package main import ( "context" "errors" "fmt" "time" rpchttp "github.com/tendermint/tendermint/rpc/client/http" rpctypes "github.com/tendermint/tendermint/rpc/core/types" e2e "github.com/tendermint/tendermint/test/e2e/pkg" "github.com/tendermint/tendermint/types" ) // waitForHeight waits for the network to reach a certain height (or above), // returning the highest height seen. Errors if the network is not making // progress at all. func waitForHeight(testnet *e2e.Testnet, height int64) (*types.Block, *types.BlockID, error) { var ( err error maxResult *rpctypes.ResultBlock clients = map[string]*rpchttp.HTTP{} lastIncrease = time.Now() ) for { for _, node := range testnet.Nodes { if node.Mode == e2e.ModeSeed { continue } client, ok := clients[node.Name] if !ok { client, err = node.Client() if err != nil { continue } clients[node.Name] = client } ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second) defer cancel() result, err := client.Block(ctx, nil) if err != nil { continue } if result.Block != nil && (maxResult == nil || result.Block.Height >= maxResult.Block.Height) { maxResult = result lastIncrease = time.Now() } if maxResult != nil && maxResult.Block.Height >= height { return maxResult.Block, &maxResult.BlockID, nil } } if len(clients) == 0 { return nil, nil, errors.New("unable to connect to any network nodes") } if time.Since(lastIncrease) >= 20*time.Second { if maxResult == nil { return nil, nil, errors.New("chain stalled at unknown height") } return nil, nil, fmt.Errorf("chain stalled at height %v", maxResult.Block.Height) } time.Sleep(1 * time.Second) } } // waitForNode waits for a node to become available and catch up to the given block height. func waitForNode(node *e2e.Node, height int64, timeout time.Duration) (*rpctypes.ResultStatus, error) { client, err := node.Client() if err != nil { return nil, err } ctx, cancel := context.WithTimeout(context.Background(), timeout) defer cancel() for { status, err := client.Status(ctx) switch { case errors.Is(err, context.DeadlineExceeded): return nil, fmt.Errorf("timed out waiting for %v to reach height %v", node.Name, height) case errors.Is(err, context.Canceled): return nil, err case err == nil && status.SyncInfo.LatestBlockHeight >= height: return status, nil } time.Sleep(200 * time.Millisecond) } } // waitForAllNodes waits for all nodes to become available and catch up to the given block height. func waitForAllNodes(testnet *e2e.Testnet, height int64, timeout time.Duration) (int64, error) { var lastHeight int64 for _, node := range testnet.Nodes { if node.Mode == e2e.ModeSeed { continue } status, err := waitForNode(node, height, timeout) if err != nil { return 0, err } if status.SyncInfo.LatestBlockHeight > lastHeight { lastHeight = status.SyncInfo.LatestBlockHeight } } return lastHeight, nil }