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[WIP] Fill in consensus core details in ADR 030 (#2696)

* Initial work towards making ConsensusCore spec complete

* Initial version of executor and complete consensus
breaking v0.28.0-beta1
Zarko Milosevic 6 years ago
committed by Ethan Buchman
parent
commit
1895cde590
2 changed files with 307 additions and 1 deletions
  1. +306
    -0
      docs/architecture/adr-030-consensus-refactor.md
  2. +1
    -1
      types/evidence_test.go

+ 306
- 0
docs/architecture/adr-030-consensus-refactor.md View File

@ -126,6 +126,312 @@ func TestConsensusXXX(t *testing.T) {
}
```
## Consensus Executor
## Consensus Core
```go
type Event interface{}
type EventNewHeight struct {
Height int64
ValidatorId int
}
type EventNewRound HeightAndRound
type EventProposal struct {
Height int64
Round int
Timestamp Time
BlockID BlockID
POLRound int
Sender int
}
type Majority23PrevotesBlock struct {
Height int64
Round int
BlockID BlockID
}
type Majority23PrecommitBlock struct {
Height int64
Round int
BlockID BlockID
}
type HeightAndRound struct {
Height int64
Round int
}
type Majority23PrevotesAny HeightAndRound
type Majority23PrecommitAny HeightAndRound
type TimeoutPropose HeightAndRound
type TimeoutPrevotes HeightAndRound
type TimeoutPrecommit HeightAndRound
type Message interface{}
type MessageProposal struct {
Height int64
Round int
BlockID BlockID
POLRound int
}
type VoteType int
const (
VoteTypeUnknown VoteType = iota
Prevote
Precommit
)
type MessageVote struct {
Height int64
Round int
BlockID BlockID
Type VoteType
}
type MessageDecision struct {
Height int64
Round int
BlockID BlockID
}
type TriggerTimeout struct {
Height int64
Round int
Duration Duration
}
type RoundStep int
const (
RoundStepUnknown RoundStep = iota
RoundStepPropose
RoundStepPrevote
RoundStepPrecommit
RoundStepCommit
)
type State struct {
Height int64
Round int
Step RoundStep
LockedValue BlockID
LockedRound int
ValidValue BlockID
ValidRound int
ValidatorId int
ValidatorSetSize int
}
func proposer(height int64, round int) int {}
func getValue() BlockID {}
func Consensus(event Event, state State) (State, Message, TriggerTimeout) {
msg = nil
timeout = nil
switch event := event.(type) {
case EventNewHeight:
if event.Height > state.Height {
state.Height = event.Height
state.Round = -1
state.Step = RoundStepPropose
state.LockedValue = nil
state.LockedRound = -1
state.ValidValue = nil
state.ValidRound = -1
state.ValidatorId = event.ValidatorId
}
return state, msg, timeout
case EventNewRound:
if event.Height == state.Height and event.Round > state.Round {
state.Round = eventRound
state.Step = RoundStepPropose
if proposer(state.Height, state.Round) == state.ValidatorId {
proposal = state.ValidValue
if proposal == nil {
proposal = getValue()
}
msg = MessageProposal { state.Height, state.Round, proposal, state.ValidRound }
}
timeout = TriggerTimeout { state.Height, state.Round, timeoutPropose(state.Round) }
}
return state, msg, timeout
case EventProposal:
if event.Height == state.Height and event.Round == state.Round and
event.Sender == proposal(state.Height, state.Round) and state.Step == RoundStepPropose {
if event.POLRound >= state.LockedRound or event.BlockID == state.BlockID or state.LockedRound == -1 {
msg = MessageVote { state.Height, state.Round, event.BlockID, Prevote }
}
state.Step = RoundStepPrevote
}
return state, msg, timeout
case TimeoutPropose:
if event.Height == state.Height and event.Round == state.Round and state.Step == RoundStepPropose {
msg = MessageVote { state.Height, state.Round, nil, Prevote }
state.Step = RoundStepPrevote
}
return state, msg, timeout
case Majority23PrevotesBlock:
if event.Height == state.Height and event.Round == state.Round and state.Step >= RoundStepPrevote and event.Round > state.ValidRound {
state.ValidRound = event.Round
