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/*
* Copyright (c) 1996, 1998 by Internet Software Consortium.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
* CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*
* Portions Copyright (c) 1995 by International Business Machines, Inc.
*
* International Business Machines, Inc. (hereinafter called IBM) grants
* permission under its copyrights to use, copy, modify, and distribute this
* Software with or without fee, provided that the above copyright notice and
* all paragraphs of this notice appear in all copies, and that the name of IBM
* not be used in connection with the marketing of any product incorporating
* the Software or modifications thereof, without specific, written prior
* permission.
*
* To the extent it has a right to do so, IBM grants an immunity from suit
* under its patents, if any, for the use, sale or manufacture of products to
* the extent that such products are used for performing Domain Name System
* dynamic updates in TCP/IP networks by means of the Software. No immunity is
* granted for any product per se or for any other function of any product.
*
* THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
* DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
* IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
*/
//#include <config.h>
#include <sys/types.h>
#include <sys/param.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fdm.h"
#define Assert(Cond) if (!(Cond)) abort()
static const char Base64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
The following encoding technique is taken from RFC 1521 by Borenstein
and Freed. It is reproduced here in a slightly edited form for
convenience.
A 65-character subset of US-ASCII is used, enabling 6 bits to be
represented per printable character. (The extra 65th character, "=",
is used to signify a special processing function.)
The encoding process represents 24-bit groups of input bits as output
strings of 4 encoded characters. Proceeding from left to right, a
24-bit input group is formed by concatenating 3 8-bit input groups.
These 24 bits are then treated as 4 concatenated 6-bit groups, each
of which is translated into a single digit in the base64 alphabet.
Each 6-bit group is used as an index into an array of 64 printable
characters. The character referenced by the index is placed in the
output string.
Table 1: The Base64 Alphabet
Value Encoding Value Encoding Value Encoding Value Encoding
0 A 17 R 34 i 51 z
1 B 18 S 35 j 52 0
2 C 19 T 36 k 53 1
3 D 20 U 37 l 54 2
4 E 21 V 38 m 55 3
5 F 22 W 39 n 56 4
6 G 23 X 40 o 57 5
7 H 24 Y 41 p 58 6
8 I 25 Z 42 q 59 7
9 J 26 a 43 r 60 8
10 K 27 b 44 s 61 9
11 L 28 c 45 t 62 +
12 M 29 d 46 u 63 /
13 N 30 e 47 v
14 O 31 f 48 w (pad) =
15 P 32 g 49 x
16 Q 33 h 50 y
Special processing is performed if fewer than 24 bits are available
at the end of the data being encoded. A full encoding quantum is
always completed at the end of a quantity. When fewer than 24 input
bits are available in an input group, zero bits are added (on the
right) to form an integral number of 6-bit groups. Padding at the
end of the data is performed using the '=' character.
Since all base64 input is an integral number of octets, only the
following cases can arise:
(1) the final quantum of encoding input is an integral
multiple of 24 bits; here, the final unit of encoded
output will be an integral multiple of 4 characters
with no "=" padding,
(2) the final quantum of encoding input is exactly 8 bits;
here, the final unit of encoded output will be two
characters followed by two "=" padding characters, or
(3) the final quantum of encoding input is exactly 16 bits;
here, the final unit of encoded output will be three
characters followed by one "=" padding character.
*/
/* skips all whitespace anywhere.
converts characters, four at a time, starting at (or after)
src from base - 64 numbers into three 8 bit bytes in the target area.
it returns the number of data bytes stored at the target, or -1 on error.
*/
static int b64rmap_initialized = 0;
static uint8_t b64rmap[256];
static const uint8_t b64rmap_special = 0xf0;
static const uint8_t b64rmap_end = 0xfd;
static const uint8_t b64rmap_space = 0xfe;
static const uint8_t b64rmap_invalid = 0xff;
/**
* Initializing the reverse map is not thread safe.
* Which is fine for NSD. For now...
