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consensus: reduce size of test fixtures and logging rate

pull/8172/head
tycho garen 3 years ago
parent
commit
00b94fecfa
3 changed files with 14 additions and 42 deletions
  1. +2
    -2
      internal/consensus/invalid_test.go
  2. +6
    -6
      internal/consensus/reactor_test.go
  3. +6
    -34
      internal/consensus/state_test.go

+ 2
- 2
internal/consensus/invalid_test.go View File

@ -26,13 +26,13 @@ func TestReactorInvalidPrecommit(t *testing.T) {
config := configSetup(t)
n := 4
n := 2
states, cleanup := makeConsensusState(ctx, t,
config, n, "consensus_reactor_test",
newMockTickerFunc(true))
t.Cleanup(cleanup)
for i := 0; i < 4; i++ {
for i := 0; i < n; i++ {
ticker := NewTimeoutTicker(states[i].logger)
states[i].SetTimeoutTicker(ticker)
}


+ 6
- 6
internal/consensus/reactor_test.go View File

@ -355,7 +355,7 @@ func TestReactorBasic(t *testing.T) {
cfg := configSetup(t)
n := 4
n := 2
states, cleanup := makeConsensusState(ctx, t,
cfg, n, "consensus_reactor_test",
newMockTickerFunc(true))
@ -445,7 +445,7 @@ func TestReactorWithEvidence(t *testing.T) {
cfg := configSetup(t)
n := 4
n := 2
testName := "consensus_reactor_test"
tickerFunc := newMockTickerFunc(true)
@ -551,7 +551,7 @@ func TestReactorCreatesBlockWhenEmptyBlocksFalse(t *testing.T) {
cfg := configSetup(t)
n := 4
n := 2
states, cleanup := makeConsensusState(ctx,
t,
cfg,
@ -574,7 +574,7 @@ func TestReactorCreatesBlockWhenEmptyBlocksFalse(t *testing.T) {
// send a tx
require.NoError(
t,
assertMempool(t, states[3].txNotifier).CheckTx(
assertMempool(t, states[1].txNotifier).CheckTx(
ctx,
[]byte{1, 2, 3},
nil,
@ -605,7 +605,7 @@ func TestReactorRecordsVotesAndBlockParts(t *testing.T) {
cfg := configSetup(t)
n := 4
n := 2
states, cleanup := makeConsensusState(ctx, t,
cfg, n, "consensus_reactor_test",
newMockTickerFunc(true))
@ -670,7 +670,7 @@ func TestReactorVotingPowerChange(t *testing.T) {
cfg := configSetup(t)
n := 4
n := 2
states, cleanup := makeConsensusState(ctx,
t,
cfg,


