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- package p2p
-
- import (
- "context"
- "errors"
- "fmt"
- "math"
- "math/rand"
- "sort"
- "sync"
- "time"
-
- "github.com/gogo/protobuf/proto"
- "github.com/google/orderedcode"
- dbm "github.com/tendermint/tm-db"
-
- tmsync "github.com/tendermint/tendermint/libs/sync"
- p2pproto "github.com/tendermint/tendermint/proto/tendermint/p2p"
- )
-
- const (
- // retryNever is returned by retryDelay() when retries are disabled.
- retryNever time.Duration = math.MaxInt64
- )
-
- // PeerStatus is a peer status.
- //
- // The peer manager has many more internal states for a peer (e.g. dialing,
- // connected, evicting, and so on), which are tracked separately. PeerStatus is
- // for external use outside of the peer manager.
- type PeerStatus string
-
- const (
- PeerStatusUp PeerStatus = "up" // connected and ready
- PeerStatusDown PeerStatus = "down" // disconnected
- )
-
- // PeerScore is a numeric score assigned to a peer (higher is better).
- type PeerScore uint8
-
- const (
- PeerScorePersistent PeerScore = 100 // persistent peers
- )
-
- // PeerUpdate is a peer update event sent via PeerUpdates.
- type PeerUpdate struct {
- NodeID NodeID
- Status PeerStatus
- }
-
- // PeerUpdates is a peer update subscription with notifications about peer
- // events (currently just status changes).
- type PeerUpdates struct {
- updatesCh chan PeerUpdate
- closeCh chan struct{}
- closeOnce sync.Once
- }
-
- // NewPeerUpdates creates a new PeerUpdates subscription. It is primarily for
- // internal use, callers should typically use PeerManager.Subscribe(). The
- // subscriber must call Close() when done.
- func NewPeerUpdates(updatesCh chan PeerUpdate) *PeerUpdates {
- return &PeerUpdates{
- updatesCh: updatesCh,
- closeCh: make(chan struct{}),
- }
- }
-
- // Updates returns a channel for consuming peer updates.
- func (pu *PeerUpdates) Updates() <-chan PeerUpdate {
- return pu.updatesCh
- }
-
- // Close closes the peer updates subscription.
- func (pu *PeerUpdates) Close() {
- pu.closeOnce.Do(func() {
- // NOTE: We don't close updatesCh since multiple goroutines may be
- // sending on it. The PeerManager senders will select on closeCh as well
- // to avoid blocking on a closed subscription.
- close(pu.closeCh)
- })
- }
-
- // Done returns a channel that is closed when the subscription is closed.
- func (pu *PeerUpdates) Done() <-chan struct{} {
- return pu.closeCh
- }
-
- // PeerManagerOptions specifies options for a PeerManager.
- type PeerManagerOptions struct {
- // PersistentPeers are peers that we want to maintain persistent connections
- // to. These will be scored higher than other peers, and if
- // MaxConnectedUpgrade is non-zero any lower-scored peers will be evicted if
- // necessary to make room for these.
- PersistentPeers []NodeID
-
- // MaxPeers is the maximum number of peers to track information about, i.e.
- // store in the peer store. When exceeded, the lowest-scored unconnected peers
- // will be deleted. 0 means no limit.
- MaxPeers uint16
-
- // MaxConnected is the maximum number of connected peers (inbound and
- // outbound). 0 means no limit.
- MaxConnected uint16
-
- // MaxConnectedUpgrade is the maximum number of additional connections to
- // use for probing any better-scored peers to upgrade to when all connection
- // slots are full. 0 disables peer upgrading.
- //
- // For example, if we are already connected to MaxConnected peers, but we
- // know or learn about better-scored peers (e.g. configured persistent
- // peers) that we are not connected too, then we can probe these peers by
- // using up to MaxConnectedUpgrade connections, and once connected evict the
- // lowest-scored connected peers. This also works for inbound connections,
- // i.e. if a higher-scored peer attempts to connect to us, we can accept
- // the connection and evict a lower-scored peer.
- MaxConnectedUpgrade uint16
-
- // MinRetryTime is the minimum time to wait between retries. Retry times
- // double for each retry, up to MaxRetryTime. 0 disables retries.
- MinRetryTime time.Duration
-
- // MaxRetryTime is the maximum time to wait between retries. 0 means
- // no maximum, in which case the retry time will keep doubling.
- MaxRetryTime time.Duration
-
- // MaxRetryTimePersistent is the maximum time to wait between retries for
- // peers listed in PersistentPeers. 0 uses MaxRetryTime instead.
- MaxRetryTimePersistent time.Duration
-
- // RetryTimeJitter is the upper bound of a random interval added to
- // retry times, to avoid thundering herds. 0 disables jitter.
- RetryTimeJitter time.Duration
-
- // PeerScores sets fixed scores for specific peers. It is mainly used
- // for testing. A score of 0 is ignored.
- PeerScores map[NodeID]PeerScore
-
- // persistentPeers provides fast PersistentPeers lookups. It is built
- // by optimize().
- persistentPeers map[NodeID]bool
- }
-
- // Validate validates the options.
