include $(TOPDIR)/rules.mk PKG_NAME:=libwslay PKG_VERSION:=1.1.1 PKG_RELEASE:=$(AUTORELEASE) PKG_SOURCE:=release-$(PKG_VERSION).tar.gz PKG_SOURCE_URL:=https://codeload.github.com/tatsuhiro-t/wslay/tar.gz/release-$(PKG_VERSION)? PKG_HASH:=7b9f4b9df09adaa6e07ec309b68ab376c0db2cfd916613023b52a47adfda224a PKG_BUILD_DIR:=$(BUILD_DIR)/wslay-release-$(PKG_VERSION) PKG_MAINTAINER:=Peter van Dijk PKG_LICENSE:=MIT PKG_LICENSE_FILES:=COPYING CMAKE_INSTALL:=1 include $(INCLUDE_DIR)/package.mk include ../../devel/ninja/ninja-cmake.mk define Package/libwslay SECTION:=libs CATEGORY:=Libraries TITLE:=Wslay is a WebSocket library written in C URL:=https://tatsuhiro-t.github.io/wslay/ BUILDONLY:=1 endef define Package/libwslay/description Wslay is a WebSocket library written in C. It implements the protocol version 13 described in RFC 6455. This library offers 2 levels of API: event-based API and frame-based low-level API. For event-based API, it is suitable for non-blocking reactor pattern style. You can set callbacks in various events. For frame-based API, you can send WebSocket frame directly. Wslay only supports data transfer part of WebSocket protocol and does not perform opening handshake in HTTP. endef CMAKE_OPTIONS += \ -DCMAKE_POSITION_INDEPENDENT_CODE=ON $(eval $(call BuildPackage,libwslay))