+ 6
- 34
internal/consensus/state_test.go View File

@ -3,7 +3,6 @@ package consensus
import (
"bytes"
"context"
"fmt"
"testing"
"time"
@ -312,8 +311,6 @@ func TestStateOversizedBlock(t *testing.T) {
// start the machine
startTestRound(ctx, cs1, height, round)
t.Log("Block Sizes", "Limit", cs1.state.ConsensusParams.Block.MaxBytes, "Current", totalBytes)
// c1 should log an error with the block part message as it exceeds the consensus params. The
// block is not added to cs.ProposalBlock so the node timeouts.
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
@ -490,7 +487,6 @@ func TestStateLock_NoPOL(t *testing.T) {
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 1")
/*
Round2 (cs1, B) // B B2
*/
@ -533,7 +529,6 @@ func TestStateLock_NoPOL(t *testing.T) {
round++ // entering new round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 2")
/*
Round3 (vs2, _) // B, B2
*/
@ -590,7 +585,6 @@ func TestStateLock_NoPOL(t *testing.T) {
round++ // entering new round
ensureNewRound(t, newRoundCh, height, round)
t.Log("#### ONTO ROUND 3")
/*
Round4 (vs2, C) // B C // B C
*/
@ -662,7 +656,6 @@ func TestStateLock_POLUpdateLock(t *testing.T) {
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
// start round and wait for propose and prevote
startTestRound(ctx, cs1, height, round)
@ -700,7 +693,6 @@ func TestStateLock_POLUpdateLock(t *testing.T) {
Check that cs1 is now locked on the new block, D and no longer on the old block.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
@ -769,7 +761,6 @@ func TestStateLock_POLRelock(t *testing.T) {
Send a precommit for nil from all of the validators to cs1.
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
@ -808,7 +799,6 @@ func TestStateLock_POLRelock(t *testing.T) {
Check that cs1 updates its 'locked round' value to the current round.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
propR1 := types.NewProposal(height, round, cs1.ValidRound, blockID, theBlock.Header.Time)
@ -868,7 +858,6 @@ func TestStateLock_PrevoteNilWhenLockedAndMissProposal(t *testing.T) {
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
@ -905,7 +894,6 @@ func TestStateLock_PrevoteNilWhenLockedAndMissProposal(t *testing.T) {
Check that cs1 prevotes nil instead of its locked block, but ensure
that it maintains its locked block.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
@ -957,7 +945,6 @@ func TestStateLock_PrevoteNilWhenLockedAndDifferentProposal(t *testing.T) {
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
@ -994,7 +981,6 @@ func TestStateLock_PrevoteNilWhenLockedAndDifferentProposal(t *testing.T) {
Check that cs1 prevotes nil instead of its locked block, but ensure
that it maintains its locked block.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
cs2 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
@ -1059,7 +1045,6 @@ func TestStateLock_POLDoesNotUnlock(t *testing.T) {
This ensures that cs1 will lock on B in this round.
*/
t.Log("#### ONTO ROUND 0")
// start round and wait for propose and prevote
startTestRound(ctx, cs1, height, round)
@ -1101,7 +1086,6 @@ func TestStateLock_POLDoesNotUnlock(t *testing.T) {
Check that cs1 maintains its lock on B but precommits nil.
Send a precommit for nil from >2/3 of the validators to `cs1`.
*/
t.Log("#### ONTO ROUND 1")
round++
incrementRound(vs2, vs3, vs4)
cs2 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
@ -1136,7 +1120,6 @@ func TestStateLock_POLDoesNotUnlock(t *testing.T) {
Send the validator >2/3 prevotes for nil and ensure that it did not
unlock its block at the end of the previous round.
*/
t.Log("#### ONTO ROUND 2")
round++
incrementRound(vs2, vs3, vs4)
cs3 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
@ -1193,7 +1176,6 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotUpdateLock(t *testing.T) {
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
@ -1225,7 +1207,6 @@ func TestStateLock_MissingProposalWhenPOLSeenDoesNotUpdateLock(t *testing.T) {
Check that cs1 does not update its locked block to this missed block D.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
cs2 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
@ -1281,7 +1262,6 @@ func TestStateLock_DoesNotLockOnOldProposal(t *testing.T) {
This ensures that cs1 will not lock on B.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
@ -1315,7 +1295,6 @@ func TestStateLock_DoesNotLockOnOldProposal(t *testing.T) {
cs1 saw a POL for the block it saw in round 0. We ensure that it does not
lock on this block, since it did not see a proposal for it in this round.
*/
t.Log("### Starting Round 1")
round++
ensureNewRound(t, newRoundCh, height, round)
@ -1379,7 +1358,6 @@ func TestStateLock_POLSafety1(t *testing.T) {
ensurePrecommit(t, voteCh, height, round)
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
t.Log("### ONTO ROUND 1")
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
cs2 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
@ -1407,8 +1385,6 @@ func TestStateLock_POLSafety1(t *testing.T) {
require.Nil(t, rs.LockedBlock, "we should not be locked!")
t.Logf("new prop hash %v", fmt.Sprintf("%X", propBlock.Hash()))
// go to prevote, prevote for proposal block
ensurePrevoteMatch(t, voteCh, height, round, r2BlockID.Hash)
@ -1428,7 +1404,6 @@ func TestStateLock_POLSafety1(t *testing.T) {
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 2")
/*Round3
we see the polka from round 1 but we shouldn't unlock!
*/
@ -1494,7 +1469,7 @@ func TestStateLock_POLSafety2(t *testing.T) {
incrementRound(vs2, vs3, vs4)
round++ // moving to the next round
t.Log("### ONTO Round 1")
// jump in at round 1
startTestRound(ctx, cs1, height, round)
ensureNewRound(t, newRoundCh, height, round)
@ -1536,7 +1511,7 @@ func TestStateLock_POLSafety2(t *testing.T) {
addVotes(cs1, prevotes...)
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO Round 2")
/*Round2
// now we see the polka from round 1, but we shouldnt unlock
*/
@ -1579,7 +1554,6 @@ func TestState_PrevotePOLFromPreviousRound(t *testing.T) {
This ensures that cs1 will lock on B in this round but not precommit it.
*/
t.Log("### Starting Round 0")
startTestRound(ctx, cs1, height, round)
@ -1617,14 +1591,16 @@ func TestState_PrevotePOLFromPreviousRound(t *testing.T) {
cs1 has now seen greater than 2/3 of the voting power prevote D in this round
but cs1 did not see the proposal for D in this round so it will not prevote or precommit it.
*/
t.Log("### Starting Round 1")
incrementRound(vs2, vs3, vs4)
round++
// Generate a new proposal block.
cs2 := newState(ctx, t, logger, cs1.state, vs2, kvstore.NewApplication())
cs2.ValidRound = 1
propR1, propBlockR1 := decideProposal(ctx, t, cs2, vs2, vs2.Height, round)
t.Log(propR1.POLRound)
assert.EqualValues(t, 1, propR1.POLRound)
propBlockR1Parts, err := propBlockR1.MakePartSet(partSize)
require.NoError(t, err)
r1BlockID := types.BlockID{
@ -1658,7 +1634,6 @@ func TestState_PrevotePOLFromPreviousRound(t *testing.T) {
Send cs1 prevotes for nil and check that it still prevotes its locked block
and not the block that it prevoted.
*/
t.Log("### Starting Round 2")
incrementRound(vs2, vs3, vs4)
round++
propR2 := types.NewProposal(height, round, 1, r1BlockID, propBlockR1.Header.Time)
@ -1745,7 +1720,6 @@ func TestProposeValidBlock(t *testing.T) {
round++ // moving to the next round
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 1")
// timeout of propose
ensureNewTimeout(t, timeoutProposeCh, height, round, cs1.config.Propose(round).Nanoseconds())
@ -1768,7 +1742,6 @@ func TestProposeValidBlock(t *testing.T) {
round += 2 // increment by multiple rounds
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 3")
ensureNewTimeout(t, timeoutWaitCh, height, round, cs1.config.Precommit(round).Nanoseconds())
@ -2470,7 +2443,6 @@ func TestStateHalt1(t *testing.T) {
ensureNewRound(t, newRoundCh, height, round)
t.Log("### ONTO ROUND 1")
/*Round2
// we timeout and prevote
// a polka happened but we didn't see it!


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