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- ---
- order: 4
- ---
-
- # Application Development Guide
-
- ## XXX
-
- This page is undergoing deprecation. All content is being moved to the new [home
- of the ABCI specification](https://github.com/tendermint/spec/tree/master/spec/abci).
-
- ## ABCI Design
-
- The purpose of ABCI is to provide a clean interface between state
- transition machines on one computer and the mechanics of their
- replication across multiple computers. The former we call 'application
- logic' and the latter the 'consensus engine'. Application logic
- validates transactions and optionally executes transactions against some
- persistent state. A consensus engine ensures all transactions are
- replicated in the same order on every machine. We call each machine in a
- consensus engine a 'validator', and each validator runs the same
- transactions through the same application logic. In particular, we are
- interested in blockchain-style consensus engines, where transactions are
- committed in hash-linked blocks.
-
- The ABCI design has a few distinct components:
-
- - message protocol
- - pairs of request and response messages
- - consensus makes requests, application responds
- - defined using protobuf
- - server/client
- - consensus engine runs the client
- - application runs the server
- - two implementations:
- - async raw bytes
- - grpc
- - blockchain protocol
- - abci is connection oriented
- - Tendermint Core maintains three connections:
- - [mempool connection](#mempool-connection): for checking if
- transactions should be relayed before they are committed;
- only uses `CheckTx`
- - [consensus connection](#consensus-connection): for executing
- transactions that have been committed. Message sequence is
- -for every block -`BeginBlock, [DeliverTx, ...], EndBlock, Commit`
- - [query connection](#query-connection): for querying the
- application state; only uses Query and Info
-
- The mempool and consensus logic act as clients, and each maintains an
- open ABCI connection with the application, which hosts an ABCI server.
- Shown are the request and response types sent on each connection.
-
- Most of the examples below are from [kvstore
- application](https://github.com/tendermint/tendermint/blob/master/abci/example/kvstore/kvstore.go),
- which is a part of the abci repo. [persistent_kvstore
- application](https://github.com/tendermint/tendermint/blob/master/abci/example/kvstore/persistent_kvstore.go)
- is used to show `BeginBlock`, `EndBlock` and `InitChain` example
- implementations.
-
- ## Blockchain Protocol
-
- In ABCI, a transaction is simply an arbitrary length byte-array. It is
- the application's responsibility to define the transaction codec as they
- please, and to use it for both CheckTx and DeliverTx.
-
- Note that there are two distinct means for running transactions,
- corresponding to stages of 'awareness' of the transaction in the
- network. The first stage is when a transaction is received by a
- validator from a client into the so-called mempool or transaction pool
- -this is where we use CheckTx. The second is when the transaction is
- successfully committed on more than 2/3 of validators - where we use
- DeliverTx. In the former case, it may not be necessary to run all the
- state transitions associated with the transaction, as the transaction
- may not ultimately be committed until some much later time, when the
- result of its execution will be different. For instance, an Ethereum
- ABCI app would check signatures and amounts in CheckTx, but would not
- actually execute any contract code until the DeliverTx, so as to avoid
- executing state transitions that have not been finalized.
-
- To formalize the distinction further, two explicit ABCI connections are
- made between Tendermint Core and the application: the mempool connection
- and the consensus connection. We also make a third connection, the query
- connection, to query the local state of the app.
-
- ### Mempool Connection
-
- The mempool connection is used _only_ for CheckTx requests. Transactions
- are run using CheckTx in the same order they were received by the
- validator. If the CheckTx returns `OK`, the transaction is kept in
- memory and relayed to other peers in the same order it was received.
- Otherwise, it is discarded.
-
- CheckTx requests run concurrently with block processing; so they should
- run against a copy of the main application state which is reset after
- every block. This copy is necessary to track transitions made by a
- sequence of CheckTx requests before they are included in a block. When a
- block is committed, the application must ensure to reset the mempool
- state to the latest committed state. Tendermint Core will then filter
- through all transactions in the mempool, removing any that were included
- in the block, and re-run the rest using CheckTx against the post-Commit
- mempool state (this behaviour can be turned off with
- `[mempool] recheck = false`).
