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- //
- // Written by Maxim Khitrov (November 2012)
- //
-
- // Package flowrate provides the tools for monitoring and limiting the flow rate
- // of an arbitrary data stream.
- package flowrate
-
- import (
- "math"
- "sync"
- "time"
- )
-
- // Monitor monitors and limits the transfer rate of a data stream.
- type Monitor struct {
- mu sync.Mutex // Mutex guarding access to all internal fields
- active bool // Flag indicating an active transfer
- start time.Duration // Transfer start time (clock() value)
- bytes int64 // Total number of bytes transferred
- samples int64 // Total number of samples taken
-
- rSample float64 // Most recent transfer rate sample (bytes per second)
- rEMA float64 // Exponential moving average of rSample
- rPeak float64 // Peak transfer rate (max of all rSamples)
- rWindow float64 // rEMA window (seconds)
-
- sBytes int64 // Number of bytes transferred since sLast
- sLast time.Duration // Most recent sample time (stop time when inactive)
- sRate time.Duration // Sampling rate
-
- tBytes int64 // Number of bytes expected in the current transfer
- tLast time.Duration // Time of the most recent transfer of at least 1 byte
- }
-
- // New creates a new flow control monitor. Instantaneous transfer rate is
- // measured and updated for each sampleRate interval. windowSize determines the
- // weight of each sample in the exponential moving average (EMA) calculation.
- // The exact formulas are:
- //
- // sampleTime = currentTime - prevSampleTime
- // sampleRate = byteCount / sampleTime
- // weight = 1 - exp(-sampleTime/windowSize)
- // newRate = weight*sampleRate + (1-weight)*oldRate
- //
- // The default values for sampleRate and windowSize (if <= 0) are 100ms and 1s,
- // respectively.
- func New(sampleRate, windowSize time.Duration) *Monitor {
- if sampleRate = clockRound(sampleRate); sampleRate <= 0 {
- sampleRate = 5 * clockRate
- }
- if windowSize <= 0 {
- windowSize = 1 * time.Second
- }
- now := clock()
- return &Monitor{
- active: true,
- start: now,
- rWindow: windowSize.Seconds(),
- sLast: now,
- sRate: sampleRate,
- tLast: now,
- }
- }
-
- // Update records the transfer of n bytes and returns n. It should be called
- // after each Read/Write operation, even if n is 0.
- func (m *Monitor) Update(n int) int {
- m.mu.Lock()
- m.update(n)
- m.mu.Unlock()
- return n
- }
-
- // Hack to set the current rEMA.
- func (m *Monitor) SetREMA(rEMA float64) {
- m.mu.Lock()
- m.rEMA = rEMA
- m.samples++
- m.mu.Unlock()
- }
-
- // IO is a convenience method intended to wrap io.Reader and io.Writer method
- // execution. It calls m.Update(n) and then returns (n, err) unmodified.
- func (m *Monitor) IO(n int, err error) (int, error) {
- return m.Update(n), err
- }
-
- // Done marks the transfer as finished and prevents any further updates or
- // limiting. Instantaneous and current transfer rates drop to 0. Update, IO, and
- // Limit methods become NOOPs. It returns the total number of bytes transferred.
- func (m *Monitor) Done() int64 {
- m.mu.Lock()
- if now := m.update(0); m.sBytes > 0 {
- m.reset(now)
- }
- m.active = false
- m.tLast = 0
- n := m.bytes
- m.mu.Unlock()
- return n
- }
-
- // timeRemLimit is the maximum Status.TimeRem value.
- const timeRemLimit = 999*time.Hour + 59*time.Minute + 59*time.Second
-
- // Status represents the current Monitor status. All transfer rates are in bytes
- // per second rounded to the nearest byte.
- type Status struct {
- Start time.Time // Transfer start time
- Bytes int64 // Total number of bytes transferred
- Samples int64 // Total number of samples taken
- InstRate int64 // Instantaneous transfer rate
- CurRate int64 // Current transfer rate (EMA of InstRate)
- AvgRate int64 // Average transfer rate (Bytes / Duration)
- PeakRate int64 // Maximum instantaneous transfer rate
- BytesRem int64 // Number of bytes remaining in the transfer
- Duration time.Duration // Time period covered by the statistics
- Idle time.Duration // Time since the last transfer of at least 1 byte
- TimeRem time.Duration // Estimated time to completion
- Progress Percent // Overall transfer progress
- Active bool // Flag indicating an active transfer
- }
-
- // Status returns current transfer status information. The returned value
- // becomes static after a call to Done.
