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@ -296,267 +296,3 @@ func TestByzantinePrevoteEquivocation(t *testing.T) { |
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assert.Equal(t, prevoteHeight, ev.Height()) |
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} |
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} |
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// 4 validators. 1 is byzantine. The other three are partitioned into A (1 val) and B (2 vals).
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// byzantine validator sends conflicting proposals into A and B,
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// and prevotes/precommits on both of them.
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// B sees a commit, A doesn't.
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// Heal partition and ensure A sees the commit
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func TestByzantineConflictingProposalsWithPartition(t *testing.T) { |
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// TODO: https://github.com/tendermint/tendermint/issues/6092
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t.SkipNow() |
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// n := 4
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// logger := consensusLogger().With("test", "byzantine")
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// app := newCounter
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// states, cleanup := randConsensusState(n, "consensus_byzantine_test", newMockTickerFunc(false), app)
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// t.Cleanup(cleanup)
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// // give the byzantine validator a normal ticker
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// ticker := NewTimeoutTicker()
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// ticker.SetLogger(states[0].logger)
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// states[0].SetTimeoutTicker(ticker)
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// p2pLogger := logger.With("module", "p2p")
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// blocksSubs := make([]types.Subscription, n)
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// reactors := make([]p2p.Reactor, n)
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// for i := 0; i < n; i++ {
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// // enable txs so we can create different proposals
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// assertMempool(states[i].txNotifier).EnableTxsAvailable()
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// eventBus := states[i].eventBus
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// eventBus.SetLogger(logger.With("module", "events", "validator", i))
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// var err error
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// blocksSubs[i], err = eventBus.Subscribe(ctx, testSubscriber, types.EventQueryNewBlock)
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// require.NoError(t, err)
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// conR := NewReactor(states[i], true) // so we don't start the consensus states
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// conR.SetLogger(logger.With("validator", i))
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// conR.SetEventBus(eventBus)
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// var conRI p2p.Reactor = conR
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// // make first val byzantine
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// if i == 0 {
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// conRI = NewByzantineReactor(conR)
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// }
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// reactors[i] = conRI
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// err = states[i].blockExec.Store().Save(states[i].state) // for save height 1's validators info
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// require.NoError(t, err)
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// }
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// switches := p2p.MakeConnectedSwitches(config.P2P, N, func(i int, sw *p2p.Switch) *p2p.Switch {
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// sw.SetLogger(p2pLogger.With("validator", i))
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// sw.AddReactor("CONSENSUS", reactors[i])
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// return sw
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// }, func(sws []*p2p.Switch, i, j int) {
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// // the network starts partitioned with globally active adversary
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// if i != 0 {
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// return
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// }
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// p2p.Connect2Switches(sws, i, j)
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// })
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// // make first val byzantine
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// // NOTE: Now, test validators are MockPV, which by default doesn't
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// // do any safety checks.
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// states[0].privValidator.(types.MockPV).DisableChecks()
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// states[0].decideProposal = func(j int32) func(int64, int32) {
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// return func(height int64, round int32) {
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// byzantineDecideProposalFunc(t, height, round, states[j], switches[j])
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// }
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// }(int32(0))
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// // We are setting the prevote function to do nothing because the prevoting
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// // and precommitting are done alongside the proposal.
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// states[0].doPrevote = func(height int64, round int32) {}
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// defer func() {
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// for _, sw := range switches {
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// err := sw.Stop()
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// require.NoError(t, err)
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// }
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// }()
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// // start the non-byz state machines.
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// // note these must be started before the byz
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// for i := 1; i < n; i++ {
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// cr := reactors[i].(*Reactor)
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// cr.SwitchToConsensus(cr.conS.GetState(), false)
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// }
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// // start the byzantine state machine
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// byzR := reactors[0].(*ByzantineReactor)
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// s := byzR.reactor.conS.GetState()
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// byzR.reactor.SwitchToConsensus(s, false)
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// // byz proposer sends one block to peers[0]
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// // and the other block to peers[1] and peers[2].
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// // note peers and switches order don't match.
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// peers := switches[0].Peers().List()
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// // partition A
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// ind0 := getSwitchIndex(switches, peers[0])
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// // partition B
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// ind1 := getSwitchIndex(switches, peers[1])
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// ind2 := getSwitchIndex(switches, peers[2])
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// p2p.Connect2Switches(switches, ind1, ind2)
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// // wait for someone in the big partition (B) to make a block
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// <-blocksSubs[ind2].Out()
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// t.Log("A block has been committed. Healing partition")
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// p2p.Connect2Switches(switches, ind0, ind1)
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// p2p.Connect2Switches(switches, ind0, ind2)
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// // wait till everyone makes the first new block
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// // (one of them already has)
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// wg := new(sync.WaitGroup)
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// for i := 1; i < N-1; i++ {
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// wg.Add(1)
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// go func(j int) {
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// <-blocksSubs[j].Out()
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// wg.Done()
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// }(i)
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// }
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// done := make(chan struct{})
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// go func() {
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// wg.Wait()
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// close(done)
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// }()
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// tick := time.NewTicker(time.Second * 10)
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// select {
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// case <-done:
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// case <-tick.C:
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// for i, reactor := range reactors {
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// t.Log(fmt.Sprintf("Consensus Reactor %v", i))
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// t.Log(fmt.Sprintf("%v", reactor))
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// }
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// t.Fatalf("Timed out waiting for all validators to commit first block")
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// }
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} |
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// func byzantineDecideProposalFunc(t *testing.T, height int64, round int32, cs *State, sw *p2p.Switch) {
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// // byzantine user should create two proposals and try to split the vote.
