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- //nolint: gosec
- package main
-
- import (
- "crypto/sha256"
- "encoding/json"
- "errors"
- "fmt"
- "io/ioutil"
- "os"
- "sort"
- "sync"
- )
-
- // State is the application state.
- type State struct {
- sync.RWMutex
- Height uint64
- Values map[string]string
- Hash []byte
-
- // private fields aren't marshaled to disk.
- file string
- persistInterval uint64
- initialHeight uint64
- }
-
- // NewState creates a new state.
- func NewState(file string, persistInterval uint64) (*State, error) {
- state := &State{
- Values: make(map[string]string),
- file: file,
- persistInterval: persistInterval,
- }
- state.Hash = hashItems(state.Values)
- err := state.load()
- switch {
- case errors.Is(err, os.ErrNotExist):
- case err != nil:
- return nil, err
- }
- return state, nil
- }
-
- // load loads state from disk. It does not take out a lock, since it is called
- // during construction.
- func (s *State) load() error {
- bz, err := ioutil.ReadFile(s.file)
- if err != nil {
- return fmt.Errorf("failed to read state from %q: %w", s.file, err)
- }
- err = json.Unmarshal(bz, s)
- if err != nil {
- return fmt.Errorf("invalid state data in %q: %w", s.file, err)
- }
- return nil
- }
-
- // save saves the state to disk. It does not take out a lock since it is called
- // internally by Commit which does lock.
- func (s *State) save() error {
- bz, err := json.Marshal(s)
- if err != nil {
- return fmt.Errorf("failed to marshal state: %w", err)
- }
- // We write the state to a separate file and move it to the destination, to
- // make it atomic.
- newFile := fmt.Sprintf("%v.new", s.file)
- err = ioutil.WriteFile(newFile, bz, 0644)
- if err != nil {
- return fmt.Errorf("failed to write state to %q: %w", s.file, err)
- }
- return os.Rename(newFile, s.file)
- }
-
- // Export exports key/value pairs as JSON, used for state sync snapshots.
- func (s *State) Export() ([]byte, error) {
- s.RLock()
- defer s.RUnlock()
- return json.Marshal(s.Values)
- }
-
- // Import imports key/value pairs from JSON bytes, used for InitChain.AppStateBytes and
- // state sync snapshots. It also saves the state once imported.
- func (s *State) Import(height uint64, jsonBytes []byte) error {
- s.Lock()
- defer s.Unlock()
- values := map[string]string{}
- err := json.Unmarshal(jsonBytes, &values)
- if err != nil {
- return fmt.Errorf("failed to decode imported JSON data: %w", err)
- }
- s.Height = height
- s.Values = values
- s.Hash = hashItems(values)
- return s.save()
- }
-
- // Get fetches a value. A missing value is returned as an empty string.
- func (s *State) Get(key string) string {
- s.RLock()
- defer s.RUnlock()
- return s.Values[key]
- }
-
- // Set sets a value. Setting an empty value is equivalent to deleting it.
- func (s *State) Set(key, value string) {
- s.Lock()
- defer s.Unlock()
- if value == "" {
- delete(s.Values, key)
- } else {
- s.Values[key] = value
- }
- }
-
- // Commit commits the current state.
- func (s *State) Commit() (uint64, []byte, error) {
- s.Lock()
- defer s.Unlock()
- s.Hash = hashItems(s.Values)
- switch {
- case s.Height > 0:
- s.Height++
- case s.initialHeight > 0:
- s.Height = s.initialHeight
- default:
- s.Height = 1
- }
- if s.persistInterval > 0 && s.Height%s.persistInterval == 0 {
- err := s.save()
- if err != nil {
- return 0, nil, err
- }
- }
- return s.Height, s.Hash, nil
- }
-
- // hashItems hashes a set of key/value items.
- func hashItems(items map[string]string) []byte {
- keys := make([]string, 0, len(items))
- for key := range items {
- keys = append(keys, key)
- }
- sort.Strings(keys)
-
- hasher := sha256.New()
- for _, key := range keys {
- _, _ = hasher.Write([]byte(key))
- _, _ = hasher.Write([]byte{0})
- _, _ = hasher.Write([]byte(items[key]))
- _, _ = hasher.Write([]byte{0})
- }
- return hasher.Sum(nil)
- }
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