//nolint: gosec package app import ( "crypto/sha256" "encoding/json" "errors" "fmt" "io/ioutil" "os" "sort" "sync" ) // State is the application state. type State struct { sync.RWMutex Height uint64 Values map[string]string Hash []byte // private fields aren't marshalled to disk. file string persistInterval uint64 initialHeight uint64 } // NewState creates a new state. func NewState(file string, persistInterval uint64) (*State, error) { state := &State{ Values: make(map[string]string), file: file, persistInterval: persistInterval, } state.Hash = hashItems(state.Values) err := state.load() switch { case errors.Is(err, os.ErrNotExist): case err != nil: return nil, err } return state, nil } // load loads state from disk. It does not take out a lock, since it is called // during construction. func (s *State) load() error { bz, err := ioutil.ReadFile(s.file) if err != nil { return fmt.Errorf("failed to read state from %q: %w", s.file, err) } err = json.Unmarshal(bz, s) if err != nil { return fmt.Errorf("invalid state data in %q: %w", s.file, err) } return nil } // save saves the state to disk. It does not take out a lock since it is called // internally by Commit which does lock. func (s *State) save() error { bz, err := json.Marshal(s) if err != nil { return fmt.Errorf("failed to marshal state: %w", err) } // We write the state to a separate file and move it to the destination, to // make it atomic. newFile := fmt.Sprintf("%v.new", s.file) err = ioutil.WriteFile(newFile, bz, 0644) if err != nil { return fmt.Errorf("failed to write state to %q: %w", s.file, err) } return os.Rename(newFile, s.file) } // Export exports key/value pairs as JSON, used for state sync snapshots. func (s *State) Export() ([]byte, error) { s.RLock() defer s.RUnlock() return json.Marshal(s.Values) } // Import imports key/value pairs from JSON bytes, used for InitChain.AppStateBytes and // state sync snapshots. It also saves the state once imported. func (s *State) Import(height uint64, jsonBytes []byte) error { s.Lock() defer s.Unlock() values := map[string]string{} err := json.Unmarshal(jsonBytes, &values) if err != nil { return fmt.Errorf("failed to decode imported JSON data: %w", err) } s.Height = height s.Values = values s.Hash = hashItems(values) return s.save() } // Get fetches a value. A missing value is returned as an empty string. func (s *State) Get(key string) string { s.RLock() defer s.RUnlock() return s.Values[key] } // Set sets a value. Setting an empty value is equivalent to deleting it. func (s *State) Set(key, value string) { s.Lock() defer s.Unlock() if value == "" { delete(s.Values, key) } else { s.Values[key] = value } } // Commit commits the current state. func (s *State) Commit() (uint64, []byte, error) { s.Lock() defer s.Unlock() s.Hash = hashItems(s.Values) switch { case s.Height > 0: s.Height++ case s.initialHeight > 0: s.Height = s.initialHeight default: s.Height = 1 } if s.persistInterval > 0 && s.Height%s.persistInterval == 0 { err := s.save() if err != nil { return 0, nil, err } } return s.Height, s.Hash, nil } // hashItems hashes a set of key/value items. func hashItems(items map[string]string) []byte { keys := make([]string, 0, len(items)) for key := range items { keys = append(keys, key) } sort.Strings(keys) hasher := sha256.New() for _, key := range keys { _, _ = hasher.Write([]byte(key)) _, _ = hasher.Write([]byte{0}) _, _ = hasher.Write([]byte(items[key])) _, _ = hasher.Write([]byte{0}) } return hasher.Sum(nil) }