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- ## Design goals
-
- The design goals for Tendermint (and the SDK and related libraries) are:
-
- * Simplicity and Legibility
- * Parallel performance, namely ability to utilize multicore architecture
- * Ability to evolve the codebase bug-free
- * Debuggability
- * Complete correctness that considers all edge cases, esp in concurrency
- * Future-proof modular architecture, message protocol, APIs, and encapsulation
-
-
- ### Justification
-
- Legibility is key to maintaining bug-free software as it evolves toward more
- optimizations, more ease of debugging, and additional features.
-
- It is too easy to introduce bugs over time by replacing lines of code with
- those that may panic, which means ideally locks are unlocked by defer
- statements.
-
- For example,
-
- ```go
- func (obj *MyObj) something() {
- mtx.Lock()
- obj.something = other
- mtx.Unlock()
- }
- ```
-
- It is too easy to refactor the codebase in the future to replace `other` with
- `other.String()` for example, and this may introduce a bug that causes a
- deadlock. So as much as reasonably possible, we need to be using defer
- statements, even though it introduces additional overhead.
-
- If it is necessary to optimize the unlocking of mutex locks, the solution is
- more modularity via smaller functions, so that defer'd unlocks are scoped
- within a smaller function.
-
- Similarly, idiomatic for-loops should always be preferred over those that use
- custom counters, because it is too easy to evolve the body of a for-loop to
- become more complicated over time, and it becomes more and more difficult to
- assess the correctness of such a for-loop by visual inspection.
-
-
- ### On performance
-
- It doesn't matter whether there are alternative implementations that are 2x or
- 3x more performant, when the software doesn't work, deadlocks, or if bugs
- cannot be debugged. By taking advantage of multicore concurrency, the
- Tendermint implementation will at least be an order of magnitude within the
- range of what is theoretically possible. The design philosophy of Tendermint,
- and the choice of Go as implementation language, is designed to make Tendermint
- implementation the standard specification for concurrent BFT software.
-
- By focusing on the message protocols (e.g. ABCI, p2p messages), and
- encapsulation e.g. IAVL module, (relatively) independent reactors, we are both
- implementing a standard implementation to be used as the specification for
- future implementations in more optimizable languages like Rust, Java, and C++;
- as well as creating sufficiently performant software. Tendermint Core will
- never be as fast as future implementations of the Tendermint Spec, because Go
- isn't designed to be as fast as possible. The advantage of using Go is that we
- can develop the whole stack of modular components **faster** than in other
- languages.
-
- Furthermore, the real bottleneck is in the application layer, and it isn't
- necessary to support more than a sufficiently decentralized set of validators
- (e.g. 100 ~ 300 validators is sufficient, with delegated bonded PoS).
-
- Instead of optimizing Tendermint performance down to the metal, lets focus on
- optimizing on other matters, namely ability to push feature complete software
- that works well enough, can be debugged and maintained, and can serve as a spec
- for future implementations.
-
-
- ### On encapsulation
-
- In order to create maintainable, forward-optimizable software, it is critical
- to develop well-encapsulated objects that have well understood properties, and
- to re-use these easy-to-use-correctly components as building blocks for further
- encapsulated meta-objects.
-
- For example, mutexes are cheap enough for Tendermint's design goals when there
- isn't goroutine contention, so it is encouraged to create concurrency safe
- structures with struct-level mutexes. If they are used in the context of
- non-concurrent logic, then the performance is good enough. If they are used in
- the context of concurrent logic, then it will still perform correctly.
-
- Examples of this design principle can be seen in the types.ValidatorSet struct,
- and the rand.Rand struct. It's one single struct declaration that can be used
- in both concurrent and non-concurrent logic, and due to its well encapsulation,
- it's easy to get the usage of the mutex right.
-
- #### example: rand.Rand:
-
- `The default Source is safe for concurrent use by multiple goroutines, but
- Sources created by NewSource are not`. The reason why the default
- package-level source is safe for concurrent use is because it is protected (see
- `lockedSource` in https://golang.org/src/math/rand/rand.go).
-
- But we shouldn't rely on the global source, we should be creating our own
- Rand/Source instances and using them, especially for determinism in testing.
- So it is reasonable to have rand.Rand be protected by a mutex. Whether we want
- our own implementation of Rand is another question, but the answer there is
- also in the affirmative. Sometimes you want to know where Rand is being used
- in your code, so it becomes a simple matter of dropping in a log statement to
- inject inspectability into Rand usage. Also, it is nice to be able to extend
- the functionality of Rand with custom methods. For these reasons, and for the
- reasons which is outlined in this design philosophy document, we should
- continue to use the rand.Rand object, with mutex protection.
-
- Another key aspect of good encapsulation is the choice of exposed vs unexposed
- methods. It should be clear to the reader of the code, which methods are
- intended to be used in what context, and what safe usage is. Part of this is
- solved by hiding methods via unexported methods. Another part of this is
- naming conventions on the methods (e.g. underscores) with good documentation,
- and code organization. If there are too many exposed methods and it isn't
- clear what methods have what side effects, then there is something wrong about
- the design of abstractions that should be revisited.
-
-
- ### On concurrency
-
- In order for Tendermint to remain relevant in the years to come, it is vital
- for Tendermint to take advantage of multicore architectures. Due to the nature
- of the problem, namely consensus across a concurrent p2p gossip network, and to
- handle RPC requests for a large number of consuming subscribers, it is
- unavoidable for Tendermint development to require expertise in concurrency
- design, especially when it comes to the reactor design, and also for RPC
- request handling.
-
-
- ## Guidelines
-
- Here are some guidelines for designing for (sufficient) performance and concurrency:
-
- * Mutex locks are cheap enough when there isn't contention.
- * Do not optimize code without analytical or observed proof that it is in a hot path.
- * Don't over-use channels when mutex locks w/ encapsulation are sufficient.
- * The need to drain channels are often a hint of unconsidered edge cases.
- * The creation of O(N) one-off goroutines is generally technical debt that
- needs to get addressed sooner than later. Avoid creating too many
- goroutines as a patch around incomplete concurrency design, or at least be
- aware of the debt and do not invest in the debt. On the other hand, Tendermint
- is designed to have a limited number of peers (e.g. 10 or 20), so the creation
- of O(C) goroutines per O(P) peers is still O(C\*P=constant).
- * Use defer statements to unlock as much as possible. If you want to unlock sooner,
- try to create more modular functions that do make use of defer statements.
-
- ## Matras
-
- * Premature optimization kills
- * Readability is paramount
- * Beautiful is better than fast.
- * In the face of ambiguity, refuse the temptation to guess.
- * In the face of bugs, refuse the temptation to cover the bug.
- * There should be one-- and preferably only one --obvious way to do it.
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