- func (o *PeerManagerOptions) Validate() error {
- for _, id := range o.PersistentPeers {
- if err := id.Validate(); err != nil {
- return fmt.Errorf("invalid PersistentPeer ID %q: %w", id, err)
- }
- }
- if o.MaxConnected > 0 && len(o.PersistentPeers) > int(o.MaxConnected) {
- return fmt.Errorf("number of persistent peers %v can't exceed MaxConnected %v",
- len(o.PersistentPeers), o.MaxConnected)
- }
-
- if o.MaxPeers > 0 {
- if o.MaxConnected == 0 || o.MaxConnected+o.MaxConnectedUpgrade > o.MaxPeers {
- return fmt.Errorf("MaxConnected %v and MaxConnectedUpgrade %v can't exceed MaxPeers %v", // nolint
- o.MaxConnected, o.MaxConnectedUpgrade, o.MaxPeers)
- }
- }
-
- if o.MaxRetryTime > 0 {
- if o.MinRetryTime == 0 {
- return errors.New("can't set MaxRetryTime without MinRetryTime")
- }
- if o.MinRetryTime > o.MaxRetryTime {
- return fmt.Errorf("MinRetryTime %v is greater than MaxRetryTime %v", // nolint
- o.MinRetryTime, o.MaxRetryTime)
- }
- }
- if o.MaxRetryTimePersistent > 0 {
- if o.MinRetryTime == 0 {
- return errors.New("can't set MaxRetryTimePersistent without MinRetryTime")
- }
- if o.MinRetryTime > o.MaxRetryTimePersistent {
- return fmt.Errorf("MinRetryTime %v is greater than MaxRetryTimePersistent %v", // nolint
- o.MinRetryTime, o.MaxRetryTimePersistent)
- }
- }
-
- return nil
- }
-
- // isPersistentPeer checks if a peer is in PersistentPeers. It will panic
- // if called before optimize().
- func (o *PeerManagerOptions) isPersistent(id NodeID) bool {
- if o.persistentPeers == nil {
- panic("isPersistentPeer() called before optimize()")
- }
- return o.persistentPeers[id]
- }
-
- // optimize optimizes operations by pregenerating lookup structures. It's a
- // separate method instead of memoizing during calls to avoid dealing with
- // concurrency and mutex overhead.
- func (o *PeerManagerOptions) optimize() {
- o.persistentPeers = make(map[NodeID]bool, len(o.PersistentPeers))
- for _, p := range o.PersistentPeers {
- o.persistentPeers[p] = true
- }
- }
-
- // PeerManager manages peer lifecycle information, using a peerStore for
- // underlying storage. Its primary purpose is to determine which peer to connect
- // to next (including retry timers), make sure a peer only has a single active
- // connection (either inbound or outbound), and evict peers to make room for
- // higher-scored peers. It does not manage actual connections (this is handled
- // by the Router), only the peer lifecycle state.
- //
- // For an outbound connection, the flow is as follows:
- // - DialNext: return a peer address to dial, mark peer as dialing.
- // - DialFailed: report a dial failure, unmark as dialing.
- // - Dialed: report a dial success, unmark as dialing and mark as connected
- // (errors if already connected, e.g. by Accepted).
- // - Ready: report routing is ready, mark as ready and broadcast PeerStatusUp.
- // - Disconnected: report peer disconnect, unmark as connected and broadcasts
- // PeerStatusDown.
- //
- // For an inbound connection, the flow is as follows:
- // - Accepted: report inbound connection success, mark as connected (errors if
- // already connected, e.g. by Dialed).
- // - Ready: report routing is ready, mark as ready and broadcast PeerStatusUp.
- // - Disconnected: report peer disconnect, unmark as connected and broadcasts
- // PeerStatusDown.
- //
- // When evicting peers, either because peers are explicitly scheduled for
- // eviction or we are connected to too many peers, the flow is as follows:
- // - EvictNext: if marked evict and connected, unmark evict and mark evicting.
- // If beyond MaxConnected, pick lowest-scored peer and mark evicting.
- // - Disconnected: unmark connected, evicting, evict, and broadcast a
- // PeerStatusDown peer update.
- //
- // If all connection slots are full (at MaxConnections), we can use up to
- // MaxConnectionsUpgrade additional connections to probe any higher-scored
- // unconnected peers, and if we reach them (or they reach us) we allow the
- // connection and evict a lower-scored peer. We mark the lower-scored peer as
- // upgrading[from]=to to make sure no other higher-scored peers can claim the
- // same one for an upgrade. The flow is as follows:
- // - Accepted: if upgrade is possible, mark connected and add lower-scored to evict.
- // - DialNext: if upgrade is possible, mark upgrading[from]=to and dialing.
- // - DialFailed: unmark upgrading[from]=to and dialing.
- // - Dialed: unmark upgrading[from]=to and dialing, mark as connected, add
- // lower-scored to evict.
- // - EvictNext: pick peer from evict, mark as evicting.
- // - Disconnected: unmark connected, upgrading[from]=to, evict, evicting.
- //
- // FIXME: The old stack supports ABCI-based peer ID filtering via
- // /p2p/filter/id/<ID> queries, we should implement this here as well by taking
- // a peer ID filtering callback in PeerManagerOptions and configuring it during
- // Node setup.
- type PeerManager struct {
- selfID NodeID
- options PeerManagerOptions
- rand *rand.Rand
- dialWaker *tmsync.Waker // wakes up DialNext() on relevant peer changes
- evictWaker *tmsync.Waker // wakes up EvictNext() on relevant peer changes
- closeCh chan struct{} // signal channel for Close()
- closeOnce sync.Once
-
- mtx sync.Mutex
- store *peerStore
- subscriptions map[*PeerUpdates]*PeerUpdates // keyed by struct identity (address)
- dialing map[NodeID]bool // peers being dialed (DialNext → Dialed/DialFail)
- upgrading map[NodeID]NodeID // peers claimed for upgrade (DialNext → Dialed/DialFail)
- connected map[NodeID]bool // connected peers (Dialed/Accepted → Disconnected)
- ready map[NodeID]bool // ready peers (Ready → Disconnected)
- evict map[NodeID]bool // peers scheduled for eviction (Connected → EvictNext)
- evicting map[NodeID]bool // peers being evicted (EvictNext → Disconnected)
- }
-
- // NewPeerManager creates a new peer manager.