- func (m *Monitor) Status() Status {
- m.mu.Lock()
- now := m.update(0)
- s := Status{
- Active: m.active,
- Start: clockToTime(m.start),
- Duration: m.sLast - m.start,
- Idle: now - m.tLast,
- Bytes: m.bytes,
- Samples: m.samples,
- PeakRate: round(m.rPeak),
- BytesRem: m.tBytes - m.bytes,
- Progress: percentOf(float64(m.bytes), float64(m.tBytes)),
- }
- if s.BytesRem < 0 {
- s.BytesRem = 0
- }
- if s.Duration > 0 {
- rAvg := float64(s.Bytes) / s.Duration.Seconds()
- s.AvgRate = round(rAvg)
- if s.Active {
- s.InstRate = round(m.rSample)
- s.CurRate = round(m.rEMA)
- if s.BytesRem > 0 {
- if tRate := 0.8*m.rEMA + 0.2*rAvg; tRate > 0 {
- ns := float64(s.BytesRem) / tRate * 1e9
- if ns > float64(timeRemLimit) {
- ns = float64(timeRemLimit)
- }
- s.TimeRem = clockRound(time.Duration(ns))
- }
- }
- }
- }
- m.mu.Unlock()
- return s
- }
-
- // Limit restricts the instantaneous (per-sample) data flow to rate bytes per
- // second. It returns the maximum number of bytes (0 <= n <= want) that may be
- // transferred immediately without exceeding the limit. If block == true, the
- // call blocks until n > 0. want is returned unmodified if want < 1, rate < 1,
- // or the transfer is inactive (after a call to Done).
- //
- // At least one byte is always allowed to be transferred in any given sampling
- // period. Thus, if the sampling rate is 100ms, the lowest achievable flow rate
- // is 10 bytes per second.
- //
- // For usage examples, see the implementation of Reader and Writer in io.go.
- func (m *Monitor) Limit(want int, rate int64, block bool) (n int) {
- if want < 1 || rate < 1 {
- return want
- }
- m.mu.Lock()
-
- // Determine the maximum number of bytes that can be sent in one sample
- limit := round(float64(rate) * m.sRate.Seconds())
- if limit <= 0 {
- limit = 1
- }
-
- // If block == true, wait until m.sBytes < limit
- if now := m.update(0); block {
- for m.sBytes >= limit && m.active {
- now = m.waitNextSample(now)
- }
- }
-
- // Make limit <= want (unlimited if the transfer is no longer active)
- if limit -= m.sBytes; limit > int64(want) || !m.active {
- limit = int64(want)
- }
- m.mu.Unlock()
-
- if limit < 0 {
- limit = 0
- }
- return int(limit)
- }
-
- // SetTransferSize specifies the total size of the data transfer, which allows
- // the Monitor to calculate the overall progress and time to completion.
- func (m *Monitor) SetTransferSize(bytes int64) {
- if bytes < 0 {
- bytes = 0
- }
- m.mu.Lock()
- m.tBytes = bytes
- m.mu.Unlock()
- }
-
- // update accumulates the transferred byte count for the current sample until
- // clock() - m.sLast >= m.sRate. The monitor status is updated once the current
- // sample is done.
- func (m *Monitor) update(n int) (now time.Duration) {
- if !m.active {
- return
- }
- if now = clock(); n > 0 {
- m.tLast = now
- }
- m.sBytes += int64(n)
- if sTime := now - m.sLast; sTime >= m.sRate {
- t := sTime.Seconds()
- if m.rSample = float64(m.sBytes) / t; m.rSample > m.rPeak {
- m.rPeak = m.rSample
- }
-
- // Exponential moving average using a method similar to *nix load
- // average calculation. Longer sampling periods carry greater weight.
- if m.samples > 0 {
- w := math.Exp(-t / m.rWindow)
- m.rEMA = m.rSample + w*(m.rEMA-m.rSample)
- } else {
- m.rEMA = m.rSample
- }
- m.reset(now)
- }
- return
- }
-
- // reset clears the current sample state in preparation for the next sample.
- func (m *Monitor) reset(sampleTime time.Duration) {
- m.bytes += m.sBytes
- m.samples++
- m.sBytes = 0
- m.sLast = sampleTime
- }
-
- // waitNextSample sleeps for the remainder of the current sample. The lock is
- // released and reacquired during the actual sleep period, so it's possible for
- // the transfer to be inactive when this method returns.
- func (m *Monitor) waitNextSample(now time.Duration) time.Duration {
- const minWait = 5 * time.Millisecond
- current := m.sLast
-
- // sleep until the last sample time changes (ideally, just one iteration)
- for m.sLast == current && m.active {
- d := current + m.sRate - now
- m.mu.Unlock()
- if d < minWait {
- d = minWait
- }
- time.Sleep(d)
- m.mu.Lock()
- now = m.update(0)
- }
- return now
- }
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