package consensus import ( "bytes" "context" "encoding/json" "errors" "fmt" "io" "os" "runtime/debug" "sort" "sync" "time" "github.com/gogo/protobuf/proto" "github.com/tendermint/tendermint/config" "github.com/tendermint/tendermint/crypto" cstypes "github.com/tendermint/tendermint/internal/consensus/types" "github.com/tendermint/tendermint/internal/eventbus" "github.com/tendermint/tendermint/internal/jsontypes" "github.com/tendermint/tendermint/internal/libs/autofile" sm "github.com/tendermint/tendermint/internal/state" tmevents "github.com/tendermint/tendermint/libs/events" "github.com/tendermint/tendermint/libs/log" tmmath "github.com/tendermint/tendermint/libs/math" tmos "github.com/tendermint/tendermint/libs/os" "github.com/tendermint/tendermint/libs/service" tmtime "github.com/tendermint/tendermint/libs/time" "github.com/tendermint/tendermint/privval" tmgrpc "github.com/tendermint/tendermint/privval/grpc" tmproto "github.com/tendermint/tendermint/proto/tendermint/types" "github.com/tendermint/tendermint/types" ) // Consensus sentinel errors var ( ErrInvalidProposalSignature = errors.New("error invalid proposal signature") ErrInvalidProposalPOLRound = errors.New("error invalid proposal POL round") ErrAddingVote = errors.New("error adding vote") ErrSignatureFoundInPastBlocks = errors.New("found signature from the same key") errPubKeyIsNotSet = errors.New("pubkey is not set. Look for \"Can't get private validator pubkey\" errors") ) var msgQueueSize = 1000 // msgs from the reactor which may update the state type msgInfo struct { Msg Message PeerID types.NodeID ReceiveTime time.Time } func (msgInfo) TypeTag() string { return "tendermint/wal/MsgInfo" } type msgInfoJSON struct { Msg json.RawMessage `json:"msg"` PeerID types.NodeID `json:"peer_key"` ReceiveTime time.Time `json:"receive_time"` } func (m msgInfo) MarshalJSON() ([]byte, error) { msg, err := jsontypes.Marshal(m.Msg) if err != nil { return nil, err } return json.Marshal(msgInfoJSON{Msg: msg, PeerID: m.PeerID, ReceiveTime: m.ReceiveTime}) } func (m *msgInfo) UnmarshalJSON(data []byte) error { var msg msgInfoJSON if err := json.Unmarshal(data, &msg); err != nil { return err } if err := jsontypes.Unmarshal(msg.Msg, &m.Msg); err != nil { return err } m.PeerID = msg.PeerID return nil } // internally generated messages which may update the state type timeoutInfo struct { Duration time.Duration `json:"duration,string"` Height int64 `json:"height,string"` Round int32 `json:"round"` Step cstypes.RoundStepType `json:"step"` } func (timeoutInfo) TypeTag() string { return "tendermint/wal/TimeoutInfo" } func (ti *timeoutInfo) String() string { return fmt.Sprintf("%v ; %d/%d %v", ti.Duration, ti.Height, ti.Round, ti.Step) } // interface to the mempool type txNotifier interface { TxsAvailable() <-chan struct{} } // interface to the evidence pool type evidencePool interface { // reports conflicting votes to the evidence pool to be processed into evidence ReportConflictingVotes(voteA, voteB *types.Vote) } // State handles execution of the consensus algorithm. // It processes votes and proposals, and upon reaching agreement, // commits blocks to the chain and executes them against the application. // The internal state machine receives input from peers, the internal validator, and from a timer. type State struct { service.BaseService logger log.Logger // config details config *config.ConsensusConfig privValidator types.PrivValidator // for signing votes privValidatorType types.PrivValidatorType // store blocks and commits blockStore sm.BlockStore stateStore sm.Store initialStatePopulated bool // create and execute blocks blockExec *sm.BlockExecutor // notify us if txs are available txNotifier txNotifier // add evidence to the pool // when it's detected evpool evidencePool // internal state mtx sync.RWMutex cstypes.RoundState state sm.State // State until height-1. // privValidator pubkey, memoized for the duration of one block // to avoid extra requests to HSM privValidatorPubKey crypto.PubKey // state changes may be triggered by: msgs from peers, // msgs from ourself, or by timeouts peerMsgQueue chan msgInfo internalMsgQueue chan msgInfo timeoutTicker TimeoutTicker // information about about added votes and block parts are written on this channel // so statistics can be computed by reactor statsMsgQueue chan msgInfo // we use eventBus to trigger msg broadcasts in the reactor, // and to notify external subscribers, eg. through a websocket eventBus *eventbus.EventBus // a Write-Ahead Log ensures we can recover from any kind of crash // and helps us avoid signing conflicting votes wal WAL replayMode bool // so we don't log signing errors during replay doWALCatchup bool // determines if we even try to do the catchup // for tests where we want to limit the number of transitions the state makes nSteps int // some functions can be overwritten for testing decideProposal func(ctx context.Context, height int64, round int32) doPrevote func(ctx context.Context, height int64, round int32) setProposal func(proposal *types.Proposal, t time.Time) error // closed when we finish shutting down done chan struct{} // synchronous pubsub between consensus state and reactor. // state only emits EventNewRoundStep, EventValidBlock, and EventVote evsw tmevents.EventSwitch // for reporting metrics metrics *Metrics // wait the channel event happening for shutting down the state gracefully onStopCh chan *cstypes.RoundState } // StateOption sets an optional parameter on the State. type StateOption func(*State) // NewState returns a new State. func NewState( ctx context.Context, logger log.Logger, cfg *config.ConsensusConfig, store sm.Store, blockExec *sm.BlockExecutor, blockStore sm.BlockStore, txNotifier txNotifier, evpool evidencePool, eventBus *eventbus.EventBus, options ...StateOption, ) (*State, error) { cs := &State{ eventBus: eventBus, logger: logger, config: cfg, blockExec: blockExec, blockStore: blockStore, stateStore: store, txNotifier: txNotifier, peerMsgQueue: make(chan msgInfo, msgQueueSize), internalMsgQueue: make(chan msgInfo, msgQueueSize), timeoutTicker: NewTimeoutTicker(logger), statsMsgQueue: make(chan msgInfo, msgQueueSize), done: make(chan struct{}), doWALCatchup: true, wal: nilWAL{}, evpool: evpool, evsw: tmevents.NewEventSwitch(logger), metrics: NopMetrics(), onStopCh: make(chan *cstypes.RoundState), } // set function defaults (may be overwritten before calling Start) cs.decideProposal = cs.defaultDecideProposal cs.doPrevote = cs.defaultDoPrevote cs.setProposal = cs.defaultSetProposal if err := cs.updateStateFromStore(ctx); err != nil { return nil, err } // NOTE: we do not call scheduleRound0 yet, we do that upon Start() cs.BaseService = *service.NewBaseService(logger, "State", cs) for _, option := range options { option(cs) } return cs, nil } func (cs *State) updateStateFromStore(ctx context.Context) error { if cs.initialStatePopulated { return nil } state, err := cs.stateStore.Load() if err != nil { return fmt.Errorf("loading state: %w", err) } if state.IsEmpty() { return nil } // We have no votes, so reconstruct LastCommit from SeenCommit. if state.LastBlockHeight > 0 { cs.reconstructLastCommit(state) } cs.updateToState(ctx, state) cs.initialStatePopulated = true return nil } // StateMetrics sets the metrics. func StateMetrics(metrics *Metrics) StateOption { return func(cs *State) { cs.metrics = metrics } } // String returns a string. func (cs *State) String() string { // better not to access shared variables return "ConsensusState" } // GetState returns a copy of the chain state. func (cs *State) GetState() sm.State { cs.mtx.RLock() defer cs.mtx.RUnlock() return cs.state.Copy() } // GetLastHeight returns the last height committed. // If there were no blocks, returns 0. func (cs *State) GetLastHeight() int64 { cs.mtx.RLock() defer cs.mtx.RUnlock() return cs.RoundState.Height - 1 } // GetRoundState returns a shallow copy of the internal consensus state. func (cs *State) GetRoundState() *cstypes.RoundState { cs.mtx.RLock() defer cs.mtx.RUnlock() // NOTE: this might be dodgy, as RoundState itself isn't thread // safe as it contains a number of pointers and is explicitly // not thread safe. rs := cs.RoundState // copy return &rs } // GetRoundStateJSON returns a json of RoundState. func (cs *State) GetRoundStateJSON() ([]byte, error) { cs.mtx.RLock() defer cs.mtx.RUnlock() return json.Marshal(cs.RoundState) } // GetRoundStateSimpleJSON returns a json of RoundStateSimple func (cs *State) GetRoundStateSimpleJSON() ([]byte, error) { cs.mtx.RLock() defer cs.mtx.RUnlock() return json.Marshal(cs.RoundState.RoundStateSimple()) } // GetValidators returns a copy of the current validators. func (cs *State) GetValidators() (int64, []*types.Validator) { cs.mtx.RLock() defer cs.mtx.RUnlock() return cs.state.LastBlockHeight, cs.state.Validators.Copy().Validators } // SetPrivValidator sets the private validator account for signing votes. It // immediately requests pubkey and caches it. func (cs *State) SetPrivValidator(ctx context.Context, priv types.PrivValidator) { cs.mtx.Lock() defer cs.mtx.Unlock() cs.privValidator = priv if priv != nil { switch t := priv.