- func NewPeerManager(selfID NodeID, peerDB dbm.DB, options PeerManagerOptions) (*PeerManager, error) {
- if selfID == "" {
- return nil, errors.New("self ID not given")
- }
- if err := options.Validate(); err != nil {
- return nil, err
- }
- options.optimize()
-
- store, err := newPeerStore(peerDB)
- if err != nil {
- return nil, err
- }
-
- peerManager := &PeerManager{
- selfID: selfID,
- options: options,
- rand: rand.New(rand.NewSource(time.Now().UnixNano())), // nolint:gosec
- dialWaker: tmsync.NewWaker(),
- evictWaker: tmsync.NewWaker(),
- closeCh: make(chan struct{}),
-
- store: store,
- dialing: map[NodeID]bool{},
- upgrading: map[NodeID]NodeID{},
- connected: map[NodeID]bool{},
- ready: map[NodeID]bool{},
- evict: map[NodeID]bool{},
- evicting: map[NodeID]bool{},
- subscriptions: map[*PeerUpdates]*PeerUpdates{},
- }
- if err = peerManager.configurePeers(); err != nil {
- return nil, err
- }
- if err = peerManager.prunePeers(); err != nil {
- return nil, err
- }
- return peerManager, nil
- }
-
- // configurePeers configures peers in the peer store with ephemeral runtime
- // configuration, e.g. PersistentPeers. It also removes ourself, if we're in the
- // peer store. The caller must hold the mutex lock.
- func (m *PeerManager) configurePeers() error {
- if err := m.store.Delete(m.selfID); err != nil {
- return err
- }
-
- configure := map[NodeID]bool{}
- for _, id := range m.options.PersistentPeers {
- configure[id] = true
- }
- for id := range m.options.PeerScores {
- configure[id] = true
- }
- for id := range configure {
- if peer, ok := m.store.Get(id); ok {
- if err := m.store.Set(m.configurePeer(peer)); err != nil {
- return err
- }
- }
- }
- return nil
- }
-
- // configurePeer configures a peer with ephemeral runtime configuration.
- func (m *PeerManager) configurePeer(peer peerInfo) peerInfo {
- peer.Persistent = m.options.isPersistent(peer.ID)
- peer.FixedScore = m.options.PeerScores[peer.ID]
- return peer
- }
-
- // newPeerInfo creates a peerInfo for a new peer.
- func (m *PeerManager) newPeerInfo(id NodeID) peerInfo {
- peerInfo := peerInfo{
- ID: id,
- AddressInfo: map[NodeAddress]*peerAddressInfo{},
- }
- return m.configurePeer(peerInfo)
- }
-
- // prunePeers removes low-scored peers from the peer store if it contains more
- // than MaxPeers peers. The caller must hold the mutex lock.
- func (m *PeerManager) prunePeers() error {
- if m.options.MaxPeers == 0 || m.store.Size() <= int(m.options.MaxPeers) {
- return nil
- }
-
- ranked := m.store.Ranked()
- for i := len(ranked) - 1; i >= 0; i-- {
- peerID := ranked[i].ID
- switch {
- case m.store.Size() <= int(m.options.MaxPeers):
- break
- case m.dialing[peerID]:
- case m.connected[peerID]:
- default:
- if err := m.store.Delete(peerID); err != nil {
- return err
- }
- }
- }
- return nil
- }
-
- // Add adds a peer to the manager, given as an address. If the peer already
- // exists, the address is added to it if not already present.
- func (m *PeerManager) Add(address NodeAddress) error {
- if err := address.Validate(); err != nil {
- return err
- }
- if address.NodeID == m.selfID {
- return fmt.Errorf("can't add self (%v) to peer store", m.selfID)
- }
-
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- peer, ok := m.store.Get(address.NodeID)
- if !ok {
- peer = m.newPeerInfo(address.NodeID)
- }
- if _, ok := peer.AddressInfo[address]; !ok {
- peer.AddressInfo[address] = &peerAddressInfo{Address: address}
- }
- if err := m.store.Set(peer); err != nil {
- return err
- }
- if err := m.prunePeers(); err != nil {
- return err
- }
- m.dialWaker.Wake()
- return nil
- }
-
- // DialNext finds an appropriate peer address to dial, and marks it as dialing.
- // If no peer is found, or all connection slots are full, it blocks until one
- // becomes available. The caller must call Dialed() or DialFailed() for the
- // returned peer.
- func (m *PeerManager) DialNext(ctx context.Context) (NodeAddress, error) {
- for {
- address, err := m.TryDialNext()
- if err != nil || (address != NodeAddress{}) {
- return address, err
- }
- select {
- case <-m.dialWaker.Sleep():
- case <-ctx.Done():
- return NodeAddress{}, ctx.Err()
- }
- }
- }
-
- // TryDialNext is equivalent to DialNext(), but immediately returns an empty
- // address if no peers or connection slots are available.
- func (m *PeerManager) TryDialNext() (NodeAddress, error) {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- // We allow dialing MaxConnected+MaxConnectedUpgrade peers. Including
- // MaxConnectedUpgrade allows us to probe additional peers that have a
- // higher score than any other peers, and if successful evict it.
