- package consensus
-
- import (
- "bytes"
- "fmt"
- "hash/crc32"
- "io"
- "reflect"
- //"strconv"
- //"strings"
- "time"
-
- abci "github.com/tendermint/abci/types"
- //auto "github.com/tendermint/tmlibs/autofile"
- cmn "github.com/tendermint/tmlibs/common"
- dbm "github.com/tendermint/tmlibs/db"
- "github.com/tendermint/tmlibs/log"
-
- "github.com/tendermint/tendermint/proxy"
- sm "github.com/tendermint/tendermint/state"
- "github.com/tendermint/tendermint/types"
- "github.com/tendermint/tendermint/version"
- )
-
- var crc32c = crc32.MakeTable(crc32.Castagnoli)
-
- // Functionality to replay blocks and messages on recovery from a crash.
- // There are two general failure scenarios:
- //
- // 1. failure during consensus
- // 2. failure while applying the block
- //
- // The former is handled by the WAL, the latter by the proxyApp Handshake on
- // restart, which ultimately hands off the work to the WAL.
-
- //-----------------------------------------
- // 1. Recover from failure during consensus
- // (by replaying messages from the WAL)
- //-----------------------------------------
-
- // Unmarshal and apply a single message to the consensus state as if it were
- // received in receiveRoutine. Lines that start with "#" are ignored.
- // NOTE: receiveRoutine should not be running.
- func (cs *ConsensusState) readReplayMessage(msg *TimedWALMessage, newStepCh chan interface{}) error {
- // Skip meta messages which exist for demarcating boundaries.
- if _, ok := msg.Msg.(EndHeightMessage); ok {
- return nil
- }
-
- // for logging
- switch m := msg.Msg.(type) {
- case types.EventDataRoundState:
- cs.Logger.Info("Replay: New Step", "height", m.Height, "round", m.Round, "step", m.Step)
- // these are playback checks
- ticker := time.After(time.Second * 2)
- if newStepCh != nil {
- select {
- case mi := <-newStepCh:
- m2 := mi.(types.EventDataRoundState)
- if m.Height != m2.Height || m.Round != m2.Round || m.Step != m2.Step {
- return fmt.Errorf("RoundState mismatch. Got %v; Expected %v", m2, m)
- }
- case <-ticker:
- return fmt.Errorf("Failed to read off newStepCh")
- }
- }
- case msgInfo:
- peerID := m.PeerID
- if peerID == "" {
- peerID = "local"
- }
- switch msg := m.Msg.(type) {
- case *ProposalMessage:
- p := msg.Proposal
- cs.Logger.Info("Replay: Proposal", "height", p.Height, "round", p.Round, "header",
- p.BlockPartsHeader, "pol", p.POLRound, "peer", peerID)
- case *BlockPartMessage:
- cs.Logger.Info("Replay: BlockPart", "height", msg.Height, "round", msg.Round, "peer", peerID)
- case *VoteMessage:
- v := msg.Vote
- cs.Logger.Info("Replay: Vote", "height", v.Height, "round", v.Round, "type", v.Type,
- "blockID", v.BlockID, "peer", peerID)
- }
-
- cs.handleMsg(m)
- case timeoutInfo:
- cs.Logger.Info("Replay: Timeout", "height", m.Height, "round", m.Round, "step", m.Step, "dur", m.Duration)
- cs.handleTimeout(m, cs.RoundState)
- default:
- return fmt.Errorf("Replay: Unknown TimedWALMessage type: %v", reflect.TypeOf(msg.Msg))
- }
- return nil
- }
-
- // Replay only those messages since the last block. `timeoutRoutine` should
- // run concurrently to read off tickChan.
- func (cs *ConsensusState) catchupReplay(csHeight int64) error {
-
- // Set replayMode to true so we don't log signing errors.
- cs.replayMode = true
- defer func() { cs.replayMode = false }()
-
- // Ensure that #ENDHEIGHT for this height doesn't exist.
- // NOTE: This is just a sanity check. As far as we know things work fine
- // without it, and Handshake could reuse ConsensusState if it weren't for
- // this check (since we can crash after writing #ENDHEIGHT).
- //
- // Ignore data corruption errors since this is a sanity check.
