# cache-domains Service to dynamically configure the local DNS (dnsmasq) to redirect game content servers to a LAN cache. Definitive list dynamically obtained from https://github.com/uklans/cache-domains. ## Configuration Configuration file follows the same [syntax as the upsteam file](https://github.com/uklans/cache-domains/blob/master/scripts/config.example.json). The key for each `cache_domain` member matches the name of one of the `.txt` files in the [upstream root directory](https://github.com/uklans/cache-domains/blob/master/), except for the `default` key which matches the all the unreferenced `.txt` files. The value of each `cache_domain` member maps to one of the keys of the `ips` members, Thus mapping a cached domain to a list of IP addresses/LAN cache server. ```json { "ips": { "server1": ["10.10.3.10", "10.10.3.11"], "server2": "10.10.3.12", "server3": "10.10.3.13" }, "cache_domains": { "default": "server2", "blizzard": "server1", "origin": "server1", "steam": "server1", "wsus": "server3", "xboxlive": "server3" } } ``` ## Startup/Shutdown On start the local DNS (dnsmasq) will be configured to redirect the configured cache domains and on stop the redirection will be removed. ## Testing With the above configuration set and the service running `nslookup swcdn.apple.com` would return `10.10.3.12`