(type) { case *privval.RetrySignerClient: cs.privValidatorType = types.RetrySignerClient case *privval.FilePV: cs.privValidatorType = types.FileSignerClient case *privval.SignerClient: cs.privValidatorType = types.SignerSocketClient case *tmgrpc.SignerClient: cs.privValidatorType = types.SignerGRPCClient case types.MockPV: cs.privValidatorType = types.MockSignerClient case *types.ErroringMockPV: cs.privValidatorType = types.ErrorMockSignerClient default: cs.logger.Error("unsupported priv validator type", "err", fmt.Errorf("error privValidatorType %s", t)) } } if err := cs.updatePrivValidatorPubKey(ctx); err != nil { cs.logger.Error("failed to get private validator pubkey", "err", err) } } // SetTimeoutTicker sets the local timer. It may be useful to overwrite for // testing. func (cs *State) SetTimeoutTicker(timeoutTicker TimeoutTicker) { cs.mtx.Lock() cs.timeoutTicker = timeoutTicker cs.mtx.Unlock() } // LoadCommit loads the commit for a given height. func (cs *State) LoadCommit(height int64) *types.Commit { cs.mtx.RLock() defer cs.mtx.RUnlock() if height == cs.blockStore.Height() { commit := cs.blockStore.LoadSeenCommit() // NOTE: Retrieving the height of the most recent block and retrieving // the most recent commit does not currently occur as an atomic // operation. We check the height and commit here in case a more recent // commit has arrived since retrieving the latest height. if commit != nil && commit.Height == height { return commit } } return cs.blockStore.LoadBlockCommit(height) } // OnStart loads the latest state via the WAL, and starts the timeout and // receive routines. func (cs *State) OnStart(ctx context.Context) error { if err := cs.updateStateFromStore(ctx); err != nil { return err } // We may set the WAL in testing before calling Start, so only OpenWAL if its // still the nilWAL. if _, ok := cs.wal.(nilWAL); ok { if err := cs.loadWalFile(ctx); err != nil { return err } } // we need the timeoutRoutine for replay so // we don't block on the tick chan. // NOTE: we will get a build up of garbage go routines // firing on the tockChan until the receiveRoutine is started // to deal with them (by that point, at most one will be valid) if err := cs.timeoutTicker.Start(ctx); err != nil { return err } // We may have lost some votes if the process crashed reload from consensus // log to catchup. if cs.doWALCatchup { repairAttempted := false LOOP: for { err := cs.catchupReplay(ctx, cs.Height) switch { case err == nil: break LOOP case !IsDataCorruptionError(err): cs.logger.Error("error on catchup replay; proceeding to start state anyway", "err", err) break LOOP case repairAttempted: return err } cs.logger.Error("the WAL file is corrupted; attempting repair", "err", err) // 1) prep work cs.wal.Stop() repairAttempted = true // 2) backup original WAL file corruptedFile := fmt.Sprintf("%s.CORRUPTED", cs.config.WalFile()) if err := tmos.CopyFile(cs.config.WalFile(), corruptedFile); err != nil { return err } cs.logger.Debug("backed up WAL file", "src", cs.config.WalFile(), "dst", corruptedFile) // 3) try to repair (WAL file will be overwritten!) if err := repairWalFile(corruptedFile, cs.config.WalFile()); err != nil { cs.logger.Error("the WAL repair failed", "err", err) return err } cs.logger.Info("successful WAL repair") // reload WAL file if err := cs.loadWalFile(ctx); err != nil { return err } } } if err := cs.evsw.Start(ctx); err != nil { return err } // Double Signing Risk Reduction if err := cs.checkDoubleSigningRisk(cs.Height); err != nil { return err } // now start the receiveRoutine go cs.receiveRoutine(ctx, 0) // schedule the first round! // use GetRoundState so we don't race the receiveRoutine for access cs.scheduleRound0(cs.GetRoundState()) return nil } // timeoutRoutine: receive requests for timeouts on tickChan and fire timeouts on tockChan // receiveRoutine: serializes processing of proposoals, block parts, votes; coordinates state transitions // // this is only used in tests. func (cs *State) startRoutines(ctx context.Context, maxSteps int) { err := cs.timeoutTicker.Start(ctx) if err != nil { cs.logger.Error("failed to start timeout ticker", "err", err) return } go cs.receiveRoutine(ctx, maxSteps) } // loadWalFile loads WAL data from file. It overwrites cs.wal. func (cs *State) loadWalFile(ctx context.Context) error { wal, err := cs.OpenWAL(ctx, cs.config.WalFile()) if err != nil { cs.logger.Error("failed to load state WAL", "err", err) return err } cs.wal = wal return nil } // OnStop implements service.Service. func (cs *State) OnStop() { // If the node is committing a new block, wait until it is finished! if cs.GetRoundState().Step == cstypes.RoundStepCommit { select { case <-cs.onStopCh: case <-time.After(cs.config.TimeoutCommit): cs.logger.Error("OnStop: timeout waiting for commit to finish", "time", cs.config.TimeoutCommit) } } close(cs.onStopCh) if cs.evsw.IsRunning() { cs.evsw.Stop() } if cs.timeoutTicker.IsRunning() { cs.timeoutTicker.Stop() } // WAL is stopped in receiveRoutine. } // Wait waits for the the main routine to return. // NOTE: be sure to Stop() the event switch and drain // any event channels or this may deadlock func (cs *State) Wait() { cs.evsw.Wait() <-cs.done } // OpenWAL opens a file to log all consensus messages and timeouts for // deterministic accountability. func (cs *State) OpenWAL(ctx context.Context, walFile string) (WAL, error) { wal, err := NewWAL(ctx, cs.logger.With("wal", walFile), walFile) if err != nil { cs.logger.Error("failed to open WAL", "file", walFile, "err", err) return nil, err } if err := wal.Start(ctx); err != nil { cs.logger.Error("failed to start WAL", "err", err) return nil, err } return wal, nil } //------------------------------------------------------------ // Public interface for passing messages into the consensus state, possibly causing a state transition. // If peerID == "", the msg is considered internal. // Messages are added to the appropriate queue (peer or internal). // If the queue is full, the function may block. // TODO: should these return anything or let callers just use events? // AddVote inputs a vote. func (cs *State) AddVote(ctx context.Context, vote *types.Vote, peerID types.NodeID) error { if peerID == "" { select { case <-ctx.Done(): return ctx.Err() case cs.internalMsgQueue <- msgInfo{&VoteMessage{vote}, "", tmtime.Now()}: return nil } } else { select { case <-ctx.Done(): return ctx.Err() case cs.peerMsgQueue <- msgInfo{&VoteMessage{vote}, peerID, tmtime.Now()}: return nil } } // TODO: wait for event?! } // SetProposal inputs a proposal. func (cs *State) SetProposal(ctx context.Context, proposal *types.Proposal, peerID types.NodeID) error { if peerID == "" { select { case <-ctx.Done(): return ctx.Err() case cs.internalMsgQueue <- msgInfo{&ProposalMessage{proposal}, "", tmtime.Now()}: return nil } } else { select { case <-ctx.Done(): return ctx.Err() case cs.peerMsgQueue <- msgInfo{&ProposalMessage{proposal}, peerID, tmtime.Now()}: return nil } } // TODO: wait for event?! } // AddProposalBlockPart inputs a part of the proposal block. func (cs *State) AddProposalBlockPart(ctx context.Context, height int64, round int32, part *types.Part, peerID types.NodeID) error { if peerID == "" { select { case <-ctx.Done(): return ctx.Err() case cs.internalMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, "", tmtime.Now()}: return nil } } else { select { case <-ctx.Done(): return ctx.Err() case cs.peerMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, peerID, tmtime.Now()}: return nil } } // TODO: wait for event?! } // SetProposalAndBlock inputs the proposal and all block parts. func (cs *State) SetProposalAndBlock( ctx context.Context, proposal *types.Proposal, block *types.Block, parts *types.PartSet, peerID types.NodeID, ) error { if err := cs.SetProposal(ctx, proposal, peerID); err != nil { return err } for i := 0; i < int(parts.Total()); i++ { part := parts.GetPart(i) if err := cs.AddProposalBlockPart(ctx, proposal.Height, proposal.Round, part, peerID); err != nil { return err } } return nil } //------------------------------------------------------------ // internal functions for managing the state func (cs *State) updateHeight(height int64) { cs.metrics.Height.Set(float64(height)) cs.Height = height } func (cs *State) updateRoundStep(round int32, step cstypes.RoundStepType) { if !cs.replayMode { if round != cs.Round || round == 0 && step == cstypes.RoundStepNewRound { cs.metrics.MarkRound(cs.Round, cs.StartTime) } if cs.Step != step { cs.metrics.MarkStep(cs.Step) } } cs.Round = round cs.Step = step } // enterNewRound(height, 0) at cs.StartTime. func (cs *State) scheduleRound0(rs *cstypes.RoundState) { // cs.logger.Info("scheduleRound0", "now", tmtime.Now(), "startTime", cs.StartTime) sleepDuration := rs.StartTime.Sub(tmtime.Now()) cs.scheduleTimeout(sleepDuration, rs.Height, 0, cstypes.RoundStepNewHeight) } // Attempt to schedule a timeout (by sending timeoutInfo on the tickChan) func (cs *State) scheduleTimeout(duration time.Duration, height int64, round int32, step cstypes.RoundStepType) { cs.timeoutTicker.ScheduleTimeout(timeoutInfo{duration, height, round, step}) } // send a msg into the receiveRoutine regarding our own proposal, block part, or vote func (cs *State) sendInternalMessage(ctx context.Context, mi msgInfo) { select { case <-ctx.Done(): case cs.internalMsgQueue <- mi: default: // NOTE: using the go-routine means our votes can // be processed out of order. // TODO: use CList here for strict determinism and // attempt push to internalMsgQueue in receiveRoutine cs.logger.Debug("internal msg queue is full; using a go-routine") go func() { select { case <-ctx.Done(): case cs.internalMsgQueue <- mi: } }() } } // Reconstruct LastCommit from SeenCommit, which we saved along with the block, // (which happens even before saving the state) func (cs *State) reconstructLastCommit(state sm.State) { commit := cs.blockStore.LoadSeenCommit() if commit == nil || commit.Height != state.LastBlockHeight { commit = cs.blockStore.LoadBlockCommit(state.LastBlockHeight) } if commit == nil { panic(fmt.Sprintf( "failed to reconstruct last commit; commit for height %v not found", state.LastBlockHeight, )) } lastPrecommits := types.CommitToVoteSet(state.ChainID, commit, state.LastValidators) if !lastPrecommits.HasTwoThirdsMajority() { panic("failed to reconstruct last commit; does not have +2/3 maj") } cs.LastCommit = lastPrecommits } // Updates State and increments height to match that of state. // The round becomes 0 and cs.Step becomes cstypes.RoundStepNewHeight. func (cs *State) updateToState(ctx context.Context, state sm.State) { if cs.CommitRound > -1 && 0 < cs.Height && cs.Height != state.LastBlockHeight { panic(fmt.Sprintf( "updateToState() expected state height of %v but found %v", cs.Height, state.LastBlockHeight, )) } if !cs.state.IsEmpty() { if cs.state.LastBlockHeight > 0 && cs.state.LastBlockHeight+1 != cs.Height { // This might happen when someone else