- gr, found, err := cs.wal.SearchForEndHeight(csHeight, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
- if err != nil {
- return err
- }
- if gr != nil {
- if err := gr.Close(); err != nil {
- return err
- }
- }
- if found {
- return fmt.Errorf("WAL should not contain #ENDHEIGHT %d", csHeight)
- }
-
- // Search for last height marker.
- //
- // Ignore data corruption errors in previous heights because we only care about last height
- gr, found, err = cs.wal.SearchForEndHeight(csHeight-1, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
- if err == io.EOF {
- cs.Logger.Error("Replay: wal.group.Search returned EOF", "#ENDHEIGHT", csHeight-1)
- } else if err != nil {
- return err
- }
- if !found {
- return fmt.Errorf("Cannot replay height %d. WAL does not contain #ENDHEIGHT for %d", csHeight, csHeight-1)
- }
- defer gr.Close() // nolint: errcheck
-
- cs.Logger.Info("Catchup by replaying consensus messages", "height", csHeight)
-
- var msg *TimedWALMessage
- dec := WALDecoder{gr}
-
- for {
- msg, err = dec.Decode()
- if err == io.EOF {
- break
- } else if IsDataCorruptionError(err) {
- cs.Logger.Debug("data has been corrupted in last height of consensus WAL", "err", err, "height", csHeight)
- panic(fmt.Sprintf("data has been corrupted (%v) in last height %d of consensus WAL", err, csHeight))
- } else if err != nil {
- return err
- }
-
- // NOTE: since the priv key is set when the msgs are received
- // it will attempt to eg double sign but we can just ignore it
- // since the votes will be replayed and we'll get to the next step
- if err := cs.readReplayMessage(msg, nil); err != nil {
- return err
- }
- }
- cs.Logger.Info("Replay: Done")
- return nil
- }
-
- //--------------------------------------------------------------------------------
-
- // Parses marker lines of the form:
- // #ENDHEIGHT: 12345
- /*
- func makeHeightSearchFunc(height int64) auto.SearchFunc {
- return func(line string) (int, error) {
- line = strings.TrimRight(line, "\n")
- parts := strings.Split(line, " ")
- if len(parts) != 2 {
- return -1, errors.New("Line did not have 2 parts")
- }
- i, err := strconv.Atoi(parts[1])
- if err != nil {
- return -1, errors.New("Failed to parse INFO: " + err.Error())
- }
- if height < i {
- return 1, nil
- } else if height == i {
- return 0, nil
- } else {
- return -1, nil
- }
- }
- }*/
-
- //---------------------------------------------------
- // 2. Recover from failure while applying the block.
- // (by handshaking with the app to figure out where
- // we were last, and using the WAL to recover there.)
- //---------------------------------------------------
-
- type Handshaker struct {
- stateDB dbm.DB
- initialState sm.State
- store sm.BlockStore
- genDoc *types.GenesisDoc
- logger log.Logger
-
- nBlocks int // number of blocks applied to the state
- }
-
- func NewHandshaker(stateDB dbm.DB, state sm.State,
- store sm.BlockStore, genDoc *types.GenesisDoc) *Handshaker {
-
- return &Handshaker{
- stateDB: stateDB,
- initialState: state,
- store: store,
- genDoc: genDoc,
- logger: log.NewNopLogger(),
- nBlocks: 0,
- }
- }
-
- func (h *Handshaker) SetLogger(l log.Logger) {
- h.logger = l
- }
-
- func (h *Handshaker) NBlocks() int {
- return h.nBlocks
- }
-
- // TODO: retry the handshake/replay if it fails ?
- func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error {
-
- // Handshake is done via ABCI Info on the query conn.
- res, err := proxyApp.Query().InfoSync(abci.RequestInfo{version.Version})
- if err != nil {
- return fmt.Errorf("Error calling Info: %v", err)
- }
-
- blockHeight := int64(res.LastBlockHeight)
- if blockHeight < 0 {
- return fmt.Errorf("Got a negative last block height (%d) from the app", blockHeight)
- }
- appHash := res.LastBlockAppHash
-
- h.logger.Info("ABCI Handshake", "appHeight", blockHeight, "appHash", fmt.Sprintf("%X", appHash))
-
- // TODO: check app version.
-
- // Replay blocks up to the latest in the blockstore.