- if m.options.MaxConnected > 0 && len(m.connected)+len(m.dialing) >=
- int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
- return NodeAddress{}, nil
- }
-
- for _, peer := range m.store.Ranked() {
- if m.dialing[peer.ID] || m.connected[peer.ID] {
- continue
- }
-
- for _, addressInfo := range peer.AddressInfo {
- if time.Since(addressInfo.LastDialFailure) < m.retryDelay(addressInfo.DialFailures, peer.Persistent) {
- continue
- }
-
- // We now have an eligible address to dial. If we're full but have
- // upgrade capacity (as checked above), we find a lower-scored peer
- // we can replace and mark it as upgrading so noone else claims it.
- //
- // If we don't find one, there is no point in trying additional
- // peers, since they will all have the same or lower score than this
- // peer (since they're ordered by score via peerStore.Ranked).
- if m.options.MaxConnected > 0 && len(m.connected) >= int(m.options.MaxConnected) {
- upgradeFromPeer := m.findUpgradeCandidate(peer.ID, peer.Score())
- if upgradeFromPeer == "" {
- return NodeAddress{}, nil
- }
- m.upgrading[upgradeFromPeer] = peer.ID
- }
-
- m.dialing[peer.ID] = true
- return addressInfo.Address, nil
- }
- }
- return NodeAddress{}, nil
- }
-
- // DialFailed reports a failed dial attempt. This will make the peer available
- // for dialing again when appropriate (possibly after a retry timeout).
- //
- // FIXME: This should probably delete or mark bad addresses/peers after some time.
- func (m *PeerManager) DialFailed(address NodeAddress) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- delete(m.dialing, address.NodeID)
- for from, to := range m.upgrading {
- if to == address.NodeID {
- delete(m.upgrading, from) // Unmark failed upgrade attempt.
- }
- }
-
- peer, ok := m.store.Get(address.NodeID)
- if !ok { // Peer may have been removed while dialing, ignore.
- return nil
- }
- addressInfo, ok := peer.AddressInfo[address]
- if !ok {
- return nil // Assume the address has been removed, ignore.
- }
- addressInfo.LastDialFailure = time.Now().UTC()
- addressInfo.DialFailures++
- if err := m.store.Set(peer); err != nil {
- return err
- }
-
- // We spawn a goroutine that notifies DialNext() again when the retry
- // timeout has elapsed, so that we can consider dialing it again. We
- // calculate the retry delay outside the goroutine, since it must hold
- // the mutex lock.
- if d := m.retryDelay(addressInfo.DialFailures, peer.Persistent); d != retryNever {
- go func() {
- // Use an explicit timer with deferred cleanup instead of
- // time.After(), to avoid leaking goroutines on PeerManager.Close().
- timer := time.NewTimer(d)
- defer timer.Stop()
- select {
- case <-timer.C:
- m.dialWaker.Wake()
- case <-m.closeCh:
- }
- }()
- }
-
- m.dialWaker.Wake()
- return nil
- }
-
- // Dialed marks a peer as successfully dialed. Any further connections will be
- // rejected, and once disconnected the peer may be dialed again.
- func (m *PeerManager) Dialed(address NodeAddress) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- delete(m.dialing, address.NodeID)
-
- var upgradeFromPeer NodeID
- for from, to := range m.upgrading {
- if to == address.NodeID {
- delete(m.upgrading, from)
- upgradeFromPeer = from
- // Don't break, just in case this peer was marked as upgrading for
- // multiple lower-scored peers (shouldn't really happen).
- }
- }
- if address.NodeID == m.selfID {
- return fmt.Errorf("rejecting connection to self (%v)", address.NodeID)
- }
- if m.connected[address.NodeID] {
- return fmt.Errorf("peer %v is already connected", address.NodeID)
- }
- if m.options.MaxConnected > 0 && len(m.connected) >= int(m.options.MaxConnected) {
- if upgradeFromPeer == "" || len(m.connected) >=
- int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
- return fmt.Errorf("already connected to maximum number of peers")
- }
- }
-
- peer, ok := m.store.Get(address.NodeID)
- if !ok {
- return fmt.Errorf("peer %q was removed while dialing", address.NodeID)
- }
- now := time.Now().UTC()
- peer.LastConnected = now
- if addressInfo, ok := peer.AddressInfo[address]; ok {
- addressInfo.DialFailures = 0
- addressInfo.LastDialSuccess = now
- // If not found, assume address has been removed.
- }
- if err := m.store.Set(peer); err != nil {
- return err
- }
-
- if upgradeFromPeer != "" && m.options.MaxConnected > 0 &&
- len(m.connected) >= int(m.options.MaxConnected) {
- // Look for an even lower-scored peer that may have appeared since we
- // started the upgrade.
- if p, ok := m.store.Get(upgradeFromPeer); ok {
- if u := m.findUpgradeCandidate(p.ID, p.Score()); u != "" {
- upgradeFromPeer = u
- }
- }
- m.evict[upgradeFromPeer] = true
- }
- m.connected[peer.ID] = true
- m.evictWaker.Wake()
-
- return nil
- }
-
- // Accepted marks an incoming peer connection successfully accepted. If the peer
- // is already connected or we don't allow additional connections then this will
- // return an error.
- //
- // If full but MaxConnectedUpgrade is non-zero and the incoming peer is
- // better-scored than any existing peers, then we accept it and evict a
- // lower-scored peer.
- //
- // NOTE: We can't take an address here, since e.g. TCP uses a different port
- // number for outbound traffic than inbound traffic, so the peer's endpoint
- // wouldn't necessarily be an appropriate address to dial.
- //
- // FIXME: When we accept a connection from a peer, we should register that
- // peer's address in the peer store so that we can dial it later. In order to do
- // that, we'll need to get the remote address after all, but as noted above that
- // can't be the remote endpoint since that will usually have the wrong port
- // number.
