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- package common
-
- import (
- "sync"
- "time"
- )
-
- // Used by RepeatTimer the first time,
- // and every time it's Reset() after Stop().
- type TickerMaker func(dur time.Duration) Ticker
-
- // Ticker is a basic ticker interface.
- type Ticker interface {
-
- // Never changes, never closes.
- Chan() <-chan time.Time
-
- // Stopping a stopped Ticker will panic.
- Stop()
- }
-
- //----------------------------------------
- // defaultTicker
-
- var _ Ticker = (*defaultTicker)(nil)
-
- type defaultTicker time.Ticker
-
- func defaultTickerMaker(dur time.Duration) Ticker {
- ticker := time.NewTicker(dur)
- return (*defaultTicker)(ticker)
- }
-
- // Implements Ticker
- func (t *defaultTicker) Chan() <-chan time.Time {
- return t.C
- }
-
- // Implements Ticker
- func (t *defaultTicker) Stop() {
- ((*time.Ticker)(t)).Stop()
- }
-
- //----------------------------------------
- // LogicalTickerMaker
-
- // Construct a TickerMaker that always uses `source`.
- // It's useful for simulating a deterministic clock.
- func NewLogicalTickerMaker(source chan time.Time) TickerMaker {
- return func(dur time.Duration) Ticker {
- return newLogicalTicker(source, dur)
- }
- }
-
- type logicalTicker struct {
- source <-chan time.Time
- ch chan time.Time
- quit chan struct{}
- }
-
- func newLogicalTicker(source <-chan time.Time, interval time.Duration) Ticker {
- lt := &logicalTicker{
- source: source,
- ch: make(chan time.Time),
- quit: make(chan struct{}),
- }
- go lt.fireRoutine(interval)
- return lt
- }
-
- // We need a goroutine to read times from t.source
- // and fire on t.Chan() when `interval` has passed.
- func (t *logicalTicker) fireRoutine(interval time.Duration) {
- source := t.source
-
- // Init `lasttime`
- lasttime := time.Time{}
- select {
- case lasttime = <-source:
- case <-t.quit:
- return
- }
- // Init `lasttime` end
-
- for {
- select {
- case newtime := <-source:
- elapsed := newtime.Sub(lasttime)
- if interval <= elapsed {
- // Block for determinism until the ticker is stopped.
- select {
- case t.ch <- newtime:
- case <-t.quit:
- return
- }
- // Reset timeleft.
- // Don't try to "catch up" by sending more.
- // "Ticker adjusts the intervals or drops ticks to make up for
- // slow receivers" - https://golang.org/pkg/time/#Ticker
- lasttime = newtime
- }
- case <-t.quit:
- return // done
- }
- }
- }
-
- // Implements Ticker
- func (t *logicalTicker) Chan() <-chan time.Time {
- return t.ch // immutable
- }
-
- // Implements Ticker
- func (t *logicalTicker) Stop() {
- close(t.quit) // it *should* panic when stopped twice.
- }
-
- //---------------------------------------------------------------------
-
- /*
- RepeatTimer repeatedly sends a struct{}{} to `.Chan()` after each `dur`
- period. (It's good for keeping connections alive.)
- A RepeatTimer must be stopped, or it will keep a goroutine alive.
- */
- type RepeatTimer struct {
- name string
- ch chan time.Time
- tm TickerMaker
-
- mtx sync.Mutex
- dur time.Duration
- ticker Ticker
- quit chan struct{}
- }
-
- // NewRepeatTimer returns a RepeatTimer with a defaultTicker.
- func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
- return NewRepeatTimerWithTickerMaker(name, dur, defaultTickerMaker)
- }
-
- // NewRepeatTimerWithTicker returns a RepeatTimer with the given ticker
- // maker.
- func NewRepeatTimerWithTickerMaker(name string, dur time.Duration, tm TickerMaker) *RepeatTimer {
- var t = &RepeatTimer{
- name: name,
- ch: make(chan time.Time),
- tm: tm,
- dur: dur,
- ticker: nil,
- quit: nil,
- }
- t.reset()
- return t
- }
-
- // receive ticks on ch, send out on t.ch
- func (t *RepeatTimer) fireRoutine(ch <-chan time.Time, quit <-chan struct{}) {
- for {
- select {
- case tick := <-ch:
- select {
- case t.ch <- tick:
- case <-quit:
- return
- }
- case <-quit: // NOTE: `t.quit` races.
- return
- }
- }
- }
-
- func (t *RepeatTimer) Chan() <-chan time.Time {
- return t.ch
- }
-
- func (t *RepeatTimer) Stop() {
- t.mtx.Lock()
- defer t.mtx.Unlock()
-
- t.stop()
- }
-
- // Wait the duration again before firing.
- func (t *RepeatTimer) Reset() {
- t.mtx.Lock()
- defer t.mtx.Unlock()
-
- t.reset()
- }
-
- //----------------------------------------
- // Misc.
-
- // CONTRACT: (non-constructor) caller should hold t.mtx.
- func (t *RepeatTimer) reset() {
- if t.ticker != nil {
- t.stop()
- }
- t.ticker = t.tm(t.dur)
- t.quit = make(chan struct{})
- go t.fireRoutine(t.ticker.Chan(), t.quit)
- }
-
- // CONTRACT: caller should hold t.mtx.
- func (t *RepeatTimer) stop() {
- if t.ticker == nil {
- /*
- Similar to the case of closing channels twice:
- https://groups.google.com/forum/#!topic/golang-nuts/rhxMiNmRAPk
- Stopping a RepeatTimer twice implies that you do
- not know whether you are done or not.
- If you're calling stop on a stopped RepeatTimer,
- you probably have race conditions.
- */
- panic("Tried to stop a stopped RepeatTimer")
- }
- t.ticker.Stop()
- t.ticker = nil
- /*
- From https://golang.org/pkg/time/#Ticker:
- "Stop the ticker to release associated resources"
- "After Stop, no more ticks will be sent"
- So we shouldn't have to do the below.
-
- select {
- case <-t.ch:
- // read off channel if there's anything there
- default:
- }
- */
- close(t.quit)
- }
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