is mutating cs.state. // Someone forgot to pass in state.Copy() somewhere?! panic(fmt.Sprintf( "inconsistent cs.state.LastBlockHeight+1 %v vs cs.Height %v", cs.state.LastBlockHeight+1, cs.Height, )) } if cs.state.LastBlockHeight > 0 && cs.Height == cs.state.InitialHeight { panic(fmt.Sprintf( "inconsistent cs.state.LastBlockHeight %v, expected 0 for initial height %v", cs.state.LastBlockHeight, cs.state.InitialHeight, )) } // If state isn't further out than cs.state, just ignore. // This happens when SwitchToConsensus() is called in the reactor. // We don't want to reset e.g. the Votes, but we still want to // signal the new round step, because other services (eg. txNotifier) // depend on having an up-to-date peer state! if state.LastBlockHeight <= cs.state.LastBlockHeight { cs.logger.Debug( "ignoring updateToState()", "new_height", state.LastBlockHeight+1, "old_height", cs.state.LastBlockHeight+1, ) cs.newStep(ctx) return } } // Reset fields based on state. validators := state.Validators switch { case state.LastBlockHeight == 0: // Very first commit should be empty. cs.LastCommit = (*types.VoteSet)(nil) case cs.CommitRound > -1 && cs.Votes != nil: // Otherwise, use cs.Votes if !cs.Votes.Precommits(cs.CommitRound).HasTwoThirdsMajority() { panic(fmt.Sprintf( "wanted to form a commit, but precommits (H/R: %d/%d) didn't have 2/3+: %v", state.LastBlockHeight, cs.CommitRound, cs.Votes.Precommits(cs.CommitRound), )) } cs.LastCommit = cs.Votes.Precommits(cs.CommitRound) case cs.LastCommit == nil: // NOTE: when Tendermint starts, it has no votes. reconstructLastCommit // must be called to reconstruct LastCommit from SeenCommit. panic(fmt.Sprintf( "last commit cannot be empty after initial block (H:%d)", state.LastBlockHeight+1, )) } // Next desired block height height := state.LastBlockHeight + 1 if height == 1 { height = state.InitialHeight } // RoundState fields cs.updateHeight(height) cs.updateRoundStep(0, cstypes.RoundStepNewHeight) if cs.CommitTime.IsZero() { // "Now" makes it easier to sync up dev nodes. // We add timeoutCommit to allow transactions // to be gathered for the first block. // And alternative solution that relies on clocks: // cs.StartTime = state.LastBlockTime.Add(timeoutCommit) cs.StartTime = cs.config.Commit(tmtime.Now()) } else { cs.StartTime = cs.config.Commit(cs.CommitTime) } cs.Validators = validators cs.Proposal = nil cs.ProposalReceiveTime = time.Time{} cs.ProposalBlock = nil cs.ProposalBlockParts = nil cs.LockedRound = -1 cs.LockedBlock = nil cs.LockedBlockParts = nil cs.ValidRound = -1 cs.ValidBlock = nil cs.ValidBlockParts = nil cs.Votes = cstypes.NewHeightVoteSet(state.ChainID, height, validators) cs.CommitRound = -1 cs.LastValidators = state.LastValidators cs.TriggeredTimeoutPrecommit = false cs.state = state // Finally, broadcast RoundState cs.newStep(ctx) } func (cs *State) newStep(ctx context.Context) { rs := cs.RoundStateEvent() if err := cs.wal.Write(rs); err != nil { cs.logger.Error("failed writing to WAL", "err", err) } cs.nSteps++ // newStep is called by updateToState in NewState before the eventBus is set! if cs.eventBus != nil { if err := cs.eventBus.PublishEventNewRoundStep(ctx, rs); err != nil { cs.logger.Error("failed publishing new round step", "err", err) } cs.evsw.FireEvent(ctx, types.EventNewRoundStepValue, &cs.RoundState) } } //----------------------------------------- // the main go routines // receiveRoutine handles messages which may cause state transitions. // it's argument (n) is the number of messages to process before exiting - use 0 to run forever // It keeps the RoundState and is the only thing that updates it. // Updates (state transitions) happen on timeouts, complete proposals, and 2/3 majorities. // State must be locked before any internal state is updated. func (cs *State) receiveRoutine(ctx context.Context, maxSteps int) { onExit := func(cs *State) { // NOTE: the internalMsgQueue may have signed messages from our // priv_val that haven't hit the WAL, but its ok because // priv_val tracks LastSig // close wal now that we're done writing to it cs.wal.Stop() cs.wal.Wait() close(cs.done) } defer func() { if r := recover(); r != nil { cs.logger.Error("CONSENSUS FAILURE!!!", "err", r, "stack", string(debug.Stack())) // Make a best-effort attempt to close the WAL, but otherwise do not // attempt to gracefully terminate. Once consensus has irrecoverably // failed, any additional progress we permit the node to make may // complicate diagnosing and recovering from the failure. onExit(cs) // Re-panic to ensure the node terminates. // // TODO(creachadair): In ordinary operation, the WAL autofile should // never be closed. This only happens during shutdown and production // nodes usually halt by panicking. Many existing tests, however, // assume a clean shutdown is possible. Prior to #8111, we were // swallowing the panic in receiveRoutine, making that appear to // work. Filtering this specific error is slightly risky, but should // affect only unit tests. In any case, not re-panicking here only // preserves the pre-existing behavior for this one error type. if err, ok := r.(error); ok && errors.Is(err, autofile.ErrAutoFileClosed) { return } panic(r) } }() for { if maxSteps > 0 { if cs.nSteps >= maxSteps { cs.logger.Debug("reached max steps; exiting receive routine") cs.nSteps = 0 return } } select { case <-cs.txNotifier.TxsAvailable(): cs.handleTxsAvailable(ctx) case mi := <-cs.peerMsgQueue: if err := cs.wal.Write(mi); err != nil { cs.logger.Error("failed writing to WAL", "err", err) } // handles proposals, block parts, votes // may generate internal events (votes, complete proposals, 2/3 majorities) cs.handleMsg(ctx, mi) case mi := <-cs.internalMsgQueue: err := cs.wal.WriteSync(mi) // NOTE: fsync if err != nil { panic(fmt.Errorf( "failed to write %v msg to consensus WAL due to %w; check your file system and restart the node", mi, err, )) } // handles proposals, block parts, votes cs.handleMsg(ctx, mi) case ti := <-cs.timeoutTicker.Chan(): // tockChan: if err := cs.wal.Write(ti); err != nil { cs.logger.Error("failed writing to WAL", "err", err) } // if the timeout is relevant to the rs // go to the next step cs.handleTimeout(ctx, ti, cs.RoundState) case <-ctx.Done(): onExit(cs) return } // TODO should we handle context cancels here? } } // state transitions on complete-proposal, 2/3-any, 2/3-one func (cs *State) handleMsg(ctx context.Context, mi msgInfo) { cs.mtx.Lock() defer cs.mtx.Unlock() var ( added bool err error ) msg, peerID := mi.Msg, mi.PeerID switch msg := msg.(type) { case *ProposalMessage: // will not cause transition. // once proposal is set, we can receive block parts err = cs.setProposal(msg.Proposal, mi.ReceiveTime) case *BlockPartMessage: // if the proposal is complete, we'll enterPrevote or tryFinalizeCommit added, err = cs.addProposalBlockPart(ctx, msg, peerID) if added { select { case cs.statsMsgQueue <- mi: case <-ctx.Done(): return } } if err != nil && msg.Round != cs.Round { cs.logger.Debug( "received block part from wrong round", "height", cs.Height, "cs_round", cs.Round, "block_round", msg.Round, ) err = nil } case *VoteMessage: // attempt to add the vote and dupeout the validator if its a duplicate signature // if the vote gives us a 2/3-any or 2/3-one, we transition added, err = cs.tryAddVote(ctx, msg.Vote, peerID) if added { select { case cs.statsMsgQueue <- mi: case <-ctx.Done(): return } } // TODO: punish peer // We probably don't want to stop the peer here. The vote does not // necessarily comes from a malicious peer but can be just broadcasted by // a typical peer. // https://github.com/tendermint/tendermint/issues/1281 // NOTE: the vote is broadcast to peers by the reactor listening // for vote events // TODO: If rs.Height == vote.Height && rs.Round < vote.Round, // the peer is sending us CatchupCommit precommits. // We could make note of this and help filter in broadcastHasVoteMessage(). default: cs.logger.Error("unknown msg type", "type", fmt.Sprintf("%T", msg)) return } if err != nil { cs.logger.Error( "failed to process message", "height", cs.Height, "round", cs.Round, "peer", peerID, "msg_type", fmt.Sprintf("%T", msg), "err", err, ) } } func (cs *State) handleTimeout( ctx context.Context, ti timeoutInfo, rs cstypes.RoundState, ) { cs.logger.Debug("received tock", "timeout", ti.Duration, "height", ti.Height, "round", ti.Round, "step", ti.Step) // timeouts must be for current height, round, step if ti.Height != rs.Height || ti.Round < rs.Round || (ti.Round == rs.Round && ti.Step < rs.Step) { cs.logger.Debug("ignoring tock because we are ahead", "height", rs.Height, "round", rs.Round, "step", rs.Step) return } // the timeout will now cause a state transition cs.mtx.Lock() defer cs.mtx.Unlock() switch ti.Step { case cstypes.RoundStepNewHeight: // NewRound event fired from enterNewRound. // XXX: should we fire timeout here (for timeout commit)? cs.enterNewRound(ctx, ti.Height, 0) case cstypes.RoundStepNewRound: cs.enterPropose(ctx, ti.Height, 0) case cstypes.RoundStepPropose: if err := cs.eventBus.PublishEventTimeoutPropose(ctx, cs.RoundStateEvent()); err != nil { cs.logger.Error("failed publishing timeout propose", "err", err) } cs.enterPrevote(ctx, ti.Height, ti.Round) case cstypes.RoundStepPrevoteWait: if err := cs.eventBus.PublishEventTimeoutWait(ctx, cs.RoundStateEvent()); err != nil { cs.logger.Error("failed publishing timeout wait", "err", err) } cs.enterPrecommit(ctx, ti.Height, ti.Round) case cstypes.RoundStepPrecommitWait: if err := cs.eventBus.PublishEventTimeoutWait(ctx, cs.RoundStateEvent()); err != nil { cs.logger.Error("failed publishing timeout wait", "err", err) } cs.enterPrecommit(ctx, ti.Height, ti.Round) cs.enterNewRound(ctx, ti.Height, ti.Round+1) default: panic(fmt.Sprintf("invalid timeout step: %v", ti.Step)) } } func (cs *State) handleTxsAvailable(ctx context.Context) { cs.mtx.Lock() defer cs.mtx.Unlock() // We only need to do this for round 0. if cs.Round != 0 { return } switch cs.Step { case cstypes.RoundStepNewHeight: // timeoutCommit phase if