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// // Avoid sending on internalMsgQueue and running consensus state.
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// // Create a new proposal block from state/txs from the mempool.
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// block1, blockParts1 := cs.createProposalBlock()
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// polRound, propBlockID := cs.ValidRound, types.BlockID{Hash: block1.Hash(), PartSetHeader: blockParts1.Header()}
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// proposal1 := types.NewProposal(height, round, polRound, propBlockID)
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// p1 := proposal1.ToProto()
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// if err := cs.privValidator.SignProposal(cs.state.ChainID, p1); err != nil {
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// t.Error(err)
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// }
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// proposal1.Signature = p1.Signature
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// // some new transactions come in (this ensures that the proposals are different)
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// deliverTxsRange(cs, 0, 1)
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// // Create a new proposal block from state/txs from the mempool.
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// block2, blockParts2 := cs.createProposalBlock()
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// polRound, propBlockID = cs.ValidRound, types.BlockID{Hash: block2.Hash(), PartSetHeader: blockParts2.Header()}
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// proposal2 := types.NewProposal(height, round, polRound, propBlockID)
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// p2 := proposal2.ToProto()
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// if err := cs.privValidator.SignProposal(cs.state.ChainID, p2); err != nil {
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// t.Error(err)
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// }
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// proposal2.Signature = p2.Signature
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// block1Hash := block1.Hash()
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// block2Hash := block2.Hash()
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// // broadcast conflicting proposals/block parts to peers
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// peers := sw.Peers().List()
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// t.Logf("Byzantine: broadcasting conflicting proposals to %d peers", len(peers))
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// for i, peer := range peers {
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// if i < len(peers)/2 {
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// go sendProposalAndParts(height, round, cs, peer, proposal1, block1Hash, blockParts1)
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// } else {
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// go sendProposalAndParts(height, round, cs, peer, proposal2, block2Hash, blockParts2)
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// }
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// }
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// }
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// func sendProposalAndParts(
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// height int64,
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// round int32,
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// cs *State,
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// peer p2p.Peer,
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// proposal *types.Proposal,
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// blockHash []byte,
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// parts *types.PartSet,
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// ) {
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// // proposal
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// msg := &ProposalMessage{Proposal: proposal}
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// peer.Send(DataChannel, MustEncode(msg))
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// // parts
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// for i := 0; i < int(parts.Total()); i++ {
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// part := parts.GetPart(i)
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// msg := &BlockPartMessage{
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// Height: height, // This tells peer that this part applies to us.
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// Round: round, // This tells peer that this part applies to us.
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// Part: part,
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// }
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// peer.Send(DataChannel, MustEncode(msg))
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// }
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// // votes
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// cs.mtx.Lock()
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// prevote, _ := cs.signVote(tmproto.PrevoteType, blockHash, parts.Header())
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// precommit, _ := cs.signVote(tmproto.PrecommitType, blockHash, parts.Header())
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// cs.mtx.Unlock()
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// peer.Send(VoteChannel, MustEncode(&VoteMessage{prevote}))
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// peer.Send(VoteChannel, MustEncode(&VoteMessage{precommit}))
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// }
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// type ByzantineReactor struct {
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// service.Service
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// reactor *Reactor
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// }
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// func NewByzantineReactor(conR *Reactor) *ByzantineReactor {
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// return &ByzantineReactor{
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// Service: conR,
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// reactor: conR,
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// }
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// }
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// func (br *ByzantineReactor) SetSwitch(s *p2p.Switch) { br.reactor.SetSwitch(s) }
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// func (br *ByzantineReactor) GetChannels() []*p2p.ChannelDescriptor { return br.reactor.GetChannels() }
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// func (br *ByzantineReactor) AddPeer(peer p2p.Peer) {
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// if !br.reactor.IsRunning() {
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// return
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// }
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// // Create peerState for peer
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// peerState := NewPeerState(peer).SetLogger(br.reactor.logger)
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// peer.Set(types.PeerStateKey, peerState)
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// // Send our state to peer.
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// // If we're syncing, broadcast a RoundStepMessage later upon SwitchToConsensus().
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// if !br.reactor.waitSync {
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// br.reactor.sendNewRoundStepMessage(peer)
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// }
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// }
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// func (br *ByzantineReactor) RemovePeer(peer p2p.Peer, reason interface{}) {
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// br.reactor.RemovePeer(peer, reason)
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// }
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// func (br *ByzantineReactor) Receive(chID byte, peer p2p.Peer, msgBytes []byte) {
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// br.reactor.Receive(chID, peer, msgBytes)
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// }
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// func (br *ByzantineReactor) InitPeer(peer p2p.Peer) p2p.Peer { return peer }
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