state.ValidValue = event.BlockID
if state.Step == RoundStepPrevote {
state.LockedRound = event.Round
state.LockedValue = event.BlockID
msg = MessageVote { state.Height, state.Round, event.BlockID, Precommit }
state.Step = RoundStepPrecommit
}
}
return state, msg, timeout
case Majority23PrevotesAny:
if event.Height == state.Height and event.Round == state.Round and state.Step == RoundStepPrevote {
timeout = TriggerTimeout { state.Height, state.Round, timeoutPrevote(state.Round) }
}
return state, msg, timeout
case TimeoutPrevote:
if event.Height == state.Height and event.Round == state.Round and state.Step == RoundStepPrevote {
msg = MessageVote { state.Height, state.Round, nil, Precommit }
state.Step = RoundStepPrecommit
}
return state, msg, timeout
case Majority23PrecommitBlock:
if event.Height == state.Height {
state.Step = RoundStepCommit
state.LockedValue = event.BlockID
}
return state, msg, timeout
case Majority23PrecommitAny:
if event.Height == state.Height and event.Round == state.Round {
timeout = TriggerTimeout { state.Height, state.Round, timeoutPrecommit(state.Round) }
}
return state, msg, timeout
case TimeoutPrecommit:
if event.Height == state.Height and event.Round == state.Round {
state.Round = state.Round + 1
}
return state, msg, timeout
}
}
func ConsensusExecutor() {
proposal = nil
votes = HeightVoteSet { Height: 1 }
state = State {
Height: 1
Round: 0
Step: RoundStepPropose
LockedValue: nil
LockedRound: -1
ValidValue: nil
ValidRound: -1
}
event = EventNewHeight {1, id}
state, msg, timeout = Consensus(event, state)
event = EventNewRound {state.Height, 0}
state, msg, timeout = Consensus(event, state)
if msg != nil {
send msg
}
if timeout != nil {
trigger timeout
}
for {
select {
case message := <- msgCh:
switch msg := message.(type) {
case MessageProposal:
case MessageVote:
if msg.Height == state.Height {
newVote = votes.AddVote(msg)
if newVote {
switch msg.Type {
case Prevote:
prevotes = votes.Prevotes(msg.Round)
if prevotes.WeakCertificate() and msg.Round > state.Round {
event = EventNewRound { msg.Height, msg.Round }
state, msg, timeout = Consensus(event, state)
state = handleStateChange(state, msg, timeout)
}
if blockID, ok = prevotes.TwoThirdsMajority(); ok and blockID != nil {
if msg.Round == state.Round and hasBlock(blockID) {
event = Majority23PrevotesBlock { msg.Height, msg.Round, blockID }
state, msg, timeout = Consensus(event, state)
state = handleStateChange(state, msg, timeout)
}
if proposal != nil and proposal.POLRound == msg.Round and hasBlock(blockID) {
event = EventProposal {
Height: state.Height
Round: state.Round
BlockID: blockID
POLRound: proposal.POLRound
Sender: message.Sender
}
state, msg, timeout = Consensus(event, state)
state = handleStateChange(state, msg, timeout)
}
}
if prevotes.HasTwoThirdsAny() and msg.Round == state.Round {
event = Majority23PrevotesAny { msg.Height, msg.Round, blockID }
state, msg, timeout = Consensus(event, state)
state = handleStateChange(state, msg, timeout)
}
case Precommit:
}
}
}
case timeout := <- timeoutCh:
case block := <- blockCh:
}
}
}
func handleStateChange(state, msg, timeout) State {
if state.Step == Commit {
state = ExecuteBlock(state.LockedValue)
}
if msg != nil {
send msg
}
if timeout != nil {
trigger timeout
}
}
```
### Implementation roadmap
* implement proposed implementation


+ 1
- 1
types/evidence_test.go View File

@ -62,7 +62,7 @@ func TestEvidence(t *testing.T) {
{vote1, makeVote(val, chainID, 0, 10, 3, 1, blockID2), false}, // wrong round
{vote1, makeVote(val, chainID, 0, 10, 2, 2, blockID2), false}, // wrong step
{vote1, makeVote(val2, chainID, 0, 10, 2, 1, blockID), false}, // wrong validator
{vote1, badVote, false}, // signed by wrong key
{vote1, badVote, false}, // signed by wrong key
}
pubKey := val.GetPubKey()


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