cs.needProofBlock(cs.Height) { // enterPropose will be called by enterNewRound return } // +1ms to ensure RoundStepNewRound timeout always happens after RoundStepNewHeight timeoutCommit := cs.StartTime.Sub(tmtime.Now()) + 1*time.Millisecond cs.scheduleTimeout(timeoutCommit, cs.Height, 0, cstypes.RoundStepNewRound) case cstypes.RoundStepNewRound: // after timeoutCommit cs.enterPropose(ctx, cs.Height, 0) } } //----------------------------------------------------------------------------- // State functions // Used internally by handleTimeout and handleMsg to make state transitions // Enter: `timeoutNewHeight` by startTime (commitTime+timeoutCommit), // or, if SkipTimeoutCommit==true, after receiving all precommits from (height,round-1) // Enter: `timeoutPrecommits` after any +2/3 precommits from (height,round-1) // Enter: +2/3 precommits for nil at (height,round-1) // Enter: +2/3 prevotes any or +2/3 precommits for block or any from (height, round) // NOTE: cs.StartTime was already set for height. func (cs *State) enterNewRound(ctx context.Context, height int64, round int32) { // TODO: remove panics in this function and return an error logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cs.Step != cstypes.RoundStepNewHeight) { logger.Debug( "entering new round with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } if now := tmtime.Now(); cs.StartTime.After(now) { logger.Debug("need to set a buffer and log message here for sanity", "start_time", cs.StartTime, "now", now) } logger.Debug("entering new round", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) // increment validators if necessary validators := cs.Validators if cs.Round < round { validators = validators.Copy() r, err := tmmath.SafeSubInt32(round, cs.Round) if err != nil { panic(err) } validators.IncrementProposerPriority(r) } // Setup new round // we don't fire newStep for this step, // but we fire an event, so update the round step first cs.updateRoundStep(round, cstypes.RoundStepNewRound) cs.Validators = validators if round == 0 { // We've already reset these upon new height, // and meanwhile we might have received a proposal // for round 0. } else { logger.Debug("resetting proposal info") cs.Proposal = nil cs.ProposalReceiveTime = time.Time{} cs.ProposalBlock = nil cs.ProposalBlockParts = nil } r, err := tmmath.SafeAddInt32(round, 1) if err != nil { panic(err) } cs.Votes.SetRound(r) // also track next round (round+1) to allow round-skipping cs.TriggeredTimeoutPrecommit = false if err := cs.eventBus.PublishEventNewRound(ctx, cs.NewRoundEvent()); err != nil { cs.logger.Error("failed publishing new round", "err", err) } // Wait for txs to be available in the mempool // before we enterPropose in round 0. If the last block changed the app hash, // we may need an empty "proof" block, and enterPropose immediately. waitForTxs := cs.config.WaitForTxs() && round == 0 && !cs.needProofBlock(height) if waitForTxs { if cs.config.CreateEmptyBlocksInterval > 0 { cs.scheduleTimeout(cs.config.CreateEmptyBlocksInterval, height, round, cstypes.RoundStepNewRound) } return } cs.enterPropose(ctx, height, round) } // needProofBlock returns true on the first height (so the genesis app hash is signed right away) // and where the last block (height-1) caused the app hash to change func (cs *State) needProofBlock(height int64) bool { if height == cs.state.InitialHeight { return true } lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1) if lastBlockMeta == nil { panic(fmt.Sprintf("needProofBlock: last block meta for height %d not found", height-1)) } return !bytes.Equal(cs.state.AppHash, lastBlockMeta.Header.AppHash) } // Enter (CreateEmptyBlocks): from enterNewRound(height,round) // Enter (CreateEmptyBlocks, CreateEmptyBlocksInterval > 0 ): // after enterNewRound(height,round), after timeout of CreateEmptyBlocksInterval // Enter (!CreateEmptyBlocks) : after enterNewRound(height,round), once txs are in the mempool func (cs *State) enterPropose(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPropose <= cs.Step) { logger.Debug( "entering propose step with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } // If this validator is the proposer of this round, and the previous block time is later than // our local clock time, wait to propose until our local clock time has passed the block time. if cs.privValidatorPubKey != nil && cs.isProposer(cs.privValidatorPubKey.Address()) { proposerWaitTime := proposerWaitTime(tmtime.DefaultSource{}, cs.state.LastBlockTime) if proposerWaitTime > 0 { cs.scheduleTimeout(proposerWaitTime, height, round, cstypes.RoundStepNewRound) return } } logger.Debug("entering propose step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) defer func() { // Done enterPropose: cs.updateRoundStep(round, cstypes.RoundStepPropose) cs.newStep(ctx) // If we have the whole proposal + POL, then goto Prevote now. // else, we'll enterPrevote when the rest of the proposal is received (in AddProposalBlockPart), // or else after timeoutPropose if cs.isProposalComplete() { cs.enterPrevote(ctx, height, cs.Round) } }() // If we don't get the proposal and all block parts quick enough, enterPrevote cs.scheduleTimeout(cs.config.Propose(round), height, round, cstypes.RoundStepPropose) // Nothing more to do if we're not a validator if cs.privValidator == nil { logger.Debug("propose step; not proposing since node is not a validator") return } if cs.privValidatorPubKey == nil { // If this node is a validator & proposer in the current round, it will // miss the opportunity to create a block. logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet) return } addr := cs.privValidatorPubKey.Address() // if not a validator, we're done if !cs.Validators.HasAddress(addr) { logger.Debug("propose step; not proposing since node is not in the validator set", "addr", addr, "vals", cs.Validators) return } if cs.isProposer(addr) { logger.Debug( "propose step; our turn to propose", "proposer", addr, ) cs.decideProposal(ctx, height, round) } else { logger.Debug( "propose step; not our turn to propose", "proposer", cs.Validators.GetProposer().Address, ) } } func (cs *State) isProposer(address []byte) bool { return bytes.Equal(cs.Validators.GetProposer().Address, address) } func (cs *State) defaultDecideProposal(ctx context.Context, height int64, round int32) { var block *types.Block var blockParts *types.PartSet // Decide on block if cs.ValidBlock != nil { // If there is valid block, choose that. block, blockParts = cs.ValidBlock, cs.ValidBlockParts } else { // Create a new proposal block from state/txs from the mempool. var err error block, err = cs.createProposalBlock(ctx) if err != nil { cs.logger.Error("unable to create proposal block", "error", err) return } else if block == nil { return } blockParts, err = block.MakePartSet(types.BlockPartSizeBytes) if err != nil { cs.logger.Error("unable to create proposal block part set", "error", err) return } } // Flush the WAL. Otherwise, we may not recompute the same proposal to sign, // and the privValidator will refuse to sign anything. if err := cs.wal.FlushAndSync(); err != nil { cs.logger.Error("failed flushing WAL to disk") } // Make proposal propBlockID := types.BlockID{Hash: block.Hash(), PartSetHeader: blockParts.Header()} proposal := types.NewProposal(height, round, cs.ValidRound, propBlockID, block.Header.Time) p := proposal.ToProto() // wait the max amount we would wait for a proposal ctxto, cancel := context.WithTimeout(ctx, cs.config.TimeoutPropose) defer cancel() if err := cs.privValidator.SignProposal(ctxto, cs.state.ChainID, p); err == nil { proposal.Signature = p.Signature // send proposal and block parts on internal msg queue cs.sendInternalMessage(ctx, msgInfo{&ProposalMessage{proposal}, "", tmtime.Now()}) for i := 0; i < int(blockParts.Total()); i++ { part := blockParts.GetPart(i) cs.sendInternalMessage(ctx, msgInfo{&BlockPartMessage{cs.Height, cs.Round, part}, "", tmtime.Now()}) } cs.logger.Debug("signed proposal", "height", height, "round", round, "proposal", proposal) } else if !cs.replayMode { cs.logger.Error("propose step; failed signing proposal", "height", height, "round", round, "err", err) } } // Returns true if the proposal block is complete && // (if POLRound was proposed, we have +2/3 prevotes from there). func (cs *State) isProposalComplete() bool { if cs.Proposal == nil || cs.ProposalBlock == nil { return false } // we have the proposal. if there's a POLRound, // make sure we have the prevotes from it too if cs.Proposal.POLRound < 0 { return true } // if this is false the proposer is lying or we haven't received the POL yet return cs.Votes.Prevotes(cs.Proposal.POLRound).HasTwoThirdsMajority() } // Create the next block to propose and return it. Returns nil block upon error. // // We really only need to return the parts, but the block is returned for // convenience so we can log the proposal block. // // NOTE: keep it side-effect free for clarity. // CONTRACT: cs.privValidator is not nil. func (cs *State) createProposalBlock(ctx context.Context) (*types.Block, error) { if cs.privValidator == nil { return nil, errors.New("entered createProposalBlock with privValidator being nil") } var commit *types.Commit switch { case cs.Height == cs.state.InitialHeight: // We're creating a proposal for the first block. // The commit is empty, but not nil. commit = types.NewCommit(0, 0, types.BlockID{}, nil) case cs.LastCommit.HasTwoThirdsMajority(): // Make the commit from LastCommit commit = cs.LastCommit.MakeCommit() default: // This shouldn't happen. cs.logger.Error("propose step; cannot propose anything without commit for the previous block") return nil, nil } if cs.privValidatorPubKey == nil { // If this node is a validator & proposer in the current round, it will // miss the opportunity to create a block. cs.logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet) return nil, nil } proposerAddr := cs.privValidatorPubKey.Address() return cs.blockExec.CreateProposalBlock(ctx, cs.Height, cs.state, commit, proposerAddr, cs.LastCommit.GetVotes()) } // Enter: `timeoutPropose` after