- _, err = h.ReplayBlocks(h.initialState, appHash, blockHeight, proxyApp)
- if err != nil {
- return fmt.Errorf("Error on replay: %v", err)
- }
-
- h.logger.Info("Completed ABCI Handshake - Tendermint and App are synced",
- "appHeight", blockHeight, "appHash", fmt.Sprintf("%X", appHash))
-
- // TODO: (on restart) replay mempool
-
- return nil
- }
-
- // Replay all blocks since appBlockHeight and ensure the result matches the current state.
- // Returns the final AppHash or an error.
- func (h *Handshaker) ReplayBlocks(state sm.State, appHash []byte, appBlockHeight int64, proxyApp proxy.AppConns) ([]byte, error) {
-
- storeBlockHeight := h.store.Height()
- stateBlockHeight := state.LastBlockHeight
- h.logger.Info("ABCI Replay Blocks", "appHeight", appBlockHeight, "storeHeight", storeBlockHeight, "stateHeight", stateBlockHeight)
-
- // If appBlockHeight == 0 it means that we are at genesis and hence should send InitChain
- if appBlockHeight == 0 {
- validators := types.TM2PB.Validators(state.Validators)
- csParams := types.TM2PB.ConsensusParams(h.genDoc.ConsensusParams)
- req := abci.RequestInitChain{
- Time: h.genDoc.GenesisTime.Unix(), // TODO
- ChainId: h.genDoc.ChainID,
- ConsensusParams: csParams,
- Validators: validators,
- AppStateBytes: h.genDoc.AppStateJSON,
- }
- res, err := proxyApp.Consensus().InitChainSync(req)
- if err != nil {
- return nil, err
- }
-
- // if the app returned validators
- // or consensus params, update the state
- // with the them
- if len(res.Validators) > 0 {
- vals, err := types.PB2TM.Validators(res.Validators)
- if err != nil {
- return nil, err
- }
- state.Validators = types.NewValidatorSet(vals)
- }
- if res.ConsensusParams != nil {
- state.ConsensusParams = types.PB2TM.ConsensusParams(res.ConsensusParams)
- }
- sm.SaveState(h.stateDB, state)
- }
-
- // First handle edge cases and constraints on the storeBlockHeight
- if storeBlockHeight == 0 {
- return appHash, checkAppHash(state, appHash)
-
- } else if storeBlockHeight < appBlockHeight {
- // the app should never be ahead of the store (but this is under app's control)
- return appHash, sm.ErrAppBlockHeightTooHigh{storeBlockHeight, appBlockHeight}
-
- } else if storeBlockHeight < stateBlockHeight {
- // the state should never be ahead of the store (this is under tendermint's control)
- cmn.PanicSanity(cmn.Fmt("StateBlockHeight (%d) > StoreBlockHeight (%d)", stateBlockHeight, storeBlockHeight))
-
- } else if storeBlockHeight > stateBlockHeight+1 {
- // store should be at most one ahead of the state (this is under tendermint's control)
- cmn.PanicSanity(cmn.Fmt("StoreBlockHeight (%d) > StateBlockHeight + 1 (%d)", storeBlockHeight, stateBlockHeight+1))
- }
-
- var err error
- // Now either store is equal to state, or one ahead.
- // For each, consider all cases of where the app could be, given app <= store
- if storeBlockHeight == stateBlockHeight {
- // Tendermint ran Commit and saved the state.
- // Either the app is asking for replay, or we're all synced up.
- if appBlockHeight < storeBlockHeight {
- // the app is behind, so replay blocks, but no need to go through WAL (state is already synced to store)
- return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, false)
-
- } else if appBlockHeight == storeBlockHeight {
- // We're good!
- return appHash, checkAppHash(state, appHash)
- }
-
- } else if storeBlockHeight == stateBlockHeight+1 {
- // We saved the block in the store but haven't updated the state,
- // so we'll need to replay a block using the WAL.
- if appBlockHeight < stateBlockHeight {
- // the app is further behind than it should be, so replay blocks
- // but leave the last block to go through the WAL
- return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, true)
-
- } else if appBlockHeight == stateBlockHeight {
- // We haven't run Commit (both the state and app are one block behind),
- // so replayBlock with the real app.
