package state import ( "bytes" "fmt" "io/ioutil" "time" "github.com/tendermint/tendermint/types" ) // database keys var ( stateKey = []byte("stateKey") ) //----------------------------------------------------------------------------- // State is a short description of the latest committed block of the Tendermint consensus. // It keeps all information necessary to validate new blocks, // including the last validator set and the consensus params. // All fields are exposed so the struct can be easily serialized, // but none of them should be mutated directly. // Instead, use state.Copy() or state.NextState(...). // NOTE: not goroutine-safe. type State struct { // immutable ChainID string // LastBlockHeight=0 at genesis (ie. block(H=0) does not exist) LastBlockHeight int64 LastBlockTotalTx int64 LastBlockID types.BlockID LastBlockTime time.Time // LastValidators is used to validate block.LastCommit. // Validators are persisted to the database separately every time they change, // so we can query for historical validator sets. // Note that if s.LastBlockHeight causes a valset change, // we set s.LastHeightValidatorsChanged = s.LastBlockHeight + 1 NextValidators *types.ValidatorSet Validators *types.ValidatorSet LastValidators *types.ValidatorSet LastHeightValidatorsChanged int64 // Consensus parameters used for validating blocks. // Changes returned by EndBlock and updated after Commit. ConsensusParams types.ConsensusParams LastHeightConsensusParamsChanged int64 // Merkle root of the results from executing prev block LastResultsHash []byte // the latest AppHash we've received from calling abci.Commit() AppHash []byte } // Copy makes a copy of the State for mutating. func (state State) Copy() State { return State{ ChainID: state.ChainID, LastBlockHeight: state.LastBlockHeight, LastBlockTotalTx: state.LastBlockTotalTx, LastBlockID: state.LastBlockID, LastBlockTime: state.LastBlockTime, NextValidators: state.NextValidators.Copy(), Validators: state.Validators.Copy(), LastValidators: state.LastValidators.Copy(), LastHeightValidatorsChanged: state.LastHeightValidatorsChanged, ConsensusParams: state.ConsensusParams, LastHeightConsensusParamsChanged: state.LastHeightConsensusParamsChanged, AppHash: state.AppHash, LastResultsHash: state.LastResultsHash, } } // Equals returns true if the States are identical. func (state State) Equals(state2 State) bool { sbz, s2bz := state.Bytes(), state2.Bytes() return bytes.Equal(sbz, s2bz) } // Bytes serializes the State using go-amino. func (state State) Bytes() []byte { return cdc.MustMarshalBinaryBare(state) } // IsEmpty returns true if the State is equal to the empty State. func (state State) IsEmpty() bool { return state.Validators == nil // XXX can't compare to Empty } //------------------------------------------------------------------------ // Create a block from the latest state // MakeBlock builds a block from the current state with the given txs, commit, // and evidence. Note it also takes a proposerAddress because the state does not // track rounds, and hence doesn't know the correct proposer. TODO: alleviate this! func (state State) MakeBlock( height int64, txs []types.Tx, commit *types.Commit, evidence []types.Evidence, proposerAddress []byte, ) (*types.Block, *types.PartSet) { // Build base block with block data. block := types.MakeBlock(height, txs, commit, evidence) // Fill rest of header with state data. block.ChainID = state.ChainID block.LastBlockID = state.LastBlockID block.TotalTxs = state.LastBlockTotalTx + block.NumTxs block.ValidatorsHash = state.Validators.Hash() block.NextValidatorsHash = state.NextValidators.Hash() block.ConsensusHash = state.ConsensusParams.Hash() block.AppHash = state.AppHash block.LastResultsHash = state.LastResultsHash // NOTE: we can't use the state.Validators because we don't // IncrementAccum for rounds there. block.ProposerAddress = proposerAddress return block, block.MakePartSet(state.ConsensusParams.BlockGossip.BlockPartSizeBytes) } //------------------------------------------------------------------------ // Genesis // MakeGenesisStateFromFile reads and unmarshals state from the given // file. // // Used during replay and in tests. func MakeGenesisStateFromFile(genDocFile string) (State, error) { genDoc, err := MakeGenesisDocFromFile(genDocFile) if err != nil { return State{}, err } return MakeGenesisState(genDoc) } // MakeGenesisDocFromFile reads and unmarshals genesis doc from the given file. func MakeGenesisDocFromFile(genDocFile string) (*types.GenesisDoc, error) { genDocJSON, err := ioutil.ReadFile(genDocFile) if err != nil { return nil, fmt.Errorf("Couldn't read GenesisDoc file: %v", err) } genDoc, err := types.GenesisDocFromJSON(genDocJSON) if err != nil { return nil, fmt.Errorf("Error reading GenesisDoc: %v", err) } return genDoc, nil } // MakeGenesisState creates state from types.GenesisDoc. func MakeGenesisState(genDoc *types.GenesisDoc) (State, error) { err := genDoc.ValidateAndComplete() if err != nil { return State{}, fmt.Errorf("Error in genesis file: %v", err) } // Make validators slice validators := make([]*types.Validator, len(genDoc.Validators)) for i, val := range genDoc.Validators { pubKey := val.PubKey address := pubKey.Address() // Make validator validators[i] = &types.Validator{ Address: address, PubKey: pubKey, VotingPower: val.Power, } } return State{ ChainID: genDoc.ChainID, LastBlockHeight: 0, LastBlockID: types.BlockID{}, LastBlockTime: genDoc.GenesisTime, NextValidators: types.NewValidatorSet(validators).CopyIncrementAccum(1), Validators: types.NewValidatorSet(validators), LastValidators: types.NewValidatorSet(nil), LastHeightValidatorsChanged: 1, ConsensusParams: *genDoc.ConsensusParams, LastHeightConsensusParamsChanged: 1, AppHash: genDoc.AppHash, }, nil }