diff --git a/public/index.html b/public/index.html index 57b289d..3be7906 100644 --- a/public/index.html +++ b/public/index.html @@ -6,6 +6,7 @@ + diff --git a/public/scripts/functions.js b/public/scripts/functions.js index bc09b87..c2a0936 100644 --- a/public/scripts/functions.js +++ b/public/scripts/functions.js @@ -111,14 +111,21 @@ function populateBoard(){ var listBoard = document.getElementById("listBoard"); var results = ""; var rankings = data.data.rankings; + var date = new Date(); + var seconds = date.getSeconds(); + var minutes = date.getMinutes(); + var hour = date.getHours(); + for (var i = rankings.length - 1; i >= 0; i--) { if( rankings[i].teamId == 235 ){ + results += "

Updated "+hour+"h "+minutes+"m "+seconds+"s

"; results += "

Cazziammolla Placement: "+rankings[i].rank+"

"; results += "

with a score of: "+rankings[i].score+"

"; if (rankings[i].rank != points && points != 0){ - score = rankings[i].rank; ringTheBell(); } + points = rankings[i].rank; + } }; @@ -137,6 +144,8 @@ function populateBoard(){ } function updateLeaderBoard(){ + loadRankingJs('https://davar.icfpcontest.org/rankings.js?cachebuster='+ new Date().getTime()); + var intervalID = setInterval( function(){ loadRankingJs('https://davar.icfpcontest.org/rankings.js?cachebuster='+ new Date().getTime()); }, 30000); diff --git a/public/scripts/html2canvas.js b/public/scripts/html2canvas.js new file mode 100644 index 0000000..0bf5d25 --- /dev/null +++ b/public/scripts/html2canvas.js @@ -0,0 +1,4519 @@ +/* + html2canvas 0.5.0-alpha2 + Copyright (c) 2015 Niklas von Hertzen + + Released under MIT License +*/ + +!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.html2canvas=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1) { + throw new Error('Second argument not supported'); + } + if (typeof o !== 'object') { + throw new TypeError('Argument must be an object'); + } + $$utils$$F.prototype = o; + return new $$utils$$F(); + }); + + var $$asap$$len = 0; + + var $$asap$$default = function asap(callback, arg) { + $$asap$$queue[$$asap$$len] = callback; + $$asap$$queue[$$asap$$len + 1] = arg; + $$asap$$len += 2; + if ($$asap$$len === 2) { + // If len is 1, that means that we need to schedule an async flush. + // If additional callbacks are queued before the queue is flushed, they + // will be processed by this flush that we are scheduling. + $$asap$$scheduleFlush(); + } + }; + + var $$asap$$browserGlobal = (typeof window !== 'undefined') ? window : {}; + var $$asap$$BrowserMutationObserver = $$asap$$browserGlobal.MutationObserver || $$asap$$browserGlobal.WebKitMutationObserver; + + // test for web worker but not in IE10 + var $$asap$$isWorker = typeof Uint8ClampedArray !== 'undefined' && + typeof importScripts !== 'undefined' && + typeof MessageChannel !== 'undefined'; + + // node + function $$asap$$useNextTick() { + return function() { + process.nextTick($$asap$$flush); + }; + } + + function $$asap$$useMutationObserver() { + var iterations = 0; + var observer = new $$asap$$BrowserMutationObserver($$asap$$flush); + var node = document.createTextNode(''); + observer.observe(node, { characterData: true }); + + return function() { + node.data = (iterations = ++iterations % 2); + }; + } + + // web worker + function $$asap$$useMessageChannel() { + var channel = new MessageChannel(); + channel.port1.onmessage = $$asap$$flush; + return function () { + channel.port2.postMessage(0); + }; + } + + function $$asap$$useSetTimeout() { + return function() { + setTimeout($$asap$$flush, 1); + }; + } + + var $$asap$$queue = new Array(1000); + + function $$asap$$flush() { + for (var i = 0; i < $$asap$$len; i+=2) { + var callback = $$asap$$queue[i]; + var arg = $$asap$$queue[i+1]; + + callback(arg); + + $$asap$$queue[i] = undefined; + $$asap$$queue[i+1] = undefined; + } + + $$asap$$len = 0; + } + + var $$asap$$scheduleFlush; + + // Decide what async method to use to triggering processing of queued callbacks: + if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { + $$asap$$scheduleFlush = $$asap$$useNextTick(); + } else if ($$asap$$BrowserMutationObserver) { + $$asap$$scheduleFlush = $$asap$$useMutationObserver(); + } else if ($$asap$$isWorker) { + $$asap$$scheduleFlush = $$asap$$useMessageChannel(); + } else { + $$asap$$scheduleFlush = $$asap$$useSetTimeout(); + } + + function $$$internal$$noop() {} + var $$$internal$$PENDING = void 0; + var $$$internal$$FULFILLED = 1; + var $$$internal$$REJECTED = 2; + var $$$internal$$GET_THEN_ERROR = new $$$internal$$ErrorObject(); + + function $$$internal$$selfFullfillment() { + return new TypeError("You cannot resolve a promise with itself"); + } + + function $$$internal$$cannotReturnOwn() { + return new TypeError('A promises callback cannot return that same promise.') + } + + function $$$internal$$getThen(promise) { + try { + return promise.then; + } catch(error) { + $$$internal$$GET_THEN_ERROR.error = error; + return $$$internal$$GET_THEN_ERROR; + } + } + + function $$$internal$$tryThen(then, value, fulfillmentHandler, rejectionHandler) { + try { + then.call(value, fulfillmentHandler, rejectionHandler); + } catch(e) { + return e; + } + } + + function $$$internal$$handleForeignThenable(promise, thenable, then) { + $$asap$$default(function(promise) { + var sealed = false; + var error = $$$internal$$tryThen(then, thenable, function(value) { + if (sealed) { return; } + sealed = true; + if (thenable !