This is, perhaps, the trival final piece of #7075 that I've been
working on.
There's more work to be done:
- push more of the setup into the pacakges themselves
- move channel-based sending/filtering out of the
- simplify the buffering throuhgout the p2p stack.
This is intended to fix a test failure that occurs in the p2p state provider. The issue presents as the state provider timing out waiting for the consensus params response.
The reason that this can occur is because the statesync reactor has the possibility of attempting to respond to the params request before the state provider is ready to read it. This results in the reactor hitting the `default` case seen here and then never sending on the channel. The stateprovider will then block waiting for a response and never receive one because the reactor opted not to send it.
When statesync is stopped during shutdown, it has the possibility of deadlocking. A dump of goroutines reveals that this is related to the peerUpdates channel not returning anything on its `Done()` channel when `OnStop` is called. As this is occuring, `processPeerUpdate` is attempting to acquire the reactor lock. It appears that this lock can never be acquired. I looked for the places where the lock may remain locked accidentally and cleaned them up in hopes to eradicate the issue. Dumps of the relevant goroutines may be found below. Note that the line numbers below are relative to the code in the `v0.35.0-rc1` tag.
```
goroutine 36 [chan receive]:
github.com/tendermint/tendermint/internal/statesync.(*Reactor).OnStop(0xc00058f200)
github.com/tendermint/tendermint/internal/statesync/reactor.go:243 +0x117
github.com/tendermint/tendermint/libs/service.(*BaseService).Stop(0xc00058f200, 0x0, 0x0)
github.com/tendermint/tendermint/libs/service/service.go:171 +0x323
github.com/tendermint/tendermint/node.(*nodeImpl).OnStop(0xc0001ea240)
github.com/tendermint/tendermint/node/node.go:769 +0x132
github.com/tendermint/tendermint/libs/service.(*BaseService).Stop(0xc0001ea240, 0x0, 0x0)
github.com/tendermint/tendermint/libs/service/service.go:171 +0x323
github.com/tendermint/tendermint/cmd/tendermint/commands.NewRunNodeCmd.func1.1()
github.com/tendermint/tendermint/cmd/tendermint/commands/run_node.go:143 +0x62
github.com/tendermint/tendermint/libs/os.TrapSignal.func1(0xc000629500, 0x7fdb52f96358, 0xc0002b5030, 0xc00000daa0)
github.com/tendermint/tendermint/libs/os/os.go:26 +0x102
created by github.com/tendermint/tendermint/libs/os.TrapSignal
github.com/tendermint/tendermint/libs/os/os.go:22 +0xe6
goroutine 188 [semacquire]:
sync.runtime_SemacquireMutex(0xc00026b1cc, 0x0, 0x1)
runtime/sema.go:71 +0x47
sync.(*Mutex).lockSlow(0xc00026b1c8)
sync/mutex.go:138 +0x105
sync.(*Mutex).Lock(...)
sync/mutex.go:81
sync.(*RWMutex).Lock(0xc00026b1c8)
sync/rwmutex.go:111 +0x90
github.com/tendermint/tendermint/internal/statesync.(*Reactor).processPeerUpdate(0xc00026b080, 0xc000650008, 0x28, 0x124de90, 0x4)
github.com/tendermint/tendermint/internal/statesync/reactor.go:849 +0x1a5
github.com/tendermint/tendermint/internal/statesync.(*Reactor).processPeerUpdates(0xc00026b080)
github.com/tendermint/tendermint/internal/statesync/reactor.go:883 +0xab
created by github.com/tendermint/tendermint/internal/statesync.(*Reactor.OnStart
github.com/tendermint/tendermint/internal/statesync/reactor.go:219 +0xcd)
```
This test reliably gets hung up on network configuration, (which may
be a real issue,) but it's network setup is handcranked and we should
ensure that the test focuses on it's core assertions and doesn't fail for
test architecture reasons.
I've been noticing that there are a number of situations where the
statesync reactor blocks waiting for peers (or similar,) I've moved
things around to improve outcomes in local tests.
The code in the Tendermint repository makes heavy use of import aliasing.
This is made necessary by our extensive reuse of common base package names, and
by repetition of similar names across different subdirectories.
Unfortunately we have not been very consistent about which packages we alias in
various circumstances, and the aliases we use vary. In the spirit of the advice
in the style guide and https://github.com/golang/go/wiki/CodeReviewComments#imports,
his change makes an effort to clean up and normalize import aliasing.
This change makes no API or behavioral changes. It is a pure cleanup intended
o help make the code more readable to developers (including myself) trying to
understand what is being imported where.
Only unexported names have been modified, and the changes were generated and
applied mechanically with gofmt -r and comby, respecting the lexical and
syntactic rules of Go. Even so, I did not fix every inconsistency. Where the
changes would be too disruptive, I left it alone.
The principles I followed in this cleanup are:
- Remove aliases that restate the package name.
- Remove aliases where the base package name is unambiguous.
- Move overly-terse abbreviations from the import to the usage site.
- Fix lexical issues (remove underscores, remove capitalization).
- Fix import groupings to more closely match the style guide.
- Group blank (side-effecting) imports and ensure they are commented.
- Add aliases to multiple imports with the same base package name.
This change aims to keep versions of mockery consistent across developer laptops.
This change adds mockery to the `tools.go` file so that its version can be managed consistently in the `go.mod` file.
Additionally, this change temporarily disables adding mockery's version number to generated files. There is an outstanding issue against the mockery project related to the version string behavior when running from `go get`. I have created a pull request to fix this issue in the mockery project.
see: https://github.com/vektra/mockery/issues/397
This code change amends the dispatcher tests to read from the dispatcher's `requestCh`. This ensures that a request is waiting when the test calls `dispatcher.respond`.
addresses: #6711
This PR make some tweaks to backfill after running e2e tests:
- Separates sync and backfill as two distinct processes that the node calls. The reason is because if sync fails then the node should fail but if backfill fails it is still possible to proceed.
- Removes peers who don't have the block at a height from the local peer list. As the process goes backwards if a node doesn't have a block at a height they're likely pruning blocks and thus they won't have any prior ones either.
- Sleep when we've run out of peers, then try again.