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- Block Structure
- ===============
-
- The tendermint consensus engine records all agreements by a
- supermajority of nodes into a blockchain, which is replicated among all
- nodes. This blockchain is accessible via various rpc endpoints, mainly
- ``/block?height=`` to get the full block, as well as
- ``/blockchain?minHeight=_&maxHeight=_`` to get a list of headers. But
- what exactly is stored in these blocks?
-
- Block
- ~~~~~
-
- A
- `Block <https://godoc.org/github.com/tendermint/tendermint/types#Block>`__
- contains:
-
- - a `Header <#header>`__ contains merkle hashes for various chain
- states
- - the
- `Data <https://godoc.org/github.com/tendermint/tendermint/types#Data>`__
- is all transactions which are to be processed
- - the `LastCommit <#commit>`__ > 2/3 signatures for the last block
-
- The signatures returned along with block ``H`` are those validating
- block ``H-1``. This can be a little confusing, but we must also consider
- that the ``Header`` also contains the ``LastCommitHash``. It would be
- impossible for a Header to include the commits that sign it, as it would
- cause an infinite loop here. But when we get block ``H``, we find
- ``Header.LastCommitHash``, which must match the hash of ``LastCommit``.
-
- Header
- ~~~~~~
-
- The
- `Header <https://godoc.org/github.com/tendermint/tendermint/types#Header>`__
- contains lots of information (follow link for up-to-date info). Notably,
- it maintains the ``Height``, the ``LastBlockID`` (to make it a chain),
- and hashes of the data, the app state, and the validator set. This is
- important as the only item that is signed by the validators is the
- ``Header``, and all other data must be validated against one of the
- merkle hashes in the ``Header``.
-
- The ``DataHash`` can provide a nice check on the
- `Data <https://godoc.org/github.com/tendermint/tendermint/types#Data>`__
- returned in this same block. If you are subscribed to new blocks, via
- tendermint RPC, in order to display or process the new transactions you
- should at least validate that the ``DataHash`` is valid. If it is
- important to verify autheniticity, you must wait for the ``LastCommit``
- from the next block to make sure the block header (including
- ``DataHash``) was properly signed.
-
- The ``ValidatorHash`` contains a hash of the current
- `Validators <https://godoc.org/github.com/tendermint/tendermint/types#Validator>`__.
- Tracking all changes in the validator set is complex, but a client can
- quickly compare this hash with the `hash of the currently known
- validators <https://godoc.org/github.com/tendermint/tendermint/types#ValidatorSet.Hash>`__
- to see if there have been changes.
-
- The ``AppHash`` serves as the basis for validating any merkle proofs
- that come from the `ABCI
- application <https://github.com/tendermint/abci>`__. It represents the
- state of the actual application, rather that the state of the blockchain
- itself. This means it's necessary in order to perform any business
- logic, such as verifying and account balance.
-
- **Note** After the transactions are committed to a block, they still
- need to be processed in a separate step, which happens between the
- blocks. If you find a given transaction in the block at height ``H``,
- the effects of running that transaction will be first visible in the
- ``AppHash`` from the block header at height ``H+1``.
-
- Like the ``LastCommit`` issue, this is a requirement of the immutability
- of the block chain, as the application only applies transactions *after*
- they are commited to the chain.
-
- Commit
- ~~~~~~
-
- The
- `Commit <https://godoc.org/github.com/tendermint/tendermint/types#Commit>`__
- contains a set of
- `Votes <https://godoc.org/github.com/tendermint/tendermint/types#Vote>`__
- that were made by the validator set to reach consensus on this block.
- This is the key to the security in any PoS system, and actually no data
- that cannot be traced back to a block header with a valid set of Votes
- can be trusted. Thus, getting the Commit data and verifying the votes is
- extremely important.
-
- As mentioned above, in order to find the ``precommit votes`` for block
- header ``H``, we need to query block ``H+1``. Then we need to check the
- votes, make sure they really are for that block, and properly formatted.
- Much of this code is implemented in Go in the
- `light-client <https://github.com/tendermint/light-client>`__ package.
- If you look at the code, you will notice that we need to provide the
- ``chainID`` of the blockchain in order to properly calculate the votes.
- This is to protect anyone from swapping votes between chains to fake (or
- frame) a validator. Also note that this ``chainID`` is in the
- ``genesis.json`` from *Tendermint*, not the ``genesis.json`` from the
- basecoin app (`that is a different
- chainID... <https://github.com/tendermint/basecoin/issues/32>`__).
