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small bug in sim

pull/9/head
Jae Kwon 10 years ago
parent
commit
8806fc1231
1 changed files with 84 additions and 84 deletions
  1. +84
    -84
      sim/bench.go

+ 84
- 84
sim/bench.go View File

@ -4,15 +4,15 @@ import (
"container/heap"
"fmt"
"math/rand"
"strings"
"strings"
)
const seed = 0
const numNodes = 30000 // Total number of nodes to simulate
const minNumPeers = 7 // Each node should be connected to at least this many peers
const maxNumPeers = 10 // ... and at most this many
const latencyMS = int32(500) // One way packet latency
const partTxMS = int32(100) // Transmission time per peer of 4KB of data.
const numNodes = 30000 // Total number of nodes to simulate
const minNumPeers = 7 // Each node should be connected to at least this many peers
const maxNumPeers = 10 // ... and at most this many
const latencyMS = int32(500) // One way packet latency
const partTxMS = int32(100) // Transmission time per peer of 4KB of data.
const sendQueueCapacity = 5 // Amount of messages to queue between peers.
func init() {
@ -52,7 +52,7 @@ func (p *Peer) sendEventData(event EventData) bool {
// Returns true if the sendQueue is not "full"
func (p *Peer) canSendData(now int32) bool {
return (p.sent - now) < sendQueueCapacity
return (p.sent - now) < sendQueueCapacity
}
// Since EventPart events are much smaller, we don't consider the transmit time,
@ -117,41 +117,41 @@ func (n *Node) isFull() bool {
}
func (n *Node) pickRandomForPeer(peer *Peer) (part uint8, ok bool) {
peerParts := peer.parts
nodeParts := n.parts
randStart := rand.Intn(32)
for i:=0; i<32; i++ {
bytei := uint8((i+randStart) % 32)
nByte := nodeParts[bytei]
pByte := peerParts[bytei]
iHas := nByte & ^pByte
if iHas > 0 {
randBitStart := rand.Intn(8)
//fmt.Println("//--")
for j:=0; j<8; j++ {
biti := uint8((j+randBitStart) % 8)
//fmt.Printf("%X %v %v %v\n", iHas, j, biti, randBitStart)
if (iHas & (1<<biti)) > 0 {
return 8*bytei + biti, true
}
}
panic("should not happen")
}
}
return 0, false
peerParts := peer.parts
nodeParts := n.parts
randStart := rand.Intn(32)
for i := 0; i < 32; i++ {
bytei := uint8((i + randStart) % 32)
nByte := nodeParts[bytei]
pByte := peerParts[bytei]
iHas := nByte & ^pByte
if iHas > 0 {
randBitStart := rand.Intn(8)
//fmt.Println("//--")
for j := 0; j < 8; j++ {
biti := uint8((j + randBitStart) % 8)
//fmt.Printf("%X %v %v %v\n", iHas, j, biti, randBitStart)
if (iHas & (1 << biti)) > 0 {
return 8*bytei + biti, true
}
}
panic("should not happen")
}
}
return 0, false
}
func (n *Node) debug() {
lines := []string{}
lines = append(lines, n.String())
lines = append(lines, fmt.Sprintf("events: %v, parts: %X", n.events.Len(), n.parts))
for _, p := range n.peers {
part, ok := n.pickRandomForPeer(p)
lines = append(lines, fmt.Sprintf("peer sent: %v, parts: %X, (%v/%v)", p.sent, p.parts, part, ok))
}
fmt.Println("//---------------")
fmt.Println(strings.Join(lines, "\n"))
fmt.Println("//---------------")
lines := []string{}
lines = append(lines, n.String())
lines = append(lines, fmt.Sprintf("events: %v, parts: %X", n.events.Len(), n.parts))
for _, p := range n.peers {
part, ok := n.pickRandomForPeer(p)
lines = append(lines, fmt.Sprintf("peer sent: %v, parts: %X, (%v/%v)", p.sent, p.parts, part, ok))
}
fmt.Println("//---------------")
fmt.Println(strings.Join(lines, "\n"))
fmt.Println("//---------------")
}
func (n *Node) String() string {
@ -167,7 +167,7 @@ type Event interface {
type EventData struct {
time int32 // time of receipt.
src int // src node's peer index on destination node
src int // src node's peer index on destination node
part uint8
}
@ -271,11 +271,11 @@ func main() {
peer := proposer.peers[i]
for j := 0; j < 256; j++ {
// Send each part to a peer, but each peer starts at a different offset.
part := uint8((j + i*25) % 256)
part := uint8((j + i*(256/len(proposer.peers))) % 256)
recvTime := timeMS + latencyMS + partTxMS
event := EventData{
time: recvTime,
src: peer.remote,
src: peer.remote,
part: part,
}
peer.sendEventData(event)
@ -322,45 +322,45 @@ func main() {
// Let's iterate over peers & see which needs this piece.
for _, peer := range node.peers {
if !peer.knownToHave(event.part) {
peer.sendEventData(EventData{
time: event.time + latencyMS + partTxMS,
src: peer.remote,
part: event.part,
})
} else {
continue
}
peer.sendEventData(EventData{
time: event.time + latencyMS + partTxMS,
src: peer.remote,
part: event.part,
})
} else {
continue
}
}
case EventParts:
event := _event.(EventParts)
node.peers[event.src].parts = event.parts
peer := node.peers[event.src]
// Lets blast the peer with random parts.
randomSent := 0
randomSentErr := 0
for peer.canSendData(event.time) {
part, ok := node.pickRandomForPeer(peer)
if ok {
randomSent += 1
sent := peer.sendEventData(EventData{
time: event.time + latencyMS + partTxMS,
src: peer.remote,
part: part,
})
if !sent {
randomSentErr += 1
}
} else {
break
}
}
/*
if randomSent > 0 {
fmt.Printf("radom sent: %v %v", randomSent, randomSentErr)
}
*/
peer := node.peers[event.src]
// Lets blast the peer with random parts.
randomSent := 0
randomSentErr := 0
for peer.canSendData(event.time) {
part, ok := node.pickRandomForPeer(peer)
if ok {
randomSent += 1
sent := peer.sendEventData(EventData{
time: event.time + latencyMS + partTxMS,
src: peer.remote,
part: part,
})
if !sent {
randomSentErr += 1
}
} else {
break
}
}
/*
if randomSent > 0 {
fmt.Printf("radom sent: %v %v", randomSent, randomSentErr)
}
*/
}
}
@ -375,14 +375,14 @@ func main() {
// Lets increment the timeMS now
timeMS += latencyMS / 2
// Debug
if timeMS >= 25000 {
nodes[1].debug()
for e := nodes[1].events.Pop(); e != nil; e = nodes[1].events.Pop() {
fmt.Println(e)
}
return
}
// Debug
if timeMS >= 25000 {
nodes[1].debug()
for e := nodes[1].events.Pop(); e != nil; e = nodes[1].events.Pop() {
fmt.Println(e)
}
return
}
// Send EventParts rather frequently. It's cheap.
for _, node := range nodes {


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