We stopped testing these configurations a while ago, and it doesn't
really make sense to allow nodes to run in this configuration. This
drops support for non-blocksync nodes and cleans up the
configuration/tests accordingly.
Closes: #6908
This change removes the partial gRPC interface to the RPC service, which was
deprecated in resolution of #6718.
Details:
- rpc: Remove the client and server interfaces and proto definitions.
- Remove the gRPC settings from the config library.
- Remove gRPC setup for the RPC service in the node startup.
- Fix various test helpers to remove gRPC bits.
- Remove the --rpc.grpc-laddr flag from the CLI.
Note that to satisfy the protobuf interface check, this change also includes a
temporary edit to buf.yaml, that I will revert after this is merged.
This code hasn't been battle tested, and seems to have grown
increasingly flaky int tests. Given our general direction of reducing
queue complexity over the next couple of releases I think it makes
sense to remove it.
A few notes:
- this is not all the deletion that we can do, but this is the most
"simple" case: it leaves in shims, and there's some trivial
additional cleanup to the transport that can happen but that
requires writing more code, and I wanted this to be easy to review
above all else.
- This should land *after* we cut the branch for 0.35, but I'm
anticipating that to happen soon, and I wanted to run this through
CI.
This commit should be one of the first to land as part of the v0.36
cycle *after* cutting the 0.35 branch.
The blocksync/v2 reactor was originally implemented as an experiement
to produce an implementation of the blockstack protocol that would be
easier to test and validate, but it was never appropriately
operationalized and this implementation was never fully debugged. When
the p2p layer was refactored as part of the 0.35 cycle, the v2
implementation was not refactored and it was left in the codebase but
not removed. This commit just removes all references to it.
The code in the Tendermint repository makes heavy use of import aliasing.
This is made necessary by our extensive reuse of common base package names, and
by repetition of similar names across different subdirectories.
Unfortunately we have not been very consistent about which packages we alias in
various circumstances, and the aliases we use vary. In the spirit of the advice
in the style guide and https://github.com/golang/go/wiki/CodeReviewComments#imports,
his change makes an effort to clean up and normalize import aliasing.
This change makes no API or behavioral changes. It is a pure cleanup intended
o help make the code more readable to developers (including myself) trying to
understand what is being imported where.
Only unexported names have been modified, and the changes were generated and
applied mechanically with gofmt -r and comby, respecting the lexical and
syntactic rules of Go. Even so, I did not fix every inconsistency. Where the
changes would be too disruptive, I left it alone.
The principles I followed in this cleanup are:
- Remove aliases that restate the package name.
- Remove aliases where the base package name is unambiguous.
- Move overly-terse abbreviations from the import to the usage site.
- Fix lexical issues (remove underscores, remove capitalization).
- Fix import groupings to more closely match the style guide.
- Group blank (side-effecting) imports and ensure they are commented.
- Add aliases to multiple imports with the same base package name.
## Description
- Add deprecated to config values in toml
- update config in configuration doc
- explain how to set up a node with the new network
- add sentence about not needing to fork tendermint for built-in tutorial
- closes#6865
- add note to use a released version of tendermint with the tutorials. This is to avoid unknown issues prior to a release.
The 0.35 release cycle renamed the 'fastsync' functionality to 'blocksync'. This change brings the configuration parameters in line with that change. Namely, it updates the configuration file `[fastsync]` field to be `[blocksync]` and changes the command line flag and config file parameters `--fast-sync` and `fast-sync` to `--enable-block-sync` and `enable-block-sync` respectively.
Error messages were added to help users encountering these changes be able to quickly make the needed update to their files/scripts.
When using the old command line argument for fast-sync, the following is printed
```
./build/tendermint start --proxy-app=kvstore --consensus.create-empty-blocks=false --fast-sync=false
ERROR: invalid argument "false" for "--fast-sync" flag: --fast-sync has been deprecated, please use --enable-block-sync
```
When using one of the old config file parameters, the following is printed:
```
./build/tendermint start --proxy-app=kvstore --consensus.create-empty-blocks=false
ERROR: error in config file: a configuration parameter named 'fast-sync' was found in the configuration file. The 'fast-sync' parameter has been renamed to 'enable-block-sync', please update the 'fast-sync' field in your configuration file to 'enable-block-sync'
```
This is just a configuration change to default to using the new stack
unless explicitly disabled (e.g. `UseLegacy`) this renames the
configuration value and makes the configuration logic more clear.
The legacy option is good to retain as a fallback if the new stack has
issues operationally, but we should make sure that most of the time
we're using the new stack.
## Description
Expose p2p functions for use in the sdk.
These functions could also be copied over to the sdk. I dont have a preference of which is better.
## Description
It confused many people what they were supposed to add here. For chains with large genesis files you will only see the error after Initgenesis. Best to add a small sentence to provide better UX
I believe that this, in my testing seems to help the e2e state-sync
tests complete more reliably, by fixing some potential, range-related
slice building, as well as the way the test app hashes snapshots.
Additionally, and I'm not sure if we want to do this, but I added this
hook to the reactor that re-sends the request for snapshots during the
retry. This helps in tests prevent systems from getting stuck, but I
think in reality, it might create more traffic, and operators would
just restart a state-syncing node to get a similar effect.
## Description
- Add `context.Context` to Privval interface
This pr does not introduce context into our custom privval connection protocol because this will be removed in the next release. When this pr is released.
Executed a local network using simapp and looked for logs that seemed superfluous. This isn't by any means an exhaustive grooming, but should drastically help legibility of logs.
ref: #5912
@p4u from vocdoni.io reported that the mempool might behave incorrectly under a
high load. The consequences can range from pauses between blocks to the peers
disconnecting from this node.
My current theory is that the flowrate lib we're using to control flow
(multiplex over a single TCP connection) was not designed w/ large blobs
(1MB batch of txs) in mind.
I've tried decreasing the Mempool reactor priority, but that did not
have any visible effect. What actually worked is adding a time.Sleep
into mempool.Reactor#broadcastTxRoutine after an each successful send ==
manual control flow of sort.
As a temporary remedy (until the mempool package
is refactored), the max-batch-bytes was disabled. Transactions will be sent
one by one without batching
Closes#5796
When set to true, an invalid transaction will be kept in the cache (this may help some applications to protect against spam).
NOTE: this is a temporary config option. The more correct solution would be to add a TTL to each transaction (i.e. CheckTx may return a TTL in ResponseCheckTx).
Closes: #5751
time_iota_ms is intended to ensure that an honest validator always generates timestamps
with time increasing monotonically. For this purpose, it always suffices to have this parameter
set to `1ms`. Allowing users to choose different numbers increases bug surface area.
Thus the code now ignores the user provided time_iota_ms parameter (marking it as unused),
and uses 1ms internally.
The MTU (Maximum Transmission Unit) for Ethernet is 1500 bytes.
The IP header and the TCP header take up 20 bytes each at least (unless
optional header fields are used) and thus the max for (non-Jumbo frame)
Ethernet is 1500 - 20 -20 = 1460
Source: https://stackoverflow.com/a/3074427/820520