package main import ( "context" "fmt" e2e "github.com/tendermint/tendermint/test/e2e/pkg" ) // Wait waits for a number of blocks to be produced, and for all nodes to catch // up with it. func Wait(ctx context.Context, testnet *e2e.Testnet, blocks int64) error { block, err := getLatestBlock(ctx, testnet) if err != nil { return err } return WaitUntil(ctx, testnet, block.Height+blocks) } // WaitUntil waits until a given height has been reached. func WaitUntil(ctx context.Context, testnet *e2e.Testnet, height int64) error { logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height)) _, _, err := waitForHeight(ctx, testnet, height) return err }