- include $(TOPDIR)/rules.mk
-
- PKG_NAME:=libwslay
- PKG_VERSION:=1.1.1
- PKG_RELEASE:=1
-
- PKG_SOURCE:=release-$(PKG_VERSION).tar.gz
- PKG_SOURCE_URL:=https://codeload.github.com/tatsuhiro-t/wslay/tar.gz/release-$(PKG_VERSION)?
- PKG_HASH:=7b9f4b9df09adaa6e07ec309b68ab376c0db2cfd916613023b52a47adfda224a
- PKG_BUILD_DIR:=$(BUILD_DIR)/wslay-release-$(PKG_VERSION)
-
- PKG_MAINTAINER:=James Taylor <james@jtaylor.id.au>
- PKG_LICENSE:=MIT
- PKG_LICENSE_FILES:=COPYING
-
- CMAKE_INSTALL:=1
-
- include $(INCLUDE_DIR)/package.mk
- include ../../devel/ninja/ninja-cmake.mk
-
- define Package/libwslay
- SECTION:=libs
- CATEGORY:=Libraries
- TITLE:=Wslay is a WebSocket library written in C
- URL:=https://tatsuhiro-t.github.io/wslay/
- BUILDONLY:=1
- endef
-
- define Package/libwslay/description
- Wslay is a WebSocket library written in C. It implements the protocol version 13 described
- in RFC 6455. This library offers 2 levels of API: event-based API and frame-based low-level
- API. For event-based API, it is suitable for non-blocking reactor pattern style. You can set
- callbacks in various events. For frame-based API, you can send WebSocket frame directly.
- Wslay only supports data transfer part of WebSocket protocol and does not perform opening
- handshake in HTTP.
- endef
-
- CMAKE_OPTIONS += \
- -DCMAKE_POSITION_INDEPENDENT_CODE=ON
-
- $(eval $(call BuildPackage,libwslay))
|