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@ -10,7 +10,6 @@ import ( |
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. "github.com/tendermint/go-common" |
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cfg "github.com/tendermint/go-config" |
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"github.com/tendermint/go-events" |
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"github.com/tendermint/go-wire" |
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bc "github.com/tendermint/tendermint/blockchain" |
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mempl "github.com/tendermint/tendermint/mempool" |
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@ -231,7 +230,7 @@ type ConsensusState struct { |
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tockChan chan timeoutInfo // timeouts are relayed on tockChan to the receiveRoutine
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timeoutParams *TimeoutParams // parameters and functions for timeout intervals
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evsw *events.EventSwitch |
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evsw types.EventSwitch |
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wal *WAL |
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replayMode bool // so we don't log signing errors during replay
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@ -264,7 +263,7 @@ func NewConsensusState(config cfg.Config, state *sm.State, proxyAppConn proxy.Ap |
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// Public interface
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// implements events.Eventable
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func (cs *ConsensusState) SetEventSwitch(evsw *events.EventSwitch) { |
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func (cs *ConsensusState) SetEventSwitch(evsw types.EventSwitch) { |
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cs.evsw = evsw |
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} |
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@ -545,7 +544,7 @@ func (cs *ConsensusState) newStep() { |
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cs.nSteps += 1 |
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// newStep is called by updateToStep in NewConsensusState before the evsw is set!
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if cs.evsw != nil { |
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cs.evsw.FireEvent(types.EventStringNewRoundStep(), rs) |
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types.FireEventNewRoundStep(cs.evsw, rs) |
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} |
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} |
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@ -719,13 +718,13 @@ func (cs *ConsensusState) handleTimeout(ti timeoutInfo, rs RoundState) { |
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// XXX: should we fire timeout here?
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cs.enterNewRound(ti.Height, 0) |
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case RoundStepPropose: |
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cs.evsw.FireEvent(types.EventStringTimeoutPropose(), cs.RoundStateEvent()) |
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types.FireEventTimeoutPropose(cs.evsw, cs.RoundStateEvent()) |
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cs.enterPrevote(ti.Height, ti.Round) |
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case RoundStepPrevoteWait: |
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cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent()) |
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types.FireEventTimeoutWait(cs.evsw, cs.RoundStateEvent()) |
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cs.enterPrecommit(ti.Height, ti.Round) |
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case RoundStepPrecommitWait: |
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cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent()) |
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types.FireEventTimeoutWait(cs.evsw, cs.RoundStateEvent()) |
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cs.enterNewRound(ti.Height, ti.Round+1) |
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default: |
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panic(Fmt("Invalid timeout step: %v", ti.Step)) |
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@ -777,7 +776,7 @@ func (cs *ConsensusState) enterNewRound(height int, round int) { |
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} |
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cs.Votes.SetRound(round + 1) // also track next round (round+1) to allow round-skipping
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cs.evsw.FireEvent(types.EventStringNewRound(), cs.RoundStateEvent()) |
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types.FireEventNewRound(cs.evsw, cs.RoundStateEvent()) |
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// Immediately go to enterPropose.
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cs.enterPropose(height, round) |
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@ -942,7 +941,7 @@ func (cs *ConsensusState) enterPrevote(height int, round int) { |
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// fire event for how we got here
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if cs.isProposalComplete() { |
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cs.evsw.FireEvent(types.EventStringCompleteProposal(), cs.RoundStateEvent()) |
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types.FireEventCompleteProposal(cs.evsw, cs.RoundStateEvent()) |
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} else { |
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// we received +2/3 prevotes for a future round
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// TODO: catchup event?
