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- # ADR 042: State Sync Design
-
- ## Changelog
-
- 2019-06-27: Init by EB
- 2019-07-04: Follow up by brapse
-
- ## Context
- StateSync is a feature which would allow a new node to receive a
- snapshot of the application state without downloading blocks or going
- through consensus. Once downloaded, the node could switch to FastSync
- and eventually participate in consensus. The goal of StateSync is to
- facilitate setting up a new node as quickly as possible.
-
- ## Considerations
- Because Tendermint doesn't know anything about the application state,
- StateSync will broker messages between nodes and through
- the ABCI to an opaque applicaton. The implementation will have multiple
- touch points on both the tendermint code base and ABCI application.
-
- * A StateSync reactor to facilitate peer communication - Tendermint
- * A Set of ABCI messages to transmit application state to the reactor - Tendermint
- * A Set of MultiStore APIs for exposing snapshot data to the ABCI - ABCI application
- * A Storage format with validation and performance considerations - ABCI application
-
- ### Implementation Properties
- Beyond the approach, any implementation of StateSync can be evaluated
- across different criteria:
-
- * Speed: Expected throughput of producing and consuming snapshots
- * Safety: Cost of pushing invalid snapshots to a node
- * Liveness: Cost of preventing a node from receiving/constructing a snapshot
- * Effort: How much effort does an implementation require
-
- ### Implementation Question
- * What is the format of a snapshot
- * Complete snapshot
- * Ordered IAVL key ranges
- * Compressed individually chunks which can be validated
- * How is data validated
- * Trust a peer with it's data blindly
- * Trust a majority of peers
- * Use light client validation to validate each chunk against consensus
- produced merkle tree root
- * What are the performance characteristics
- * Random vs sequential reads
- * How parallelizeable is the scheduling algorithm
-
- ### Proposals
- Broadly speaking there are two approaches to this problem which have had
- varying degrees of discussion and progress. These approach can be
- summarized as:
-
- **Lazy:** Where snapshots are produced dynamically at request time. This
- solution would use the existing data structure.
- **Eager:** Where snapshots are produced periodically and served from disk at
- request time. This solution would create an auxiliary data structure
- optimized for batch read/writes.
-
- Additionally the propsosals tend to vary on how they provide safety
- properties.
-
- **LightClient** Where a client can aquire the merkle root from the block
- headers synchronized from a trusted validator set. Subsets of the application state,
- called chunks can therefore be validated on receipt to ensure each chunk
- is part of the merkle root.
-
- **Majority of Peers** Where manifests of chunks along with checksums are
- downloaded and compared against versions provided by a majority of
- peers.
-
- #### Lazy StateSync
- An initial specification was published by Alexis Sellier.
- In this design, the state has a given `size` of primitive elements (like
- keys or nodes), each element is assigned a number from 0 to `size-1`,
- and chunks consists of a range of such elements. Ackratos raised
- [some concerns](https://docs.google.com/document/d/1npGTAa1qxe8EQZ1wG0a0Sip9t5oX2vYZNUDwr_LVRR4/edit)
- about this design, somewhat specific to the IAVL tree, and mainly concerning
- performance of random reads and of iterating through the tree to determine element numbers
- (ie. elements aren't indexed by the element number).
-
- An alternative design was suggested by Jae Kwon in
- [#3639](https://github.com/tendermint/tendermint/issues/3639) where chunking
- happens lazily and in a dynamic way: nodes request key ranges from their peers,
- and peers respond with some subset of the
- requested range and with notes on how to request the rest in parallel from other
- peers. Unlike chunk numbers, keys can be verified directly. And if some keys in the
- range are ommitted, proofs for the range will fail to verify.
- This way a node can start by requesting the entire tree from one peer,
- and that peer can respond with say the first few keys, and the ranges to request
- from other peers.
-
- Additionally, per chunk validation tends to come more naturally to the
- Lazy approach since it tends to use the existing structure of the tree
- (ie. keys or nodes) rather than state-sync specific chunks. Such a
- design for tendermint was originally tracked in
- [#828](https://github.com/tendermint/tendermint/issues/828).
-
- #### Eager StateSync
- Warp Sync as implemented in OpenEthereum to rapidly
- download both blocks and state snapshots from peers. Data is carved into ~4MB
- chunks and snappy compressed. Hashes of snappy compressed chunks are stored in a
- manifest file which co-ordinates the state-sync. Obtaining a correct manifest
- file seems to require an honest majority of peers. This means you may not find
- out the state is incorrect until you download the whole thing and compare it
- with a verified block header.
-
- A similar solution was implemented by Binance in
- [#3594](https://github.com/tendermint/tendermint/pull/3594)
- based on their initial implementation in
- [PR #3243](https://github.com/tendermint/tendermint/pull/3243)
- and [some learnings](https://docs.google.com/document/d/1npGTAa1qxe8EQZ1wG0a0Sip9t5oX2vYZNUDwr_LVRR4/edit).
- Note this still requires the honest majority peer assumption.
-
- As an eager protocol, warp-sync can efficiently compress larger, more
- predicatable chunks once per snapshot and service many new peers. By
- comparison lazy chunkers would have to compress each chunk at request
- time.