== value) { + $$$internal$$resolve(promise, value); + } else { + $$$internal$$fulfill(promise, value); + } + }, function(reason) { + if (sealed) { return; } + sealed = true; + + $$$internal$$reject(promise, reason); + }, 'Settle: ' + (promise._label || ' unknown promise')); + + if (!sealed && error) { + sealed = true; + $$$internal$$reject(promise, error); + } + }, promise); + } + + function $$$internal$$handleOwnThenable(promise, thenable) { + if (thenable._state === $$$internal$$FULFILLED) { + $$$internal$$fulfill(promise, thenable._result); + } else if (promise._state === $$$internal$$REJECTED) { + $$$internal$$reject(promise, thenable._result); + } else { + $$$internal$$subscribe(thenable, undefined, function(value) { + $$$internal$$resolve(promise, value); + }, function(reason) { + $$$internal$$reject(promise, reason); + }); + } + } + + function $$$internal$$handleMaybeThenable(promise, maybeThenable) { + if (maybeThenable.constructor === promise.constructor) { + $$$internal$$handleOwnThenable(promise, maybeThenable); + } else { + var then = $$$internal$$getThen(maybeThenable); + + if (then === $$$internal$$GET_THEN_ERROR) { + $$$internal$$reject(promise, $$$internal$$GET_THEN_ERROR.error); + } else if (then === undefined) { + $$$internal$$fulfill(promise, maybeThenable); + } else if ($$utils$$isFunction(then)) { + $$$internal$$handleForeignThenable(promise, maybeThenable, then); + } else { + $$$internal$$fulfill(promise, maybeThenable); + } + } + } + + function $$$internal$$resolve(promise, value) { + if (promise === value) { + $$$internal$$reject(promise, $$$internal$$selfFullfillment()); + } else if ($$utils$$objectOrFunction(value)) { + $$$internal$$handleMaybeThenable(promise, value); + } else { + $$$internal$$fulfill(promise, value); + } + } + + function $$$internal$$publishRejection(promise) { + if (promise._onerror) { + promise._onerror(promise._result); + } + + $$$internal$$publish(promise); + } + + function $$$internal$$fulfill(promise, value) { + if (promise._state !== $$$internal$$PENDING) { return; } + + promise._result = value; + promise._state = $$$internal$$FULFILLED; + + if (promise._subscribers.length === 0) { + } else { + $$asap$$default($$$internal$$publish, promise); + } + } + + function $$$internal$$reject(promise, reason) { + if (promise._state !== $$$internal$$PENDING) { return; } + promise._state = $$$internal$$REJECTED; + promise._result = reason; + + $$asap$$default($$$internal$$publishRejection, promise); + } + + function $$$internal$$subscribe(parent, child, onFulfillment, onRejection) { + var subscribers = parent._subscribers; + var length = subscribers.length; + + parent._onerror = null; + + subscribers[length] = child; + subscribers[length + $$$internal$$FULFILLED] = onFulfillment; + subscribers[length + $$$internal$$REJECTED] = onRejection; + + if (length === 0 && parent._state) { + $$asap$$default($$$internal$$publish, parent); + } + } + + function $$$internal$$publish(promise) { + var subscribers = promise._subscribers; + var settled = promise._state; + + if (subscribers.length === 0) { return; } + + var child, callback, detail = promise._result; + + for (var i = 0; i < subscribers.length; i += 3) { + child = subscribers[i]; + callback = subscribers[i + settled]; + + if (child) { + $$$internal$$invokeCallback(settled, child, callback, detail); + } else { + callback(detail); + } + } + + promise._subscribers.length = 0; + } + + function $$$internal$$ErrorObject() { + this.error = null; + } + + var $$$internal$$TRY_CATCH_ERROR = new $$$internal$$ErrorObject(); + + function $$$internal$$tryCatch(callback, detail) { + try { + return callback(detail); + } catch(e) { + $$$internal$$TRY_CATCH_ERROR.error = e; + return $$$internal$$TRY_CATCH_ERROR; + } + } + + function $$$internal$$invokeCallback(settled, promise, callback, detail) { + var hasCallback = $$utils$$isFunction(callback), + value, error, succeeded, failed; + + if (hasCallback) { + value = $$$internal$$tryCatch(callback, detail); + + if (value === $$$internal$$TRY_CATCH_ERROR) { + failed = true; + error = value.error; + value = null; + } else { + succeeded = true; + } + + if (promise === value) { + $$$internal$$reject(promise, $$$internal$$cannotReturnOwn()); + return; + } + + } else { + value = detail; + succeeded = true; + } + + if (promise._state !