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- package statesync
-
- import (
- "context"
- "errors"
- "fmt"
- "sync"
- "time"
-
- "github.com/tendermint/tendermint/internal/p2p"
- "github.com/tendermint/tendermint/light/provider"
- ssproto "github.com/tendermint/tendermint/proto/tendermint/statesync"
- proto "github.com/tendermint/tendermint/proto/tendermint/types"
- "github.com/tendermint/tendermint/types"
- )
-
- var (
- errNoConnectedPeers = errors.New("no available peers to dispatch request to")
- errUnsolicitedResponse = errors.New("unsolicited light block response")
- errNoResponse = errors.New("peer failed to respond within timeout")
- errPeerAlreadyBusy = errors.New("peer is already processing a request")
- errDisconnected = errors.New("dispatcher has been disconnected")
- )
-
- // dispatcher keeps a list of peers and allows concurrent requests for light
- // blocks. NOTE: It is not the responsibility of the dispatcher to verify the
- // light blocks.
- type dispatcher struct {
- availablePeers *peerlist
- requestCh chan<- p2p.Envelope
- timeout time.Duration
-
- mtx sync.Mutex
- calls map[p2p.NodeID]chan *types.LightBlock
- running bool
- }
-
- func newDispatcher(requestCh chan<- p2p.Envelope, timeout time.Duration) *dispatcher {
- return &dispatcher{
- availablePeers: newPeerList(),
- timeout: timeout,
- requestCh: requestCh,
- calls: make(map[p2p.NodeID]chan *types.LightBlock),
- running: true,
- }
- }
-
- func (d *dispatcher) LightBlock(ctx context.Context, height int64) (*types.LightBlock, p2p.NodeID, error) {
- d.mtx.Lock()
- outgoingCalls := len(d.calls)
- d.mtx.Unlock()
-
- // check to see that the dispatcher is connected to at least one peer
- if d.availablePeers.Len() == 0 && outgoingCalls == 0 {
- return nil, "", errNoConnectedPeers
- }
-
- // fetch the next peer id in the list and request a light block from that
- // peer
- peer := d.availablePeers.Pop()
- lb, err := d.lightBlock(ctx, height, peer)
- return lb, peer, err
- }
-
- func (d *dispatcher) Providers(chainID string, timeout time.Duration) []provider.Provider {
- d.mtx.Lock()
- defer d.mtx.Unlock()
-
- providers := make([]provider.Provider, d.availablePeers.Len())
- peers := d.availablePeers.Peers()
- for index, peer := range peers {
- providers[index] = &blockProvider{
- peer: peer,
- dispatcher: d,
- chainID: chainID,
- timeout: timeout,
- }
- }
- return providers
- }
-
- func (d *dispatcher) stop() {
- d.mtx.Lock()
- defer d.mtx.Unlock()
- d.running = false
- for peer, call := range d.calls {
- close(call)
- delete(d.calls, peer)
- }
- }
-
- func (d *dispatcher) start() {
- d.mtx.Lock()
- defer d.mtx.Unlock()
- d.running = true
- }
-
- func (d *dispatcher) lightBlock(ctx context.Context, height int64, peer p2p.NodeID) (*types.LightBlock, error) {
- // dispatch the request to the peer
- callCh, err := d.dispatch(peer, height)
- if err != nil {
- return nil, err
- }
-
- // wait for a response, cancel or timeout
- select {
- case resp := <-callCh:
- return resp, nil
-
- case <-ctx.Done():
- d.release(peer)
- return nil, nil
-
- case <-time.After(d.timeout):
- d.release(peer)
- return nil, errNoResponse
- }
- }
-
- // respond allows the underlying process which receives requests on the
- // requestCh to respond with the respective light block
- func (d *dispatcher) respond(lb *proto.LightBlock, peer p2p.NodeID) error {
- d.mtx.Lock()
- defer d.mtx.Unlock()
-
- // check that the response came from a request
- answerCh, ok := d.calls[peer]
- if !ok {
- // this can also happen if the response came in after the timeout
- return errUnsolicitedResponse
- }
- // release the peer after returning the response
- defer d.availablePeers.Append(peer)
- defer close(answerCh)
- defer delete(d.calls, peer)
-
- if lb == nil {
- answerCh <- nil
- return nil
- }
-
- block, err := types.LightBlockFromProto(lb)
- if err != nil {
- fmt.Println("error with converting light block")
- return err
- }
-
- answerCh <- block
- return nil
- }
-
- func (d *dispatcher) addPeer(peer p2p.NodeID) {
- d.availablePeers.Append(peer)
- }
-
- func (d *dispatcher) removePeer(peer p2p.NodeID) {
- d.mtx.Lock()
- defer d.mtx.Unlock()
- if _, ok := d.calls[peer]; ok {
- delete(d.calls, peer)
- } else {
- d.availablePeers.Remove(peer)
- }
- }
-
- // dispatch takes a peer and allocates it a channel so long as it's not already
