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- package consensus
-
- import (
- "bufio"
- "errors"
- "fmt"
- "os"
- "strconv"
- "strings"
-
- bc "github.com/tendermint/tendermint/blockchain"
- cfg "github.com/tendermint/tendermint/config"
- "github.com/tendermint/tendermint/proxy"
- sm "github.com/tendermint/tendermint/state"
- "github.com/tendermint/tendermint/types"
- cmn "github.com/tendermint/tmlibs/common"
- dbm "github.com/tendermint/tmlibs/db"
- )
-
- //--------------------------------------------------------
- // replay messages interactively or all at once
-
- func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool) {
- consensusState := newConsensusStateForReplay(config, csConfig)
-
- if err := consensusState.ReplayFile(csConfig.WalFile(), console); err != nil {
- cmn.Exit(cmn.Fmt("Error during consensus replay: %v", err))
- }
- }
-
- // Replay msgs in file or start the console
- func (cs *ConsensusState) ReplayFile(file string, console bool) error {
-
- if cs.IsRunning() {
- return errors.New("cs is already running, cannot replay")
- }
- if cs.wal != nil {
- return errors.New("cs wal is open, cannot replay")
- }
-
- cs.startForReplay()
-
- // ensure all new step events are regenerated as expected
- newStepCh := subscribeToEvent(cs.evsw, "replay-test", types.EventStringNewRoundStep(), 1)
-
- // just open the file for reading, no need to use wal
- fp, err := os.OpenFile(file, os.O_RDONLY, 0666)
- if err != nil {
- return err
- }
-
- pb := newPlayback(file, fp, cs, cs.state.Copy())
- defer pb.fp.Close()
-
- var nextN int // apply N msgs in a row
- for pb.scanner.Scan() {
- if nextN == 0 && console {
- nextN = pb.replayConsoleLoop()
- }
-
- if err := pb.cs.readReplayMessage(pb.scanner.Bytes(), newStepCh); err != nil {
- return err
- }
-
- if nextN > 0 {
- nextN -= 1
- }
- pb.count += 1
- }
- return nil
- }
-
- //------------------------------------------------
- // playback manager
-
- type playback struct {
- cs *ConsensusState
-
- fp *os.File
- scanner *bufio.Scanner
- count int // how many lines/msgs into the file are we
-
- // replays can be reset to beginning
- fileName string // so we can close/reopen the file
- genesisState *sm.State // so the replay session knows where to restart from
- }
-
- func newPlayback(fileName string, fp *os.File, cs *ConsensusState, genState *sm.State) *playback {
- return &playback{
- cs: cs,
- fp: fp,
- fileName: fileName,
- genesisState: genState,
- scanner: bufio.NewScanner(fp),
- }
- }
-
- // go back count steps by resetting the state and running (pb.count - count) steps
- func (pb *playback) replayReset(count int, newStepCh chan interface{}) error {
-
- pb.cs.Stop()
- pb.cs.Wait()
-
- newCS := NewConsensusState(pb.cs.config, pb.genesisState.Copy(), pb.cs.proxyAppConn, pb.cs.blockStore, pb.cs.mempool)
- newCS.SetEventSwitch(pb.cs.evsw)
- newCS.startForReplay()
-
- pb.fp.Close()
- fp, err := os.OpenFile(pb.fileName, os.O_RDONLY, 0666)
- if err != nil {
- return err
- }
- pb.fp = fp
- pb.scanner = bufio.NewScanner(fp)
- count = pb.count - count
- log.Notice(cmn.Fmt("Reseting from %d to %d", pb.count, count))
- pb.count = 0
- pb.cs = newCS
- for i := 0; pb.scanner.Scan() && i < count; i++ {
- if err := pb.cs.readReplayMessage(pb.scanner.Bytes(), newStepCh); err != nil {
- return err
- }
- pb.count += 1
- }
- return nil
- }
-
- func (cs *ConsensusState) startForReplay() {
-
- log.Warn("Replay commands are disabled until someone updates them and writes tests")
- /* TODO:!