-
- In go:
-
- ```
- func (app *KVStoreApplication) CheckTx(req types.RequestCheckTx) types.ResponseCheckTx {
- return types.ResponseCheckTx{Code: code.CodeTypeOK, GasWanted: 1}
- }
- ```
-
- In Java:
-
- ```
- ResponseCheckTx requestCheckTx(RequestCheckTx req) {
- byte[] transaction = req.getTx().toByteArray();
-
- // validate transaction
-
- if (notValid) {
- return ResponseCheckTx.newBuilder().setCode(CodeType.BadNonce).setLog("invalid tx").build();
- } else {
- return ResponseCheckTx.newBuilder().setCode(CodeType.OK).build();
- }
- }
- ```
-
- ### Replay Protection
-
- To prevent old transactions from being replayed, CheckTx must implement
- replay protection.
-
- Tendermint provides the first defence layer by keeping a lightweight
- in-memory cache of 100k (`[mempool] cache_size`) last transactions in
- the mempool. If Tendermint is just started or the clients sent more than
- 100k transactions, old transactions may be sent to the application. So
- it is important CheckTx implements some logic to handle them.
-
- If there are cases in your application where a transaction may become invalid in some
- future state, you probably want to disable Tendermint's
- cache. You can do that by setting `[mempool] cache_size = 0` in the
- config.
-
- ### Consensus Connection
-
- The consensus connection is used only when a new block is committed, and
- communicates all information from the block in a series of requests:
- `BeginBlock, [DeliverTx, ...], EndBlock, Commit`. That is, when a block
- is committed in the consensus, we send a list of DeliverTx requests (one
- for each transaction) sandwiched by BeginBlock and EndBlock requests,
- and followed by a Commit.
-
- ### DeliverTx
-
- DeliverTx is the workhorse of the blockchain. Tendermint sends the
- DeliverTx requests asynchronously but in order, and relies on the
- underlying socket protocol (ie. TCP) to ensure they are received by the
- app in order. They have already been ordered in the global consensus by
- the Tendermint protocol.
-
- DeliverTx returns a abci.Result, which includes a Code, Data, and Log.
- The code may be non-zero (non-OK), meaning the corresponding transaction
- should have been rejected by the mempool, but may have been included in
- a block by a Byzantine proposer.
-
- The block header will be updated (TODO) to include some commitment to
- the results of DeliverTx, be it a bitarray of non-OK transactions, or a
- merkle root of the data returned by the DeliverTx requests, or both.
-
- In go:
-
- ```
- // tx is either "key=value" or just arbitrary bytes
- func (app *KVStoreApplication) DeliverTx(req types.RequestDeliverTx) types.ResponseDeliverTx {
- var key, value []byte
- parts := bytes.Split(req.Tx, []byte("="))
- if len(parts) == 2 {
- key, value = parts[0], parts[1]
- } else {
- key, value = req.Tx, req.Tx
- }
-
- app.state.db.Set(prefixKey(key), value)
- app.state.Size += 1
-
- events := []types.Event{
- {
- Type: "app",
- Attributes: []kv.Pair{
- {Key: []byte("creator"), Value: []byte("Cosmoshi Netowoko")},
- {Key: []byte("key"), Value: key},
- },
- },
- }
-
- return types.ResponseDeliverTx{Code: code.CodeTypeOK, Events: events}
- }
- ```
-
- In Java:
-
- ```
- /**
- * Using Protobuf types from the protoc compiler, we always start with a byte[]
- */
- ResponseDeliverTx deliverTx(RequestDeliverTx request) {
- byte[] transaction = request.getTx().toByteArray();
-
- // validate your transaction
-
- if (notValid) {
- return ResponseDeliverTx.newBuilder().setCode(CodeType.BadNonce).setLog("transaction was invalid").build();
- } else {
- ResponseDeliverTx.newBuilder().setCode(CodeType.OK).build();
- }
-
- }
- ```
-
- ### Commit
-
- Once all processing of the block is complete, Tendermint sends the
- Commit request and blocks waiting for a response. While the mempool may
- run concurrently with block processing (the BeginBlock, DeliverTxs, and
- EndBlock), it is locked for the Commit request so that its state can be
- safely updated during Commit. This means the app _MUST NOT_ do any
- blocking communication with the mempool (ie. broadcast_tx) during
- Commit, or there will be deadlock. Note also that all remaining
- transactions in the mempool are replayed on the mempool connection
- (CheckTx) following a commit.
-
- The app should respond to the Commit request with a byte array, which is
- the deterministic state root of the application. It is included in the
- header of the next block. It can be used to provide easily verified
- Merkle-proofs of the state of the application.
-
- It is expected that the app will persist state to disk on Commit. The
- option to have all transactions replayed from some previous block is the
- job of the [Handshake](#handshake).