- func (m *PeerManager) Accepted(peerID NodeID) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- if peerID == m.selfID {
- return fmt.Errorf("rejecting connection from self (%v)", peerID)
- }
- if m.connected[peerID] {
- return fmt.Errorf("peer %q is already connected", peerID)
- }
- if m.options.MaxConnected > 0 &&
- len(m.connected) >= int(m.options.MaxConnected)+int(m.options.MaxConnectedUpgrade) {
- return fmt.Errorf("already connected to maximum number of peers")
- }
-
- peer, ok := m.store.Get(peerID)
- if !ok {
- peer = m.newPeerInfo(peerID)
- }
-
- // If all connections slots are full, but we allow upgrades (and we checked
- // above that we have upgrade capacity), then we can look for a lower-scored
- // peer to replace and if found accept the connection anyway and evict it.
- var upgradeFromPeer NodeID
- if m.options.MaxConnected > 0 && len(m.connected) >= int(m.options.MaxConnected) {
- upgradeFromPeer = m.findUpgradeCandidate(peer.ID, peer.Score())
- if upgradeFromPeer == "" {
- return fmt.Errorf("already connected to maximum number of peers")
- }
- }
-
- peer.LastConnected = time.Now().UTC()
- if err := m.store.Set(peer); err != nil {
- return err
- }
-
- m.connected[peerID] = true
- if upgradeFromPeer != "" {
- m.evict[upgradeFromPeer] = true
- }
- m.evictWaker.Wake()
- return nil
- }
-
- // Ready marks a peer as ready, broadcasting status updates to subscribers. The
- // peer must already be marked as connected. This is separate from Dialed() and
- // Accepted() to allow the router to set up its internal queues before reactors
- // start sending messages.
- func (m *PeerManager) Ready(peerID NodeID) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- if m.connected[peerID] {
- m.ready[peerID] = true
- m.broadcast(PeerUpdate{
- NodeID: peerID,
- Status: PeerStatusUp,
- })
- }
- return nil
- }
-
- // EvictNext returns the next peer to evict (i.e. disconnect). If no evictable
- // peers are found, the call will block until one becomes available.
- func (m *PeerManager) EvictNext(ctx context.Context) (NodeID, error) {
- for {
- id, err := m.TryEvictNext()
- if err != nil || id != "" {
- return id, err
- }
- select {
- case <-m.evictWaker.Sleep():
- case <-ctx.Done():
- return "", ctx.Err()
- }
- }
- }
-
- // TryEvictNext is equivalent to EvictNext, but immediately returns an empty
- // node ID if no evictable peers are found.
- func (m *PeerManager) TryEvictNext() (NodeID, error) {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- // If any connected peers are explicitly scheduled for eviction, we return a
- // random one.
- for peerID := range m.evict {
- delete(m.evict, peerID)
- if m.connected[peerID] && !m.evicting[peerID] {
- m.evicting[peerID] = true
- return peerID, nil
- }
- }
-
- // If we're below capacity, we don't need to evict anything.
- if m.options.MaxConnected == 0 ||
- len(m.connected)-len(m.evicting) <= int(m.options.MaxConnected) {
- return "", nil
- }
-
- // If we're above capacity (shouldn't really happen), just pick the
- // lowest-ranked peer to evict.
- ranked := m.store.Ranked()
- for i := len(ranked) - 1; i >= 0; i-- {
- peer := ranked[i]
- if m.connected[peer.ID] && !m.evicting[peer.ID] {
- m.evicting[peer.ID] = true
- return peer.ID, nil
- }
- }
-
- return "", nil
- }
-
- // Disconnected unmarks a peer as connected, allowing it to be dialed or
- // accepted again as appropriate.
- func (m *PeerManager) Disconnected(peerID NodeID) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- ready := m.ready[peerID]
-
- delete(m.connected, peerID)
- delete(m.upgrading, peerID)
- delete(m.evict, peerID)
- delete(m.evicting, peerID)
- delete(m.ready, peerID)
-
- if ready {
- m.broadcast(PeerUpdate{
- NodeID: peerID,
- Status: PeerStatusDown,
- })
- }
-
- m.dialWaker.Wake()
- return nil
- }
-
- // Errored reports a peer error, causing the peer to be evicted if it's
- // currently connected.
- //
- // FIXME: This should probably be replaced with a peer behavior API, see
- // PeerError comments for more details.
- //
- // FIXME: This will cause the peer manager to immediately try to reconnect to
- // the peer, which is probably not always what we want.
- func (m *PeerManager) Errored(peerID NodeID, err error) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- if m.connected[peerID] {
- m.evict[peerID] = true
- }
-
- m.evictWaker.Wake()
- return nil
- }
-
- // Advertise returns a list of peer addresses to advertise to a peer.
- //
- // FIXME: This is fairly naïve and only returns the addresses of the
- // highest-ranked peers.
- func (m *PeerManager) Advertise(peerID NodeID, limit uint16) []NodeAddress {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- addresses := make([]NodeAddress, 0, limit)
- for _, peer := range m.store.Ranked() {
- if peer.ID == peerID {
- continue
- }
- for _, addressInfo := range peer.AddressInfo {
- if len(addresses) >= int(limit) {
- return addresses
- }
- addresses = append(addresses, addressInfo.Address)
- }
- }
- return addresses
- }
-
- // Subscribe subscribes to peer updates. The caller must consume the peer
- // updates in a timely fashion and close the subscription when done, otherwise
- // the PeerManager will halt.
