This adds a prototype peer lifecycle manager, `peerManager`, which stores peer data in an internal `peerStore`. The overall idea here is to have methods for peer lifecycle events which exchange a very narrow subset of peer data, and to keep all of the peer metadata (i.e. the `peerInfo` struct) internal, to decouple this from the router and simplify concurrency control. See `peerManager` GoDoc for more information.
The router is still responsible for actually dialing and accepting peer connections, and routing messages across them, but the peer manager is responsible for determining which peers to dial next, preventing multiple connections being established for the same peer (e.g. both inbound and outbound), and making sure we don't dial the same peer several times in parallel. Later it will also track retries and exponential backoff, as well as peer and address quality. It also assumes responsibility for peer updates subscriptions.
It's a bit unclear to me whether we want the peer manager to take on the responsibility of actually dialing and accepting connections as well, or if it should only be tracking peer state for the router while the router is responsible for all transport concerns. Let's revisit this later.
Bumps [vuepress-theme-cosmos](https://github.com/cosmos/vuepress-theme-cosmos) from 1.0.179 to 1.0.180.
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Bumps [github.com/stretchr/testify](https://github.com/stretchr/testify) from 1.6.1 to 1.7.0.
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<li><a href="acba37e5db"><code>acba37e</code></a> Only use repeatability if no repeatability left</li>
<li><a href="eb8c41ec07"><code>eb8c41e</code></a> Add more tests to mock package</li>
<li><a href="a5830c56d3"><code>a5830c5</code></a> Extract method to evaluate closest match</li>
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<li><a href="dc8af7208c"><code>dc8af72</code></a> add generated code for positive/negative assertion</li>
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Early but functional prototype of the new `p2p.Router`, see its GoDoc comment for details on how it works. Expect much of this logic to change and improve as we evolve the new P2P stack.
There is a simple test that sets up an in-memory network of four routers with reactors and passes messages between them, but otherwise no exhaustive tests since this is very much a work-in-progress.
E2E tests often fail due to fast sync stalls causing the validator to miss signing blocks. This increases the tolerance for missed signatures to 2/3 to allow validators to spend more time starting up.
#5852 fixed an issue with error propagation in `os.EnsureDir()`. However, this function is basically identical to `os.MkdirAll()`, and can be replaced entirely with a call to it. We keep the function for backwards compatibility.
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Aleksandr Bezobchuk <alexanderbez@users.noreply.github.com>
Co-authored-by: Marko <marbar3778@yahoo.com>
blockchain/vX reactor priority was decreased because during the normal operation
(i.e. when the node is not fast syncing) blockchain priority can't be
the same as consensus reactor priority. Otherwise, it's theoretically possible to
slow down consensus by constantly requesting blocks from the node.
NOTE: ideally blockchain/vX reactor priority would be dynamic. e.g. when
the node is fast syncing, the priority is 10 (max), but when it's done
fast syncing - the priority gets decreased to 5 (only to serve blocks
for other nodes). But it's not possible now, therefore I decided to
focus on the normal operation (priority = 5).
evidence and consensus critical messages are more important than
the mempool ones, hence priorities are bumped by 1 (from 5 to 6).
statesync reactor priority was changed from 1 to 5 to be the same as
blockchain/vX priority.
Refs https://github.com/tendermint/tendermint/issues/5816