-
- ### Analysis of Lazy vs Eager
- Lazy vs Eager have more in common than they differ. They all require
- reactors on the tendermint side, a set of ABCI messages and a method for
- serializing/deserializing snapshots facilitated by a SnapshotFormat.
-
- The biggest difference between Lazy and Eager proposals is in the
- read/write patterns necessitated by serving a snapshot chunk.
- Specifically, Lazy State Sync performs random reads to the underlying data
- structure while Eager can optimize for sequential reads.
-
- This distinctin between approaches was demonstrated by Binance's
- [ackratos](https://github.com/ackratos) in their implementation of [Lazy
- State sync](https://github.com/tendermint/tendermint/pull/3243), The
- [analysis](https://docs.google.com/document/d/1npGTAa1qxe8EQZ1wG0a0Sip9t5oX2vYZNUDwr_LVRR4/)
- of the performance, and follow up implementation of [Warp
- Sync](http://github.com/tendermint/tendermint/pull/3594).
-
- #### Compairing Security Models
- There are several different security models which have been
- discussed/proposed in the past but generally fall into two categories.
-
- Light client validation: In which the node receiving data is expected to
- first perform a light client sync and have all the nessesary block
- headers. Within the trusted block header (trusted in terms of from a
- validator set subject to [weak
- subjectivity](https://github.com/tendermint/tendermint/pull/3795)) and
- can compare any subset of keys called a chunk against the merkle root.
- The advantage of light client validation is that the block headers are
- signed by validators which have something to lose for malicious
- behaviour. If a validator were to provide an invalid proof, they can be
- slashed.
-
- Majority of peer validation: A manifest file containing a list of chunks
- along with checksums of each chunk is downloaded from a
- trusted source. That source can be a community resource similar to
- [sum.golang.org](https://sum.golang.org) or downloaded from the majority
- of peers. One disadantage of the majority of peer security model is the
- vuliberability to eclipse attacks in which a malicious users looks to
- saturate a target node's peer list and produce a manufactured picture of
- majority.
-
- A third option would be to include snapshot related data in the
- block header. This could include the manifest with related checksums and be
- secured through consensus. One challenge of this approach is to
- ensure that creating snapshots does not put undo burden on block
- propsers by synchronizing snapshot creation and block creation. One
- approach to minimizing the burden is for snapshots for height
- `H` to be included in block `H+n` where `n` is some `n` block away,
- giving the block propser enough time to complete the snapshot
- asynchronousy.
-
- ## Proposal: Eager StateSync With Per Chunk Light Client Validation
- The conclusion after some concideration of the advantages/disadvances of
- eager/lazy and different security models is to produce a state sync
- which eagerly produces snapshots and uses light client validation. This
- approach has the performance advantages of pre-computing efficient
- snapshots which can streamed to new nodes on demand using sequential IO.
- Secondly, by using light client validation we cna validate each chunk on
- receipt and avoid the potential eclipse attack of majority of peer based
- security.
-
- ### Implementation
- Tendermint is responsible for downloading and verifying chunks of
- AppState from peers. ABCI Application is responsible for taking
- AppStateChunk objects from TM and constructing a valid state tree whose
- root corresponds with the AppHash of syncing block. In particular we
- will need implement:
-
- * Build new StateSync reactor brokers message transmission between the peers
- and the ABCI application
- * A set of ABCI Messages
- * Design SnapshotFormat as an interface which can:
- * validate chunks
- * read/write chunks from file
- * read/write chunks to/from application state store
- * convert manifests into chunkRequest ABCI messages
- * Implement SnapshotFormat for cosmos-hub with concrete implementation for:
- * read/write chunks in a way which can be:
- * parallelized across peers
- * validated on receipt
- * read/write to/from IAVL+ tree
-
- ![StateSync Architecture Diagram](img/state-sync.png)
-
- ## Implementation Path
- * Create StateSync reactor based on [#3753](https://github.com/tendermint/tendermint/pull/3753)
- * Design SnapshotFormat with an eye towards cosmos-hub implementation
- * ABCI message to send/receive SnapshotFormat
- * IAVL+ changes to support SnapshotFormat
- * Deliver Warp sync (no chunk validation)
- * light client implementation for weak subjectivity
- * Deliver StateSync with chunk validation
-
- ## Status
-
- Proposed
-
- ## Concequences
-
- ### Neutral
-
- ### Positive
- * Safe & performant state sync design substantiated with real world implementation experience
- * General interfaces allowing application specific innovation
- * Parallizable implementation trajectory with reasonable engineering effort
-
- ### Negative
- * Static Scheduling lacks opportunity for real time chunk availability optimizations
-
- ## References
- [sync: Sync current state without full replay for Applications](https://github.com/tendermint/tendermint/issues/828) - original issue
- [tendermint state sync proposal 2](https://docs.google.com/document/d/1npGTAa1qxe8EQZ1wG0a0Sip9t5oX2vYZNUDwr_LVRR4/edit) - ackratos proposal
- [proposal 2 implementation](https://github.com/tendermint/tendermint/pull/3243) - ackratos implementation
- [WIP General/Lazy State-Sync pseudo-spec](https://github.com/tendermint/tendermint/issues/3639) - Jae Proposal
- [Warp Sync Implementation](https://github.com/tendermint/tendermint/pull/3594) - ackratos
- [Chunk Proposal](https://github.com/tendermint/tendermint/pull/3799) - Bucky proposed
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