-
- In go:
-
- ```
- func (app *KVStoreApplication) Commit() types.ResponseCommit {
- // Using a memdb - just return the big endian size of the db
- appHash := make([]byte, 8)
- binary.PutVarint(appHash, app.state.Size)
- app.state.AppHash = appHash
- app.state.Height += 1
- saveState(app.state)
- return types.ResponseCommit{Data: appHash}
- }
- ```
-
- In Java:
-
- ```
- ResponseCommit requestCommit(RequestCommit requestCommit) {
-
- // update the internal app-state
- byte[] newAppState = calculateAppState();
-
- // and return it to the node
- return ResponseCommit.newBuilder().setCode(CodeType.OK).setData(ByteString.copyFrom(newAppState)).build();
- }
- ```
-
- ### BeginBlock
-
- The BeginBlock request can be used to run some code at the beginning of
- every block. It also allows Tendermint to send the current block hash
- and header to the application, before it sends any of the transactions.
-
- The app should remember the latest height and header (ie. from which it
- has run a successful Commit) so that it can tell Tendermint where to
- pick up from when it restarts. See information on the Handshake, below.
-
- In go:
-
- ```
- // Track the block hash and header information
- func (app *PersistentKVStoreApplication) BeginBlock(req types.RequestBeginBlock) types.ResponseBeginBlock {
- // reset valset changes
- app.ValUpdates = make([]types.ValidatorUpdate, 0)
- return types.ResponseBeginBlock{}
- }
- ```
-
- In Java:
-
- ```
- /*
- * all types come from protobuf definition
- */
- ResponseBeginBlock requestBeginBlock(RequestBeginBlock req) {
-
- Header header = req.getHeader();
- byte[] prevAppHash = header.getAppHash().toByteArray();
- long prevHeight = header.getHeight();
-
- // run your pre-block logic. Maybe prepare a state snapshot, message components, etc
-
- return ResponseBeginBlock.newBuilder().build();
- }
- ```
-
- ### EndBlock
-
- The EndBlock request can be used to run some code at the end of every block.
- Additionally, the response may contain a list of validators, which can be used
- to update the validator set. To add a new validator or update an existing one,
- simply include them in the list returned in the EndBlock response. To remove
- one, include it in the list with a `power` equal to `0`. Validator's `address`
- field can be left empty. Tendermint core will take care of updating the
- validator set. Note the change in voting power must be strictly less than 1/3
- per block if you want a light client to be able to prove the transition
- externally. See the [light client
- docs](https://godoc.org/github.com/tendermint/tendermint/lite#hdr-How_We_Track_Validators)
- for details on how it tracks validators.
-
- In go:
-
- ```
- // Update the validator set
- func (app *PersistentKVStoreApplication) EndBlock(req types.RequestEndBlock) types.ResponseEndBlock {
- return types.ResponseEndBlock{ValidatorUpdates: app.ValUpdates}
- }
- ```
-
- In Java:
-
- ```
- /*
- * Assume that one validator changes. The new validator has a power of 10
- */
- ResponseEndBlock requestEndBlock(RequestEndBlock req) {
- final long currentHeight = req.getHeight();
- final byte[] validatorPubKey = getValPubKey();
-
- ResponseEndBlock.Builder builder = ResponseEndBlock.newBuilder();
- builder.addDiffs(1, Types.Validator.newBuilder().setPower(10L).setPubKey(ByteString.copyFrom(validatorPubKey)).build());
-
- return builder.build();
- }
- ```
-
- ### Query Connection
-
- This connection is used to query the application without engaging
- consensus. It's exposed over the tendermint core rpc, so clients can
- query the app without exposing a server on the app itself, but they must
- serialize each query as a single byte array. Additionally, certain
- "standardized" queries may be used to inform local decisions, for
- instance about which peers to connect to.
-
- Tendermint Core currently uses the Query connection to filter peers upon
- connecting, according to IP address or node ID. For instance,
- returning non-OK ABCI response to either of the following queries will
- cause Tendermint to not connect to the corresponding peer:
-
- - `p2p/filter/addr/<ip addr>`, where `<ip addr>` is an IP address.
- - `p2p/filter/id/<id>`, where `<is>` is the hex-encoded node ID (the hash of
- the node's p2p pubkey).
-
- Note: these query formats are subject to change!