**/
static void
b64_initialize_rmap ()
{
int i;
char ch;
/* Null: end of string, stop parsing */
b64rmap[0] = b64rmap_end;
for (i = 1; i < 256; ++i) {
ch = (char)i;
/* Whitespaces */
if (isspace(ch))
b64rmap[i] = b64rmap_space;
/* Padding: stop parsing */
else if (ch == Pad64)
b64rmap[i] = b64rmap_end;
/* Non-base64 char */
else
b64rmap[i] = b64rmap_invalid;
}
/* Fill reverse mapping for base64 chars */
for (i = 0; Base64[i] != '\0'; ++i)
b64rmap[(uint8_t)Base64[i]] = i;
b64rmap_initialized = 1;
}
static int
b64_pton_do(char const *src, uint8_t *target, size_t targsize)
{
int tarindex, state, ch;
uint8_t ofs;
state = 0;
tarindex = 0;
while (1)
{
ch = *src++;
ofs = b64rmap[ch];
if (ofs >= b64rmap_special) {
/* Ignore whitespaces */
if (ofs == b64rmap_space)
continue;
/* End of base64 characters */
if (ofs == b64rmap_end)
break;
/* A non-base64 character. */
return (-1);
}
switch (state) {
case 0:
if ((size_t)tarindex >= targsize)
return (-1);
target[tarindex] = ofs << 2;
state = 1;
break;
case 1:
if ((size_t)tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= ofs >> 4;
target[tarindex+1] = (ofs & 0x0f)
<< 4 ;
tarindex++;
state = 2;
break;
case 2:
if ((size_t)tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= ofs >> 2;
target[tarindex+1] = (ofs & 0x03)
<< 6;
tarindex++;
state = 3;
break;
case 3:
if ((size_t)tarindex >= targsize)
return (-1);
target[tarindex] |= ofs;
tarindex++;
state = 0;
break;
default:
abort();
}
}
/*
* We are done decoding Base-64 chars. Let's see if we ended
* on a byte boundary, and/or with erroneous trailing characters.
*/
if (ch == Pad64) { /* We got a pad char. */
ch = *src++; /* Skip it, get next. */
switch (state) {
case 0: /* Invalid = in first position */
case 1: /* Invalid = in second position */
return (-1);
case 2: /* Valid, means one byte of info */
/* Skip any number of spaces. */
for ((void)NULL; ch != '\0'; ch = *src++)
if (b64rmap[ch] != b64rmap_space)
break;
/* Make sure there is another trailing = sign. */
if (ch != Pad64)
return (-1);
ch = *src++; /* Skip the = */
/* Fall through to "single trailing =" case. */
/* FALLTHROUGH */
case 3: /* Valid, means two bytes of info */
/*
* We know this char is an =. Is there anything but
* whitespace after it?
*/
for ((void)NULL; ch != '\0'; ch = *src++)
if (b64rmap[ch] != b64rmap_space)
return (-1);
/*
* Now make sure for cases 2 and 3 that the "extra"
* bits that slopped past the last full byte were
* zeros. If we don't check them, they become a
* subliminal channel.
*/
if (target[tarindex] != 0)
return (-1);
}
} else {
/*
* We ended by seeing the end of the string. Make sure we
* have no partial bytes lying around.
*/
if (state != 0)
return (-1);
}
return (tarindex);
}
static int
b64_pton_len(char const *src)
{
int tarindex, state, ch;
uint8_t ofs;
state = 0;
tarindex = 0;
while (1)
{
ch = *src++;
ofs = b64rmap[ch];
if (ofs >= b64rmap_special) {
/* Ignore whitespaces */
if (ofs == b64rmap_space)
continue;
/* End of base64 characters */
if (ofs == b64rmap_end)
break;
/* A non-base64 character. */
return (-1);
}
switch (state) {
case 0:
state = 1;
break;
case 1:
tarindex++;
state = 2;
break;
case 2:
tarindex++;
state = 3;
break;
case 3:
tarindex++;
state = 0;
break;
default:
abort();
}
}
/*
* We are done decoding Base-64 chars. Let's see if we ended
* on a byte boundary, and/or with erroneous trailing characters.
*/
if (ch == Pad64) { /* We got a pad char. */
ch = *src++; /* Skip it, get next. */
switch (state) {
case 0: /* Invalid = in first position */
case 1: /* Invalid = in second position */
return (-1);
case 2: /* Valid, means one byte of info */
/* Skip any number of spaces. */
for ((void)NULL; ch != '\0'; ch = *src++)
if (b64rmap[ch] != b64rmap_space)
break;
/* Make sure there is another trailing = sign. */
if (ch != Pad64)
return (-1);
ch = *src++; /* Skip the = */
/* Fall through to "single trailing =" case. */
/* FALLTHROUGH */
case 3: /* Valid, means two bytes of info */
/*
* We know this char is an =. Is there anything but
* whitespace after it?
*/
for ((void)NULL; ch != '\0'; ch = *src++)
if (b64rmap[ch] != b64rmap_space)
return (-1);
}
} else {
/*
* We ended by seeing the end of the string. Make sure we
* have no partial bytes lying around.
*/
if (state != 0)
return (-1);
}
return (tarindex);
}
int
local_b64_pton(char const *src, uint8_t *target, size_t targsize)
{
if (!b64rmap_initialized)
b64_initialize_rmap ();
if (target)
return b64_pton_do (src, target, targsize);
else
return b64_pton_len (src);
}