entering Propose. // Enter: proposal block and POL is ready. // If we received a valid proposal within this round and we are not locked on a block, // we will prevote for block. // Otherwise, if we receive a valid proposal that matches the block we are // locked on or matches a block that received a POL in a round later than our // locked round, prevote for the proposal, otherwise vote nil. func (cs *State) enterPrevote(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevote <= cs.Step) { logger.Debug( "entering prevote step with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } defer func() { // Done enterPrevote: cs.updateRoundStep(round, cstypes.RoundStepPrevote) cs.newStep(ctx) }() logger.Debug("entering prevote step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) // Sign and broadcast vote as necessary cs.doPrevote(ctx, height, round) // Once `addVote` hits any +2/3 prevotes, we will go to PrevoteWait // (so we have more time to try and collect +2/3 prevotes for a single block) } func (cs *State) proposalIsTimely() bool { sp := types.SynchronyParams{ Precision: cs.state.ConsensusParams.Synchrony.Precision, MessageDelay: cs.state.ConsensusParams.Synchrony.MessageDelay, } return cs.Proposal.IsTimely(cs.ProposalReceiveTime, sp, cs.Round) } func (cs *State) defaultDoPrevote(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) // Check that a proposed block was not received within this round (and thus executing this from a timeout). if cs.ProposalBlock == nil { logger.Debug("prevote step: ProposalBlock is nil; prevoting nil") cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } if cs.Proposal == nil { logger.Debug("prevote step: did not receive proposal; prevoting nil") cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } if !cs.Proposal.Timestamp.Equal(cs.ProposalBlock.Header.Time) { logger.Debug("prevote step: proposal timestamp not equal; prevoting nil") cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } if cs.Proposal.POLRound == -1 && cs.LockedRound == -1 && !cs.proposalIsTimely() { logger.Debug("prevote step: Proposal is not timely; prevoting nil", "proposed", tmtime.Canonical(cs.Proposal.Timestamp).Format(time.RFC3339Nano), "received", tmtime.Canonical(cs.ProposalReceiveTime).Format(time.RFC3339Nano), "msg_delay", cs.state.ConsensusParams.Synchrony.MessageDelay, "precision", cs.state.ConsensusParams.Synchrony.Precision) cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } // Validate proposal block, from Tendermint's perspective err := cs.blockExec.ValidateBlock(ctx, cs.state, cs.ProposalBlock) if err != nil { // ProposalBlock is invalid, prevote nil. logger.Error("prevote step: consensus deems this block invalid; prevoting nil", "err", err) cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } /* The block has now passed Tendermint's validation rules. Before prevoting the block received from the proposer for the current round and height, we request the Application, via the ProcessProposal, ABCI call to confirm that the block is valid. If the Application does not accept the block, Tendermint prevotes nil. WARNING: misuse of block rejection by the Application can seriously compromise Tendermint's liveness properties. Please see PrepareProposal-ProcessProposal coherence and determinism properties in the ABCI++ specification. */ isAppValid, err := cs.blockExec.ProcessProposal(ctx, cs.ProposalBlock, cs.state) if err != nil { panic(fmt.Sprintf("ProcessProposal: %v", err)) } // Vote nil if the Application rejected the block if !isAppValid { logger.Error("prevote step: state machine rejected a proposed block; this should not happen:"+ "the proposer may be misbehaving; prevoting nil", "err", err) cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) return } /* 22: upon from proposer(h_p, round_p) while step_p = propose do 23: if valid(v) && (lockedRound_p = −1 || lockedValue_p = v) then 24: broadcast Here, cs.Proposal.POLRound corresponds to the -1 in the above algorithm rule. This means that the proposer is producing a new proposal that has not previously seen a 2/3 majority by the network. If we have already locked on a different value that is different from the proposed value, we prevote nil since we are locked on a different value. Otherwise, if we're not locked on a block or the proposal matches our locked block, we prevote the proposal. */ if cs.Proposal.POLRound == -1 { if cs.LockedRound == -1 { logger.Debug("prevote step: ProposalBlock is valid and there is no locked block; prevoting the proposal") cs.signAddVote(ctx, tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header()) return } if cs.ProposalBlock.HashesTo(cs.LockedBlock.Hash()) { logger.Debug("prevote step: ProposalBlock is valid and matches our locked block; prevoting the proposal") cs.signAddVote(ctx, tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header()) return } } /* 28: upon from proposer(h_p, round_p) AND 2f + 1 while step_p = propose && (v_r ≥ 0 && v_r < round_p) do 29: if valid(v) && (lockedRound_p ≤ v_r || lockedValue_p = v) then 30: broadcast This rule is a bit confusing but breaks down as follows: If we see a proposal in the current round for value 'v' that lists its valid round as 'v_r' AND this validator saw a 2/3 majority of the voting power prevote 'v' in round 'v_r', then we will issue a prevote for 'v' in this round if 'v' is valid and either matches our locked value OR 'v_r' is a round greater than or equal to our current locked round. 'v_r' can be a round greater than to our current locked round if a 2/3 majority of the network prevoted a value in round 'v_r' but we did not lock on it, possibly because we missed the proposal in round 'v_r'. */ blockID, ok := cs.Votes.Prevotes(cs.Proposal.POLRound).TwoThirdsMajority() if ok && cs.ProposalBlock.HashesTo(blockID.Hash) && cs.Proposal.POLRound >= 0 && cs.Proposal.POLRound < cs.Round { if cs.LockedRound <= cs.Proposal.POLRound { logger.Debug("prevote step: ProposalBlock is valid and received a 2/3" + "majority in a round later than the locked round; prevoting the proposal") cs.signAddVote(ctx, tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header()) return } if cs.ProposalBlock.HashesTo(cs.LockedBlock.Hash()) { logger.Debug("prevote step: ProposalBlock is valid and matches our locked block; prevoting the proposal") cs.signAddVote(ctx, tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header()) return } } logger.Debug("prevote step: ProposalBlock is valid but was not our locked block or " + "did not receive a more recent majority; prevoting nil") cs.signAddVote(ctx, tmproto.PrevoteType, nil, types.PartSetHeader{}) } // Enter: any +2/3 prevotes at next round. func (cs *State) enterPrevoteWait(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevoteWait <= cs.Step) { logger.Debug( "entering prevote wait step with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } if !cs.Votes.Prevotes(round).HasTwoThirdsAny() { panic(fmt.Sprintf( "entering prevote wait step (%v/%v), but prevotes does not have any +2/3 votes", height, round, )) } logger.Debug("entering prevote wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) defer func() { // Done enterPrevoteWait: cs.updateRoundStep(round, cstypes.RoundStepPrevoteWait) cs.newStep(ctx) }() // Wait for some more prevotes; enterPrecommit cs.scheduleTimeout(cs.config.Prevote(round), height, round, cstypes.RoundStepPrevoteWait) } // Enter: `timeoutPrevote` after any +2/3 prevotes. // Enter: `timeoutPrecommit` after any +2/3 precommits. // Enter: +2/3 precomits for block or nil. // Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round) // else, precommit nil otherwise. func (cs *State) enterPrecommit(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrecommit <= cs.Step) { logger.Debug( "entering precommit step with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } logger.Debug("entering precommit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) defer func() { // Done enterPrecommit: cs.updateRoundStep(round, cstypes.RoundStepPrecommit) cs.newStep(ctx) }() // check for a polka blockID, ok := cs.Votes.Prevotes(round).TwoThirdsMajority() // If we don't have a polka, we must precommit nil. if !ok { if cs.LockedBlock != nil { logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit while we are locked; precommitting nil") } else { logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit; precommitting nil") } cs.signAddVote(ctx, tmproto.PrecommitType, nil, types.PartSetHeader{}) return } // At this point +2/3 prevoted for a particular block or nil. if err := cs.eventBus.PublishEventPolka(ctx, cs.RoundStateEvent()); err != nil { logger.Error("failed publishing polka", "err", err) } // the latest POLRound should be this round. polRound, _ := cs.Votes.POLInfo() if polRound < round { panic(fmt.Sprintf("this POLRound should be %v but got %v", round, polRound)) } // +2/3 prevoted nil. Precommit nil. if blockID.IsNil() { logger.Debug("precommit step: +2/3 prevoted for nil; precommitting nil") cs.signAddVote(ctx, tmproto.PrecommitType, nil, types.PartSetHeader{}) return } // At this point, +2/3 prevoted for a particular block. // If we never received a proposal for this block, we must precommit nil if cs.Proposal == nil || cs.ProposalBlock == nil { logger.Debug("precommit step; did not receive proposal, precommitting nil") cs.signAddVote(ctx, tmproto.PrecommitType, nil, types.PartSetHeader{}) return } // If the proposal time does not match the block time, precommit nil. if !cs.Proposal.Timestamp.Equal(cs.ProposalBlock.Header.Time) { logger.Debug("precommit step: proposal timestamp not equal; precommitting nil") cs.signAddVote(ctx, tmproto.PrecommitType, nil, types.PartSetHeader{}) return } // If we're already locked on that block, precommit it, and update the LockedRound if cs.LockedBlock.HashesTo(blockID.Hash) { logger.Debug("precommit step: +2/3 prevoted locked block; relocking") cs.LockedRound = round if err := cs.eventBus.PublishEventRelock(ctx, cs.RoundStateEvent()); err != nil { logger.Error("precommit step: failed