== $$$internal$$PENDING) { + // noop + } else if (hasCallback && succeeded) { + $$$internal$$resolve(promise, value); + } else if (failed) { + $$$internal$$reject(promise, error); + } else if (settled === $$$internal$$FULFILLED) { + $$$internal$$fulfill(promise, value); + } else if (settled === $$$internal$$REJECTED) { + $$$internal$$reject(promise, value); + } + } + + function $$$internal$$initializePromise(promise, resolver) { + try { + resolver(function resolvePromise(value){ + $$$internal$$resolve(promise, value); + }, function rejectPromise(reason) { + $$$internal$$reject(promise, reason); + }); + } catch(e) { + $$$internal$$reject(promise, e); + } + } + + function $$$enumerator$$makeSettledResult(state, position, value) { + if (state === $$$internal$$FULFILLED) { + return { + state: 'fulfilled', + value: value + }; + } else { + return { + state: 'rejected', + reason: value + }; + } + } + + function $$$enumerator$$Enumerator(Constructor, input, abortOnReject, label) { + this._instanceConstructor = Constructor; + this.promise = new Constructor($$$internal$$noop, label); + this._abortOnReject = abortOnReject; + + if (this._validateInput(input)) { + this._input = input; + this.length = input.length; + this._remaining = input.length; + + this._init(); + + if (this.length === 0) { + $$$internal$$fulfill(this.promise, this._result); + } else { + this.length = this.length || 0; + this._enumerate(); + if (this._remaining === 0) { + $$$internal$$fulfill(this.promise, this._result); + } + } + } else { + $$$internal$$reject(this.promise, this._validationError()); + } + } + + $$$enumerator$$Enumerator.prototype._validateInput = function(input) { + return $$utils$$isArray(input); + }; + + $$$enumerator$$Enumerator.prototype._validationError = function() { + return new Error('Array Methods must be provided an Array'); + }; + + $$$enumerator$$Enumerator.prototype._init = function() { + this._result = new Array(this.length); + }; + + var $$$enumerator$$default = $$$enumerator$$Enumerator; + + $$$enumerator$$Enumerator.prototype._enumerate = function() { + var length = this.length; + var promise = this.promise; + var input = this._input; + + for (var i = 0; promise._state === $$$internal$$PENDING && i < length; i++) { + this._eachEntry(input[i], i); + } + }; + + $$$enumerator$$Enumerator.prototype._eachEntry = function(entry, i) { + var c = this._instanceConstructor; + if ($$utils$$isMaybeThenable(entry)) { + if (entry.constructor === c && entry._state !== $$$internal$$PENDING) { + entry._onerror = null; + this._settledAt(entry._state, i, entry._result); + } else { + this._willSettleAt(c.resolve(entry), i); + } + } else { + this._remaining--; + this._result[i] = this._makeResult($$$internal$$FULFILLED, i, entry); + } + }; + + $$$enumerator$$Enumerator.prototype._settledAt = function(state, i, value) { + var promise = this.promise; + + if (promise._state === $$$internal$$PENDING) { + this._remaining--; + + if (this._abortOnReject && state === $$$internal$$REJECTED) { + $$$internal$$reject(promise, value); + } else { + this._result[i] = this._makeResult(state, i, value); + } + } + + if (this._remaining === 0) { + $$$internal$$fulfill(promise, this._result); + } + }; + + $$$enumerator$$Enumerator.prototype._makeResult = function(state, i, value) { + return value; + }; + + $$$enumerator$$Enumerator.prototype._willSettleAt = function(promise, i) { + var enumerator = this; + + $$$internal$$subscribe(promise, undefined, function(value) { + enumerator._settledAt($$$internal$$FULFILLED, i, value); + }, function(reason) { + enumerator._settledAt($$$internal$$REJECTED, i, reason); + }); + }; + + var $$promise$all$$default = function all(entries, label) { + return new $$$enumerator$$default(this, entries, true /* abort on reject */, label).promise; + }; + + var $$promise$race$$default = function race(entries, label) { + /*jshint validthis:true */ + var Constructor = this; + + var promise = new Constructor($$$internal$$noop, label); + + if (!$$utils$$isArray(entries)) { + $$$internal$$reject(promise, new TypeError('You must pass an array to race.')); + return promise; + } + + var length = entries.length; + + function onFulfillment(value) { + $$$internal$$resolve(promise, value); + } + + function onRejection(reason) { + $$$internal$$reject(promise, reason); + } + + for (var i = 0; promise._state === $$$internal$$PENDING && i < length; i++) { + $$$internal$$subscribe(Constructor.resolve(entries[i]), undefined, onFulfillment, onRejection); + } + + return promise; + }; + + var $$promise$resolve$$default = function resolve(object, label) { + /*jshint validthis:true */ + var Constructor = this; + + if (object && typeof object === 'object' && object.constructor === Constructor) { + return object; + } + + var promise = new Constructor($$$internal$$noop, label); + $$$internal$$resolve(promise, object); + return promise; + }; + + var $$promise$reject$$default = function reject(reason, label) { + /*jshint validthis:true */ + var Constructor = this; + var promise = new Constructor($$$internal$$noop, label); + $$$internal$$reject(promise, reason); + return promise; + }; + + var $$es6$promise$promise$$counter = 0; + + function $$es6$promise$promise$$needsResolver() { + throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); + } + + function $$es6$promise$promise$$needsNew() { + throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); + } + + var $$es6$promise$promise$$default = $$es6$promise$promise$$Promise; + + /** + Promise objects represent the eventual result of an asynchronous operation. The + primary way of interacting with a promise is through its `then` method, which + registers callbacks to receive either a promise’s eventual value or the reason + why the promise cannot be fulfilled. + + Terminology + ----------- + + - `promise` is an object or function with a `then` method whose behavior conforms to this specification. + - `thenable` is an object or function that defines a `then` method. + - `value` is