-
- In go:
-
- ```
- func (app *KVStoreApplication) Query(reqQuery types.RequestQuery) (resQuery types.ResponseQuery) {
- if reqQuery.Prove {
- value := app.state.db.Get(prefixKey(reqQuery.Data))
- resQuery.Index = -1 // TODO make Proof return index
- resQuery.Key = reqQuery.Data
- resQuery.Value = value
- if value != nil {
- resQuery.Log = "exists"
- } else {
- resQuery.Log = "does not exist"
- }
- return
- } else {
- resQuery.Key = reqQuery.Data
- value := app.state.db.Get(prefixKey(reqQuery.Data))
- resQuery.Value = value
- if value != nil {
- resQuery.Log = "exists"
- } else {
- resQuery.Log = "does not exist"
- }
- return
- }
- }
- ```
-
- In Java:
-
- ```
- ResponseQuery requestQuery(RequestQuery req) {
- final boolean isProveQuery = req.getProve();
- final ResponseQuery.Builder responseBuilder = ResponseQuery.newBuilder();
- byte[] queryData = req.getData().toByteArray();
-
- if (isProveQuery) {
- com.app.example.QueryResultWithProof result = generateQueryResultWithProof(queryData);
- responseBuilder.setIndex(result.getLeftIndex());
- responseBuilder.setKey(req.getData());
- responseBuilder.setValue(result.getValueOrNull(0));
- responseBuilder.setHeight(result.getHeight());
- responseBuilder.setProof(result.getProof());
- responseBuilder.setLog(result.getLogValue());
- } else {
- com.app.example.QueryResult result = generateQueryResult(queryData);
- responseBuilder.setIndex(result.getIndex());
- responseBuilder.setValue(result.getValue());
- responseBuilder.setLog(result.getLogValue());
- }
-
- responseBuilder.setIndex(result.getIndex());
- responseBuilder.setValue(ByteString.copyFrom(result.getValue()));
- responseBuilder.setLog(result.getLogValue());
- }
-
- return responseBuilder.build();
- }
- ```
-
- ### Handshake
-
- When the app or tendermint restarts, they need to sync to a common
- height. When an ABCI connection is first established, Tendermint will
- call `Info` on the Query connection. The response should contain the
- LastBlockHeight and LastBlockAppHash - the former is the last block for
- which the app ran Commit successfully, the latter is the response from
- that Commit.
-
- Using this information, Tendermint will determine what needs to be
- replayed, if anything, against the app, to ensure both Tendermint and
- the app are synced to the latest block height.
-
- If the app returns a LastBlockHeight of 0, Tendermint will just replay
- all blocks.
-
- In go:
-
- ```
- func (app *KVStoreApplication) Info(req types.RequestInfo) (resInfo types.ResponseInfo) {
- return types.ResponseInfo{
- Data: fmt.Sprintf("{\"size\":%v}", app.state.Size),
- Version: version.ABCIVersion,
- AppVersion: ProtocolVersion.Uint64(),
- }
- }
- ```
-
- In Java:
-
- ```
- ResponseInfo requestInfo(RequestInfo req) {
- final byte[] lastAppHash = getLastAppHash();
- final long lastHeight = getLastHeight();
- return ResponseInfo.newBuilder().setLastBlockAppHash(ByteString.copyFrom(lastAppHash)).setLastBlockHeight(lastHeight).build();
- }
- ```
-
- ### Genesis
-
- `InitChain` will be called once upon the genesis. `params` includes the
- initial validator set. Later on, it may be extended to take parts of the
- consensus params.
-
- In go:
-
- ```
- // Save the validators in the merkle tree
- func (app *PersistentKVStoreApplication) InitChain(req types.RequestInitChain) types.ResponseInitChain {
- for _, v := range req.Validators {
- r := app.updateValidator(v)
- if r.IsErr() {
- app.logger.Error("Error updating validators", "r", r)
- }
- }
- return types.ResponseInitChain{}
- }
- ```
-
- In Java:
-
- ```
- /*
- * all types come from protobuf definition
- */
- ResponseInitChain requestInitChain(RequestInitChain req) {
- final int validatorsCount = req.getValidatorsCount();
- final List<Types.Validator> validatorsList = req.getValidatorsList();
-
- validatorsList.forEach((validator) -> {
- long power = validator.getPower();
- byte[] validatorPubKey = validator.getPubKey().toByteArray();
-
- // do somehing for validator setup in app
- });
-
- return ResponseInitChain.newBuilder().build();
- }
- ```
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