publishing event relock", "err", err) } cs.signAddVote(ctx, tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader) return } // If greater than 2/3 of the voting power on the network prevoted for // the proposed block, update our locked block to this block and issue a // precommit vote for it. if cs.ProposalBlock.HashesTo(blockID.Hash) { logger.Debug("precommit step: +2/3 prevoted proposal block; locking", "hash", blockID.Hash) // Validate the block. if err := cs.blockExec.ValidateBlock(ctx, cs.state, cs.ProposalBlock); err != nil { panic(fmt.Sprintf("precommit step: +2/3 prevoted for an invalid block %v; relocking", err)) } cs.LockedRound = round cs.LockedBlock = cs.ProposalBlock cs.LockedBlockParts = cs.ProposalBlockParts if err := cs.eventBus.PublishEventLock(ctx, cs.RoundStateEvent()); err != nil { logger.Error("precommit step: failed publishing event lock", "err", err) } cs.signAddVote(ctx, tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader) return } // There was a polka in this round for a block we don't have. // Fetch that block, and precommit nil. logger.Debug("precommit step: +2/3 prevotes for a block we do not have; voting nil", "block_id", blockID) if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) { cs.ProposalBlock = nil cs.metrics.MarkBlockGossipStarted() cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader) } cs.signAddVote(ctx, tmproto.PrecommitType, nil, types.PartSetHeader{}) } // Enter: any +2/3 precommits for next round. func (cs *State) enterPrecommitWait(ctx context.Context, height int64, round int32) { logger := cs.logger.With("height", height, "round", round) if cs.Height != height || round < cs.Round || (cs.Round == round && cs.TriggeredTimeoutPrecommit) { logger.Debug( "entering precommit wait step with invalid args", "triggered_timeout", cs.TriggeredTimeoutPrecommit, "current", fmt.Sprintf("%v/%v", cs.Height, cs.Round), ) return } if !cs.Votes.Precommits(round).HasTwoThirdsAny() { panic(fmt.Sprintf( "entering precommit wait step (%v/%v), but precommits does not have any +2/3 votes", height, round, )) } logger.Debug("entering precommit wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) defer func() { // Done enterPrecommitWait: cs.TriggeredTimeoutPrecommit = true cs.newStep(ctx) }() // wait for some more precommits; enterNewRound cs.scheduleTimeout(cs.config.Precommit(round), height, round, cstypes.RoundStepPrecommitWait) } // Enter: +2/3 precommits for block func (cs *State) enterCommit(ctx context.Context, height int64, commitRound int32) { logger := cs.logger.With("height", height, "commit_round", commitRound) if cs.Height != height || cstypes.RoundStepCommit <= cs.Step { logger.Debug( "entering commit step with invalid args", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } logger.Debug("entering commit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step)) defer func() { // Done enterCommit: // keep cs.Round the same, commitRound points to the right Precommits set. cs.updateRoundStep(cs.Round, cstypes.RoundStepCommit) cs.CommitRound = commitRound cs.CommitTime = tmtime.Now() cs.newStep(ctx) // Maybe finalize immediately. cs.tryFinalizeCommit(ctx, height) }() blockID, ok := cs.Votes.Precommits(commitRound).TwoThirdsMajority() if !ok { panic("RunActionCommit() expects +2/3 precommits") } // The Locked* fields no longer matter. // Move them over to ProposalBlock if they match the commit hash, // otherwise they'll be cleared in updateToState. if cs.LockedBlock.HashesTo(blockID.Hash) { logger.Debug("commit is for a locked block; set ProposalBlock=LockedBlock", "block_hash", blockID.Hash) cs.ProposalBlock = cs.LockedBlock cs.ProposalBlockParts = cs.LockedBlockParts } // If we don't have the block being committed, set up to get it. if !cs.ProposalBlock.HashesTo(blockID.Hash) { if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) { logger.Info( "commit is for a block we do not know about; set ProposalBlock=nil", "proposal", cs.ProposalBlock.Hash(), "commit", blockID.Hash, ) // We're getting the wrong block. // Set up ProposalBlockParts and keep waiting. cs.ProposalBlock = nil cs.metrics.MarkBlockGossipStarted() cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader) if err := cs.eventBus.PublishEventValidBlock(ctx, cs.RoundStateEvent()); err != nil { logger.Error("failed publishing valid block", "err", err) } cs.evsw.FireEvent(ctx, types.EventValidBlockValue, &cs.RoundState) } } } // If we have the block AND +2/3 commits for it, finalize. func (cs *State) tryFinalizeCommit(ctx context.Context, height int64) { logger := cs.logger.With("height", height) if cs.Height != height { panic(fmt.Sprintf("tryFinalizeCommit() cs.Height: %v vs height: %v", cs.Height, height)) } blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority() if !ok || blockID.IsNil() { logger.Error("failed attempt to finalize commit; there was no +2/3 majority or +2/3 was for nil") return } if !cs.ProposalBlock.HashesTo(blockID.Hash) { // TODO: this happens every time if we're not a validator (ugly logs) // TODO: ^^ wait, why does it matter that we're a validator? logger.Debug( "failed attempt to finalize commit; we do not have the commit block", "proposal_block", cs.ProposalBlock.Hash(), "commit_block", blockID.Hash, ) return } cs.finalizeCommit(ctx, height) } // Increment height and goto cstypes.RoundStepNewHeight func (cs *State) finalizeCommit(ctx context.Context, height int64) { logger := cs.logger.With("height", height) if cs.Height != height || cs.Step != cstypes.RoundStepCommit { logger.Debug( "entering finalize commit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step), ) return } cs.calculatePrevoteMessageDelayMetrics() blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority() block, blockParts := cs.ProposalBlock, cs.ProposalBlockParts if !ok { panic("cannot finalize commit; commit does not have 2/3 majority") } if !blockParts.HasHeader(blockID.PartSetHeader) { panic("expected ProposalBlockParts header to be commit header") } if !block.HashesTo(blockID.Hash) { panic("cannot finalize commit; proposal block does not hash to commit hash") } if err := cs.blockExec.ValidateBlock(ctx, cs.state, block); err != nil { panic(fmt.Errorf("+2/3 committed an invalid block: %w", err)) } logger.Info( "finalizing commit of block", "hash", block.Hash(), "root", block.AppHash, "num_txs", len(block.Txs), ) logger.Debug(fmt.Sprintf("%v", block)) // Save to blockStore. if cs.blockStore.Height() < block.Height { // NOTE: the seenCommit is local justification to commit this block, // but may differ from the LastCommit included in the next block precommits := cs.Votes.Precommits(cs.CommitRound) seenCommit := precommits.MakeCommit() cs.blockStore.SaveBlock(block, blockParts, seenCommit) } else { // Happens during replay if we already saved the block but didn't commit logger.Debug("calling finalizeCommit on already stored block", "height", block.Height) } // Write EndHeightMessage{} for this height, implying that the blockstore // has saved the block. // // If we crash before writing this EndHeightMessage{}, we will recover by // running ApplyBlock during the ABCI handshake when we restart. If we // didn't save the block to the blockstore before writing // EndHeightMessage{}, we'd have to change WAL replay -- currently it // complains about replaying for heights where an #ENDHEIGHT entry already // exists. // // Either way, the State should not be resumed until we // successfully call ApplyBlock (ie. later here, or in Handshake after // restart). endMsg := EndHeightMessage{height} if err := cs.wal.WriteSync(endMsg); err != nil { // NOTE: fsync panic(fmt.Errorf( "failed to write %v msg to consensus WAL due to %w; check your file system and restart the node", endMsg, err, )) } // Create a copy of the state for staging and an event cache for txs. stateCopy := cs.state.Copy() // Execute and commit the block, update and save the state, and update the mempool. // NOTE The block.AppHash wont reflect these txs until the next block. stateCopy, err := cs.blockExec.ApplyBlock(ctx, stateCopy, types.BlockID{ Hash: block.Hash(), PartSetHeader: blockParts.Header(), }, block, ) if err != nil { logger.Error("failed to apply block", "err", err) return } // must be called before we update state cs.RecordMetrics(height, block) // NewHeightStep! cs.updateToState(ctx, stateCopy) // Private validator might have changed it's key pair => refetch pubkey. if err := cs.updatePrivValidatorPubKey(ctx); err != nil { logger.Error("failed to get private validator pubkey", "err", err) } // cs.StartTime is already set. // Schedule Round0 to start soon. cs.scheduleRound0(&cs.RoundState) // By here, // * cs.Height has been increment to height+1 // * cs.Step is now cstypes.RoundStepNewHeight // * cs.StartTime is set to when we will start round0. } func (cs *State) RecordMetrics(height int64, block *types.Block) { cs.metrics.Validators.Set(float64(cs.Validators.Size())) cs.metrics.ValidatorsPower.Set(float64(cs.Validators.TotalVotingPower())) var ( missingValidators int missingValidatorsPower int64 ) // height=0 -> MissingValidators and MissingValidatorsPower are both 0. // Remember that the first LastCommit is intentionally empty, so it's not // fair to increment missing validators number. if height > cs.state.InitialHeight { // Sanity check that commit size matches validator set size - only applies // after first block. var ( commitSize = block.LastCommit.Size() valSetLen = len(cs.LastValidators.Validators) address types.Address ) if commitSize != valSetLen { cs.logger.Error(fmt.Sprintf("commit size (%d) doesn't match valset length (%d) at height %d\n\n%v\n\n%v", commitSize, valSetLen, block.Height, block.LastCommit.Signatures, cs.LastValidators.Validators)) return } if cs.privValidator != nil { if cs.privValidatorPubKey == nil { // Metrics won't be updated, but it's not critical. cs.logger.Error("recordMetrics", "err", errPubKeyIsNotSet) } else { address = cs.privValidatorPubKey.Address() } } for i, val := range cs.LastValidators.Validators { commitSig := block.LastCommit.Signatures[i] if commitSig.Absent() { missingValidators++ missingValidatorsPower += val.VotingPower } if bytes.Equal(val.Address, address) { label := []string{ "validator_address", val.Address.String(), } cs.metrics.ValidatorPower.With(label...).Set(float64(val.VotingPower)) if commitSig.ForBlock() { cs.metrics.ValidatorLastSignedHeight.With(label...).Set(float64(height)) } else { cs.metrics.ValidatorMissedBlocks.With(label...).Add(float64(1)) } } } } cs.metrics.MissingValidators.Set(float64(missingValidators)) cs.metrics.MissingValidatorsPower.Set(float64(missingValidatorsPower)) // NOTE: byzantine validators power and count is only for consensus evidence i.e. duplicate vote var ( byzantineValidatorsPower int64 byzantineValidatorsCount int64 ) for _, ev := range block.Evidence { if dve, ok := ev.