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@ -1047,7 +1046,7 @@ func (cs *ConsensusState) enterPrecommit(height int, round int) { |
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} |
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// At this point +2/3 prevoted for a particular block or nil
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cs.evsw.FireEvent(types.EventStringPolka(), cs.RoundStateEvent()) |
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types.FireEventPolka(cs.evsw, cs.RoundStateEvent()) |
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// the latest POLRound should be this round
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if cs.Votes.POLRound() < round { |
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@ -1063,7 +1062,7 @@ func (cs *ConsensusState) enterPrecommit(height int, round int) { |
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cs.LockedRound = 0 |
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cs.LockedBlock = nil |
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cs.LockedBlockParts = nil |
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent()) |
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types.FireEventUnlock(cs.evsw, cs.RoundStateEvent()) |
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} |
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cs.signAddVote(types.VoteTypePrecommit, nil, types.PartSetHeader{}) |
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return |
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@ -1075,7 +1074,7 @@ func (cs *ConsensusState) enterPrecommit(height int, round int) { |
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if cs.LockedBlock.HashesTo(hash) { |
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log.Notice("enterPrecommit: +2/3 prevoted locked block. Relocking") |
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cs.LockedRound = round |
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cs.evsw.FireEvent(types.EventStringRelock(), cs.RoundStateEvent()) |
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types.FireEventRelock(cs.evsw, cs.RoundStateEvent()) |
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cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader) |
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return |
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} |
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@ -1090,7 +1089,7 @@ func (cs *ConsensusState) enterPrecommit(height int, round int) { |
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cs.LockedRound = round |
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cs.LockedBlock = cs.ProposalBlock |
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cs.LockedBlockParts = cs.ProposalBlockParts |
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cs.evsw.FireEvent(types.EventStringLock(), cs.RoundStateEvent()) |
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types.FireEventLock(cs.evsw, cs.RoundStateEvent()) |
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cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader) |
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return |
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} |
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@ -1106,7 +1105,7 @@ func (cs *ConsensusState) enterPrecommit(height int, round int) { |
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cs.ProposalBlock = nil |
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cs.ProposalBlockParts = types.NewPartSetFromHeader(partsHeader) |
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} |
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent()) |
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types.FireEventUnlock(cs.evsw, cs.RoundStateEvent()) |
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cs.signAddVote(types.VoteTypePrecommit, nil, types.PartSetHeader{}) |
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return |
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} |
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@ -1226,14 +1225,14 @@ func (cs *ConsensusState) finalizeCommit(height int) { |
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// Fire off event for new block.
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// TODO: Handle app failure. See #177
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cs.evsw.FireEvent(types.EventStringNewBlock(), types.EventDataNewBlock{block}) |
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cs.evsw.FireEvent(types.EventStringNewBlockHeader(), types.EventDataNewBlockHeader{block.Header}) |
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types.FireEventNewBlock(cs.evsw, types.EventDataNewBlock{block}) |
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types.FireEventNewBlockHeader(cs.evsw, types.EventDataNewBlockHeader{block.Header}) |
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// Create a copy of the state for staging
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stateCopy := cs.state.Copy() |
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// event cache for txs
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eventCache := events.NewEventCache(cs.evsw) |
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eventCache := types.NewEventCache(cs.evsw) |
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// Run the block on the State:
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// + update validator sets
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@ -1423,7 +1422,7 @@ func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string |
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added, address, err = cs.LastCommit.AddByIndex(valIndex, vote) |
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if added { |
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log.Info(Fmt("Added to lastPrecommits: %v", cs.LastCommit.StringShort())) |
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cs.evsw.FireEvent(types.EventStringVote(), types.EventDataVote{valIndex, address, vote}) |
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types.FireEventVote(cs.evsw, types.EventDataVote{valIndex, address, vote}) |
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} |
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return |
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@ -1434,7 +1433,7 @@ func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string |
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height := cs.Height |
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added, address, err = cs.Votes.AddByIndex(valIndex, vote, peerKey) |
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if added { |
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cs.evsw.FireEvent(types.EventStringVote(), types.EventDataVote{valIndex, address, vote}) |
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types.FireEventVote(cs.evsw, types.EventDataVote{valIndex, address, vote}) |
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switch vote.Type { |
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case types.VoteTypePrevote: |
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@ -1452,7 +1451,7 @@ func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string |
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cs.LockedRound = 0 |
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cs.LockedBlock = nil |
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cs.LockedBlockParts = nil |
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent()) |
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types.FireEventUnlock(cs.evsw, cs.RoundStateEvent()) |
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} |
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} |
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if cs.Round <= vote.Round && prevotes.HasTwoThirdsAny() { |
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