package p2p import ( "github.com/tendermint/tendermint/libs/service" "github.com/tendermint/tendermint/p2p/conn" ) // Reactor is responsible for handling incoming messages on one or more // Channel. Switch calls GetChannels when reactor is added to it. When a new // peer joins our node, InitPeer and AddPeer are called. RemovePeer is called // when the peer is stopped. Receive is called when a message is received on a // channel associated with this reactor. // // Peer#Send or Peer#TrySend should be used to send the message to a peer. type Reactor interface { service.Service // Start, Stop // SetSwitch allows setting a switch. SetSwitch(*Switch) // GetChannels returns the list of MConnection.ChannelDescriptor. Make sure // that each ID is unique across all the reactors added to the switch. GetChannels() []*conn.ChannelDescriptor // InitPeer is called by the switch before the peer is started. Use it to // initialize data for the peer (e.g. peer state). // // NOTE: The switch won't call AddPeer nor RemovePeer if it fails to start // the peer. Do not store any data associated with the peer in the reactor // itself unless you don't want to have a state, which is never cleaned up. InitPeer(peer Peer) Peer // AddPeer is called by the switch after the peer is added and successfully // started. Use it to start goroutines communicating with the peer. AddPeer(peer Peer) // RemovePeer is called by the switch when the peer is stopped (due to error // or other reason). RemovePeer(peer Peer, reason interface{}) // Receive is called by the switch when msgBytes is received from the peer. // // NOTE reactor can not keep msgBytes around after Receive completes without // copying. // // CONTRACT: msgBytes are not nil. Receive(chID byte, peer Peer, msgBytes []byte) } //-------------------------------------- type BaseReactor struct { service.BaseService // Provides Start, Stop, .Quit Switch *Switch } func NewBaseReactor(name string, impl Reactor) *BaseReactor { return &BaseReactor{ BaseService: *service.NewBaseService(nil, name, impl), Switch: nil, } } func (br *BaseReactor) SetSwitch(sw *Switch) { br.Switch = sw } func (*BaseReactor) GetChannels() []*conn.ChannelDescriptor { return nil } func (*BaseReactor) AddPeer(peer Peer) {} func (*BaseReactor) RemovePeer(peer Peer, reason interface{}) {} func (*BaseReactor) Receive(chID byte, peer Peer, msgBytes []byte) {} func (*BaseReactor) InitPeer(peer Peer) Peer { return peer }