- package types
-
- import (
- "fmt"
- "time"
-
- "github.com/tendermint/tendermint/types"
- )
-
- //-----------------------------------------------------------------------------
- // RoundStepType enum type
-
- // RoundStepType enumerates the state of the consensus state machine
- type RoundStepType uint8 // These must be numeric, ordered.
-
- const (
- RoundStepNewHeight = RoundStepType(0x01) // Wait til CommitTime + timeoutCommit
- RoundStepNewRound = RoundStepType(0x02) // Setup new round and go to RoundStepPropose
- RoundStepPropose = RoundStepType(0x03) // Did propose, gossip proposal
- RoundStepPrevote = RoundStepType(0x04) // Did prevote, gossip prevotes
- RoundStepPrevoteWait = RoundStepType(0x05) // Did receive any +2/3 prevotes, start timeout
- RoundStepPrecommit = RoundStepType(0x06) // Did precommit, gossip precommits
- RoundStepPrecommitWait = RoundStepType(0x07) // Did receive any +2/3 precommits, start timeout
- RoundStepCommit = RoundStepType(0x08) // Entered commit state machine
- // NOTE: RoundStepNewHeight acts as RoundStepCommitWait.
- )
-
- // String returns a string
- func (rs RoundStepType) String() string {
- switch rs {
- case RoundStepNewHeight:
- return "RoundStepNewHeight"
- case RoundStepNewRound:
- return "RoundStepNewRound"
- case RoundStepPropose:
- return "RoundStepPropose"
- case RoundStepPrevote:
- return "RoundStepPrevote"
- case RoundStepPrevoteWait:
- return "RoundStepPrevoteWait"
- case RoundStepPrecommit:
- return "RoundStepPrecommit"
- case RoundStepPrecommitWait:
- return "RoundStepPrecommitWait"
- case RoundStepCommit:
- return "RoundStepCommit"
- default:
- return "RoundStepUnknown" // Cannot panic.
- }
- }
-
- //-----------------------------------------------------------------------------
-
- // RoundState defines the internal consensus state.
- // It is Immutable when returned from ConsensusState.GetRoundState()
- // TODO: Actually, only the top pointer is copied,
- // so access to field pointers is still racey
- // NOTE: Not thread safe. Should only be manipulated by functions downstream
- // of the cs.receiveRoutine
- type RoundState struct {
- Height int64 // Height we are working on
- Round int
- Step RoundStepType
- StartTime time.Time
- CommitTime time.Time // Subjective time when +2/3 precommits for Block at Round were found
- Validators *types.ValidatorSet
- Proposal *types.Proposal
- ProposalBlock *types.Block
- ProposalBlockParts *types.PartSet
- LockedRound int
- LockedBlock *types.Block
- LockedBlockParts *types.PartSet
- Votes *HeightVoteSet
- CommitRound int //
- LastCommit *types.VoteSet // Last precommits at Height-1
- LastValidators *types.ValidatorSet
- }
-
- // RoundStateEvent returns the H/R/S of the RoundState as an event.
- func (rs *RoundState) RoundStateEvent() types.EventDataRoundState {
- // XXX: copy the RoundState
- // if we want to avoid this, we may need synchronous events after all
- rs_ := *rs
- edrs := types.EventDataRoundState{
- Height: rs.Height,
- Round: rs.Round,
- Step: rs.Step.String(),
- RoundState: &rs_,
- }
- return edrs
- }
-
- // String returns a string
- func (rs *RoundState) String() string {
- return rs.StringIndented("")
- }
-
- // StringIndented returns a string
- func (rs *RoundState) StringIndented(indent string) string {
- return fmt.Sprintf(`RoundState{
- %s H:%v R:%v S:%v
- %s StartTime: %v
- %s CommitTime: %v
- %s Validators: %v
- %s Proposal: %v
- %s ProposalBlock: %v %v
- %s LockedRound: %v
- %s LockedBlock: %v %v
- %s Votes: %v
- %s LastCommit: %v
- %s LastValidators:%v
- %s}`,
- indent, rs.Height, rs.Round, rs.Step,
- indent, rs.StartTime,
- indent, rs.CommitTime,
- indent, rs.Validators.StringIndented(indent+" "),
- indent, rs.Proposal,
- indent, rs.ProposalBlockParts.StringShort(), rs.ProposalBlock.StringShort(),
- indent, rs.LockedRound,
- indent, rs.LockedBlockParts.StringShort(), rs.LockedBlock.StringShort(),
- indent, rs.Votes.StringIndented(indent+" "),
- indent, rs.LastCommit.StringShort(),
- indent, rs.LastValidators.StringIndented(indent+" "),
- indent)
- }
-
- // StringShort returns a string
- func (rs *RoundState) StringShort() string {
- return fmt.Sprintf(`RoundState{H:%v R:%v S:%v ST:%v}`,
- rs.Height, rs.Round, rs.Step, rs.StartTime)
- }
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