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@ -349,9 +349,10 @@ const ( |
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defaultWSPingPeriod = (defaultWSReadWait * 9) / 10 |
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) |
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// a single websocket connection
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// contains listener id, underlying ws connection,
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// and the event switch for subscribing to events
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// a single websocket connection contains listener id, underlying ws
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// connection, and the event switch for subscribing to events.
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//
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// In case of an error, the connection is stopped.
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type wsConnection struct { |
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cmn.BaseService |
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@ -374,13 +375,17 @@ type wsConnection struct { |
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// Send pings to server with this period. Must be less than readWait, but greater than zero.
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pingPeriod time.Duration |
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// called before stopping the connection.
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onDisconnect func(remoteAddr string) |
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} |
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// NewWSConnection wraps websocket.Conn. See the commentary on the
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// func(*wsConnection) functions for a detailed description of how to configure
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// ping period and pong wait time.
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// NOTE: if the write buffer is full, pongs may be dropped, which may cause clients to disconnect.
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// see https://github.com/gorilla/websocket/issues/97
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// NewWSConnection wraps websocket.Conn.
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//
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// See the commentary on the func(*wsConnection) functions for a detailed
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// description of how to configure ping period and pong wait time. NOTE: if the
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// write buffer is full, pongs may be dropped, which may cause clients to
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// disconnect. see https://github.com/gorilla/websocket/issues/97
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func NewWSConnection(baseConn *websocket.Conn, funcMap map[string]*RPCFunc, options ...func(*wsConnection)) *wsConnection { |
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wsc := &wsConnection{ |
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remoteAddr: baseConn.RemoteAddr().String(), |
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@ -431,7 +436,16 @@ func PingPeriod(pingPeriod time.Duration) func(*wsConnection) { |
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} |
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} |
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// OnStart starts the read and write routines. It blocks until the connection closes.
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// OnDisconnect called before stopping the connection.
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// It should only be used in the constructor - not Goroutine-safe.
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func OnDisconnect(cb func(remoteAddr string)) func(*wsConnection) { |
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return func(wsc *wsConnection) { |
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wsc.onDisconnect = cb |
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} |
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} |
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// OnStart implements cmn.Service by starting the read and write routines. It
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// blocks until the connection closes.
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func (wsc *wsConnection) OnStart() error { |
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wsc.writeChan = make(chan types.RPCResponse, wsc.writeChanCapacity) |
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@ -443,7 +457,7 @@ func (wsc *wsConnection) OnStart() error { |
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return nil |
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} |
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// OnStop unsubscribes from all events.
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// OnStop is a nop.
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func (wsc *wsConnection) OnStop() { |
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// Both read and write loops close the websocket connection when they exit their loops.
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// The writeChan is never closed, to allow WriteRPCResponse() to fail.
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