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include $(TOPDIR)/rules.mk
PKG_NAME:=libwslay
PKG_VERSION:=1.1.1
PKG_RELEASE:=$(AUTORELEASE)
PKG_SOURCE:=release-$(PKG_VERSION).tar.gz
PKG_SOURCE_URL:=https://codeload.github.com/tatsuhiro-t/wslay/tar.gz/release-$(PKG_VERSION)?
PKG_HASH:=7b9f4b9df09adaa6e07ec309b68ab376c0db2cfd916613023b52a47adfda224a
PKG_BUILD_DIR:=$(BUILD_DIR)/wslay-release-$(PKG_VERSION)
PKG_MAINTAINER:=Peter van Dijk <peter.van.dijk@powerdns.com>
PKG_LICENSE:=MIT
PKG_LICENSE_FILES:=COPYING
CMAKE_INSTALL:=1
include $(INCLUDE_DIR)/package.mk
include ../../devel/ninja/ninja-cmake.mk
define Package/libwslay
SECTION:=libs
CATEGORY:=Libraries
TITLE:=Wslay is a WebSocket library written in C
URL:=https://tatsuhiro-t.github.io/wslay/
BUILDONLY:=1
endef
define Package/libwslay/description
Wslay is a WebSocket library written in C. It implements the protocol version 13 described
in RFC 6455. This library offers 2 levels of API: event-based API and frame-based low-level
API. For event-based API, it is suitable for non-blocking reactor pattern style. You can set
callbacks in various events. For frame-based API, you can send WebSocket frame directly.
Wslay only supports data transfer part of WebSocket protocol and does not perform opening
handshake in HTTP.
endef
CMAKE_OPTIONS += \
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
$(eval $(call BuildPackage,libwslay))