any legal JavaScript value (including undefined, a thenable, or a promise). + - `exception` is a value that is thrown using the throw statement. + - `reason` is a value that indicates why a promise was rejected. + - `settled` the final resting state of a promise, fulfilled or rejected. + + A promise can be in one of three states: pending, fulfilled, or rejected. + + Promises that are fulfilled have a fulfillment value and are in the fulfilled + state. Promises that are rejected have a rejection reason and are in the + rejected state. A fulfillment value is never a thenable. + + Promises can also be said to *resolve* a value. If this value is also a + promise, then the original promise's settled state will match the value's + settled state. So a promise that *resolves* a promise that rejects will + itself reject, and a promise that *resolves* a promise that fulfills will + itself fulfill. + + + Basic Usage: + ------------ + + ```js + var promise = new Promise(function(resolve, reject) { + // on success + resolve(value); + + // on failure + reject(reason); + }); + + promise.then(function(value) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Advanced Usage: + --------------- + + Promises shine when abstracting away asynchronous interactions such as + `XMLHttpRequest`s. + + ```js + function getJSON(url) { + return new Promise(function(resolve, reject){ + var xhr = new XMLHttpRequest(); + + xhr.open('GET', url); + xhr.onreadystatechange = handler; + xhr.responseType = 'json'; + xhr.setRequestHeader('Accept', 'application/json'); + xhr.send(); + + function handler() { + if (this.readyState === this.DONE) { + if (this.status === 200) { + resolve(this.response); + } else { + reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']')); + } + } + }; + }); + } + + getJSON('/posts.json').then(function(json) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Unlike callbacks, promises are great composable primitives. + + ```js + Promise.all([ + getJSON('/posts'), + getJSON('/comments') + ]).then(function(values){ + values[0] // => postsJSON + values[1] // => commentsJSON + + return values; + }); + ``` + + @class Promise + @param {function} resolver + Useful for tooling. + @constructor + */ + function $$es6$promise$promise$$Promise(resolver) { + this._id = $$es6$promise$promise$$counter++; + this._state = undefined; + this._result = undefined; + this._subscribers = []; + + if ($$$internal$$noop !== resolver) { + if (!$$utils$$isFunction(resolver)) { + $$es6$promise$promise$$needsResolver(); + } + + if (!(this instanceof $$es6$promise$promise$$Promise)) { + $$es6$promise$promise$$needsNew(); + } + + $$$internal$$initializePromise(this, resolver); + } + } + + $$es6$promise$promise$$Promise.all = $$promise$all$$default; + $$es6$promise$promise$$Promise.race = $$promise$race$$default; + $$es6$promise$promise$$Promise.resolve = $$promise$resolve$$default; + $$es6$promise$promise$$Promise.reject = $$promise$reject$$default; + + $$es6$promise$promise$$Promise.prototype = { + constructor: $$es6$promise$promise$$Promise, + + /** + The primary way of interacting with a promise is through its `then` method, + which registers callbacks to receive either a promise's eventual value or the + reason why the promise cannot be fulfilled. + + ```js + findUser().then(function(user){ + // user is available + }, function(reason){ + // user is unavailable, and you are given the reason why + }); + ``` + + Chaining + -------- + + The return value of `then` is itself a promise. This second, 'downstream' + promise is resolved with the return value of the first promise's fulfillment + or rejection handler, or rejected if the handler throws an exception. + + ```js + findUser().then(function (user) { + return user.name; + }, function (reason) { + return 'default name'; + }).then(function (userName) { + // If `findUser` fulfilled, `userName` will be the user's name, otherwise it + // will be `'default name'` + }); + + findUser().then(function (user) { + throw new Error('Found user, but still unhappy'); + }, function (reason) { + throw new Error('`findUser` rejected and we're unhappy'); + }).then(function (value) { + // never reached + }, function (reason) { + // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. + // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'. + }); + ``` + If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. + + ```js + findUser().then(function (user) { + throw new PedagogicalException('Upstream error'); + }).then(function (value) { + // never reached + }).then(function (value) { + // never reached + }, function (reason) { + // The `PedgagocialException` is propagated all the way down to here + }); + ``` + + Assimilation + ------------ + + Sometimes the value you want to propagate to a downstream promise can only be + retrieved asynchronously. This can be achieved by returning a promise in the + fulfillment or rejection handler. The downstream promise will then be pending + until the returned promise is settled. This is called *assimilation*. + + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // The user's comments are now available + }); + ``` + + If the assimliated promise rejects, then the downstream promise will also