package p2p import ( "errors" "fmt" "math/rand" "net" "time" . "github.com/tendermint/go-common" "github.com/tendermint/go-crypto" "github.com/tendermint/log15" ) type Reactor interface { Service // Start, Stop SetSwitch(*Switch) GetChannels() []*ChannelDescriptor AddPeer(peer *Peer) RemovePeer(peer *Peer, reason interface{}) Receive(chID byte, peer *Peer, msgBytes []byte) } //-------------------------------------- type BaseReactor struct { QuitService // Provides Start, Stop, .Quit Switch *Switch } func NewBaseReactor(log log15.Logger, name string, impl Reactor) *BaseReactor { return &BaseReactor{ QuitService: *NewQuitService(log, name, impl), Switch: nil, } } func (br *BaseReactor) SetSwitch(sw *Switch) { br.Switch = sw } func (_ *BaseReactor) GetChannels() []*ChannelDescriptor { return nil } func (_ *BaseReactor) AddPeer(peer *Peer) {} func (_ *BaseReactor) RemovePeer(peer *Peer, reason interface{}) {} func (_ *BaseReactor) Receive(chID byte, peer *Peer, msgBytes []byte) {} //----------------------------------------------------------------------------- /* The `Switch` handles peer connections and exposes an API to receive incoming messages on `Reactors`. Each `Reactor` is responsible for handling incoming messages of one or more `Channels`. So while sending outgoing messages is typically performed on the peer, incoming messages are received on the reactor. */ type Switch struct { BaseService listeners []Listener reactors map[string]Reactor chDescs []*ChannelDescriptor reactorsByCh map[byte]Reactor peers *PeerSet dialing *CMap nodeInfo *NodeInfo // our node info nodePrivKey crypto.PrivKeyEd25519 // our node privkey } var ( ErrSwitchDuplicatePeer = errors.New("Duplicate peer") ErrSwitchMaxPeersPerIPRange = errors.New("IP range has too many peers") ) // config keys const ( dialTimeoutKey = "p2p_dial_timeout_seconds" handshakeTimeoutKey = "p2p_handshake_timeout_seconds" maxNumPeersKey = "p2p_max_num_peers" authEncKey = "p2p_authenticated_encryption" ) func NewSwitch() *Switch { sw := &Switch{ reactors: make(map[string]Reactor), chDescs: make([]*ChannelDescriptor, 0), reactorsByCh: make(map[byte]Reactor), peers: NewPeerSet(), dialing: NewCMap(), nodeInfo: nil, } sw.BaseService = *NewBaseService(log, "P2P Switch", sw) return sw } // Not goroutine safe. func (sw *Switch) AddReactor(name string, reactor Reactor) Reactor { // Validate the reactor. // No two reactors can share the same channel. reactorChannels := reactor.GetChannels() for _, chDesc := range reactorChannels { chID := chDesc.ID if sw.reactorsByCh[chID] != nil { PanicSanity(fmt.Sprintf("Channel %X has multiple reactors %v & %v", chID, sw.reactorsByCh[chID], reactor)) } sw.chDescs = append(sw.chDescs, chDesc) sw.reactorsByCh[chID] = reactor } sw.reactors[name] = reactor reactor.SetSwitch(sw) return reactor } // Not goroutine safe. func (sw *Switch) Reactors() map[string]Reactor { return sw.reactors } // Not goroutine safe. func (sw *Switch) Reactor(name string) Reactor { return sw.reactors[name] } // Not goroutine safe. func (sw *Switch) AddListener(l Listener) { sw.listeners = append(sw.listeners, l) } // Not goroutine safe. func (sw *Switch) Listeners() []Listener { return sw.listeners } // Not goroutine safe. func (sw *Switch) IsListening() bool { return len(sw.listeners) > 0 } // Not goroutine safe. func (sw *Switch) SetNodeInfo(nodeInfo *NodeInfo) { sw.nodeInfo = nodeInfo } // Not goroutine safe. func (sw *Switch) NodeInfo() *NodeInfo { return sw.nodeInfo } // Not goroutine safe. // NOTE: Overwrites sw.nodeInfo.PubKey func (sw *Switch) SetNodePrivKey(nodePrivKey crypto.PrivKeyEd25519) { sw.nodePrivKey = nodePrivKey if sw.nodeInfo != nil { sw.nodeInfo.PubKey = nodePrivKey.PubKey().