package main import ( "fmt" "time" e2e "github.com/tendermint/tendermint/test/e2e/pkg" ) // Wait waits for a number of blocks to be produced, and for all nodes to catch // up with it. func Wait(testnet *e2e.Testnet, blocks int64) error { block, _, err := waitForHeight(testnet, 0) if err != nil { return err } return WaitUntil(testnet, block.Height+blocks) } // WaitUntil waits until a given height has been reached. func WaitUntil(testnet *e2e.Testnet, height int64) error { logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height)) _, err := waitForAllNodes(testnet, height, 20*time.Second) if err != nil { return err } return nil }