package state import ( "bytes" "fmt" "path" "testing" "github.com/tendermint/tendermint/config/tendermint_test" // . "github.com/tendermint/go-common" "github.com/tendermint/go-crypto" dbm "github.com/tendermint/go-db" "github.com/tendermint/tendermint/proxy" "github.com/tendermint/tendermint/types" "github.com/tendermint/tmsp/example/dummy" ) var ( privKey = crypto.GenPrivKeyEd25519FromSecret([]byte("handshake_test")) chainID = "handshake_chain" nBlocks = 5 mempool = mockMempool{} testPartSize = 65536 ) func TestExecBlock(t *testing.T) { // TODO } // Sync from scratch func TestHandshakeReplayAll(t *testing.T) { testHandshakeReplay(t, 0) } // Sync many, not from scratch func TestHandshakeReplaySome(t *testing.T) { testHandshakeReplay(t, 1) } // Sync from lagging by one func TestHandshakeReplayOne(t *testing.T) { testHandshakeReplay(t, nBlocks-1) } // Sync from caught up func TestHandshakeReplayNone(t *testing.T) { testHandshakeReplay(t, nBlocks) } // Make some blocks. Start a fresh app and apply n blocks. Then restart the app and sync it up with the remaining blocks func testHandshakeReplay(t *testing.T, n int) { config := tendermint_test.ResetConfig("proxy_test_") state, store := stateAndStore() clientCreator := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "1"))) clientCreator2 := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "2"))) proxyApp := proxy.NewAppConns(config, clientCreator, NewHandshaker(config, state, store)) if _, err := proxyApp.Start(); err != nil { t.Fatalf("Error starting proxy app connections: %v", err) } chain := makeBlockchain(t, proxyApp, state) store.chain = chain // latestAppHash := state.AppHash proxyApp.Stop() if n > 0 { // start a new app without handshake, play n blocks proxyApp = proxy.NewAppConns(config, clientCreator2, nil) if _, err := proxyApp.Start(); err != nil { t.Fatalf("Error starting proxy app connections: %v", err) } state2, _ := stateAndStore() for i := 0; i < n; i++ { block := chain[i] err := state2.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet(testPartSize).Header(), mempool) if err != nil { t.Fatal(err) } } proxyApp.Stop() } // now start it with the handshake handshaker := NewHandshaker(config, state, store) proxyApp = proxy.NewAppConns(config, clientCreator2, handshaker) if _, err := proxyApp.Start(); err != nil { t.Fatalf("Error starting proxy app connections: %v", err) } // get the latest app hash from the app r, _, blockInfo, _ := proxyApp.Query().InfoSync() if r.IsErr() { t.Fatal(r) } // the app hash should be synced up if !bytes.Equal(latestAppHash, blockInfo.AppHash) { t.Fatalf("Expected app hashes to match after handshake/replay. got %X, expected %X", blockInfo.AppHash, latestAppHash) } if handshaker.nBlocks != nBlocks-n { t.Fatalf("Expected handshake to sync %d blocks, got %d", nBlocks-n, handshaker.nBlocks) } } //-------------------------- // make some bogus txs func txsFunc(blockNum int) (txs []types.Tx) { for i := 0; i < 10; i++ { txs = append(txs, types.Tx([]byte{byte(blockNum), byte(i)})) } return txs } // sign a commit vote func signCommit(height, round int, hash []byte, header types.PartSetHeader) *types.Vote { vote := &types.Vote{ ValidatorIndex: 0, ValidatorAddress: privKey.PubKey().Address(), Height: height, Round: round, Type: types.VoteTypePrecommit, BlockID: types.BlockID{hash, header}, } sig := privKey.Sign(types.SignBytes(chainID, vote)) vote.Signature = sig.(crypto.SignatureEd25519) return vote } // make a blockchain with one validator func makeBlockchain(t *testing.T, proxyApp proxy.AppConns, state *State) (blockchain []*types.Block) { prevHash := state.LastBlockID.Hash lastCommit := new(types.Commit) prevParts := types.PartSetHeader{} valHash := state.Validators.Hash() prevBlockID := types.BlockID{prevHash, prevParts} for i := 1; i < nBlocks+1; i++ { block, parts := types.MakeBlock(i, chainID, txsFunc(i), lastCommit, prevBlockID, valHash, state.AppHash, testPartSize) fmt.Println(i) fmt.Println(prevBlockID) fmt.Println(block.LastBlockID) err := state.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet(testPartSize).Header(), mempool) if err != nil { t.Fatal(i, err) } voteSet := types.NewVoteSet(chainID, i, 0, types.VoteTypePrecommit, state.Validators) vote := signCommit(i, 0, block.Hash(), parts.Header()) _, err = voteSet.AddVote(vote) if err != nil { t.Fatal(err) } blockchain = append(blockchain, block) prevHash = block.Hash() prevParts = parts.Header() lastCommit = voteSet.MakeCommit() prevBlockID = types.BlockID{prevHash, prevParts} } return blockchain } // fresh state and mock store func stateAndStore() (*State, *mockBlockStore) { stateDB := dbm.NewMemDB() return MakeGenesisState(stateDB, &types.GenesisDoc{ ChainID: chainID, Validators: []types.GenesisValidator{ types.GenesisValidator{privKey.PubKey(), 10000, "test"}, }, AppHash: nil, }), NewMockBlockStore(nil) } //---------------------------------- // mock block store type mockBlockStore struct { chain []*types.Block } func NewMockBlockStore(chain []*types.Block) *mockBlockStore { return &mockBlockStore{chain} } func (bs *mockBlockStore) Height() int { return len(bs.chain) } func (bs *mockBlockStore) LoadBlock(height int) *types.Block { return bs.chain[height-1] }