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- package p2p
-
- import (
- "math/rand"
- "net"
- "sync"
- "time"
- )
-
- const (
- // FuzzModeDrop is a mode in which we randomly drop reads/writes, connections or sleep
- FuzzModeDrop = iota
- // FuzzModeDelay is a mode in which we randomly sleep
- FuzzModeDelay
- )
-
- // FuzzedConnection wraps any net.Conn and depending on the mode either delays
- // reads/writes or randomly drops reads/writes/connections.
- type FuzzedConnection struct {
- conn net.Conn
-
- mtx sync.Mutex
- start <-chan time.Time
- active bool
-
- config *FuzzConnConfig
- }
-
- // FuzzConnConfig is a FuzzedConnection configuration.
- type FuzzConnConfig struct {
- Mode int
- MaxDelay time.Duration
- ProbDropRW float64
- ProbDropConn float64
- ProbSleep float64
- }
-
- // DefaultFuzzConnConfig returns the default config.
- func DefaultFuzzConnConfig() *FuzzConnConfig {
- return &FuzzConnConfig{
- Mode: FuzzModeDrop,
- MaxDelay: 3 * time.Second,
- ProbDropRW: 0.2,
- ProbDropConn: 0.00,
- ProbSleep: 0.00,
- }
- }
-
- // FuzzConn creates a new FuzzedConnection. Fuzzing starts immediately.
- func FuzzConn(conn net.Conn) net.Conn {
- return FuzzConnFromConfig(conn, DefaultFuzzConnConfig())
- }
-
- // FuzzConnFromConfig creates a new FuzzedConnection from a config. Fuzzing
- // starts immediately.
- func FuzzConnFromConfig(conn net.Conn, config *FuzzConnConfig) net.Conn {
- return &FuzzedConnection{
- conn: conn,
- start: make(<-chan time.Time),
- active: true,
- config: config,
- }
- }
-
- // FuzzConnAfter creates a new FuzzedConnection. Fuzzing starts when the
- // duration elapses.
- func FuzzConnAfter(conn net.Conn, d time.Duration) net.Conn {
- return FuzzConnAfterFromConfig(conn, d, DefaultFuzzConnConfig())
- }
-
- // FuzzConnAfterFromConfig creates a new FuzzedConnection from a config.
- // Fuzzing starts when the duration elapses.
- func FuzzConnAfterFromConfig(conn net.Conn, d time.Duration, config *FuzzConnConfig) net.Conn {
- return &FuzzedConnection{
- conn: conn,
- start: time.After(d),
- active: false,
- config: config,
- }
- }
-
- // Config returns the connection's config.
- func (fc *FuzzedConnection) Config() *FuzzConnConfig {
- return fc.config
- }
-
- // Read implements net.Conn.
- func (fc *FuzzedConnection) Read(data []byte) (n int, err error) {
- if fc.fuzz() {
- return 0, nil
- }
- return fc.conn.Read(data)
- }
-
- // Write implements net.Conn.
- func (fc *FuzzedConnection) Write(data []byte) (n int, err error) {
- if fc.fuzz() {
- return 0, nil
- }
- return fc.conn.Write(data)
- }
-
- // Close implements net.Conn.
- func (fc *FuzzedConnection) Close() error { return fc.conn.Close() }
-
- // LocalAddr implements net.Conn.
- func (fc *FuzzedConnection) LocalAddr() net.Addr { return fc.conn.LocalAddr() }
-
- // RemoteAddr implements net.Conn.
- func (fc *FuzzedConnection) RemoteAddr() net.Addr { return fc.conn.RemoteAddr() }
-
- // SetDeadline implements net.Conn.
- func (fc *FuzzedConnection) SetDeadline(t time.Time) error { return fc.conn.SetDeadline(t) }
-
- // SetReadDeadline implements net.Conn.
- func (fc *FuzzedConnection) SetReadDeadline(t time.Time) error {
- return fc.conn.SetReadDeadline(t)
- }
-
- // SetWriteDeadline implements net.Conn.
- func (fc *FuzzedConnection) SetWriteDeadline(t time.Time) error {
- return fc.conn.SetWriteDeadline(t)
- }
-
- func (fc *FuzzedConnection) randomDuration() time.Duration {
- maxDelayMillis := int(fc.config.MaxDelay.Nanoseconds() / 1000)
- return time.Millisecond * time.Duration(rand.Int()%maxDelayMillis)
- }
-
- // implements the fuzz (delay, kill conn)
- // and returns whether or not the read/write should be ignored
- func (fc *FuzzedConnection) fuzz() bool {
- if !fc.shouldFuzz() {
- return false
- }
-
- switch fc.config.Mode {
- case FuzzModeDrop:
- // randomly drop the r/w, drop the conn, or sleep
- r := rand.Float64()
- if r <= fc.config.ProbDropRW {
- return true
- } else if r < fc.config.ProbDropRW+fc.config.ProbDropConn {
- // XXX: can't this fail because machine precision?
- // XXX: do we need an error?
- fc.Close() // nolint: errcheck
- return true
- } else if r < fc.config.ProbDropRW+fc.config.ProbDropConn+fc.config.ProbSleep {
- time.Sleep(fc.randomDuration())
- }
- case FuzzModeDelay:
- // sleep a bit
- time.Sleep(fc.randomDuration())
- }
- return false
- }
-
- func (fc *FuzzedConnection) shouldFuzz() bool {
- if fc.active {
- return true
- }
-
- fc.mtx.Lock()
- defer fc.mtx.Unlock()
-
- select {
- case <-fc.start:
- fc.active = true
- return true
- default:
- return false
- }
- }
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