- // since we replay tocks we just ignore ticks
- go func() {
- for {
- select {
- case <-cs.tickChan:
- case <-cs.Quit:
- return
- }
- }
- }()*/
- }
-
- // console function for parsing input and running commands
- func (pb *playback) replayConsoleLoop() int {
- for {
- fmt.Printf("> ")
- bufReader := bufio.NewReader(os.Stdin)
- line, more, err := bufReader.ReadLine()
- if more {
- cmn.Exit("input is too long")
- } else if err != nil {
- cmn.Exit(err.Error())
- }
-
- tokens := strings.Split(string(line), " ")
- if len(tokens) == 0 {
- continue
- }
-
- switch tokens[0] {
- case "next":
- // "next" -> replay next message
- // "next N" -> replay next N messages
-
- if len(tokens) == 1 {
- return 0
- } else {
- i, err := strconv.Atoi(tokens[1])
- if err != nil {
- fmt.Println("next takes an integer argument")
- } else {
- return i
- }
- }
-
- case "back":
- // "back" -> go back one message
- // "back N" -> go back N messages
-
- // NOTE: "back" is not supported in the state machine design,
- // so we restart and replay up to
-
- // ensure all new step events are regenerated as expected
- newStepCh := subscribeToEvent(pb.cs.evsw, "replay-test", types.EventStringNewRoundStep(), 1)
- if len(tokens) == 1 {
- pb.replayReset(1, newStepCh)
- } else {
- i, err := strconv.Atoi(tokens[1])
- if err != nil {
- fmt.Println("back takes an integer argument")
- } else if i > pb.count {
- fmt.Printf("argument to back must not be larger than the current count (%d)\n", pb.count)
- } else {
- pb.replayReset(i, newStepCh)
- }
- }
-
- case "rs":
- // "rs" -> print entire round state
- // "rs short" -> print height/round/step
- // "rs <field>" -> print another field of the round state
-
- rs := pb.cs.RoundState
- if len(tokens) == 1 {
- fmt.Println(rs)
- } else {
- switch tokens[1] {
- case "short":
- fmt.Printf("%v/%v/%v\n", rs.Height, rs.Round, rs.Step)
- case "validators":
- fmt.Println(rs.Validators)
- case "proposal":
- fmt.Println(rs.Proposal)
- case "proposal_block":
- fmt.Printf("%v %v\n", rs.ProposalBlockParts.StringShort(), rs.ProposalBlock.StringShort())
- case "locked_round":
- fmt.Println(rs.LockedRound)
- case "locked_block":
- fmt.Printf("%v %v\n", rs.LockedBlockParts.StringShort(), rs.LockedBlock.StringShort())
- case "votes":
- fmt.Println(rs.Votes.StringIndented(" "))
-
- default:
- fmt.Println("Unknown option", tokens[1])
- }
- }
- case "n":
- fmt.Println(pb.count)
- }
- }
- return 0
- }
-
- //--------------------------------------------------------------------------------
-
- // convenience for replay mode
- func newConsensusStateForReplay(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig) *ConsensusState {
- // Get BlockStore
- blockStoreDB := dbm.NewDB("blockstore", config.DBBackend, config.DBDir())
- blockStore := bc.NewBlockStore(blockStoreDB)
-
- // Get State
- stateDB := dbm.NewDB("state", config.DBBackend, config.DBDir())
- state := sm.MakeGenesisStateFromFile(stateDB, config.GenesisFile())
-
- // Create proxyAppConn connection (consensus, mempool, query)
- clientCreator := proxy.DefaultClientCreator(config.ProxyApp, config.ABCI, config.DBDir())
- proxyApp := proxy.NewAppConns(clientCreator, NewHandshaker(state, blockStore))
- _, err := proxyApp.Start()
- if err != nil {
- cmn.Exit(cmn.Fmt("Error starting proxy app conns: %v", err))
- }
-
- // Make event switch
- eventSwitch := types.NewEventSwitch()
- if _, err := eventSwitch.Start(); err != nil {
- cmn.Exit(cmn.Fmt("Failed to start event switch: %v", err))
- }
-
- consensusState := NewConsensusState(csConfig, state.Copy(), proxyApp.Consensus(), blockStore, types.MockMempool{})
- consensusState.SetEventSwitch(eventSwitch)
- return consensusState
- }
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