package common import ( "encoding/binary" "fmt" "strings" "sync" ) type BitArray struct { mtx sync.Mutex Bits int `json:"bits"` // NOTE: persisted via reflect, must be exported Elems []uint64 `json:"elems"` // NOTE: persisted via reflect, must be exported } // There is no BitArray whose Size is 0. Use nil instead. func NewBitArray(bits int) *BitArray { if bits == 0 { return nil } return &BitArray{ Bits: bits, Elems: make([]uint64, (bits+63)/64), } } func (bA *BitArray) Size() int { if bA == nil { return 0 } return bA.Bits } // NOTE: behavior is undefined if i >= bA.Bits func (bA *BitArray) GetIndex(i int) bool { if bA == nil { return false } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.getIndex(i) } func (bA *BitArray) getIndex(i int) bool { if i >= bA.Bits { return false } return bA.Elems[i/64]&(uint64(1)< 0 } // NOTE: behavior is undefined if i >= bA.Bits func (bA *BitArray) SetIndex(i int, v bool) bool { if bA == nil { return false } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.setIndex(i, v) } func (bA *BitArray) setIndex(i int, v bool) bool { if i >= bA.Bits { return false } if v { bA.Elems[i/64] |= (uint64(1) << uint(i%64)) } else { bA.Elems[i/64] &= ^(uint64(1) << uint(i%64)) } return true } func (bA *BitArray) Copy() *BitArray { if bA == nil { return nil } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.copy() } func (bA *BitArray) copy() *BitArray { c := make([]uint64, len(bA.Elems)) copy(c, bA.Elems) return &BitArray{ Bits: bA.Bits, Elems: c, } } func (bA *BitArray) copyBits(bits int) *BitArray { c := make([]uint64, (bits+63)/64) copy(c, bA.Elems) return &BitArray{ Bits: bits, Elems: c, } } // Returns a BitArray of larger bits size. func (bA *BitArray) Or(o *BitArray) *BitArray { if bA == nil { o.Copy() } bA.mtx.Lock() defer bA.mtx.Unlock() c := bA.copyBits(MaxInt(bA.Bits, o.Bits)) for i := 0; i < len(c.Elems); i++ { c.Elems[i] |= o.Elems[i] } return c } // Returns a BitArray of smaller bit size. func (bA *BitArray) And(o *BitArray) *BitArray { if bA == nil { return nil } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.and(o) } func (bA *BitArray) and(o *BitArray) *BitArray { c := bA.copyBits(MinInt(bA.Bits, o.Bits)) for i := 0; i < len(c.Elems); i++ { c.Elems[i] &= o.Elems[i] } return c } func (bA *BitArray) Not() *BitArray { if bA == nil { return nil // Degenerate } bA.mtx.Lock() defer bA.mtx.Unlock() c := bA.copy() for i := 0; i < len(c.Elems); i++ { c.Elems[i] = ^c.Elems[i] } return c } func (bA *BitArray) Sub(o *BitArray) *BitArray { if bA == nil { return nil } bA.mtx.Lock() defer bA.mtx.Unlock() if bA.Bits > o.Bits { c := bA.copy() for i := 0; i < len(o.Elems)-1; i++ { c.Elems[i] &= ^c.Elems[i] } i := len(o.Elems) - 1 if i >= 0 { for idx := i * 64; idx < o.Bits; idx++ { // NOTE: each individual GetIndex() call to o is safe. c.setIndex(idx, c.getIndex(idx) && !o.GetIndex(idx)) } } return c } else { return bA.and(o.Not()) // Note degenerate case where o == nil } } func (bA *BitArray) IsEmpty() bool { if bA == nil { return true // should this be opposite? } bA.mtx.Lock() defer bA.mtx.Unlock() for _, e := range bA.Elems { if e > 0 { return false } } return true } func (bA *BitArray) IsFull() bool { if bA == nil { return true } bA.mtx.Lock() defer bA.mtx.Unlock() // Check all elements except the last for _, elem := range bA.Elems[:len(bA.Elems)-1] { if (^elem) != 0 { return false } } // Check that the last element has (lastElemBits) 1's lastElemBits := (bA.Bits+63)%64 + 1 lastElem := bA.Elems[len(bA.Elems)-1] return (lastElem+1)&((uint64(1)< 0 { randBitStart := RandIntn(64) for j := 0; j < 64; j++ { bitIdx := ((j + randBitStart) % 64) if (bA.Elems[elemIdx] & (uint64(1) << uint(bitIdx))) > 0 { return 64*elemIdx + bitIdx, true } } PanicSanity("should not happen") } } else { // Special case for last elem, to ignore straggler bits elemBits := bA.Bits % 64 if elemBits == 0 { elemBits = 64 } randBitStart := RandIntn(elemBits) for j := 0; j < elemBits; j++ { bitIdx := ((j + randBitStart) % elemBits) if (bA.Elems[elemIdx] & (uint64(1) << uint(bitIdx))) > 0 { return 64*elemIdx + bitIdx, true } } } } return 0, false } func (bA *BitArray) String() string { if bA == nil { return "nil-BitArray" } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.stringIndented("") } func (bA *BitArray) StringIndented(indent string) string { if bA == nil { return "nil-BitArray" } bA.mtx.Lock() defer bA.mtx.Unlock() return bA.stringIndented(indent) } func (bA *BitArray) stringIndented(indent string) string { lines := []string{} bits := "" for i := 0; i < bA.Bits; i++ { if bA.getIndex(i) { bits += "X" } else { bits += "_" } if i%100 == 99 { lines = append(lines, bits) bits = "" } if i%10 == 9 { bits += " " } if i%50 == 49 { bits += " " } } if len(bits) > 0 { lines = append(lines, bits) } return fmt.Sprintf("BA{%v:%v}", bA.Bits, strings.Join(lines, indent)) } func (bA *BitArray) Bytes() []byte { bA.mtx.Lock() defer bA.mtx.Unlock() numBytes := (bA.Bits + 7) / 8 bytes := make([]byte, numBytes) for i := 0; i < len(bA.Elems); i++ { elemBytes := [8]byte{} binary.LittleEndian.PutUint64(elemBytes[:], bA.Elems[i]) copy(bytes[i*8:], elemBytes[:]) } return bytes } // NOTE: other bitarray o is not locked when reading, // so if necessary, caller must copy or lock o prior to calling Update. // If bA is nil, does nothing. func (bA *BitArray) Update(o *BitArray) { if bA == nil { return } bA.mtx.Lock() defer bA.mtx.Unlock() copy(bA.Elems, o.Elems) }