- func (m *PeerManager) Subscribe() *PeerUpdates {
- // FIXME: We use a size 1 buffer here. When we broadcast a peer update
- // we have to loop over all of the subscriptions, and we want to avoid
- // having to block and wait for a context switch before continuing on
- // to the next subscriptions. This also prevents tail latencies from
- // compounding. Limiting it to 1 means that the subscribers are still
- // reasonably in sync. However, this should probably be benchmarked.
- peerUpdates := NewPeerUpdates(make(chan PeerUpdate, 1))
- m.mtx.Lock()
- m.subscriptions[peerUpdates] = peerUpdates
- m.mtx.Unlock()
-
- go func() {
- select {
- case <-peerUpdates.Done():
- m.mtx.Lock()
- delete(m.subscriptions, peerUpdates)
- m.mtx.Unlock()
- case <-m.closeCh:
- }
- }()
- return peerUpdates
- }
-
- // broadcast broadcasts a peer update to all subscriptions. The caller must
- // already hold the mutex lock, to make sure updates are sent in the same order
- // as the PeerManager processes them, but this means subscribers must be
- // responsive at all times or the entire PeerManager will halt.
- //
- // FIXME: Consider using an internal channel to buffer updates while also
- // maintaining order if this is a problem.
- func (m *PeerManager) broadcast(peerUpdate PeerUpdate) {
- for _, sub := range m.subscriptions {
- // We have to check closeCh separately first, otherwise there's a 50%
- // chance the second select will send on a closed subscription.
- select {
- case <-sub.closeCh:
- continue
- default:
- }
- select {
- case sub.updatesCh <- peerUpdate:
- case <-sub.closeCh:
- }
- }
- }
-
- // Close closes the peer manager, releasing resources (i.e. goroutines).
- func (m *PeerManager) Close() {
- m.closeOnce.Do(func() {
- close(m.closeCh)
- })
- }
-
- // Addresses returns all known addresses for a peer, primarily for testing.
- // The order is arbitrary.
- func (m *PeerManager) Addresses(peerID NodeID) []NodeAddress {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- addresses := []NodeAddress{}
- if peer, ok := m.store.Get(peerID); ok {
- for _, addressInfo := range peer.AddressInfo {
- addresses = append(addresses, addressInfo.Address)
- }
- }
- return addresses
- }
-
- // Peers returns all known peers, primarily for testing. The order is arbitrary.
- func (m *PeerManager) Peers() []NodeID {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- peers := []NodeID{}
- for _, peer := range m.store.Ranked() {
- peers = append(peers, peer.ID)
- }
- return peers
- }
-
- // Scores returns the peer scores for all known peers, primarily for testing.
- func (m *PeerManager) Scores() map[NodeID]PeerScore {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- scores := map[NodeID]PeerScore{}
- for _, peer := range m.store.Ranked() {
- scores[peer.ID] = peer.Score()
- }
- return scores
- }
-
- // Status returns the status for a peer, primarily for testing.
- func (m *PeerManager) Status(id NodeID) PeerStatus {
- m.mtx.Lock()
- defer m.mtx.Unlock()
- switch {
- case m.ready[id]:
- return PeerStatusUp
- default:
- return PeerStatusDown
- }
- }
-
- // findUpgradeCandidate looks for a lower-scored peer that we could evict
- // to make room for the given peer. Returns an empty ID if none is found.
- // If the peer is already being upgraded to, we return that same upgrade.
- // The caller must hold the mutex lock.
- func (m *PeerManager) findUpgradeCandidate(id NodeID, score PeerScore) NodeID {
- for from, to := range m.upgrading {
- if to == id {
- return from
- }
- }
-
- ranked := m.store.Ranked()
- for i := len(ranked) - 1; i >= 0; i-- {
- candidate := ranked[i]
- switch {
- case candidate.Score() >= score:
- return "" // no further peers can be scored lower, due to sorting
- case !m.connected[candidate.ID]:
- case m.evict[candidate.ID]:
- case m.evicting[candidate.ID]:
- case m.upgrading[candidate.ID] != "":
- default:
- return candidate.ID
- }
- }
- return ""
- }
-
- // retryDelay calculates a dial retry delay using exponential backoff, based on
- // retry settings in PeerManagerOptions. If retries are disabled (i.e.
- // MinRetryTime is 0), this returns retryNever (i.e. an infinite retry delay).
- // The caller must hold the mutex lock (for m.rand which is not thread-safe).
- func (m *PeerManager) retryDelay(failures uint32, persistent bool) time.Duration {
- if failures == 0 {
- return 0
- }
- if m.options.MinRetryTime == 0 {
- return retryNever
- }
- maxDelay := m.options.MaxRetryTime
- if persistent && m.options.MaxRetryTimePersistent > 0 {
- maxDelay = m.options.MaxRetryTimePersistent
- }
-
- delay := m.options.MinRetryTime * time.Duration(math.Pow(2, float64(failures-1)))
- if maxDelay > 0 && delay > maxDelay {
- delay = maxDelay
- }
- if m.options.RetryTimeJitter > 0 {
- delay += time.Duration(m.rand.Int63n(int64(m.options.RetryTimeJitter)))
- }
- return delay
- }
-
- // GetHeight returns a peer's height, as reported via SetHeight, or 0 if the
- // peer or height is unknown.
- //
- // FIXME: This is a temporary workaround to share state between the consensus
- // and mempool reactors, carried over from the legacy P2P stack. Reactors should
- // not have dependencies on each other, instead tracking this themselves.
- func (m *PeerManager) GetHeight(peerID NodeID) int64 {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- peer, _ := m.store.Get(peerID)
- return peer.Height
- }
-
- // SetHeight stores a peer's height, making it available via GetHeight.
