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include $(TOPDIR)/rules.mk
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PKG_NAME:=libwslay
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PKG_VERSION:=1.1.1
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PKG_RELEASE:=$(AUTORELEASE)
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PKG_SOURCE:=release-$(PKG_VERSION).tar.gz
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PKG_SOURCE_URL:=https://codeload.github.com/tatsuhiro-t/wslay/tar.gz/release-$(PKG_VERSION)?
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PKG_HASH:=7b9f4b9df09adaa6e07ec309b68ab376c0db2cfd916613023b52a47adfda224a
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PKG_BUILD_DIR:=$(BUILD_DIR)/wslay-release-$(PKG_VERSION)
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PKG_MAINTAINER:=Peter van Dijk <peter.van.dijk@powerdns.com>
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PKG_LICENSE:=MIT
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PKG_LICENSE_FILES:=COPYING
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CMAKE_INSTALL:=1
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include $(INCLUDE_DIR)/package.mk
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include ../../devel/ninja/ninja-cmake.mk
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define Package/libwslay
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SECTION:=libs
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CATEGORY:=Libraries
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TITLE:=Wslay is a WebSocket library written in C
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URL:=https://tatsuhiro-t.github.io/wslay/
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BUILDONLY:=1
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endef
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define Package/libwslay/description
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Wslay is a WebSocket library written in C. It implements the protocol version 13 described
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in RFC 6455. This library offers 2 levels of API: event-based API and frame-based low-level
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API. For event-based API, it is suitable for non-blocking reactor pattern style. You can set
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callbacks in various events. For frame-based API, you can send WebSocket frame directly.
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Wslay only supports data transfer part of WebSocket protocol and does not perform opening
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handshake in HTTP.
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endef
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CMAKE_OPTIONS += \
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-DCMAKE_POSITION_INDEPENDENT_CODE=ON
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$(eval $(call BuildPackage,libwslay))
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