package p2p import ( "context" "errors" "fmt" "io" "math" "net" "strconv" "sync" "golang.org/x/net/netutil" "github.com/tendermint/tendermint/crypto" "github.com/tendermint/tendermint/internal/libs/protoio" "github.com/tendermint/tendermint/internal/p2p/conn" "github.com/tendermint/tendermint/libs/log" p2pproto "github.com/tendermint/tendermint/proto/tendermint/p2p" "github.com/tendermint/tendermint/types" ) const ( MConnProtocol Protocol = "mconn" TCPProtocol Protocol = "tcp" ) // MConnTransportOptions sets options for MConnTransport. type MConnTransportOptions struct { // MaxAcceptedConnections is the maximum number of simultaneous accepted // (incoming) connections. Beyond this, new connections will block until // a slot is free. 0 means unlimited. // // FIXME: We may want to replace this with connection accounting in the // Router, since it will need to do e.g. rate limiting and such as well. // But it might also make sense to have per-transport limits. MaxAcceptedConnections uint32 } // MConnTransport is a Transport implementation using the current multiplexed // Tendermint protocol ("MConn"). type MConnTransport struct { logger log.Logger options MConnTransportOptions mConnConfig conn.MConnConfig channelDescs []*ChannelDescriptor closeOnce sync.Once doneCh chan struct{} listener net.Listener } // NewMConnTransport sets up a new MConnection transport. This uses the // proprietary Tendermint MConnection protocol, which is implemented as // conn.MConnection. func NewMConnTransport( logger log.Logger, mConnConfig conn.MConnConfig, channelDescs []*ChannelDescriptor, options MConnTransportOptions, ) *MConnTransport { return &MConnTransport{ logger: logger, options: options, mConnConfig: mConnConfig, doneCh: make(chan struct{}), channelDescs: channelDescs, } } // String implements Transport. func (m *MConnTransport) String() string { return string(MConnProtocol) } // Protocols implements Transport. We support tcp for backwards-compatibility. func (m *MConnTransport) Protocols() []Protocol { return []Protocol{MConnProtocol, TCPProtocol} } // Endpoints implements Transport. func (m *MConnTransport) Endpoints() []Endpoint { if m.listener == nil { return []Endpoint{} } select { case <-m.doneCh: return []Endpoint{} default: } endpoint := Endpoint{ Protocol: MConnProtocol, } if addr, ok := m.listener.Addr().(*net.TCPAddr); ok { endpoint.IP = addr.IP endpoint.Port = uint16(addr.Port) } return []Endpoint{endpoint} } // Listen asynchronously listens for inbound connections on the given endpoint. // It must be called exactly once before calling Accept(), and the caller must // call Close() to shut down the listener. // // FIXME: Listen currently only supports listening on a single endpoint, it // might be useful to support listening on multiple addresses (e.g. IPv4 and // IPv6, or a private and public address) via multiple Listen() calls. func (m *MConnTransport) Listen(endpoint Endpoint) error { if m.listener != nil { return errors.New("transport is already listening") } if err := m.validateEndpoint(endpoint); err != nil { return err } listener, err := net.Listen("tcp", net.JoinHostPort( endpoint.IP.String(), strconv.Itoa(int(endpoint.Port)))) if err != nil { return err } if m.options.MaxAcceptedConnections > 0 { // FIXME: This will establish the inbound connection but simply hang it // until another connection is released. It would probably be better to // return an error to the remote peer or close the connection. This is // also a DoS vector since the connection will take up kernel resources. // This was just carried over from the legacy P2P stack. listener = netutil.LimitListener(listener, int(m.options.MaxAcceptedConnections)) } m.listener = listener return nil } // Accept implements Transport. func (m *MConnTransport) Accept(ctx context.Context) (Connection, error) { if m.listener == nil { return nil, errors.New("transport is not listening") } conCh := make(chan net.Conn) errCh := make(chan error) go func() { tcpConn, err := m.listener.Accept() if err != nil { select { case errCh <- err: case <-ctx.Done(): } } select { case conCh <- tcpConn: case <-ctx.Done(): } }() select { case <-ctx.Done(): m.listener.Close() return nil, io.EOF case <-m.doneCh: m.listener.Close() return nil, io.EOF case err := <-errCh: return nil, err case tcpConn := <-conCh: return newMConnConnection(m.logger, tcpConn, m.mConnConfig, m.channelDescs), nil } } // Dial implements Transport. func (m *MConnTransport) Dial(ctx context.Context, endpoint Endpoint) (Connection, error) { if err := m.validateEndpoint(endpoint); err != nil { return nil, err } if endpoint.Port == 0 { endpoint.Port = 26657 } dialer := net.Dialer{} tcpConn, err := dialer.DialContext(ctx, "tcp", net.JoinHostPort( endpoint.IP.String(), strconv.Itoa(int(endpoint.Port)))) if err != nil { select { case <-ctx.Done(): return nil, ctx.Err() default: return nil, err } } return newMConnConnection(m.logger, tcpConn, m.mConnConfig, m.channelDescs), nil } // Close implements Transport. func (m *MConnTransport) Close() error { var err error m.closeOnce.Do(func() { close(m.doneCh) if m.listener != nil { err = m.listener.Close() } }) return err } // SetChannels sets the channel descriptors to be used when // establishing a connection. // // FIXME: To be removed when the legacy p2p stack is removed. Channel // descriptors should be managed by the router. The underlying transport and // connections should be agnostic to everything but the channel ID's which are // initialized in the handshake. func (m *MConnTransport) AddChannelDescriptors(channelDesc []*ChannelDescriptor) { m.channelDescs = append(m.channelDescs, channelDesc...) } // validateEndpoint validates an endpoint. func (m *MConnTransport) validateEndpoint(endpoint Endpoint) error { if err := endpoint.Validate(); err != nil { return err } if endpoint.Protocol != MConnProtocol && endpoint.Protocol != TCPProtocol { return fmt.Errorf("unsupported protocol %q", endpoint.Protocol) } if len(endpoint.IP) == 0 { return errors.New("endpoint has no IP address") } if endpoint.Path != "" { return fmt.Errorf("endpoints with path not supported (got %q)", endpoint.Path) } return nil } // mConnConnection implements Connection for MConnTransport. type mConnConnection struct { logger log.Logger conn net.Conn mConnConfig conn.MConnConfig channelDescs []*ChannelDescriptor receiveCh chan mConnMessage errorCh chan error doneCh chan struct{} closeOnce sync.Once mconn *conn.MConnection // set during Handshake() } // mConnMessage passes MConnection messages through internal channels. type mConnMessage struct { channelID ChannelID payload []byte } // newMConnConnection creates a new mConnConnection. func newMConnConnection( logger log.Logger, conn net.Conn, mConnConfig conn.MConnConfig, channelDescs []*ChannelDescriptor, ) *mConnConnection { return &mConnConnection{ logger: logger, conn: conn, mConnConfig: mConnConfig, channelDescs: channelDescs, receiveCh: make(chan mConnMessage), errorCh: make(chan error, 1), // buffered to avoid onError leak doneCh: make(chan struct{}), } } // Handshake implements Connection. func (c *mConnConnection) Handshake( ctx context.Context, nodeInfo types.NodeInfo, privKey crypto.PrivKey, ) (types.NodeInfo, crypto.PubKey, error) { var ( mconn *conn.MConnection peerInfo types.NodeInfo peerKey crypto.PubKey errCh = make(chan error, 1) ) // To handle context cancellation, we need to do the handshake in a // goroutine and abort the blocking network calls by closing the connection // when the context is canceled. go func() { // FIXME: Since the MConnection code panics, we need to recover it and turn it // into an error. We should remove panics instead. defer func() { if r := recover(); r != nil { errCh <- fmt.Errorf("recovered from panic: %v", r) } }() var err error mconn, peerInfo, peerKey, err = c.handshake(ctx, nodeInfo, privKey) select { case errCh <- err: case <-ctx.Done(): } }() select { case <-ctx.Done(): _ = c.Close() return types.NodeInfo{}, nil, ctx.Err() case err := <-errCh: if err != nil { return types.NodeInfo{}, nil, err } c.mconn = mconn if err = c.mconn.Start(ctx); err != nil { return types.NodeInfo{}, nil, err } return peerInfo, peerKey, nil } } // handshake is a helper for Handshake, simplifying error handling so we can // keep context handling and panic recovery in Handshake. It returns an // unstarted but handshaked MConnection, to avoid concurrent field writes. func (c *mConnConnection) handshake( ctx context.Context, nodeInfo types.NodeInfo, privKey crypto.PrivKey, ) (*conn.MConnection, types.NodeInfo, crypto.PubKey, error) { if c.mconn != nil { return nil, types.NodeInfo{}, nil, errors.New("connection is already handshaked") } secretConn, err := conn.MakeSecretConnection(c.conn, privKey) if err != nil { return nil, types.NodeInfo{}, nil, err } wg := &sync.WaitGroup{} var pbPeerInfo p2pproto.NodeInfo errCh := make(chan error, 2) wg.Add(1) go func() { defer wg.Done() _, err := protoio.NewDelimitedWriter(secretConn).WriteMsg(nodeInfo.ToProto()) select { case errCh <- err: case <-ctx.Done(): } }() wg.Add(1) go func() { defer wg.Done() _, err := protoio.NewDelimitedReader(secretConn, types.MaxNodeInfoSize()).ReadMsg(&pbPeerInfo) select { case errCh <- err: case <-ctx.Done(): } }() wg.Wait() if err, ok := <-errCh; ok && err != nil { return nil, types.NodeInfo{}, nil, err } if err := ctx.Err(); err != nil { return nil, types.NodeInfo{}, nil, err } peerInfo, err := types.NodeInfoFromProto(&pbPeerInfo) if err != nil { return nil, types.NodeInfo{}, nil, err } mconn := conn.NewMConnectionWithConfig( c.logger.With("peer", c.RemoteEndpoint().NodeAddress(peerInfo.NodeID)), secretConn, c.channelDescs, c.onReceive, c.onError, c.mConnConfig, ) return mconn, peerInfo, secretConn.RemotePubKey(), nil } // onReceive is a callback for MConnection received messages. func (c *mConnConnection) onReceive(ctx context.Context, chID ChannelID, payload []byte) { select { case c.receiveCh <- mConnMessage{channelID: chID, payload: payload}: case <-ctx.Done(): } } // onError is a callback for MConnection errors. The error is passed via errorCh // to ReceiveMessage (but not SendMessage, for legacy P2P stack behavior). func (c *mConnConnection) onError(ctx context.Context, e interface{}) { err, ok := e.(error) if !ok { err = fmt.Errorf("%v", err) } // We have to close the connection here, since MConnection will have stopped // the service on any errors. _ = c.Close() select { case c.errorCh <- err: case <-ctx.Done(): } } // String displays connection information. func (c *mConnConnection) String() string { return c.RemoteEndpoint().String() } // SendMessage implements Connection. func (c *mConnConnection) SendMessage(ctx context.Context, chID ChannelID, msg []byte) error { if chID > math.MaxUint8 { return fmt.Errorf("MConnection only supports 1-byte channel IDs (got %v)", chID) } select { case err := <-c.errorCh: return err case <-ctx.Done(): return io.EOF default: if ok := c.mconn.Send(chID, msg); !ok { return errors.New("sending message timed out") } return nil } } // ReceiveMessage implements Connection. func (c *mConnConnection) ReceiveMessage(ctx context.Context) (ChannelID, []byte, error) { select { case err := <-c.errorCh: return 0, nil, err case <-c.doneCh: return 0, nil, io.EOF case <-ctx.Done(): return 0, nil, io.EOF case msg := <-c.receiveCh: return msg.channelID, msg.payload, nil } } // LocalEndpoint implements Connection. func (c *mConnConnection) LocalEndpoint() Endpoint { endpoint := Endpoint{ Protocol: MConnProtocol, } if addr, ok := c.conn.LocalAddr().(*net.TCPAddr); ok { endpoint.IP = addr.IP endpoint.Port = uint16(addr.Port) } return endpoint } // RemoteEndpoint implements Connection. func (c *mConnConnection) RemoteEndpoint() Endpoint { endpoint := Endpoint{ Protocol: MConnProtocol, } if addr, ok := c.conn.RemoteAddr().(*net.TCPAddr); ok { endpoint.IP = addr.IP endpoint.Port = uint16(addr.Port) } return endpoint } // Close implements Connection. func (c *mConnConnection) Close() error { var err error c.closeOnce.Do(func() { if c.mconn != nil && c.mconn.IsRunning() { err = c.mconn.Stop() } else { err = c.conn.Close() } close(c.doneCh) }) return err }