- //
- // FIXME: This is a temporary workaround to share state between the consensus
- // and mempool reactors, carried over from the legacy P2P stack. Reactors should
- // not have dependencies on each other, instead tracking this themselves.
- func (m *PeerManager) SetHeight(peerID NodeID, height int64) error {
- m.mtx.Lock()
- defer m.mtx.Unlock()
-
- peer, ok := m.store.Get(peerID)
- if !ok {
- peer = m.newPeerInfo(peerID)
- }
- peer.Height = height
- return m.store.Set(peer)
- }
-
- // peerStore stores information about peers. It is not thread-safe, assuming it
- // is only used by PeerManager which handles concurrency control. This allows
- // the manager to execute multiple operations atomically via its own mutex.
- //
- // The entire set of peers is kept in memory, for performance. It is loaded
- // from disk on initialization, and any changes are written back to disk
- // (without fsync, since we can afford to lose recent writes).
- type peerStore struct {
- db dbm.DB
- peers map[NodeID]*peerInfo
- ranked []*peerInfo // cache for Ranked(), nil invalidates cache
- }
-
- // newPeerStore creates a new peer store, loading all persisted peers from the
- // database into memory.
- func newPeerStore(db dbm.DB) (*peerStore, error) {
- if db == nil {
- return nil, errors.New("no database provided")
- }
- store := &peerStore{db: db}
- if err := store.loadPeers(); err != nil {
- return nil, err
- }
- return store, nil
- }
-
- // loadPeers loads all peers from the database into memory.
- func (s *peerStore) loadPeers() error {
- peers := map[NodeID]*peerInfo{}
-
- start, end := keyPeerInfoRange()
- iter, err := s.db.Iterator(start, end)
- if err != nil {
- return err
- }
- defer iter.Close()
- for ; iter.Valid(); iter.Next() {
- // FIXME: We may want to tolerate failures here, by simply logging
- // the errors and ignoring the faulty peer entries.
- msg := new(p2pproto.PeerInfo)
- if err := proto.Unmarshal(iter.Value(), msg); err != nil {
- return fmt.Errorf("invalid peer Protobuf data: %w", err)
- }
- peer, err := peerInfoFromProto(msg)
- if err != nil {
- return fmt.Errorf("invalid peer data: %w", err)
- }
- peers[peer.ID] = peer
- }
- if iter.Error() != nil {
- return iter.Error()
- }
- s.peers = peers
- s.ranked = nil // invalidate cache if populated
- return nil
- }
-
- // Get fetches a peer. The boolean indicates whether the peer existed or not.
- // The returned peer info is a copy, and can be mutated at will.
- func (s *peerStore) Get(id NodeID) (peerInfo, bool) {
- peer, ok := s.peers[id]
- return peer.Copy(), ok
- }
-
- // Set stores peer data. The input data will be copied, and can safely be reused
- // by the caller.
- func (s *peerStore) Set(peer peerInfo) error {
- if err := peer.Validate(); err != nil {
- return err
- }
- peer = peer.Copy()
-
- // FIXME: We may want to optimize this by avoiding saving to the database
- // if there haven't been any changes to persisted fields.
- bz, err := peer.ToProto().Marshal()
- if err != nil {
- return err
- }
- if err = s.db.Set(keyPeerInfo(peer.ID), bz); err != nil {
- return err
- }
-
- if current, ok := s.peers[peer.ID]; !ok || current.Score() != peer.Score() {
- // If the peer is new, or its score changes, we invalidate the Ranked() cache.
- s.peers[peer.ID] = &peer
- s.ranked = nil
- } else {
- // Otherwise, since s.ranked contains pointers to the old data and we
- // want those pointers to remain valid with the new data, we have to
- // update the existing pointer address.
- *current = peer
- }
-
- return nil
- }
-
- // Delete deletes a peer, or does nothing if it does not exist.
- func (s *peerStore) Delete(id NodeID) error {
- if _, ok := s.peers[id]; !ok {
- return nil
- }
- if err := s.db.Delete(keyPeerInfo(id)); err != nil {
- return err
- }
- delete(s.peers, id)
- s.ranked = nil
- return nil
- }
-
- // List retrieves all peers in an arbitrary order. The returned data is a copy,
- // and can be mutated at will.
- func (s *peerStore) List() []peerInfo {
- peers := make([]peerInfo, 0, len(s.peers))
- for _, peer := range s.peers {
- peers = append(peers, peer.Copy())
- }
- return peers
- }
-
- // Ranked returns a list of peers ordered by score (better peers first). Peers
- // with equal scores are returned in an arbitrary order. The returned list must
- // not be mutated or accessed concurrently by the caller, since it returns
- // pointers to internal peerStore data for performance.
- //
- // Ranked is used to determine both which peers to dial, which ones to evict,
- // and which ones to delete completely.
- //
- // FIXME: For now, we simply maintain a cache in s.ranked which is invalidated
- // by setting it to nil, but if necessary we should use a better data structure
- // for this (e.g. a heap or ordered map).
- //
- // FIXME: The scoring logic is currently very naïve, see peerInfo.Score().
- func (s *peerStore) Ranked() []*peerInfo {
- if s.ranked != nil {
- return s.ranked
- }
- s.ranked = make([]*peerInfo, 0, len(s.peers))
- for _, peer := range s.peers {
- s.ranked = append(s.ranked, peer)
- }
- sort.Slice(s.ranked, func(i, j int) bool {
- // FIXME: If necessary, consider precomputing scores before sorting,
- // to reduce the number of Score() calls.
