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#include <LiquidCrystal.h>
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int D = 0; // Pointer Divinità in array
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int I = 0; // Pointer Insulto in array
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int agender = 0; // Variable to select non-gendered insults
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int Gender = 1; // Variable to store gender
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int ratio = 1; // Ratio between gendered/non-gendered insults
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unsigned int strlength = 1; // Variable to store Length of individual insult
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String Riga1 = "A"; // String to print for Divinità
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String Riga2 = "B"; // String to print for insult
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char *DivinitaF[] = { "Madonna", "Eva", "Maria",
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"Maria Benedetta", "MadonnaImpestata", "Madre Teresa",
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"Porcamadonna", "Maria Maledetta",
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};
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char *DivinitaM[] = { "Dio", "Giuseppe", "San Giuseppe",
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"Gesu'", "Cristo", "Papa Francesco",
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"Papa Nazingher", "Gesu' Cristo", "DioBestia",
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"Iddio", "Padre Eterno", "Porcoddio",
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"Dio Serpente", "Giuda", "Porco il Clero",
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"Adamo",
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};
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char *InsultiFM[] = {"Sparata", "Arrestata", "Smerdata",
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"Porca", "Stronza", "Galeotta",
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"Merdosa", "Lurida", "Mafiosa",
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"Ladra", "Carbonizzata", "Sciolta",
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"Sudicia", "Assassina", "Sotterrata",
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"Scoppiata", "Ingessata", "Pietrificata",
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"Diavola", "Lupa", "Incazzata",
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"Inviperita", "Marcia", "Infangata"
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"Scatenata", "Piena", "Avvelenata",
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"Sbronza", "Radioattiva", "Pisana",
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"Cogliona", "Velenosa", "Ammazzata",
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"Fascista Appesa", "Lebbrosa", "Drogata",
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"Smutandata", "Catafratta", "Pisana",
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"Infangata", "Asfaltata", "Scivolata",
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"Inchiodata", "Decaffeinata", "Slurdata",
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"Viscida", "Gonfia", "Nana",
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};
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char *InsultiA[] = { "Cane", "A Pedali", "C'ho Fame!",
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"Chepppalle!", "In croce", "con la diarrea",
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"Terrorista", "Camorrista", "Infame",
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"In fiamme", "Fascista", "Boia",
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"Frittata", "Biscia", "in Carriola",
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"Missile", "Serpente", "Maiale",
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"Autostoppista", "Lontra", "Merda",
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"Verme", "Infame", "Agghiacciante",
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"Cinghiale", "Camorrista", "Atomo",
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"Bengala",
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};
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int DFSize = sizeof(DivinitaF) / sizeof(DivinitaF[0]); // Automatically calculate size of arrays based on string lenght
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int DMSize = sizeof(DivinitaM) / sizeof(DivinitaM[0]);
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int IFMSize = sizeof(InsultiFM) / sizeof(InsultiFM[0]);
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int IASize = sizeof(InsultiA) / sizeof(InsultiA[0]);
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// LCD pins <--> Arduino pins
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const int RS = 11, EN = 12, D4 = 2, D5 = 3, D6 = 4, D7 = 5;
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LiquidCrystal lcd(RS, EN, D4, D5, D6, D7);
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void setup()
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{
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ratio = 100*IFMSize/(IFMSize + IASize); //(The smallest IASize, the slimmenst the chance to pick from corresponding array)
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// Setup LCD and print boot messages once
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lcd.begin(16, 2); // set up number of columns and rows
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lcd.setCursor(0, 0); // move cursor to (0, 0)
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lcd.print("GeneratoreRandom");
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lcd.setCursor(0, 1); // move cursor to (0, 1)
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lcd.print("Di Bestemmie 1.1");
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delay(5000);
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lcd.clear(); // Clear LCD before re-draw
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lcd.setCursor(0, 0); // move cursor to (0, 0)
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lcd.print("by AulaStud");
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lcd.setCursor(0, 1); // move cursor to (0, 1)
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lcd.print("2022");
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delay(2000);
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}
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void loop()
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{
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lcd.clear(); // Clear LCD at every cycle
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Gender = random(1, 3); // Randomly pick F/M as 1 or 2. generate from 1 to n+1 where n is the desired maximum
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if (Gender == 1) { // Check what group has been picked (F/M)
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D = random(1, DFSize); // Randomply pick string in array; from 1 to n+1 where n is the desired maximum
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Riga1 = DivinitaF[D]; // Fill lines that will be printed to LCD
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}
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else if (Gender == 2) { // Check what group has been picked (F/M)
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D = random(1, DMSize);
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Riga1 = DivinitaM[D]; // Fill lines that will be printed to LCD
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}
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agender = random(1, 101);
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if (agender < ratio) { // Extra option to pick Non-gendered insults
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I = random(1, IASize);
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Riga2 = InsultiA[I]; // Fill lines that will be printed to LCD
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}
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else { // else pick insult and change gender
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I = random(1, IFMSize);
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Riga2 = InsultiFM[I]; // Fill lines that will be printed to LCD
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}
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lcd.setCursor(0, 0); // move cursor to (0, 0)
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lcd.print(Riga1); // Print Line1
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lcd.setCursor(0, 1); // move cursor to (0, 1)
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lcd.print(Riga2); // Print Line2
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if (Gender == 2 && agender >= ratio) {
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strlength = Riga2.length() - 1; // get length of current insult string
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lcd.setCursor(strlength, 1); // move cursor to end of insult
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lcd.print("o"); // print final letter over end of line2 to change F to M
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}
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delay(5000); // Delay 5s before next cycle
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agender = 3; // Reset variable
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Riga1 = ""; // Clear strings, or characters will overlap sometimes
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Riga2 = "";
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}
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