package statesync import ( "bytes" "context" "errors" "fmt" "sync" "time" abci "github.com/tendermint/tendermint/abci/types" "github.com/tendermint/tendermint/config" "github.com/tendermint/tendermint/internal/p2p" "github.com/tendermint/tendermint/internal/proxy" sm "github.com/tendermint/tendermint/internal/state" "github.com/tendermint/tendermint/libs/log" "github.com/tendermint/tendermint/light" ssproto "github.com/tendermint/tendermint/proto/tendermint/statesync" "github.com/tendermint/tendermint/types" ) const ( // chunkTimeout is the timeout while waiting for the next chunk from the chunk queue. chunkTimeout = 2 * time.Minute // minimumDiscoveryTime is the lowest allowable time for a // SyncAny discovery time. minimumDiscoveryTime = 5 * time.Second ) var ( // errAbort is returned by Sync() when snapshot restoration is aborted. errAbort = errors.New("state sync aborted") // errRetrySnapshot is returned by Sync() when the snapshot should be retried. errRetrySnapshot = errors.New("retry snapshot") // errRejectSnapshot is returned by Sync() when the snapshot is rejected. errRejectSnapshot = errors.New("snapshot was rejected") // errRejectFormat is returned by Sync() when the snapshot format is rejected. errRejectFormat = errors.New("snapshot format was rejected") // errRejectSender is returned by Sync() when the snapshot sender is rejected. errRejectSender = errors.New("snapshot sender was rejected") // errVerifyFailed is returned by Sync() when app hash or last height // verification fails. errVerifyFailed = errors.New("verification with app failed") // errTimeout is returned by Sync() when we've waited too long to receive a chunk. errTimeout = errors.New("timed out waiting for chunk") // errNoSnapshots is returned by SyncAny() if no snapshots are found and discovery is disabled. errNoSnapshots = errors.New("no suitable snapshots found") ) // syncer runs a state sync against an ABCI app. Use either SyncAny() to automatically attempt to // sync all snapshots in the pool (pausing to discover new ones), or Sync() to sync a specific // snapshot. Snapshots and chunks are fed via AddSnapshot() and AddChunk() as appropriate. type syncer struct { logger log.Logger stateProvider StateProvider conn proxy.AppConnSnapshot connQuery proxy.AppConnQuery snapshots *snapshotPool snapshotCh *p2p.Channel chunkCh *p2p.Channel tempDir string fetchers int32 retryTimeout time.Duration mtx sync.RWMutex chunks *chunkQueue metrics *Metrics avgChunkTime int64 lastSyncedSnapshotHeight int64 processingSnapshot *snapshot } // newSyncer creates a new syncer. func newSyncer( cfg config.StateSyncConfig, logger log.Logger, conn proxy.AppConnSnapshot, connQuery proxy.AppConnQuery, stateProvider StateProvider, snapshotCh *p2p.Channel, chunkCh *p2p.Channel, tempDir string, metrics *Metrics, ) *syncer { return &syncer{ logger: logger, stateProvider: stateProvider, conn: conn, connQuery: connQuery, snapshots: newSnapshotPool(), snapshotCh: snapshotCh, chunkCh: chunkCh, tempDir: tempDir, fetchers: cfg.Fetchers, retryTimeout: cfg.ChunkRequestTimeout, metrics: metrics, } } // AddChunk adds a chunk to the chunk queue, if any. It returns false if the chunk has already // been added to the queue, or an error if there's no sync in progress. func (s *syncer) AddChunk(chunk *chunk) (bool, error) { s.mtx.RLock() defer s.mtx.RUnlock() if s.chunks == nil { return false, errors.New("no state sync in progress") } added, err := s.chunks.Add(chunk) if err != nil { return false, err } if added { s.logger.Debug("Added chunk to queue", "height", chunk.Height, "format", chunk.Format, "chunk", chunk.Index) } else { s.logger.Debug("Ignoring duplicate chunk in queue", "height", chunk.Height, "format", chunk.Format, "chunk", chunk.Index) } return added, nil } // AddSnapshot adds a snapshot to the snapshot pool. It returns true if a new, previously unseen // snapshot was accepted and added. func (s *syncer) AddSnapshot(peerID types.NodeID, snapshot *snapshot) (bool, error) { added, err := s.snapshots.Add(peerID, snapshot) if err != nil { return false, err } if added { s.metrics.TotalSnapshots.Add(1) s.logger.Info("Discovered new snapshot", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) } return added, nil } // AddPeer