(*types.DuplicateVoteEvidence); ok { if _, val := cs.Validators.GetByAddress(dve.VoteA.ValidatorAddress); val != nil { byzantineValidatorsCount++ byzantineValidatorsPower += val.VotingPower } } } cs.metrics.ByzantineValidators.Set(float64(byzantineValidatorsCount)) cs.metrics.ByzantineValidatorsPower.Set(float64(byzantineValidatorsPower)) if height > 1 { lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1) if lastBlockMeta != nil { cs.metrics.BlockIntervalSeconds.Observe( block.Time.Sub(lastBlockMeta.Header.Time).Seconds(), ) } } cs.metrics.NumTxs.Set(float64(len(block.Data.Txs))) cs.metrics.TotalTxs.Add(float64(len(block.Data.Txs))) cs.metrics.BlockSizeBytes.Observe(float64(block.Size())) cs.metrics.CommittedHeight.Set(float64(block.Height)) } //----------------------------------------------------------------------------- func (cs *State) defaultSetProposal(proposal *types.Proposal, recvTime time.Time) error { // Already have one // TODO: possibly catch double proposals if cs.Proposal != nil || proposal == nil { return nil } // Does not apply if proposal.Height != cs.Height || proposal.Round != cs.Round { return nil } // Verify POLRound, which must be -1 or in range [0, proposal.Round). if proposal.POLRound < -1 || (proposal.POLRound >= 0 && proposal.POLRound >= proposal.Round) { return ErrInvalidProposalPOLRound } p := proposal.ToProto() // Verify signature if !cs.Validators.GetProposer().PubKey.VerifySignature( types.ProposalSignBytes(cs.state.ChainID, p), proposal.Signature, ) { return ErrInvalidProposalSignature } proposal.Signature = p.Signature cs.Proposal = proposal cs.ProposalReceiveTime = recvTime cs.calculateProposalTimestampDifferenceMetric() // We don't update cs.ProposalBlockParts if it is already set. // This happens if we're already in cstypes.RoundStepCommit or if there is a valid block in the current round. // TODO: We can check if Proposal is for a different block as this is a sign of misbehavior! if cs.ProposalBlockParts == nil { cs.metrics.MarkBlockGossipStarted() cs.ProposalBlockParts = types.NewPartSetFromHeader(proposal.BlockID.PartSetHeader) } cs.logger.Info("received proposal", "proposal", proposal) return nil } // NOTE: block is not necessarily valid. // Asynchronously triggers either enterPrevote (before we timeout of propose) or tryFinalizeCommit, // once we have the full block. func (cs *State) addProposalBlockPart( ctx context.Context, msg *BlockPartMessage, peerID types.NodeID, ) (added bool, err error) { height, round, part := msg.Height, msg.Round, msg.Part // Blocks might be reused, so round mismatch is OK if cs.Height != height { cs.logger.Debug("received block part from wrong height", "height", height, "round", round) cs.metrics.BlockGossipPartsReceived.With("matches_current", "false").Add(1) return false, nil } // We're not expecting a block part. if cs.ProposalBlockParts == nil { cs.metrics.BlockGossipPartsReceived.With("matches_current", "false").Add(1) // NOTE: this can happen when we've gone to a higher round and // then receive parts from the previous round - not necessarily a bad peer. cs.logger.Debug( "received a block part when we are not expecting any", "height", height, "round", round, "index", part.Index, "peer", peerID, ) return false, nil } added, err = cs.ProposalBlockParts.AddPart(part) if err != nil { if errors.Is(err, types.ErrPartSetInvalidProof) || errors.Is(err, types.ErrPartSetUnexpectedIndex) { cs.metrics.BlockGossipPartsReceived.With("matches_current", "false").Add(1) } return added, err } cs.metrics.BlockGossipPartsReceived.With("matches_current", "true").Add(1) if cs.ProposalBlockParts.ByteSize() > cs.state.ConsensusParams.Block.MaxBytes { return added, fmt.Errorf("total size of proposal block parts exceeds maximum block bytes (%d > %d)", cs.ProposalBlockParts.ByteSize(), cs.state.ConsensusParams.Block.MaxBytes, ) } if added && cs.ProposalBlockParts.IsComplete() { cs.metrics.MarkBlockGossipComplete() bz, err := io.ReadAll(cs.ProposalBlockParts.GetReader()) if err != nil { return added, err } var pbb = new(tmproto.Block) err = proto.Unmarshal(bz, pbb) if err != nil { return added, err } block, err := types.BlockFromProto(pbb) if err != nil { return added, err } cs.ProposalBlock = block // NOTE: it's possible to receive complete proposal blocks for future rounds without having the proposal cs.logger.Info("received complete proposal block", "height", cs.ProposalBlock.Height, "hash", cs.ProposalBlock.Hash()) if err := cs.eventBus.PublishEventCompleteProposal(ctx, cs.CompleteProposalEvent()); err != nil { cs.logger.Error("failed publishing event complete proposal", "err", err) } // Update Valid* if we can. prevotes := cs.Votes.Prevotes(cs.Round) blockID, hasTwoThirds := prevotes.TwoThirdsMajority() if hasTwoThirds && !blockID.IsNil() && (cs.ValidRound < cs.Round) { if cs.ProposalBlock.HashesTo(blockID.Hash) { cs.logger.Debug( "updating valid block to new proposal block", "valid_round", cs.Round, "valid_block_hash", cs.ProposalBlock.Hash(), ) cs.ValidRound = cs.Round cs.ValidBlock = cs.ProposalBlock cs.ValidBlockParts = cs.ProposalBlockParts } // TODO: In case there is +2/3 majority in Prevotes set for some // block and cs.ProposalBlock contains different block, either // proposer is faulty or voting power of faulty processes is more // than 1/3. We should trigger in the future accountability // procedure at this point. } if cs.Step <= cstypes.RoundStepPropose && cs.isProposalComplete() { // Move onto the next step cs.enterPrevote(ctx, height, cs.Round) if hasTwoThirds { // this is optimisation as this will be triggered when prevote is added cs.enterPrecommit(ctx, height, cs.Round) } } else if cs.Step == cstypes.RoundStepCommit { // If we're waiting on the proposal block... cs.tryFinalizeCommit(ctx, height) } return added, nil } return added, nil } // Attempt to add the vote. if its a duplicate signature, dupeout the validator func (cs *State) tryAddVote(ctx context.Context, vote *types.Vote, peerID types.NodeID) (bool, error) { added, err := cs.addVote(ctx, vote, peerID) if err != nil { // If the vote height is off, we'll just ignore it, // But if it's a conflicting sig, add it to the cs.evpool. // If it's otherwise invalid, punish peer. // nolint: gocritic if voteErr, ok := err.(*types.ErrVoteConflictingVotes); ok { if cs.privValidatorPubKey == nil { return false, errPubKeyIsNotSet } if bytes.Equal(vote.ValidatorAddress, cs.privValidatorPubKey.Address()) { cs.logger.Error( "found conflicting vote from ourselves; did you unsafe_reset a validator?", "height", vote.Height, "round", vote.Round, "type", vote.Type, ) return added, err } // report conflicting votes to the evidence pool cs.evpool.ReportConflictingVotes(voteErr.VoteA, voteErr.VoteB) cs.logger.Debug( "found and sent conflicting votes to the evidence pool", "vote_a", voteErr.VoteA, "vote_b", voteErr.VoteB, ) return added, err } else if errors.Is(err, types.ErrVoteNonDeterministicSignature) { cs.logger.Debug("vote has non-deterministic signature", "err", err) } else { // Either // 1) bad peer OR // 2) not a bad peer? this can also err sometimes with "Unexpected step" OR // 3) tmkms use with multiple validators connecting to a single tmkms instance // (https://github.com/tendermint/tendermint/issues/3839). cs.logger.Info("failed attempting to add vote", "err", err) return added, ErrAddingVote } } return added, nil } func (cs *State) addVote( ctx context.Context, vote *types.Vote, peerID types.NodeID, ) (added bool, err error) { cs.logger.Debug( "adding vote", "vote_height", vote.Height, "vote_type", vote.Type, "val_index", vote.ValidatorIndex, "cs_height", cs.Height, ) // A precommit for the previous height? // These come in while we wait timeoutCommit if vote.Height+1 == cs.Height && vote.Type == tmproto.PrecommitType { if cs.Step != cstypes.RoundStepNewHeight { // Late precommit at prior height is ignored cs.logger.Debug("precommit vote came in after commit timeout and has been ignored", "vote", vote) return } added, err = cs.LastCommit.AddVote(vote) if !added { return } cs.logger.Debug("added vote to last precommits", "last_commit", cs.LastCommit.StringShort()) if err := cs.eventBus.PublishEventVote(ctx, types.EventDataVote{Vote: vote}); err != nil { return added, err } cs.evsw.FireEvent(ctx, types.EventVoteValue, vote) // if we can skip timeoutCommit and have all the votes now, if cs.config.SkipTimeoutCommit && cs.LastCommit.HasAll() { // go straight to new round (skip timeout commit) // cs.scheduleTimeout(time.Duration(0), cs.Height, 0, cstypes.RoundStepNewHeight) cs.enterNewRound(ctx, cs.Height, 0) } return } // Height mismatch is ignored. // Not necessarily a bad peer, but not favorable behavior. if vote.Height != cs.Height { cs.logger.Debug("vote ignored and not added", "vote_height", vote.Height, "cs_height", cs.Height, "peer", peerID) return } // Verify VoteExtension if precommit if vote.Type == tmproto.PrecommitType { if err = cs.blockExec.VerifyVoteExtension(ctx, vote); err != nil { return false, err } } height := cs.Height added, err = cs.Votes.AddVote(vote, peerID) if !added { // Either duplicate, or error upon cs.Votes.AddByIndex() return } if err := cs.eventBus.PublishEventVote(ctx, types.EventDataVote{Vote: vote}); err != nil { return