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@ -189,6 +189,16 @@ func calculateStatistics( |
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offset = len(blockMetas) |
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} |
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// Ignore the first block created if there were no txs in it, since we likely didn't begin
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// sending txs by then. The last index is the block that was already present when we started
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// this process
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if blockMetas[len(blockMetas)-2].Header.NumTxs == 0 { |
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if timeStart.Before(blockMetas[len(blockMetas)-2].Header.Time) { |
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timeStart = blockMetas[len(blockMetas)-2].Header.Time |
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} |
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blockMetas = blockMetas[:len(blockMetas)-2] |
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} |
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var ( |
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numBlocksPerSec = make(map[int64]int64) |
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numTxsPerSec = make(map[int64]int64) |
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@ -201,7 +211,7 @@ func calculateStatistics( |
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} |
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// iterates from max height to min height
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for _, blockMeta := range blockMetas { |
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for i, blockMeta := range blockMetas { |
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// check if block was created after timeStart
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if blockMeta.Header.Time.Before(timeStart) { |
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break |
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@ -218,6 +228,7 @@ func calculateStatistics( |
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// increase number of txs for that second
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numTxsPerSec[sec] += blockMeta.Header.NumTxs |
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logger.Debug(fmt.Sprintf("%d txs in block %d, height %d", blockMeta.Header.NumTxs, i, blockMeta.Header.Height)) |
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} |
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for _, n := range numBlocksPerSec { |
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