adds a peer to the pool. For now we just keep it simple and send a // single request to discover snapshots, later we may want to do retries and stuff. func (s *syncer) AddPeer(ctx context.Context, peerID types.NodeID) error { s.logger.Debug("Requesting snapshots from peer", "peer", peerID) return s.snapshotCh.Send(ctx, p2p.Envelope{ To: peerID, Message: &ssproto.SnapshotsRequest{}, }) } // RemovePeer removes a peer from the pool. func (s *syncer) RemovePeer(peerID types.NodeID) { s.logger.Debug("Removing peer from sync", "peer", peerID) s.snapshots.RemovePeer(peerID) } // SyncAny tries to sync any of the snapshots in the snapshot pool, waiting to discover further // snapshots if none were found and discoveryTime > 0. It returns the latest state and block commit // which the caller must use to bootstrap the node. func (s *syncer) SyncAny( ctx context.Context, discoveryTime time.Duration, requestSnapshots func() error, ) (sm.State, *types.Commit, error) { if discoveryTime != 0 && discoveryTime < minimumDiscoveryTime { discoveryTime = minimumDiscoveryTime } if discoveryTime > 0 { if err := requestSnapshots(); err != nil { return sm.State{}, nil, err } s.logger.Info(fmt.Sprintf("Discovering snapshots for %v", discoveryTime)) time.Sleep(discoveryTime) } // The app may ask us to retry a snapshot restoration, in which case we need to reuse // the snapshot and chunk queue from the previous loop iteration. var ( snapshot *snapshot chunks *chunkQueue err error ) for { // If not nil, we're going to retry restoration of the same snapshot. if snapshot == nil { snapshot = s.snapshots.Best() chunks = nil } if snapshot == nil { if discoveryTime == 0 { return sm.State{}, nil, errNoSnapshots } s.logger.Info(fmt.Sprintf("Discovering snapshots for %v", discoveryTime)) time.Sleep(discoveryTime) continue } if chunks == nil { chunks, err = newChunkQueue(snapshot, s.tempDir) if err != nil { return sm.State{}, nil, fmt.Errorf("failed to create chunk queue: %w", err) } defer chunks.Close() // in case we forget to close it elsewhere } s.processingSnapshot = snapshot s.metrics.SnapshotChunkTotal.Set(float64(snapshot.Chunks)) newState, commit, err := s.Sync(ctx, snapshot, chunks) switch { case err == nil: s.metrics.SnapshotHeight.Set(float64(snapshot.Height)) s.lastSyncedSnapshotHeight = int64(snapshot.Height) return newState, commit, nil case errors.Is(err, errAbort): return sm.State{}, nil, err case errors.Is(err, errRetrySnapshot): chunks.RetryAll() s.logger.Info("Retrying snapshot", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) continue case errors.Is(err, errTimeout): s.snapshots.Reject(snapshot) s.logger.Error("Timed out waiting for snapshot chunks, rejected snapshot", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) case errors.Is(err, errRejectSnapshot): s.snapshots.Reject(snapshot) s.logger.Info("Snapshot rejected", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) case errors.Is(err, errRejectFormat): s.snapshots.RejectFormat(snapshot.Format) s.logger.Info("Snapshot format rejected", "format", snapshot.Format) case errors.Is(err, errRejectSender): s.logger.Info("Snapshot senders rejected", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) for _, peer := range s.snapshots.GetPeers(snapshot) { s.snapshots.RejectPeer(peer) s.logger.Info("Snapshot sender rejected", "peer", peer) } default: return sm.State{}, nil, fmt.Errorf("snapshot restoration failed: %w", err) } // Discard snapshot and chunks for next iteration err = chunks.Close() if err != nil { s.logger.Error("Failed to clean up chunk queue", "err", err) } snapshot = nil chunks = nil s.processingSnapshot = nil } } // Sync executes a sync for a specific snapshot, returning the latest state and block commit which // the caller must use to bootstrap the node. func (s *syncer) Sync(ctx context.Context, snapshot *snapshot, chunks *chunkQueue) (sm.State, *types.Commit, error) { s.mtx.Lock() if s.chunks != nil { s.mtx.Unlock() return sm.State{}, nil, errors.New("a state sync is already in progress") } s.chunks = chunks s.mtx.Unlock() defer func() { s.mtx.Lock() s.chunks = nil s.mtx.Unlock() }() hctx, hcancel := context.WithTimeout(ctx, 30*time.Second) defer hcancel() // Fetch the app hash corresponding to the snapshot