package server import ( "bufio" "fmt" "io" "net" "strings" "sync" "github.com/tendermint/abci/types" cmn "github.com/tendermint/go-common" ) // var maxNumberConnections = 2 type SocketServer struct { cmn.BaseService proto string addr string listener net.Listener connsMtx sync.Mutex conns map[int]net.Conn nextConnID int appMtx sync.Mutex app types.Application } func NewSocketServer(protoAddr string, app types.Application) (cmn.Service, error) { parts := strings.SplitN(protoAddr, "://", 2) proto, addr := parts[0], parts[1] s := &SocketServer{ proto: proto, addr: addr, listener: nil, app: app, conns: make(map[int]net.Conn), } s.BaseService = *cmn.NewBaseService(nil, "ABCIServer", s) _, err := s.Start() // Just start it return s, err } func (s *SocketServer) OnStart() error { s.BaseService.OnStart() ln, err := net.Listen(s.proto, s.addr) if err != nil { return err } s.listener = ln go s.acceptConnectionsRoutine() return nil } func (s *SocketServer) OnStop() { s.BaseService.OnStop() s.listener.Close() s.connsMtx.Lock() for id, conn := range s.conns { delete(s.conns, id) conn.Close() } s.connsMtx.Unlock() } func (s *SocketServer) addConn(conn net.Conn) int { s.connsMtx.Lock() defer s.connsMtx.Unlock() connID := s.nextConnID s.nextConnID++ s.conns[connID] = conn return connID } // deletes conn even if close errs func (s *SocketServer) rmConn(connID int, conn net.Conn) error { s.connsMtx.Lock() defer s.connsMtx.Unlock() delete(s.conns, connID) return conn.Close() } func (s *SocketServer) acceptConnectionsRoutine() { // semaphore := make(chan struct{}, maxNumberConnections) for { // semaphore <- struct{}{} // Accept a connection log.Notice("Waiting for new connection...") conn, err := s.listener.Accept() if err != nil { if !s.IsRunning() { return // Ignore error from listener closing. } log.Crit("Failed to accept connection: " + err.Error()) } else { log.Notice("Accepted a new connection") } connID := s.addConn(conn) closeConn := make(chan error, 2) // Push to signal connection closed responses := make(chan *types.Response, 1000) // A channel to buffer responses // Read requests from conn and deal with them go s.handleRequests(closeConn, conn, responses) // Pull responses from 'responses' and write them to conn. go s.handleResponses(closeConn, responses, conn) go func() { // Wait until signal to close connection errClose := <-closeConn if err == io.EOF { log.Warn("Connection was closed by client") } else if errClose != nil { log.Warn("Connection error", "error", errClose) } else { // never happens log.Warn("Connection was closed.") } // Close the connection err := s.rmConn(connID, conn) if err != nil { log.Warn("Error in closing connection", "error", err) } // <-semaphore }() } } // Read requests from conn and deal with them func (s *SocketServer) handleRequests(closeConn chan error, conn net.Conn, responses chan<- *types.Response) { var count int var bufReader = bufio.NewReader(conn) for { var req = &types.Request{} err := types.ReadMessage(bufReader, req) if err != nil { if err == io.EOF { closeConn <- err } else { closeConn <- fmt.Errorf("Error reading message: %v", err.Error()) } return } s.appMtx.Lock() count++ s.handleRequest(req, responses) s.appMtx.Unlock() } } func (s *SocketServer) handleRequest(req *types.Request, responses chan<- *types.Response) { switch r := req.Value.(type) { case *types.Request_Echo: responses <- types.ToResponseEcho(r.Echo.Message) case *types.Request_Flush: responses <- types.ToResponseFlush() case *types.Request_Info: resInfo := s.app.Info() responses <- types.ToResponseInfo(resInfo) case *types.Request_SetOption: so := r.SetOption logStr := s.app.SetOption(so.Key, so.Value) responses <- types.ToResponseSetOption(logStr) case *types.Request_DeliverTx: res := s.app.DeliverTx(r.DeliverTx.Tx) responses <- types.ToResponseDeliverTx(res.Code, res.Data, res.Log) case *types.Request_CheckTx: res := s.app.CheckTx(r.CheckTx.Tx) responses <- types.ToResponseCheckTx(res.Code, res.Data, res.Log) case *types.Request_Commit: res := s.app.Commit() responses <- types.ToResponseCommit(res.Code, res.Data, res.Log) case *types.Request_Query: resQuery := s.app.Query(*r.Query) responses <- types.ToResponseQuery(resQuery) case *types.Request_InitChain: s.app.InitChain(r.InitChain.Validators) responses <- types.ToResponseInitChain() case *types.Request_BeginBlock: s.app.BeginBlock(r.BeginBlock.Hash, r.BeginBlock.Header) responses <- types.ToResponseBeginBlock() case *types.Request_EndBlock: resEndBlock := s.app.EndBlock(r.EndBlock.Height) responses <- types.ToResponseEndBlock(resEndBlock) default: responses <- types.ToResponseException("Unknown request") } } // Pull responses from 'responses' and write them to conn. func (s *SocketServer) handleResponses(closeConn chan error, responses <-chan *types.Response, conn net.Conn) { var count int var bufWriter = bufio.NewWriter(conn) for { var res = <-responses err := types.WriteMessage(res, bufWriter) if err != nil { closeConn <- fmt.Errorf("Error writing message: %v", err.Error()) return } if _, ok := res.Value.(*types.Response_Flush); ok { err = bufWriter.Flush() if err != nil { closeConn <- fmt.Errorf("Error flushing write buffer: %v", err.Error()) return } } count++ } }