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- // Package json provides functions for marshaling and unmarshaling JSON in a format that is
- // backwards-compatible with Amino JSON encoding. This mostly differs from encoding/json in
- // encoding of integers (64-bit integers are encoded as strings, not numbers), and handling
- // of interfaces (wrapped in an interface object with type/value keys).
- //
- // JSON tags (e.g. `json:"name,omitempty"`) are supported in the same way as encoding/json, as is
- // custom marshaling overrides via the json.Marshaler and json.Unmarshaler interfaces.
- //
- // Note that not all JSON emitted by Tendermint is generated by this library; some is generated by
- // encoding/json instead, and kept like that for backwards compatibility.
- //
- // Encoding of numbers uses strings for 64-bit integers (including unspecified ints), to improve
- // compatibility with e.g. Javascript (which uses 64-bit floats for numbers, having 53-bit
- // precision):
- //
- // int32(32) // Output: 32
- // uint32(32) // Output: 32
- // int64(64) // Output: "64"
- // uint64(64) // Output: "64"
- // int(64) // Output: "64"
- // uint(64) // Output: "64"
- //
- // Encoding of other scalars follows encoding/json:
- //
- // nil // Output: null
- // true // Output: true
- // "foo" // Output: "foo"
- // "" // Output: ""
- //
- // Slices and arrays are encoded as encoding/json, including base64-encoding of byte slices
- // with additional base64-encoding of byte arrays as well:
- //
- // []int64(nil) // Output: null
- // []int64{} // Output: []
- // []int64{1, 2, 3} // Output: ["1", "2", "3"]
- // []int32{1, 2, 3} // Output: [1, 2, 3]
- // []byte{1, 2, 3} // Output: "AQID"
- // [3]int64{1, 2, 3} // Output: ["1", "2", "3"]
- // [3]byte{1, 2, 3} // Output: "AQID"
- //
- // Maps are encoded as encoding/json, but only strings are allowed as map keys (nil maps are not
- // emitted as null, to retain Amino backwards-compatibility):
- //
- // map[string]int64(nil) // Output: {}
- // map[string]int64{} // Output: {}
- // map[string]int64{"a":1,"b":2} // Output: {"a":"1","b":"2"}
- // map[string]int32{"a":1,"b":2} // Output: {"a":1,"b":2}
- // map[bool]int{true:1} // Errors
- //
- // Times are encoded as encoding/json, in RFC3339Nano format, but requiring UTC time zone (with zero
- // times emitted as "0001-01-01T00:00:00Z" as with encoding/json):
- //
- // time.Date(2020, 6, 8, 16, 21, 28, 123, time.FixedZone("UTC+2", 2*60*60))
- // // Output: "2020-06-08T14:21:28.000000123Z"
- // time.Time{} // Output: "0001-01-01T00:00:00Z"
- // (*time.Time)(nil) // Output: null
- //
- // Structs are encoded as encoding/json, supporting JSON tags and ignoring private fields:
- //
- // type Struct struct{
- // Name string
- // Value int32 `json:"value,omitempty"`
- // private bool
- // }
- //
- // Struct{Name: "foo", Value: 7, private: true} // Output: {"Name":"foo","value":7}
- // Struct{} // Output: {"Name":""}
- //
- // Registered types are encoded with type wrapper, regardless of whether they are given as interface
- // or bare struct, but inside structs they are only emitted with type wrapper for interface fields
- // (this follows Amino behavior):
- //
- // type Vehicle interface {
- // Drive() error
- // }
- //
- // type Car struct {
- // Wheels int8
- // }
- //
- // func (c *Car) Drive() error { return nil }
- //
- // RegisterType(&Car{}, "vehicle/car")
- //
- // Car{Wheels: 4} // Output: {"type":"vehicle/car","value":{"Wheels":4}}
- // &Car{Wheels: 4} // Output: {"type":"vehicle/car","value":{"Wheels":4}}
- // (*Car)(nil) // Output: null
- // Vehicle(Car{Wheels: 4}) // Output: {"type":"vehicle/car","value":{"Wheels":4}}
- // Vehicle(nil) // Output: null
- //
- // type Struct struct {
- // Car *Car
- // Vehicle Vehicle
- // }
- //
- // Struct{Car: &Car{Wheels: 4}, Vehicle: &Car{Wheels: 4}}
- // // Output: {"Car": {"Wheels: 4"}, "Vehicle": {"type":"vehicle/car","value":{"Wheels":4}}}
- //
- package json
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