- // busy and the receiving channel is still running. It then dispatches the message
- func (d *dispatcher) dispatch(peer p2p.NodeID, height int64) (chan *types.LightBlock, error) {
- d.mtx.Lock()
- defer d.mtx.Unlock()
- ch := make(chan *types.LightBlock, 1)
-
- // check if the dispatcher is running or not
- if !d.running {
- close(ch)
- return ch, errDisconnected
- }
-
- // this should happen only if we add the same peer twice (somehow)
- if _, ok := d.calls[peer]; ok {
- close(ch)
- return ch, errPeerAlreadyBusy
- }
- d.calls[peer] = ch
-
- // send request
- d.requestCh <- p2p.Envelope{
- To: peer,
- Message: &ssproto.LightBlockRequest{
- Height: uint64(height),
- },
- }
- return ch, nil
- }
-
- // release appends the peer back to the list and deletes the allocated call so
- // that a new call can be made to that peer
- func (d *dispatcher) release(peer p2p.NodeID) {
- d.mtx.Lock()
- defer d.mtx.Unlock()
- if call, ok := d.calls[peer]; ok {
- close(call)
- delete(d.calls, peer)
- }
- d.availablePeers.Append(peer)
- }
-
- //----------------------------------------------------------------
-
- // blockProvider is a p2p based light provider which uses a dispatcher connected
- // to the state sync reactor to serve light blocks to the light client
- //
- // TODO: This should probably be moved over to the light package but as we're
- // not yet officially supporting p2p light clients we'll leave this here for now.
- type blockProvider struct {
- peer p2p.NodeID
- chainID string
- timeout time.Duration
- dispatcher *dispatcher
- }
-
- func (p *blockProvider) LightBlock(ctx context.Context, height int64) (*types.LightBlock, error) {
- // FIXME: The provider doesn't know if the dispatcher is still connected to
- // that peer. If the connection is dropped for whatever reason the
- // dispatcher needs to be able to relay this back to the provider so it can
- // return ErrConnectionClosed instead of ErrNoResponse
- ctx, cancel := context.WithTimeout(ctx, p.timeout)
- defer cancel()
- lb, _ := p.dispatcher.lightBlock(ctx, height, p.peer)
- if lb == nil {
- return nil, provider.ErrNoResponse
- }
-
- if err := lb.ValidateBasic(p.chainID); err != nil {
- return nil, provider.ErrBadLightBlock{Reason: err}
- }
-
- return lb, nil
- }
-
- // ReportEvidence should allow for the light client to report any light client
- // attacks. This is a no op as there currently isn't a way to wire this up to
- // the evidence reactor (we should endeavor to do this in the future but for now
- // it's not critical for backwards verification)
- func (p *blockProvider) ReportEvidence(ctx context.Context, ev types.Evidence) error {
- return nil
- }
-
- // String implements stringer interface
- func (p *blockProvider) String() string { return string(p.peer) }
-
- //----------------------------------------------------------------
-
- // peerList is a rolling list of peers. This is used to distribute the load of
- // retrieving blocks over all the peers the reactor is connected to
- type peerlist struct {
- mtx sync.Mutex
- peers []p2p.NodeID
- waiting []chan p2p.NodeID
- }
-
- func newPeerList() *peerlist {
- return &peerlist{
- peers: make([]p2p.NodeID, 0),
- waiting: make([]chan p2p.NodeID, 0),
- }
- }
-
- func (l *peerlist) Len() int {
- l.mtx.Lock()
- defer l.mtx.Unlock()
- return len(l.peers)
- }
-
- func (l *peerlist) Pop() p2p.NodeID {
- l.mtx.Lock()
- if len(l.peers) == 0 {
- // if we don't have any peers in the list we block until a peer is
- // appended
- wait := make(chan p2p.NodeID, 1)
- l.waiting = append(l.waiting, wait)
- // unlock whilst waiting so that the list can be appended to
- l.mtx.Unlock()
- peer := <-wait
- return peer
- }
-
- peer := l.peers[0]
- l.peers = l.peers[1:]
- l.mtx.Unlock()
- return peer
- }
-
- func (l *peerlist) Append(peer p2p.NodeID) {
- l.mtx.Lock()
- defer l.mtx.Unlock()
- if len(l.waiting) > 0 {
- wait := l.waiting[0]
- l.waiting = l.waiting[1:]
- wait <- peer
- close(wait)
- } else {
- l.peers = append(l.peers, peer)
- }
- }
-
- func (l *peerlist) Remove(peer p2p.NodeID) {
- l.mtx.Lock()
- defer l.mtx.Unlock()
- for i, p := range l.peers {
- if p == peer {
- l.peers = append(l.peers[:i], l.peers[i+1:]...)
- return
- }
- }
- }
-
- func (l *peerlist) Peers() []p2p.NodeID {
- l.mtx.Lock()
- defer l.mtx.Unlock()
- return l.peers
- }
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