- package main
-
- import (
- "context"
- "crypto/rand"
- "errors"
- "fmt"
- "math"
- "time"
-
- rpchttp "github.com/tendermint/tendermint/rpc/client/http"
- e2e "github.com/tendermint/tendermint/test/e2e/pkg"
- "github.com/tendermint/tendermint/types"
- )
-
- // Load generates transactions against the network until the given context is
- // canceled. A multiplier of greater than one can be supplied if load needs to
- // be generated beyond a minimum amount.
- func Load(ctx context.Context, testnet *e2e.Testnet, multiplier int) error {
- // Since transactions are executed across all nodes in the network, we need
- // to reduce transaction load for larger networks to avoid using too much
- // CPU. This gives high-throughput small networks and low-throughput large ones.
- // This also limits the number of TCP connections, since each worker has
- // a connection to all nodes.
- concurrency := 64 / len(testnet.Nodes)
- if concurrency == 0 {
- concurrency = 1
- }
- initialTimeout := 1 * time.Minute
- stallTimeout := 30 * time.Second
-
- chTx := make(chan types.Tx)
- chSuccess := make(chan types.Tx)
- ctx, cancel := context.WithCancel(ctx)
- defer cancel()
-
- // Spawn job generator and processors.
- logger.Info(fmt.Sprintf("Starting transaction load (%v workers)...", concurrency))
- started := time.Now()
-
- go loadGenerate(ctx, chTx, multiplier)
-
- for w := 0; w < concurrency; w++ {
- go loadProcess(ctx, testnet, chTx, chSuccess)
- }
-
- // Monitor successful transactions, and abort on stalls.
- success := 0
- timeout := initialTimeout
- for {
- select {
- case <-chSuccess:
- success++
- timeout = stallTimeout
- case <-time.After(timeout):
- return fmt.Errorf("unable to submit transactions for %v", timeout)
- case <-ctx.Done():
- if success == 0 {
- return errors.New("failed to submit any transactions")
- }
- logger.Info(fmt.Sprintf("Ending transaction load after %v txs (%.1f tx/s)...",
- success, float64(success)/time.Since(started).Seconds()))
- return nil
- }
- }
- }
-
- // loadGenerate generates jobs until the context is canceled
- func loadGenerate(ctx context.Context, chTx chan<- types.Tx, multiplier int) {
- for i := 0; i < math.MaxInt64; i++ {
- // We keep generating the same 1000 keys over and over, with different values.
- // This gives a reasonable load without putting too much data in the app.
- id := i % 1000
-
- bz := make([]byte, 1024) // 1kb hex-encoded
- _, err := rand.Read(bz)
- if err != nil {
- panic(fmt.Sprintf("Failed to read random bytes: %v", err))
- }
- tx := types.Tx(fmt.Sprintf("load-%X=%x", id, bz))
-
- select {
- case chTx <- tx:
- time.Sleep(time.Duration(100/multiplier) * time.Millisecond)
-
- case <-ctx.Done():
- close(chTx)
- return
- }
- }
- }
-
- // loadProcess processes transactions
- func loadProcess(ctx context.Context, testnet *e2e.Testnet, chTx <-chan types.Tx, chSuccess chan<- types.Tx) {
- // Each worker gets its own client to each node, which allows for some
- // concurrency while still bounding it.
- clients := map[string]*rpchttp.HTTP{}
-
- var err error
- for tx := range chTx {
- node := testnet.RandomNode()
-
- client, ok := clients[node.Name]
- if !ok {
- client, err = node.Client()
- if err != nil {
- continue
- }
-
- // check that the node is up
- _, err = client.Health(ctx)
- if err != nil {
- continue
- }
-
- clients[node.Name] = client
- }
-
- if _, err = client.BroadcastTxSync(ctx, tx); err != nil {
- continue
- }
-
- chSuccess <- tx
- }
- }
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