appHash, err := s.stateProvider.AppHash(hctx, snapshot.Height) if err != nil { // check if the main context was triggered if ctx.Err() != nil { return sm.State{}, nil, ctx.Err() } // catch the case where all the light client providers have been exhausted if err == light.ErrNoWitnesses { return sm.State{}, nil, fmt.Errorf("failed to get app hash at height %d. No witnesses remaining", snapshot.Height) } s.logger.Info("failed to get and verify tendermint state. Dropping snapshot and trying again", "err", err, "height", snapshot.Height) return sm.State{}, nil, errRejectSnapshot } snapshot.trustedAppHash = appHash // Offer snapshot to ABCI app. err = s.offerSnapshot(ctx, snapshot) if err != nil { return sm.State{}, nil, err } // Spawn chunk fetchers. They will terminate when the chunk queue is closed or context canceled. fetchCtx, cancel := context.WithCancel(ctx) defer cancel() fetchStartTime := time.Now() for i := int32(0); i < s.fetchers; i++ { go s.fetchChunks(fetchCtx, snapshot, chunks) } pctx, pcancel := context.WithTimeout(ctx, 1*time.Minute) defer pcancel() // Optimistically build new state, so we don't discover any light client failures at the end. state, err := s.stateProvider.State(pctx, snapshot.Height) if err != nil { // check if the main context was triggered if ctx.Err() != nil { return sm.State{}, nil, ctx.Err() } if err == light.ErrNoWitnesses { return sm.State{}, nil, fmt.Errorf("failed to get tendermint state at height %d. No witnesses remaining", snapshot.Height) } s.logger.Info("failed to get and verify tendermint state. Dropping snapshot and trying again", "err", err, "height", snapshot.Height) return sm.State{}, nil, errRejectSnapshot } commit, err := s.stateProvider.Commit(pctx, snapshot.Height) if err != nil { // check if the provider context exceeded the 10 second deadline if ctx.Err() != nil { return sm.State{}, nil, ctx.Err() } if err == light.ErrNoWitnesses { return sm.State{}, nil, fmt.Errorf("failed to get commit at height %d. No witnesses remaining", snapshot.Height) } s.logger.Info("failed to get and verify commit. Dropping snapshot and trying again", "err", err, "height", snapshot.Height) return sm.State{}, nil, errRejectSnapshot } // Restore snapshot err = s.applyChunks(ctx, chunks, fetchStartTime) if err != nil { return sm.State{}, nil, err } // Verify app and update app version appVersion, err := s.verifyApp(snapshot) if err != nil { return sm.State{}, nil, err } state.Version.Consensus.App = appVersion // Done! 🎉 s.logger.Info("Snapshot restored", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) return state, commit, nil } // offerSnapshot offers a snapshot to the app. It returns various errors depending on the app's // response, or nil if the snapshot was accepted. func (s *syncer) offerSnapshot(ctx context.Context, snapshot *snapshot) error { s.logger.Info("Offering snapshot to ABCI app", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) resp, err := s.conn.OfferSnapshotSync(ctx, abci.RequestOfferSnapshot{ Snapshot: &abci.Snapshot{ Height: snapshot.Height, Format: snapshot.Format, Chunks: snapshot.Chunks, Hash: snapshot.Hash, Metadata: snapshot.Metadata, }, AppHash: snapshot.trustedAppHash, }) if err != nil { return fmt.Errorf("failed to offer snapshot: %w", err) } switch resp.Result { case abci.ResponseOfferSnapshot_ACCEPT: s.logger.Info("Snapshot accepted, restoring", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) return nil case abci.ResponseOfferSnapshot_ABORT: return errAbort case abci.ResponseOfferSnapshot_REJECT: return errRejectSnapshot case abci.ResponseOfferSnapshot_REJECT_FORMAT: return errRejectFormat case abci.ResponseOfferSnapshot_REJECT_SENDER: return errRejectSender default: return fmt.Errorf("unknown ResponseOfferSnapshot result %v", resp.Result) } } // applyChunks applies chunks to the app. It returns various errors depending on the app's // response, or nil once the snapshot is fully restored. func (s *syncer) applyChunks(ctx context.Context, chunks *chunkQueue, start time.Time) error { for { chunk, err := chunks.Next() if err == errDone { return nil } else if err != nil { return fmt.Errorf("failed to fetch chunk: %w", err) } resp, err := s.conn.ApplySnapshotChunkSync(ctx, abci.RequestApplySnapshotChunk{ Index: chunk.Index, Chunk: chunk.Chunk, Sender: string(chunk.Sender), }) if err != nil { return fmt.Errorf("failed to apply chunk %v: %w", chunk.Index, err) } s.logger.Info("Applied snapshot chunk to ABCI app", "height", chunk.Height, "format", chunk.Format, "chunk", chunk.Index, "total", chunks.Size()) // Discard and refetch any chunks as requested by the app for _, index := range resp.RefetchChunks { err := chunks.Discard(index) if err != nil { return fmt.Errorf("failed to discard chunk %v: %w", index, err) } } // Reject any senders as requested by the app for _, sender := range resp.RejectSenders { if sender != "" { peerID := types.NodeID(sender) s.snapshots.RejectPeer(peerID) if err := chunks.DiscardSender(peerID); err != nil { return fmt.Errorf("failed to reject sender: %w", err) } } } switch resp.Result { case abci.ResponseApplySnapshotChunk_ACCEPT: s.metrics.SnapshotChunk.Add(1) s.avgChunkTime = time.Since(start).Nanoseconds() / int64(chunks.numChunksReturned()) s.metrics.ChunkProcessAvgTime.Set(float64(s.avgChunkTime)) case abci.ResponseApplySnapshotChunk_ABORT: return errAbort case abci.ResponseApplySnapshotChunk_RETRY: chunks.Retry(chunk.Index) case abci.ResponseApplySnapshotChunk_RETRY_SNAPSHOT: return errRetrySnapshot case abci.ResponseApplySnapshotChunk_REJECT_SNAPSHOT: return errRejectSnapshot default: return fmt.Errorf("unknown ResponseApplySnapshotChunk result %v", resp.Result) } } } // fetchChunks requests chunks from peers, receiving allocations from the chunk queue. Chunks // will be received from the reactor via syncer.AddChunks() to chunkQueue.Add(). func (s *syncer) fetchChunks(ctx context.Context, snapshot *snapshot, chunks *chunkQueue) { var ( next = true index uint32 err error ) for { if next { index, err = chunks.Allocate() if errors.Is(err, errDone) { // Keep checking until the context is canceled (restore is done), in case any // chunks need to be refetched. select { case <-ctx.Done(): return case <-time.After(2 * time.Second): continue } } if err != nil { s.logger.Error("Failed to allocate chunk from queue", "err", err) return } } s.logger.Info("Fetching snapshot chunk", "height", snapshot.Height, "format", snapshot.Format, "chunk", index, "total", chunks.Size()) ticker := time.NewTicker(s.retryTimeout) defer ticker.Stop() if err := s.requestChunk(ctx, snapshot, index); err != nil { return } select { case <-chunks.WaitFor(index): next = true case <-ticker.C: next = false case <-ctx.Done(): return } ticker.Stop() } } // requestChunk requests a chunk from a peer. // // returns nil if there are no peers for the given snapshot or the // request is successfully made and an error if the request cannot be // completed func (s *syncer) requestChunk(ctx context.Context, snapshot *snapshot, chunk uint32) error { peer := s.snapshots.GetPeer(snapshot) if peer == "" { s.logger.Error("No valid peers found for snapshot", "height", snapshot.Height, "format", snapshot.Format, "hash", snapshot.Hash) return nil } s.logger.Debug( "Requesting snapshot chunk", "height", snapshot.Height, "format", snapshot.Format, "chunk", chunk, "peer", peer, ) msg := p2p.Envelope{ To: peer, Message: &ssproto.ChunkRequest{ Height: snapshot.Height, Format: snapshot.Format, Index: chunk, }, } if err := s.chunkCh.Send(ctx, msg); err != nil { return err } return nil } // verifyApp verifies the sync, checking the app hash and last block height. It returns the // app version, which should be returned as part of the initial state. func (s *syncer) verifyApp(snapshot *snapshot) (uint64, error) { resp, err := s.connQuery.InfoSync(context.TODO(), proxy.RequestInfo) if err != nil { return 0, fmt.Errorf("failed to query ABCI app for appHash: %w", err) } if !bytes.Equal(snapshot.trustedAppHash, resp.LastBlockAppHash) { s.logger.Error("appHash verification failed", "expected", snapshot.trustedAppHash, "actual", resp.LastBlockAppHash) return 0, errVerifyFailed } if uint64(resp.LastBlockHeight) != snapshot.Height { s.logger.Error( "ABCI app reported unexpected last block height", "expected", snapshot.Height, "actual", resp.LastBlockHeight, ) return 0, errVerifyFailed } s.logger.Info("Verified ABCI app", "height", snapshot.Height, "appHash", snapshot.trustedAppHash) return resp.AppVersion, nil }