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Merge pull request #95 from tendermint/feature/repeat-timer

Refactor repeat timer
pull/1842/head
Anton Kaliaev 7 years ago
committed by GitHub
parent
commit
b49bce2bc3
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 87 additions and 67 deletions
  1. +66
    -50
      common/repeat_timer.go
  2. +6
    -6
      common/repeat_timer_test.go
  3. +13
    -11
      common/throttle_timer.go
  4. +2
    -0
      common/throttle_timer_test.go

+ 66
- 50
common/repeat_timer.go View File

@ -1,7 +1,6 @@
package common
import (
"sync"
"time"
)
@ -11,76 +10,93 @@ It's good for keeping connections alive.
A RepeatTimer must be Stop()'d or it will keep a goroutine alive.
*/
type RepeatTimer struct {
Ch chan time.Time
Name string
Ch <-chan time.Time
output chan<- time.Time
input chan repeatCommand
mtx sync.Mutex
name string
ticker *time.Ticker
quit chan struct{}
wg *sync.WaitGroup
dur time.Duration
dur time.Duration
ticker *time.Ticker
stopped bool
}
type repeatCommand int8
const (
Reset repeatCommand = iota
RQuit
)
func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
c := make(chan time.Time)
var t = &RepeatTimer{
Ch: make(chan time.Time),
ticker: time.NewTicker(dur),
quit: make(chan struct{}),
wg: new(sync.WaitGroup),
name: name,
Name: name,
Ch: c,
output: c,
input: make(chan repeatCommand),
dur: dur,
ticker: time.NewTicker(dur),
}
t.wg.Add(1)
go t.fireRoutine(t.ticker)
go t.run()
return t
}
func (t *RepeatTimer) fireRoutine(ticker *time.Ticker) {
for {
select {
case t_ := <-ticker.C:
t.Ch <- t_
case <-t.quit:
// needed so we know when we can reset t.quit
t.wg.Done()
return
}
}
}
// Wait the duration again before firing.
func (t *RepeatTimer) Reset() {
t.Stop()
t.mtx.Lock() // Lock
defer t.mtx.Unlock()
t.ticker = time.NewTicker(t.dur)
t.quit = make(chan struct{})
t.wg.Add(1)
go t.fireRoutine(t.ticker)
t.input <- Reset
}
// For ease of .Stop()'ing services before .Start()'ing them,
// we ignore .Stop()'s on nil RepeatTimers.
func (t *RepeatTimer) Stop() bool {
if t == nil {
// use t.stopped to gracefully handle many Stop() without blocking
if t == nil || t.stopped {
return false
}
t.mtx.Lock() // Lock
defer t.mtx.Unlock()
t.input <- RQuit
t.stopped = true
return true
}
exists := t.ticker != nil
if exists {
t.ticker.Stop() // does not close the channel
func (t *RepeatTimer) run() {
done := false
for !done {
select {
case <-t.Ch:
// read off channel if there's anything there
default:
case cmd := <-t.input:
// stop goroutine if the input says so
// don't close channels, as closed channels mess up select reads
done = t.processInput(cmd)
case tick := <-t.ticker.C:
t.send(tick)
}
close(t.quit)
t.wg.Wait() // must wait for quit to close else we race Reset
t.ticker = nil
}
return exists
}
// send performs blocking send on t.Ch
func (t *RepeatTimer) send(tick time.Time) {
// XXX: possibly it is better to not block:
// https://golang.org/src/time/sleep.go#L132
// select {
// case t.output <- tick:
// default:
// }
t.output <- tick
}
// all modifications of the internal state of ThrottleTimer
// happen in this method. It is only called from the run goroutine
// so we avoid any race conditions
func (t *RepeatTimer) processInput(cmd repeatCommand) (shutdown bool) {
switch cmd {
case Reset:
t.ticker.Stop()
t.ticker = time.NewTicker(t.dur)
case RQuit:
t.ticker.Stop()
shutdown = true
default:
panic("unknown command!")
}
return shutdown
}

+ 6
- 6
common/repeat_timer_test.go View File

@ -10,7 +10,7 @@ import (
)
type rCounter struct {
input chan time.Time
input <-chan time.Time
mtx sync.Mutex
count int
}
@ -39,11 +39,11 @@ func (c *rCounter) Read() {
func TestRepeat(test *testing.T) {
assert := asrt.New(test)
dur := time.Duration(50) * time.Millisecond
dur := time.Duration(100) * time.Millisecond
short := time.Duration(20) * time.Millisecond
// delay waits for cnt durations, an a little extra
delay := func(cnt int) time.Duration {
return time.Duration(cnt)*dur + time.Duration(5)*time.Millisecond
return time.Duration(cnt)*dur + time.Duration(10)*time.Millisecond
}
t := NewRepeatTimer("bar", dur)
@ -70,9 +70,9 @@ func TestRepeat(test *testing.T) {
// after a stop, nothing more is sent
stopped := t.Stop()
assert.True(stopped)
time.Sleep(delay(7))
time.Sleep(delay(2))
assert.Equal(6, c.Count())
// close channel to stop counter
close(t.Ch)
// extra calls to stop don't block
t.Stop()
}

+ 13
- 11
common/throttle_timer.go View File

@ -13,20 +13,21 @@ at most once every "dur".
type ThrottleTimer struct {
Name string
Ch <-chan struct{}
input chan command
input chan throttleCommand
output chan<- struct{}
dur time.Duration
timer *time.Timer
isSet bool
timer *time.Timer
isSet bool
stopped bool
}
type command int32
type throttleCommand int8
const (
Set command = iota
Set throttleCommand = iota
Unset
Quit
TQuit
)
// NewThrottleTimer creates a new ThrottleTimer.
@ -36,7 +37,7 @@ func NewThrottleTimer(name string, dur time.Duration) *ThrottleTimer {
Name: name,
Ch: c,
dur: dur,
input: make(chan command),
input: make(chan throttleCommand),
output: c,
timer: time.NewTimer(dur),
}
@ -74,14 +75,14 @@ func (t *ThrottleTimer) trySend() {
// all modifications of the internal state of ThrottleTimer
// happen in this method. It is only called from the run goroutine
// so we avoid any race conditions
func (t *ThrottleTimer) processInput(cmd command) (shutdown bool) {
func (t *ThrottleTimer) processInput(cmd throttleCommand) (shutdown bool) {
switch cmd {
case Set:
if !t.isSet {
t.isSet = true
t.timer.Reset(t.dur)
}
case Quit:
case TQuit:
shutdown = true
fallthrough
case Unset:
@ -119,9 +120,10 @@ func (t *ThrottleTimer) Unset() {
// For ease of stopping services before starting them, we ignore Stop on nil
// ThrottleTimers.
func (t *ThrottleTimer) Stop() bool {
if t == nil {
if t == nil || t.stopped {
return false
}
t.input <- Quit
t.input <- TQuit
t.stopped = true
return true
}

+ 2
- 0
common/throttle_timer_test.go View File

@ -95,4 +95,6 @@ func TestThrottle(test *testing.T) {
stopped := t.Stop()
assert.True(stopped)
// extra calls to stop don't block
t.Stop()
}

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