# `tendermint/binary` The `binary` submodule encodes primary types and structs into bytes. ## Primary types uint\*, int\*, string, time, byteslice and byteslice-slice types can be encoded and decoded with the following methods: The following writes `o uint64` to `w io.Writer`, and increments `n` and/or sets `err` ```go WriteUint64(o uint64, w io.Writer, n *int64, err *error) // Typical usage: buf, n, err := new(bytes.Buffer), new(int64), new(error) WriteUint64(uint64(x), buf, n, err) if *err != nil { panic(err) } ``` The following reads a `uint64` from `r io.Reader`, and increments `n` and/or sets `err` ```go var o = ReadUint64(r io.Reader, n *int64, err *error) ``` Similar methods for `uint32`, `uint16`, `uint8`, `int64`, `int32`, `int16`, `int8` exist. Protobuf variable length encoding is done with `uint` and `int` types: ```go WriteUvarint(o uint, w io.Writer, n *int64, err *error) var o = ReadUvarint(r io.Reader, n *int64, err *error) ``` Byteslices can be written with: ```go WriteByteSlice(bz []byte, w io.Writer, n *int64, err *error) ``` Byteslices (and all slices such as byteslice-slices) are prepended with `uvarint` encoded length, so `ReadByteSlice()` knows how many bytes to read. Note that there is no type information encoded -- the caller is assumed to know what types to decode. ## Struct Types Struct types can be automatically encoded with reflection. Unlike json-encoding, no field name or type information is encoded. Field values are simply encoded in order. ```go type Foo struct { MyString string MyUint32 uint32 myPrivateBytes []byte } foo := Foo{"my string", math.MaxUint32, []byte("my private bytes")} buf, n, err := new(bytes.Buffer), new(int64), new(error) WriteBinary(foo, buf, n, err) // fmt.Printf("%X", buf.Bytes()) gives: // 096D7920737472696E67FFFFFFFF // 09: uvarint encoded length of string "my string" // 6D7920737472696E67: bytes of string "my string" // FFFFFFFF: bytes for MaxUint32 // Note that the unexported "myPrivateBytes" isn't encoded. foo2 := ReadBinary(Foo{}, buf, n, err).(Foo) // Or, to decode onto a pointer: foo2 := ReadBinary(&Foo{}, buf, n, err).(*Foo) ``` WriteBinary and ReadBinary can encode/decode structs recursively. However, interface field values are a bit more complicated. ```go type Greeter interface { Greet() string } type Dog struct{} func (d Dog) Greet() string { return "Woof!" } type Cat struct{} func (c Cat) Greet() string { return "Meow!" } type Foo struct { Greeter } foo := Foo{Dog{}} buf, n, err := new(bytes.Buffer), new(int64), new(error) WriteBinary(foo, buf, n, err) // This errors with "Unknown field type interface" foo2 := ReadBinary(Foo{}, buf, n, err) ``` In the above example, `ReadBinary()` fails because the `Greeter` field for `Foo{}` is ambiguous -- it could be either a `Dog{}` or a `Cat{}`, like a union structure. In this case, the user must define a custom encoder/decoder as follows: ```go const ( GreeterTypeDog = byte(0x01) GreeterTypeCat = byte(0x02) ) func GreeterEncoder(o interface{}, w io.Writer, n *int64, err *error) { switch o.(type) { case Dog: WriteByte(GreeterTypeDog, w, n, err) WriteBinary(o, w, n, err) case Cat: WriteByte(GreeterTypeCat, w, n, err) WriteBinary(o, w, n, err) default: *err = errors.New(fmt.Sprintf("Unknown greeter type %v", o)) } } func GreeterDecoder(r *bytes.Reader, n *int64, err *error) interface{} { // We must peek the type byte because ReadBinary() expects it. switch t := PeekByte(r, n, err); t { case GreeterTypeDog: return ReadBinary(Dog{}, r, n, err) case GreeterTypeCat: return ReadBinary(Cat{}, r, n, err) default: *err = errors.New(fmt.Sprintf("Unknown greeter type byte %X", t)) return nil } } // This tells the reflection system to use the custom encoder/decoder functions // for encoding/decoding interface struct-field types. var _ = RegisterType(&TypeInfo{ Type: reflect.TypeOf((*Greeter)(nil)).Elem(), Encoder: GreeterEncoder, Decoder: GreeterDecoder, }) ``` Sometimes you want to always prefix a globally unique type byte while encoding, whether or not the declared type is an interface or concrete type. In this case, you can declare a "TypeByte() byte" function on the struct (as a value receiver, not a pointer receiver!), and you can skip the declaration of a custom decoder. ```go type Dog struct{} func (d Dog) TypeByte() byte { return GreeterTypeDog } func (d Dog) Greet() string { return "Woof!" } type Cat struct{} func (c Cat) TypeByte() byte { return GreeterTypeCat } func (c Cat) Greet() string { return "Meow!" } var _ = RegisterType(&TypeInfo{ Type: reflect.TypeOf((*Greeter)(nil)).Elem(), Decoder: GreeterDecoder, }) ```