- return s.ranked[i].Score() > s.ranked[j].Score()
- })
- return s.ranked
- }
-
- // Size returns the number of peers in the peer store.
- func (s *peerStore) Size() int {
- return len(s.peers)
- }
-
- // peerInfo contains peer information stored in a peerStore.
- type peerInfo struct {
- ID NodeID
- AddressInfo map[NodeAddress]*peerAddressInfo
- LastConnected time.Time
-
- // These fields are ephemeral, i.e. not persisted to the database.
- Persistent bool
- Height int64
- FixedScore PeerScore // mainly for tests
- }
-
- // peerInfoFromProto converts a Protobuf PeerInfo message to a peerInfo,
- // erroring if the data is invalid.
- func peerInfoFromProto(msg *p2pproto.PeerInfo) (*peerInfo, error) {
- p := &peerInfo{
- ID: NodeID(msg.ID),
- AddressInfo: map[NodeAddress]*peerAddressInfo{},
- }
- if msg.LastConnected != nil {
- p.LastConnected = *msg.LastConnected
- }
- for _, a := range msg.AddressInfo {
- addressInfo, err := peerAddressInfoFromProto(a)
- if err != nil {
- return nil, err
- }
- p.AddressInfo[addressInfo.Address] = addressInfo
- }
- return p, p.Validate()
- }
-
- // ToProto converts the peerInfo to p2pproto.PeerInfo for database storage. The
- // Protobuf type only contains persisted fields, while ephemeral fields are
- // discarded. The returned message may contain pointers to original data, since
- // it is expected to be serialized immediately.
- func (p *peerInfo) ToProto() *p2pproto.PeerInfo {
- msg := &p2pproto.PeerInfo{
- ID: string(p.ID),
- LastConnected: &p.LastConnected,
- }
- for _, addressInfo := range p.AddressInfo {
- msg.AddressInfo = append(msg.AddressInfo, addressInfo.ToProto())
- }
- if msg.LastConnected.IsZero() {
- msg.LastConnected = nil
- }
- return msg
- }
-
- // Copy returns a deep copy of the peer info.
- func (p *peerInfo) Copy() peerInfo {
- if p == nil {
- return peerInfo{}
- }
- c := *p
- for i, addressInfo := range c.AddressInfo {
- addressInfoCopy := addressInfo.Copy()
- c.AddressInfo[i] = &addressInfoCopy
- }
- return c
- }
-
- // Score calculates a score for the peer. Higher-scored peers will be
- // preferred over lower scores.
- func (p *peerInfo) Score() PeerScore {
- var score PeerScore
- if p.FixedScore > 0 {
- return p.FixedScore
- }
- if p.Persistent {
- score += PeerScorePersistent
- }
- return score
- }
-
- // Validate validates the peer info.
- func (p *peerInfo) Validate() error {
- if p.ID == "" {
- return errors.New("no peer ID")
- }
- return nil
- }
-
- // peerAddressInfo contains information and statistics about a peer address.
- type peerAddressInfo struct {
- Address NodeAddress
- LastDialSuccess time.Time
- LastDialFailure time.Time
- DialFailures uint32 // since last successful dial
- }
-
- // peerAddressInfoFromProto converts a Protobuf PeerAddressInfo message
- // to a peerAddressInfo.
- func peerAddressInfoFromProto(msg *p2pproto.PeerAddressInfo) (*peerAddressInfo, error) {
- address, err := ParseNodeAddress(msg.Address)
- if err != nil {
- return nil, fmt.Errorf("invalid address %q: %w", address, err)
- }
- addressInfo := &peerAddressInfo{
- Address: address,
- DialFailures: msg.DialFailures,
- }
- if msg.LastDialSuccess != nil {
- addressInfo.LastDialSuccess = *msg.LastDialSuccess
- }
- if msg.LastDialFailure != nil {
- addressInfo.LastDialFailure = *msg.LastDialFailure
- }
- return addressInfo, addressInfo.Validate()
- }
-
- // ToProto converts the address into to a Protobuf message for serialization.
- func (a *peerAddressInfo) ToProto() *p2pproto.PeerAddressInfo {
- msg := &p2pproto.PeerAddressInfo{
- Address: a.Address.String(),
- LastDialSuccess: &a.LastDialSuccess,
- LastDialFailure: &a.LastDialFailure,
- DialFailures: a.DialFailures,
- }
- if msg.LastDialSuccess.IsZero() {
- msg.LastDialSuccess = nil
- }
- if msg.LastDialFailure.IsZero() {
- msg.LastDialFailure = nil
- }
- return msg
- }
-
- // Copy returns a copy of the address info.
- func (a *peerAddressInfo) Copy() peerAddressInfo {
- return *a
- }
-
- // Validate validates the address info.
- func (a *peerAddressInfo) Validate() error {
- return a.Address.Validate()
- }
-
- // Database key prefixes.
- const (
- prefixPeerInfo int64 = 1
- )
-
- // keyPeerInfo generates a peerInfo database key.
- func keyPeerInfo(id NodeID) []byte {
- key, err := orderedcode.Append(nil, prefixPeerInfo, string(id))
- if err != nil {
- panic(err)
- }
- return key
- }
-
- // keyPeerInfoRange generates start/end keys for the entire peerInfo key range.
- func keyPeerInfoRange() ([]byte, []byte) {
- start, err := orderedcode.Append(nil, prefixPeerInfo, "")
- if err != nil {
- panic(err)
- }
- end, err := orderedcode.Append(nil, prefixPeerInfo, orderedcode.Infinity)
- if err != nil {
- panic(err)
- }
- return start, end
- }
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