-
- Once we have those votes, and we calculated the proper `sign
- bytes <https://godoc.org/github.com/tendermint/tendermint/types#Vote.WriteSignBytes>`__
- using the chainID and a `nice helper
- function <https://godoc.org/github.com/tendermint/tendermint/types#SignBytes>`__,
- we can verify them. The light client is responsible for maintaining a
- set of validators that we trust. Each vote only stores the validators
- ``Address``, as well as the ``Signature``. Assuming we have a local copy
- of the trusted validator set, we can look up the ``Public Key`` of the
- validator given its ``Address``, then verify that the ``Signature``
- matches the ``SignBytes`` and ``Public Key``. Then we sum up the total
- voting power of all validators, whose votes fulfilled all these
- stringent requirements. If the total number of voting power for a single
- block is greater than 2/3 of all voting power, then we can finally trust
- the block header, the AppHash, and the proof we got from the ABCI
- application.
-
- Vote Sign Bytes
- ^^^^^^^^^^^^^^^
-
- The ``sign-bytes`` of a vote is produced by taking a
- `stable-json <https://github.com/substack/json-stable-stringify>`__-like
- deterministic JSON `wire <./wire-protocol.html>`__ encoding of
- the vote (excluding the ``Signature`` field), and wrapping it with
- ``{"chain_id":"my_chain","vote":...}``.
-
- For example, a precommit vote might have the following ``sign-bytes``:
-
- .. code:: json
-
- {"chain_id":"my_chain","vote":{"block_hash":"611801F57B4CE378DF1A3FFF1216656E89209A99","block_parts_header":{"hash":"B46697379DBE0774CC2C3B656083F07CA7E0F9CE","total":123},"height":1234,"round":1,"type":2}}
-
- Block Hash
- ~~~~~~~~~~
-
- The `block
- hash <https://godoc.org/github.com/tendermint/tendermint/types#Block.Hash>`__
- is the `Simple Tree hash <Merkle-Trees#simple-tree-with-dictionaries>`__
- of the fields of the block ``Header`` encoded as a list of
- ``KVPair``\ s.
-
- Transaction
- ~~~~~~~~~~~
-
- A transaction is any sequence of bytes. It is up to your
- `ABCI <https://github.com/tendermint/abci>`__ application to accept or
- reject transactions.
-
- BlockID
- ~~~~~~~
-
- Many of these data structures refer to the
- `BlockID <https://godoc.org/github.com/tendermint/tendermint/types#BlockID>`__,
- which is the ``BlockHash`` (hash of the block header, also referred to
- by the next block) along with the ``PartSetHeader``. The
- ``PartSetHeader`` is explained below and is used internally to
- orchestrate the p2p propogation. For clients, it is basically opaque
- bytes, but they must match for all votes.
-
- PartSetHeader
- ~~~~~~~~~~~~~
-
- The
- `PartSetHeader <https://godoc.org/github.com/tendermint/tendermint/types#PartSetHeader>`__
- contains the total number of pieces in a
- `PartSet <https://godoc.org/github.com/tendermint/tendermint/types#PartSet>`__,
- and the Merkle root hash of those pieces.
-
- PartSet
- ~~~~~~~
-
- PartSet is used to split a byteslice of data into parts (pieces) for
- transmission. By splitting data into smaller parts and computing a
- Merkle root hash on the list, you can verify that a part is legitimately
- part of the complete data, and the part can be forwarded to other peers
- before all the parts are known. In short, it's a fast way to securely
- propagate a large chunk of data (like a block) over a gossip network.
-
- PartSet was inspired by the LibSwift project.
-
- Usage:
-
- .. code:: go
-
- data := RandBytes(2 << 20) // Something large
-
- partSet := NewPartSetFromData(data)
- partSet.Total() // Total number of 4KB parts
- partSet.Count() // Equal to the Total, since we already have all the parts
- partSet.Hash() // The Merkle root hash
- partSet.BitArray() // A BitArray of partSet.Total() 1's
-
- header := partSet.Header() // Send this to the peer
- header.Total // Total number of parts
- header.Hash // The merkle root hash
-
- // Now we'll reconstruct the data from the parts
- partSet2 := NewPartSetFromHeader(header)
- partSet2.Total() // Same total as partSet.Total()
- partSet2.Count() // Zero, since this PartSet doesn't have any parts yet.
- partSet2.Hash() // Same hash as in partSet.Hash()
- partSet2.BitArray() // A BitArray of partSet.Total() 0's
-
- // In a gossip network the parts would arrive in arbitrary order, perhaps
- // in response to explicit requests for parts, or optimistically in response
- // to the receiving peer's partSet.BitArray().
- for !partSet2.IsComplete() {
- part := receivePartFromGossipNetwork()
- added, err := partSet2.AddPart(part)
- if err != nil {
- // A wrong part,
- // the merkle trail does not hash to partSet2.Hash()
- } else if !added {
- // A duplicate part already received
- }
- }
-
- data2, _ := ioutil.ReadAll(partSet2.GetReader())
- bytes.Equal(data, data2) // true
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