(crypto.PubKeyEd25519) } } // Switch.Start() starts all the reactors, peers, and listeners. func (sw *Switch) OnStart() error { sw.BaseService.OnStart() // Start reactors for _, reactor := range sw.reactors { _, err := reactor.Start() if err != nil { return err } } // Start peers for _, peer := range sw.peers.List() { sw.startInitPeer(peer) } // Start listeners for _, listener := range sw.listeners { go sw.listenerRoutine(listener) } return nil } func (sw *Switch) OnStop() { sw.BaseService.OnStop() // Stop listeners for _, listener := range sw.listeners { listener.Stop() } sw.listeners = nil // Stop peers for _, peer := range sw.peers.List() { peer.Stop() } sw.peers = NewPeerSet() // Stop reactors for _, reactor := range sw.reactors { reactor.Stop() } } // NOTE: This performs a blocking handshake before the peer is added. // CONTRACT: Iff error is returned, peer is nil, and conn is immediately closed. func (sw *Switch) AddPeerWithConnection(conn net.Conn, outbound bool) (*Peer, error) { // Set deadline for handshake so we don't block forever on conn.ReadFull conn.SetDeadline(time.Now().Add(time.Duration(config.GetInt(handshakeTimeoutKey)) * time.Second)) // First, encrypt the connection. var sconn net.Conn = conn if config.GetBool(authEncKey) { var err error sconn, err = MakeSecretConnection(conn, sw.nodePrivKey) if err != nil { conn.Close() return nil, err } } // Then, perform node handshake peerNodeInfo, err := peerHandshake(sconn, sw.nodeInfo) if err != nil { sconn.Close() return nil, err } if config.GetBool("p2p_authenticated_encryption") { // Check that the professed PubKey matches the sconn's. if !peerNodeInfo.PubKey.Equals(sconn.(*SecretConnection).RemotePubKey()) { sconn.Close() return nil, fmt.Errorf("Ignoring connection with unmatching pubkey: %v vs %v", peerNodeInfo.PubKey, sconn.(*SecretConnection).RemotePubKey()) } } // Avoid self if peerNodeInfo.PubKey.Equals(sw.nodeInfo.PubKey) { sconn.Close() return nil, fmt.Errorf("Ignoring connection from self") } // Check version, chain id if err := sw.nodeInfo.CompatibleWith(peerNodeInfo); err != nil { sconn.Close() return nil, err } peer := newPeer(sconn, peerNodeInfo, outbound, sw.reactorsByCh, sw.chDescs, sw.StopPeerForError) // Add the peer to .peers // ignore if duplicate or if we already have too many for that IP range if err := sw.peers.Add(peer); err != nil { log.Notice("Ignoring peer", "error", err, "peer", peer) peer.Stop() return nil, err } // remove deadline and start peer conn.SetDeadline(time.Time{}) if sw.IsRunning() { sw.startInitPeer(peer) } log.Notice("Added peer", "peer", peer) return peer, nil } func (sw *Switch) startInitPeer(peer *Peer) { peer.Start() // spawn send/recv routines sw.addPeerToReactors(peer) // run AddPeer on each reactor } // Dial a list of seeds in random order // Spawns a go routine for each dial func (sw *Switch) DialSeeds(seeds []string) { // permute the list, dial them in random order. perm := rand.Perm(len(seeds)) for i := 0; i < len(perm); i++ { go func(i int) { time.Sleep(time.Duration(rand.Int63n(3000)) * time.Millisecond) j := perm[i] addr := NewNetAddressString(seeds[j]) sw.dialSeed(addr) }(i) } } func (sw *Switch) dialSeed(addr *NetAddress) { peer, err := sw.DialPeerWithAddress(addr) if err != nil { log.Error("Error dialing seed", "error", err) return } else { log.Notice("Connected to seed", "peer", peer) } } func (sw *Switch) DialPeerWithAddress(addr *NetAddress) (*Peer, error) { log.Info("Dialing address", "address", addr) sw.dialing.Set(addr.IP.String(), addr) conn, err := addr.DialTimeout(time.Duration(config.GetInt(dialTimeoutKey)) * time.Second) sw.dialing.Delete(addr.IP.String()) if err != nil { log.Info("Failed dialing address", "address", addr, "error", err) return nil, err } peer, err := sw.AddPeerWithConnection(conn, true) if err != nil { log.Info("Failed adding peer", "address", addr, "conn", conn, "error", err) return nil, err } log.Notice("Dialed and added peer", "address", addr, "peer", peer) return peer, nil } func (sw *Switch) IsDialing(addr *NetAddress) bool { return sw.dialing.Has(addr.IP.String()) } // Broadcast runs a go routine for each attempted send, which will block // trying to send for defaultSendTimeoutSeconds. Returns a channel // which receives success values for each attempted send (false if times out) // NOTE: Broadcast uses goroutines, so order of broadcast may not be preserved. func (sw *Switch) Broadcast(chID byte, msg interface{}) chan bool { successChan := make(chan bool, len(sw.peers.List())) log.Info("Broadcast", "channel", chID, "msg", msg) for _, peer := range sw.peers.List() { go func(peer *Peer) { success := peer.Send(chID, msg) successChan <- success }(peer) } return successChan } // Returns the count of outbound/inbound and outbound-dialing peers. func (sw *Switch) NumPeers() (outbound, inbound, dialing int) { peers := sw.peers.List() for _, peer := range peers { if peer.outbound { outbound++ } else { inbound++ } } dialing = sw.dialing.Size() return } func (sw *Switch) Peers() IPeerSet { return sw.peers } // Disconnect from a peer due to external error. // TODO: make record depending on reason. func (sw *Switch) StopPeerForError(peer *Peer, reason interface{}) { log.Notice("Stopping peer for error", "peer", peer, "error", reason) sw.peers.Remove(peer) peer.Stop() sw.removePeerFromReactors(peer, reason) } // Disconnect from a peer gracefully. // TODO: handle graceful disconnects. func (sw *Switch) StopPeerGracefully(peer *Peer) { log.Notice("Stopping peer gracefully") sw.peers.Remove(peer) peer.Stop() sw.removePeerFromReactors(peer, nil) } func (sw *Switch) addPeerToReactors(peer *Peer) { for _, reactor := range sw.reactors { reactor.AddPeer(peer) } } func (sw *Switch) removePeerFromReactors(peer *Peer, reason interface{}) { for _, reactor := range sw.reactors { reactor.RemovePeer(peer, reason) } } func (sw *Switch) listenerRoutine(l Listener) { for { inConn, ok := <-l.Connections() if !ok { break } // ignore connection if we already have enough maxPeers := config.GetInt(maxNumPeersKey) if maxPeers <= sw.peers.Size() { log.Info("Ignoring inbound connection: already have enough peers", "address", inConn.RemoteAddr().String(), "numPeers", sw.peers.Size(), "max", maxPeers) continue } // New inbound connection! _, err := sw.AddPeerWithConnection(inConn, false) if err != nil { log.Notice("Ignoring inbound connection: error on AddPeerWithConnection", "address", inConn.RemoteAddr().String(), "error", err) continue } // NOTE: We don't yet have the listening port of the // remote (if they have a listener at all). // The peerHandshake will handle that } // cleanup } //----------------------------------------------------------------------------- type SwitchEventNewPeer struct { Peer *Peer } type SwitchEventDonePeer struct { Peer *Peer Error interface{} }