## Description
partially cleanup in preparation for errcheck
i ignored a bunch of defer errors in tests but with the update to go 1.14 we can use `t.Cleanup(func() { if err := <>; err != nil {..}}` to cover those errors, I will do this in pr number two of enabling errcheck.
ref #5059
* format: add format cmd & goimport repo
- replaced format command
- added goimports to format command
- ran goimports
Signed-off-by: Marko Baricevic <marbar3778@yahoo.com>
* fix outliers & undo proto file changes
https://www.jsonrpc.org/specification
What is done in this PR:
JSONRPCClient: validate that Response.ID matches Request.ID I wanted
to do the same for the WSClient, but since we're sending events as
responses, not notifications, checking IDs would require storing
them in memory indefinitely (and we won't be able to remove them
upon client unsubscribing because ID is different then).
Request.ID is now optional. Notification is a Request without an ID.
Previously "" or 0 were considered as notifications
Remove #event suffix from ID from an event response (partially fixes
#2949) ID must be either string, int or null AND must be equal to
request's ID. Now, because we've implemented events as responses, WS
clients are tripping when they see Response.ID("0#event") !=
Request.ID("0"). Implementing events as requests would require a lot
of time (~ 2 days to completely rewrite WS client and server)
generate unique ID for each request
switch to integer IDs instead of "json-client-XYZ"
id=0 method=/subscribe
id=0 result=...
id=1 method=/abci_query
id=1 result=...
> send events (resulting from /subscribe) as requests+notifications (not
responses)
this will require a lot of work. probably not worth it
* rpc: generate an unique ID for each request
in conformance with JSON-RPC spec
* WSClient: check for unsolicited responses
* fix golangci warnings
* save commit
* fix errors
* remove ID from responses from subscribe
Refs #2949
* clients are safe for concurrent access
* tm-bench: switch to int ID
* fixes after my own review
* comment out sentIDs in WSClient
see commit body for the reason
* remove body.Close
it will be closed automatically
* stop ws connection outside of write/read routines
also, use t.Rate in tm-bench indexer when calculating ID
fix gocritic issues
* update swagger.yaml
* Apply suggestions from code review
* fix stylecheck and golint linter warnings
* update changelog
* update changelog2
cleanup to add linter
grpc change:
https://godoc.org/google.golang.org/grpc#WithContextDialerhttps://godoc.org/google.golang.org/grpc#WithDialer
grpc/grpc-go#2627
prometheous change:
due to UninstrumentedHandler, being deprecated in the future
empty branch = empty if or else statement
didn't delete them entirely but commented
couldn't find a reason to have them
could not replicate the issue #3406
but if want to keep it commented then we should comment out the if statement as well
* Updated code with feedback from @melekes, @ebuchman and @silasdavis.
* Added Makefile clause `release` to only run the test on seeing tag
`release` during releases i.e
```shell
make release
```
which will run the comprehensive and long integration-ish tests.
Fixes https://github.com/tendermint/tendermint/issues/751.
Adds jitter to our exponential backoff to mitigate a self DDOS
vector. The jitter is a randomly picked percentage of a second
whose purpose is to ensure that each exponential backoff retry
occurs within (1<<attempts) == 2**attempts, but with the delay
each client will have a random buffer time before it tries to
reconnect instead of all at once reconnections that might even
bring back the previous conditions that might have caused the
dial to the WSServer to have failed e.g
* Network outage
* File descriptor exhaustion
* False positives from firewalls
etc
server:
- always has read & write timeouts
- ping handler never blocks the reader (see A)
- sends regular pings to check up on a client
A:
at some point server write buffer can become full, so in order not to
block reads from a client (see
https://github.com/gorilla/websocket/issues/97), server may skip some
pongs. As a result, client may disconnect. But you either have to do
that or block the reader. There is no third way.
client:
- optional read & write timeouts
- optional ping/pong to measure latency