package p2p import ( "context" "errors" "fmt" "net" "github.com/tendermint/tendermint/crypto" "github.com/tendermint/tendermint/p2p/conn" ) const ( defaultProtocol Protocol = MConnProtocol ) // Transport is an arbitrary mechanism for exchanging bytes with a peer. type Transport interface { // Accept waits for the next inbound connection on a listening endpoint. If // this returns io.EOF or ErrTransportClosed the transport should be // considered closed and further Accept() calls are futile. Accept(context.Context) (Connection, error) // Dial creates an outbound connection to an endpoint. Dial(context.Context, Endpoint) (Connection, error) // Endpoints lists endpoints the transport is listening on. Any endpoint IP // addresses do not need to be normalized in any way (e.g. 0.0.0.0 is // valid), as they should be preprocessed before being advertised. Endpoints() []Endpoint // Close stops accepting new connections, but does not close active connections. Close() error // SetChannelDescriptors sets the channel descriptors for the transport. // FIXME: This is only here for compatibility with the current Switch code. SetChannelDescriptors(chDescs []*conn.ChannelDescriptor) } // Protocol identifies a transport protocol. type Protocol string // Endpoint represents a transport connection endpoint, either local or remote. type Endpoint struct { // PeerID specifies the peer ID of the endpoint. // // FIXME: This is here for backwards-compatibility with the existing MConn // protocol, we should consider moving this higher in the stack (i.e. to // the router). PeerID NodeID // Protocol specifies the transport protocol, used by the router to pick a // transport for an endpoint. Protocol Protocol // Path is an optional, arbitrary transport-specific path or identifier. Path string // IP is an IP address (v4 or v6) to connect to. If set, this defines the // endpoint as a networked endpoint. IP net.IP // Port is a network port (either TCP or UDP). If not set, a default port // may be used depending on the protocol. Port uint16 } // PeerAddress converts the endpoint into a peer address. func (e Endpoint) PeerAddress() PeerAddress { address := PeerAddress{ ID: e.PeerID, Protocol: e.Protocol, Path: e.Path, } if e.IP != nil { address.Hostname = e.IP.String() address.Port = e.Port } return address } // String formats an endpoint as a URL string. func (e Endpoint) String() string { return e.PeerAddress().String() } // Validate validates an endpoint. func (e Endpoint) Validate() error { switch { case e.PeerID == "": return errors.New("endpoint has no peer ID") case e.Protocol == "": return errors.New("endpoint has no protocol") case e.Port > 0 && len(e.IP) == 0: return fmt.Errorf("endpoint has port %v but no IP", e.Port) default: return nil } } // NetAddress returns a NetAddress for the endpoint. // FIXME: This is temporary for compatibility with the old P2P stack. func (e Endpoint) NetAddress() *NetAddress { return &NetAddress{ ID: e.PeerID, IP: e.IP, Port: e.Port, } } // Connection represents an established connection between two endpoints. // // FIXME: This is a temporary interface while we figure out whether we'll be // adopting QUIC or not. If we do, this should be a byte-oriented multi-stream // interface with one goroutine consuming each stream, and the MConnection // transport either needs protocol changes or a shim. For details, see: // https://github.com/tendermint/spec/pull/227 // // FIXME: The interface is currently very broad in order to accommodate // MConnection behavior that the rest of the P2P stack relies on. This should be // removed once the P2P core is rewritten. type Connection interface { // ReceiveMessage returns the next message received on the connection, // blocking until one is available. io.EOF is returned when closed. ReceiveMessage() (chID byte, msg []byte, err error) // SendMessage sends a message on the connection. // FIXME: For compatibility with the current Peer, it returns an additional // boolean false if the message timed out waiting to be accepted into the // send buffer. SendMessage(chID byte, msg []byte) (bool, error) // TrySendMessage is a non-blocking version of SendMessage that returns // immediately if the message buffer is full. It returns true if the message // was accepted. // // FIXME: This is here for backwards-compatibility with the current Peer // code, and should be removed when possible. TrySendMessage(chID byte, msg []byte) (bool, error) // LocalEndpoint returns the local endpoint for the connection. LocalEndpoint() Endpoint // RemoteEndpoint returns the remote endpoint for the connection. RemoteEndpoint() Endpoint // PubKey returns the remote peer's public key. PubKey() crypto.PubKey // NodeInfo returns the remote peer's node info. NodeInfo() NodeInfo // Close closes the connection. Close() error // FlushClose flushes all pending sends and then closes the connection. // // FIXME: This only exists for backwards-compatibility with the current // MConnection implementation. There should really be a separate Flush() // method, but there is no easy way to synchronously flush pending data with // the current MConnection structure. FlushClose() error // Status returns the current connection status. // FIXME: Only here for compatibility with the current Peer code. Status() conn.ConnectionStatus }