- // NOTE: We could instead use the cs.WAL on cs.Start,
- // but we'd have to allow the WAL to replay a block that wrote it's #ENDHEIGHT
- h.logger.Info("Replay last block using real app")
- state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
- return state.AppHash, err
-
- } else if appBlockHeight == storeBlockHeight {
- // We ran Commit, but didn't save the state, so replayBlock with mock app
- abciResponses, err := sm.LoadABCIResponses(h.stateDB, storeBlockHeight)
- if err != nil {
- return nil, err
- }
- mockApp := newMockProxyApp(appHash, abciResponses)
- h.logger.Info("Replay last block using mock app")
- state, err = h.replayBlock(state, storeBlockHeight, mockApp)
- return state.AppHash, err
- }
-
- }
-
- cmn.PanicSanity("Should never happen")
- return nil, nil
- }
-
- func (h *Handshaker) replayBlocks(state sm.State, proxyApp proxy.AppConns, appBlockHeight, storeBlockHeight int64, mutateState bool) ([]byte, error) {
- // App is further behind than it should be, so we need to replay blocks.
- // We replay all blocks from appBlockHeight+1.
- //
- // Note that we don't have an old version of the state,
- // so we by-pass state validation/mutation using sm.ExecCommitBlock.
- // This also means we won't be saving validator sets if they change during this period.
- // TODO: Load the historical information to fix this and just use state.ApplyBlock
- //
- // If mutateState == true, the final block is replayed with h.replayBlock()
-
- var appHash []byte
- var err error
- finalBlock := storeBlockHeight
- if mutateState {
- finalBlock--
- }
- for i := appBlockHeight + 1; i <= finalBlock; i++ {
- h.logger.Info("Applying block", "height", i)
- block := h.store.LoadBlock(i)
- appHash, err = sm.ExecCommitBlock(proxyApp.Consensus(), block, h.logger, state.LastValidators, h.stateDB)
- if err != nil {
- return nil, err
- }
-
- h.nBlocks++
- }
-
- if mutateState {
- // sync the final block
- state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
- if err != nil {
- return nil, err
- }
- appHash = state.AppHash
- }
-
- return appHash, checkAppHash(state, appHash)
- }
-
- // ApplyBlock on the proxyApp with the last block.
- func (h *Handshaker) replayBlock(state sm.State, height int64, proxyApp proxy.AppConnConsensus) (sm.State, error) {
- block := h.store.LoadBlock(height)
- meta := h.store.LoadBlockMeta(height)
-
- blockExec := sm.NewBlockExecutor(h.stateDB, h.logger, proxyApp, sm.MockMempool{}, sm.MockEvidencePool{})
-
- var err error
- state, err = blockExec.ApplyBlock(state, meta.BlockID, block)
- if err != nil {
- return sm.State{}, err
- }
-
- h.nBlocks++
-
- return state, nil
- }
-
- func checkAppHash(state sm.State, appHash []byte) error {
- if !bytes.Equal(state.AppHash, appHash) {
- panic(fmt.Errorf("Tendermint state.AppHash does not match AppHash after replay. Got %X, expected %X", appHash, state.AppHash).Error())
- }
- return nil
- }
-
- //--------------------------------------------------------------------------------
- // mockProxyApp uses ABCIResponses to give the right results
- // Useful because we don't want to call Commit() twice for the same block on the real app.
-
- func newMockProxyApp(appHash []byte, abciResponses *sm.ABCIResponses) proxy.AppConnConsensus {
- clientCreator := proxy.NewLocalClientCreator(&mockProxyApp{
- appHash: appHash,
- abciResponses: abciResponses,
- })
- cli, _ := clientCreator.NewABCIClient()
- err := cli.Start()
- if err != nil {
- panic(err)
- }
- return proxy.NewAppConnConsensus(cli)
- }
-
- type mockProxyApp struct {
- abci.BaseApplication
-
- appHash []byte
- txCount int
- abciResponses *sm.ABCIResponses
- }
-
- func (mock *mockProxyApp) DeliverTx(tx []byte) abci.ResponseDeliverTx {
- r := mock.abciResponses.DeliverTx[mock.txCount]
- mock.txCount++
- return *r
- }
-
- func (mock *mockProxyApp) EndBlock(req abci.RequestEndBlock) abci.ResponseEndBlock {
- mock.txCount = 0
- return *mock.abciResponses.EndBlock
- }
-
- func (mock *mockProxyApp) Commit() abci.ResponseCommit {
- return abci.ResponseCommit{Data: mock.appHash}
- }
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