reject. + + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // If `findCommentsByAuthor` fulfills, we'll have the value here + }, function (reason) { + // If `findCommentsByAuthor` rejects, we'll have the reason here + }); + ``` + + Simple Example + -------------- + + Synchronous Example + + ```javascript + var result; + + try { + result = findResult(); + // success + } catch(reason) { + // failure + } + ``` + + Errback Example + + ```js + findResult(function(result, err){ + if (err) { + // failure + } else { + // success + } + }); + ``` + + Promise Example; + + ```javascript + findResult().then(function(result){ + // success + }, function(reason){ + // failure + }); + ``` + + Advanced Example + -------------- + + Synchronous Example + + ```javascript + var author, books; + + try { + author = findAuthor(); + books = findBooksByAuthor(author); + // success + } catch(reason) { + // failure + } + ``` + + Errback Example + + ```js + + function foundBooks(books) { + + } + + function failure(reason) { + + } + + findAuthor(function(author, err){ + if (err) { + failure(err); + // failure + } else { + try { + findBoooksByAuthor(author, function(books, err) { + if (err) { + failure(err); + } else { + try { + foundBooks(books); + } catch(reason) { + failure(reason); + } + } + }); + } catch(error) { + failure(err); + } + // success + } + }); + ``` + + Promise Example; + + ```javascript + findAuthor(). + then(findBooksByAuthor). + then(function(books){ + // found books + }).catch(function(reason){ + // something went wrong + }); + ``` + + @method then + @param {Function} onFulfilled + @param {Function} onRejected + Useful for tooling. + @return {Promise} + */ + then: function(onFulfillment, onRejection) { + var parent = this; + var state = parent._state; + + if (state === $$$internal$$FULFILLED && !onFulfillment || state === $$$internal$$REJECTED && !onRejection) { + return this; + } + + var child = new this.constructor($$$internal$$noop); + var result = parent._result; + + if (state) { + var callback = arguments[state - 1]; + $$asap$$default(function(){ + $$$internal$$invokeCallback(state, child, callback, result); + }); + } else { + $$$internal$$subscribe(parent, child, onFulfillment, onRejection); + } + + return child; + }, + + /** + `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same + as the catch block of a try/catch statement. + + ```js + function findAuthor(){ + throw new Error('couldn't find that author'); + } + + // synchronous + try { + findAuthor(); + } catch(reason) { + // something went wrong + } + + // async with promises + findAuthor().catch(function(reason){ + // something went wrong + }); + ``` + + @method catch + @param {Function} onRejection + Useful for tooling. + @return {Promise} + */ + 'catch': function(onRejection) { + return this.then(null, onRejection); + } + }; + + var $$es6$promise$polyfill$$default = function polyfill() { + var local; + + if (typeof global !== 'undefined') { + local = global; + } else if (typeof window !== 'undefined' && window.document) { + local = window; + } else { + local = self; + } + + var es6PromiseSupport = + "Promise" in local && + // Some of these methods are missing from + // Firefox/Chrome experimental implementations + "resolve" in local.Promise && + "reject" in local.Promise && + "all" in local.Promise && + "race" in local.Promise && + // Older version of the spec had a resolver object + // as the arg rather than a function + (function() { + var resolve; + new local.Promise(function(r) { resolve = r; }); + return $$utils$$isFunction(resolve); + }()); + + if (!es6PromiseSupport) { + local.Promise = $$es6$promise$promise$$default; + } + }; + + var es6$promise$umd$$ES6Promise = { + 'Promise': $$es6$promise$promise$$default, + 'polyfill': $$es6$promise$polyfill$$default + }; + + /* global define:true module:true window: true */ + if (typeof define === 'function' && define['amd']) { + define(function() { return es6$promise$umd$$ES6Promise; }); + } else if (typeof module !== 'undefined' && module['exports']) { + module['exports'] = es6$promise$umd$$ES6Promise; + } else if (typeof this !== 'undefined') { + this['ES6Promise'] = es6$promise$umd$$ES6Promise; + } +}).call(this); +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"_process":2}],2:[function(require,module,exports){ +// shim for using process in browser + +var process = module.exports = {}; +var queue = []; +var draining = false; + +function drainQueue() { + if (draining) { + return; + } + draining = true; + var currentQueue; + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + var i = -1; + while (++i < len) { + currentQueue[i](); + } + len = queue.length; + } + draining = false; +} +process.nextTick = function (fun) { + queue.push(fun); + if (!draining) { + setTimeout(drainQueue, 0); + } +}; + +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +// TODO(shtylman) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + +},{}],3:[function(require,module,exports){ +(function (global){ +/*! http://mths.be/punycode v1.2.4 by @mathias */ +;(function(root) { + + /** Detect free variables */ + var freeExports = typeof exports == 'object' && exports; + var freeModule = typeof module == 'object' && module && + module.exports == freeExports && module; + var freeGlobal = typeof global == 'object' && global; + if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) { + root = freeGlobal; + } + + /** + * The `punycode` object. + * @name punycode + * @type Object + */ + var punycode, + + /** Highest positive signed 32-bit float value */ + maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1 + + /** Bootstring parameters */ + base = 36, + tMin = 1, + tMax = 26, + skew = 38, + damp = 700, + initialBias = 72, + initialN = 128, // 0x80 + delimiter = '-', // '\x2D' + + /** Regular expressions */ + regexPunycode = /^xn--/, + regexNonASCII = /[^ -~]/, // unprintable ASCII chars + non-ASCII chars + regexSeparators = /\x2E|\u3002|\uFF0E|\uFF61/g, // RFC 3490 separators + + /** Error messages */ + errors = { + 'overflow': 'Overflow: input needs wider integers to process', + 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', + 'invalid-input': 'Invalid input' + }, + + /** Convenience shortcuts */ + baseMinusTMin = base - tMin, + floor = Math.floor, + stringFromCharCode = String.fromCharCode, + + /** Temporary variable */ + key; + + /*--------------------------------------------------------------------------*/ + + /** + * A generic error utility function. + * @private + * @param {String} type The error type. + * @returns {Error} Throws a `RangeError` with the applicable error message. + */ + function error(type) { + throw RangeError(errors[type]); + } + + /** + * A generic `Array#map` utility function. + * @private + * @param {Array} array The array to iterate over. + * @param {Function} callback The function that gets called for every array + * item. + * @returns {Array} A new array of values returned by the callback function. + */ + function map(array, fn) { + var length = array.length; + while (length--) { + array[length] = fn(array[length]); + } + return array; + } + + /** + * A simple `Array#map`-like wrapper to work with domain name strings. + * @private + * @param {String} domain The domain name. + * @param {Function} callback The function that gets called for every + * character. + * @returns {Array} A new string of characters returned by the callback + * function. + */ + function mapDomain(string, fn) { + return map(string.split(regexSeparators), fn).join('.'); + } + + /** + * Creates an array containing the numeric code points of each Unicode + * character in the string. While JavaScript uses UCS-2 internally, + * this function will convert a pair of surrogate halves (each of which + * UCS-2 exposes as separate characters) into a single code point, + * matching UTF-16. + * @see `punycode.ucs2.encode` + * @see + * @memberOf punycode.ucs2 + * @name decode + * @param {String} string The Unicode input string (UCS-2). + * @returns {Array} The new array of code points. + */ + function ucs2decode(string) { + var output = [], + counter = 0, + length = string.length, + value, + extra; + while (counter < length) { + value = string.charCodeAt(counter++); + if (value >= 0xD800 && value <= 0xDBFF && counter < length) { + // high surrogate, and there is a next character + extra = string.charCodeAt(counter++); + if ((extra & 0xFC00) == 0xDC00) { // low surrogate + output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000); + } else { + // unmatched surrogate; only append this code unit, in case the next + // code unit is the high surrogate of a surrogate pair + output.push(value); + counter--; + } + } else { + output.push(value); + } + } + return output; + } + + /** + * Creates a string based on an array of numeric code points. + * @see `punycode.ucs2.decode` + * @memberOf punycode.ucs2 + * @name encode + * @param {Array} codePoints The array of numeric code points. + * @returns {String} The new Unicode string (UCS-2). + */ + function ucs2encode(array) { + return map(array, function(value) { + var output = ''; + if (value > 0xFFFF) { + value -= 0x10000; + output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800); + value = 0xDC00 | value & 0x3FF; + } + output += stringFromCharCode(value); + return output; + }).join(''); + } + + /** + * Converts a basic code point into a digit/integer. + * @see `digitToBasic()` + * @private + * @param {Number} codePoint The basic numeric code point value. + * @returns {Number} The numeric value of a basic code point (for use in + * representing integers) in the range `0` to `base - 1`, or `base` if + * the code point does not represent a value. + */ + function basicToDigit(codePoint) { + if (codePoint - 48 < 10) { + return codePoint - 22; + } + if (codePoint - 65 < 26) { + return codePoint - 65; + } + if (codePoint - 97 < 26) { + return codePoint - 97; + } + return base; + } + + /** + * Converts a digit/integer into a basic code point. + * @see `basicToDigit()` + * @private + * @param {Number} digit The numeric value of a basic code point. + * @returns {Number} The basic code point whose value (when used for + * representing integers) is `digit`, which needs to be in the range + * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is + * used; else, the lowercase form is used. The behavior is undefined + * if `flag` is non-zero and `digit` has no uppercase form. + */ + function digitToBasic(digit, flag) { + // 0..25 map to ASCII a..z or