added, err } cs.evsw.FireEvent(ctx, types.EventVoteValue, vote) switch vote.Type { case tmproto.PrevoteType: prevotes := cs.Votes.Prevotes(vote.Round) cs.logger.Debug("added vote to prevote", "vote", vote, "prevotes", prevotes.StringShort()) // Check to see if >2/3 of the voting power on the network voted for any non-nil block. if blockID, ok := prevotes.TwoThirdsMajority(); ok && !blockID.IsNil() { // Greater than 2/3 of the voting power on the network voted for some // non-nil block // Update Valid* if we can. if cs.ValidRound < vote.Round && vote.Round == cs.Round { if cs.ProposalBlock.HashesTo(blockID.Hash) { cs.logger.Debug("updating valid block because of POL", "valid_round", cs.ValidRound, "pol_round", vote.Round) cs.ValidRound = vote.Round cs.ValidBlock = cs.ProposalBlock cs.ValidBlockParts = cs.ProposalBlockParts } else { cs.logger.Debug( "valid block we do not know about; set ProposalBlock=nil", "proposal", cs.ProposalBlock.Hash(), "block_id", blockID.Hash, ) // we're getting the wrong block cs.ProposalBlock = nil } if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) { cs.metrics.MarkBlockGossipStarted() cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader) } cs.evsw.FireEvent(ctx, types.EventValidBlockValue, &cs.RoundState) if err := cs.eventBus.PublishEventValidBlock(ctx, cs.RoundStateEvent()); err != nil { return added, err } } } // If +2/3 prevotes for *anything* for future round: switch { case cs.Round < vote.Round && prevotes.HasTwoThirdsAny(): // Round-skip if there is any 2/3+ of votes ahead of us cs.enterNewRound(ctx, height, vote.Round) case cs.Round == vote.Round && cstypes.RoundStepPrevote <= cs.Step: // current round blockID, ok := prevotes.TwoThirdsMajority() if ok && (cs.isProposalComplete() || blockID.IsNil()) { cs.enterPrecommit(ctx, height, vote.Round) } else if prevotes.HasTwoThirdsAny() { cs.enterPrevoteWait(ctx, height, vote.Round) } case cs.Proposal != nil && 0 <= cs.Proposal.POLRound && cs.Proposal.POLRound == vote.Round: // If the proposal is now complete, enter prevote of cs.Round. if cs.isProposalComplete() { cs.enterPrevote(ctx, height, cs.Round) } } case tmproto.PrecommitType: precommits := cs.Votes.Precommits(vote.Round) cs.logger.Debug("added vote to precommit", "height", vote.Height, "round", vote.Round, "validator", vote.ValidatorAddress.String(), "vote_timestamp", vote.Timestamp, "data", precommits.LogString()) blockID, ok := precommits.TwoThirdsMajority() if ok { // Executed as TwoThirdsMajority could be from a higher round cs.enterNewRound(ctx, height, vote.Round) cs.enterPrecommit(ctx, height, vote.Round) if !blockID.IsNil() { cs.enterCommit(ctx, height, vote.Round) if cs.config.SkipTimeoutCommit && precommits.HasAll() { cs.enterNewRound(ctx, cs.Height, 0) } } else { cs.enterPrecommitWait(ctx, height, vote.Round) } } else if cs.Round <= vote.Round && precommits.HasTwoThirdsAny() { cs.enterNewRound(ctx, height, vote.Round) cs.enterPrecommitWait(ctx, height, vote.Round) } default: panic(fmt.Sprintf("unexpected vote type %v", vote.Type)) } return added, err } // CONTRACT: cs.privValidator is not nil. func (cs *State) signVote( ctx context.Context, msgType tmproto.SignedMsgType, hash []byte, header types.PartSetHeader, ) (*types.Vote, error) { // Flush the WAL. Otherwise, we may not recompute the same vote to sign, // and the privValidator will refuse to sign anything. if err := cs.wal.FlushAndSync(); err != nil { return nil, err } if cs.privValidatorPubKey == nil { return nil, errPubKeyIsNotSet } addr := cs.privValidatorPubKey.Address() valIdx, _ := cs.Validators.GetByAddress(addr) vote := &types.Vote{ ValidatorAddress: addr, ValidatorIndex: valIdx, Height: cs.Height, Round: cs.Round, Timestamp: tmtime.Now(), Type: msgType, BlockID: types.BlockID{Hash: hash, PartSetHeader: header}, } // If the signedMessageType is for precommit, // use our local precommit Timeout as the max wait time for getting a singed commit. The same goes for prevote. var timeout time.Duration switch msgType { case tmproto.PrecommitType: timeout = cs.config.TimeoutPrecommit // if the signedMessage type is for a precommit, add VoteExtension ext, err := cs.blockExec.ExtendVote(ctx, vote) if err != nil { return nil, err } vote.VoteExtension = ext case tmproto.PrevoteType: timeout = cs.config.TimeoutPrevote default: timeout = time.Second } v := vote.ToProto() ctxto, cancel := context.WithTimeout(ctx, timeout) defer cancel() err := cs.privValidator.SignVote(ctxto, cs.state.ChainID, v) vote.Signature = v.Signature vote.Timestamp = v.Timestamp return vote, err } // sign the vote and publish on internalMsgQueue func (cs *State) signAddVote( ctx context.Context, msgType tmproto.SignedMsgType, hash []byte, header types.PartSetHeader, ) *types.Vote { if cs.privValidator == nil { // the node does not have a key return nil } if cs.privValidatorPubKey == nil { // Vote won't be signed, but it's not critical. cs.logger.Error("signAddVote", "err", errPubKeyIsNotSet) return nil } // If the node not in the validator set, do nothing. if !cs.Validators.HasAddress(cs.privValidatorPubKey.Address()) { return nil } // TODO: pass pubKey to signVote vote, err := cs.signVote(ctx, msgType, hash, header) if err == nil { cs.sendInternalMessage(ctx, msgInfo{&VoteMessage{vote}, "", tmtime.Now()}) cs.logger.Debug("signed and pushed vote", "height", cs.Height, "round", cs.Round, "vote", vote) return vote } cs.logger.Error("failed signing vote", "height", cs.Height, "round", cs.Round, "vote", vote, "err", err) return nil } // updatePrivValidatorPubKey get's the private validator public key and // memoizes it. This func returns an error if the private validator is not // responding or responds with an error. func (cs *State) updatePrivValidatorPubKey(rctx context.Context) error { if cs.privValidator == nil { return nil } var timeout time.Duration if cs.config.TimeoutPrecommit > cs.config.TimeoutPrevote { timeout = cs.config.TimeoutPrecommit } else { timeout = cs.config.TimeoutPrevote } // no GetPubKey retry beyond the proposal/voting in RetrySignerClient if cs.Step >= cstypes.RoundStepPrecommit && cs.privValidatorType == types.RetrySignerClient { timeout = 0 } // set context timeout depending on the configuration and the State step, // this helps in avoiding blocking of the remote signer connection. ctxto, cancel := context.WithTimeout(rctx, timeout) defer cancel() pubKey, err := cs.privValidator.GetPubKey(ctxto) if err != nil { return err } cs.privValidatorPubKey = pubKey return nil } // look back to check existence of the node's consensus votes before joining consensus func (cs *State) checkDoubleSigningRisk(height int64) error { if cs.privValidator != nil && cs.privValidatorPubKey != nil && cs.config.DoubleSignCheckHeight > 0 && height > 0 { valAddr := cs.privValidatorPubKey.Address() doubleSignCheckHeight := cs.config.DoubleSignCheckHeight if doubleSignCheckHeight > height { doubleSignCheckHeight = height } for i := int64(1); i < doubleSignCheckHeight; i++ { lastCommit := cs.LoadCommit(height - i) if lastCommit != nil { for sigIdx, s := range lastCommit.Signatures { if s.BlockIDFlag == types.BlockIDFlagCommit && bytes.Equal(s.ValidatorAddress, valAddr) { cs.logger.Info("found signature from the same key", "sig", s, "idx", sigIdx, "height", height-i) return ErrSignatureFoundInPastBlocks } } } } } return nil } func (cs *State) calculatePrevoteMessageDelayMetrics() { if cs.Proposal == nil { return } ps := cs.Votes.Prevotes(cs.Round) pl := ps.List() sort.Slice(pl, func(i, j int) bool { return pl[i].Timestamp.Before(pl[j].Timestamp) }) var votingPowerSeen int64 for _, v := range pl { _, val := cs.Validators.GetByAddress(v.ValidatorAddress) votingPowerSeen += val.VotingPower if votingPowerSeen >= cs.Validators.TotalVotingPower()*2/3+1 { cs.metrics.QuorumPrevoteMessageDelay.With("proposer_address", cs.Validators.GetProposer().Address.String()).Set(v.Timestamp.Sub(cs.Proposal.Timestamp).Seconds()) break } } if ps.HasAll() { cs.metrics.FullPrevoteMessageDelay.With("proposer_address", cs.Validators.GetProposer().Address.String()).Set(pl[len(pl)-1].Timestamp.Sub(cs.Proposal.Timestamp).Seconds()) } } //--------------------------------------------------------- func CompareHRS(h1 int64, r1 int32, s1 cstypes.RoundStepType, h2 int64, r2 int32, s2 cstypes.RoundStepType) int { if h1 < h2 { return -1 } else if h1 > h2 { return 1 } if r1 < r2 { return -1 } else if r1 > r2 { return 1 } if s1 < s2 { return -1 } else if s1 > s2 { return 1 } return 0 } // repairWalFile decodes messages from src (until the decoder errors) and // writes them to dst. func repairWalFile(src, dst string) error { in, err := os.Open(src) if err != nil { return err } defer in.Close() out, err := os.Create(dst) if err != nil { return err } defer out.Close() var ( dec = NewWALDecoder(in) enc = NewWALEncoder(out) ) // best-case repair (until first error is encountered) for { msg, err := dec.Decode() if err != nil { break } err = enc.Encode(msg) if err != nil { return fmt.Errorf("failed to encode msg: %w", err) } } return nil } func (cs *State) calculateProposalTimestampDifferenceMetric() { if cs.Proposal != nil && cs.Proposal.POLRound == -1 { tp := types.SynchronyParams{ Precision: cs.state.ConsensusParams.Synchrony.Precision, MessageDelay: cs.state.ConsensusParams.Synchrony.MessageDelay, } isTimely := cs.Proposal.IsTimely(cs.ProposalReceiveTime, tp, cs.Round) cs.metrics.ProposalTimestampDifference.With("is_timely", fmt.Sprintf("%t", isTimely)). Observe(cs.ProposalReceiveTime.Sub(cs.Proposal.Timestamp).Seconds()) } } // proposerWaitTime determines how long the proposer should wait to propose its next block. // If the result is zero, a block can be proposed immediately. // // Block times must be monotonically increasing, so if the block time of the previous // block is larger than the proposer's current time, then the proposer will sleep // until its local clock exceeds the previous block time. func proposerWaitTime(lt tmtime.Source, bt time.Time) time.Duration { t := lt.Now() if bt.After(t) { return bt.Sub(t) } return 0 }