A..Z + // 26..35 map to ASCII 0..9 + return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5); + } + + /** + * Bias adaptation function as per section 3.4 of RFC 3492. + * http://tools.ietf.org/html/rfc3492#section-3.4 + * @private + */ + function adapt(delta, numPoints, firstTime) { + var k = 0; + delta = firstTime ? floor(delta / damp) : delta >> 1; + delta += floor(delta / numPoints); + for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) { + delta = floor(delta / baseMinusTMin); + } + return floor(k + (baseMinusTMin + 1) * delta / (delta + skew)); + } + + /** + * Converts a Punycode string of ASCII-only symbols to a string of Unicode + * symbols. + * @memberOf punycode + * @param {String} input The Punycode string of ASCII-only symbols. + * @returns {String} The resulting string of Unicode symbols. + */ + function decode(input) { + // Don't use UCS-2 + var output = [], + inputLength = input.length, + out, + i = 0, + n = initialN, + bias = initialBias, + basic, + j, + index, + oldi, + w, + k, + digit, + t, + /** Cached calculation results */ + baseMinusT; + + // Handle the basic code points: let `basic` be the number of input code + // points before the last delimiter, or `0` if there is none, then copy + // the first basic code points to the output. + + basic = input.lastIndexOf(delimiter); + if (basic < 0) { + basic = 0; + } + + for (j = 0; j < basic; ++j) { + // if it's not a basic code point + if (input.charCodeAt(j) >= 0x80) { + error('not-basic'); + } + output.push(input.charCodeAt(j)); + } + + // Main decoding loop: start just after the last delimiter if any basic code + // points were copied; start at the beginning otherwise. + + for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) { + + // `index` is the index of the next character to be consumed. + // Decode a generalized variable-length integer into `delta`, + // which gets added to `i`. The overflow checking is easier + // if we increase `i` as we go, then subtract off its starting + // value at the end to obtain `delta`. + for (oldi = i, w = 1, k = base; /* no condition */; k += base) { + + if (index >= inputLength) { + error('invalid-input'); + } + + digit = basicToDigit(input.charCodeAt(index++)); + + if (digit >= base || digit > floor((maxInt - i) / w)) { + error('overflow'); + } + + i += digit * w; + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + + if (digit < t) { + break; + } + + baseMinusT = base - t; + if (w > floor(maxInt / baseMinusT)) { + error('overflow'); + } + + w *= baseMinusT; + + } + + out = output.length + 1; + bias = adapt(i - oldi, out, oldi == 0); + + // `i` was supposed to wrap around from `out` to `0`, + // incrementing `n` each time, so we'll fix that now: + if (floor(i / out) > maxInt - n) { + error('overflow'); + } + + n += floor(i / out); + i %= out; + + // Insert `n` at position `i` of the output + output.splice(i++, 0, n); + + } + + return ucs2encode(output); + } + + /** + * Converts a string of Unicode symbols to a Punycode string of ASCII-only + * symbols. + * @memberOf punycode + * @param {String} input The string of Unicode symbols. + * @returns {String} The resulting Punycode string of ASCII-only symbols. + */ + function encode(input) { + var n, + delta, + handledCPCount, + basicLength, + bias, + j, + m, + q, + k, + t, + currentValue, + output = [], + /** `inputLength` will hold the number of code points in `input`. */ + inputLength, + /** Cached calculation results */ + handledCPCountPlusOne, + baseMinusT, + qMinusT; + + // Convert the input in UCS-2 to Unicode + input = ucs2decode(input); + + // Cache the length + inputLength = input.length; + + // Initialize the state + n = initialN; + delta = 0; + bias = initialBias; + + // Handle the basic code points + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue < 0x80) { + output.push(stringFromCharCode(currentValue)); + } + } + + handledCPCount = basicLength = output.length; + + // `handledCPCount` is the number of code points that have been handled; + // `basicLength` is the number of basic code points. + + // Finish the basic string - if it is not empty - with a delimiter + if (basicLength) { + output.push(delimiter); + } + + // Main encoding loop: + while (handledCPCount < inputLength) { + + // All non-basic code points < n have been handled already. Find the next + // larger one: + for (m = maxInt, j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue >= n && currentValue < m) { + m = currentValue; + } + } + + // Increase `delta` enough to advance the decoder's state to , + // but guard against overflow + handledCPCountPlusOne = handledCPCount + 1; + if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) { + error('overflow'); + } + + delta += (m - n) * handledCPCountPlusOne; + n = m; + + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + + if (currentValue < n && ++delta > maxInt) { + error('overflow'); + } + + if (currentValue == n) { + // Represent delta as a generalized variable-length integer + for (q = delta, k = base; /* no condition */; k += base) { + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + if (q < t) { + break; + } + qMinusT = q - t; + baseMinusT = base - t; + output.push( + stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0)) + ); + q = floor(qMinusT / baseMinusT); + } + + output.push(stringFromCharCode(digitToBasic(q, 0))); + bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength); + delta = 0; + ++handledCPCount; + } + } + + ++delta; + ++n; + + } + return output.join(''); + } + + /** + * Converts a Punycode string representing a domain name to Unicode. Only the + * Punycoded parts of the domain name will be converted, i.e. it doesn't + * matter if you call it on a string that has already been converted to + * Unicode. + * @memberOf punycode + * @param {String} domain The Punycode domain name to convert to Unicode. + * @returns {String} The Unicode representation of the given Punycode + * string. + */ + function toUnicode(domain) { + return mapDomain(domain, function(string) { + return regexPunycode.test(string) + ? decode(string.slice(4).toLowerCase()) + : string; + }); + } + + /** + * Converts a Unicode string representing a domain name to Punycode. Only the + * non-ASCII parts of the domain name will be converted, i.e. it doesn't + * matter if you call it with a domain that's already in ASCII. + * @memberOf punycode + * @param {String} domain The domain name to convert, as a Unicode string. + * @returns {String} The Punycode representation of the given domain name. + */ + function toASCII(domain) { + return mapDomain(domain, function(string) { + return regexNonASCII.test(string) + ? 'xn--' + encode(string) + : string; + }); + } + + /*--------------------------------------------------------------------------*/ + + /** Define the public API */ + punycode = { + /** + * A string representing the current Punycode.js version number. + * @memberOf punycode + * @type String + */ + 'version': '1.2.4', + /** + * An object of methods to convert from JavaScript's internal character + * representation (UCS-2) to Unicode code points, and back. + * @see + * @memberOf punycode + * @type Object + */ + 'ucs2': { + 'decode': ucs2decode, + 'encode': ucs2encode + }, + 'decode': decode, + 'encode': encode, + 'toASCII': toASCII, + 'toUnicode': toUnicode + }; + + /** Expose `punycode` */ + // Some AMD build optimizers, like r.js, check for specific condition patterns + // like the following: + if ( + typeof define == 'function' && + typeof define.amd == 'object' && + define.amd + ) { + define('punycode', function() { + return punycode; + }); + } else if (freeExports && !freeExports.nodeType) { + if (freeModule) { // in Node.js or RingoJS v0.8.0+ + freeModule.exports = punycode; + } else { // in Narwhal or RingoJS v0.7.0- + for (key in punycode) { + punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]); + } + } + } else { // in Rhino or a web browser + root.punycode = punycode; + } + +}(this)); + +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{}],4:[function(require,module,exports){ +var log = require('./log'); +var Promise = require('./promise'); + +function restoreOwnerScroll(ownerDocument, x, y) { + if (ownerDocument.defaultView && (x !== ownerDocument.defaultView.pageXOffset || y !== ownerDocument.defaultView.pageYOffset)) { + ownerDocument.defaultView.scrollTo(x, y); + } +} + +function cloneCanvasContents(canvas, clonedCanvas) { + try { + if (clonedCanvas) { + clonedCanvas.width = canvas.width; + clonedCanvas.height = canvas.height; + clonedCanvas.getContext("2d").putImageData(canvas.getContext("2d").getImageData(0, 0, canvas.width, canvas.height), 0, 0); + } + } catch(e) { + log("Unable to copy canvas content from", canvas, e); + } +} + +function cloneNode(node, javascriptEnabled) { + var clone = node.nodeType === 3 ? document.createTextNode(node.nodeValue) : node.cloneNode(false); + + var child = node.firstChild; + while(child) { + if (javascriptEnabled === true || child.nodeType !== 1 || child.nodeName !== 'SCRIPT') { + clone.appendChild(cloneNode(child, javascriptEnabled)); + } + child = child.nextSibling; + } + + if (node.nodeType === 1) { + clone._scrollTop = node.scrollTop; + clone._scrollLeft = node.scrollLeft; + if (node.nodeName === "CANVAS") { + cloneCanvasContents(node, clone); + } else if (node.nodeName === "TEXTAREA" || node.nodeName === "SELECT") { + clone.value = node.value; + } + } + + return clone; +} + +function initNode(node) { + if (node.nodeType === 1) { + node.scrollTop = node._scrollTop; + node.scrollLeft = node._scrollLeft; + + var child = node.firstChild; + while(child) { + initNode(child); + child = child.nextSibling; + } + } +} + +module.exports = function(ownerDocument, containerDocument, width, height, options, x ,y) { + var documentElement = cloneNode(ownerDocument.documentElement, options.javascriptEnabled); + var container = containerDocument.createElement("iframe"); + + container.className = "html2canvas-container"; + container.style.visibility = "hidden"; + container.style.position = "fixed"; + container.style.left = "-10000px"; + container.style.top = "0px"; + container.style.border = "0"; + container.width = width; + container.height = height; + container.scrolling = "no"; // ios won't scroll without it + containerDocument.body.appendChild(container); + + return new Promise(function(resolve) { + var documentClone = container.contentWindow.document; + + /* Chrome doesn't detect relative background-images assigned in inline